Rename GF Gname, Rfu, finish bulk of Union Room, more link doc
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@@ -20,10 +20,10 @@
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#define RFUCMD_DISCONNECT 0xED00
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#define RFUCMD_DISCONNECT_PARENT 0xEE00
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#define RFU_SERIAL_A 0x0002
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#define RFU_SERIAL_B 0x7F7D
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#define RFU_SERIAL_C 0x0000
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#define RFU_SERIAL_END 0xFFFF
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#define RFU_SERIAL_GAME 0x0002 // Serial number for Pokémon game (FRLG or Emerald)
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#define RFU_SERIAL_WONDER_DISTRIBUTOR 0x7F7D // Serial number for distributing Wonder Cards / News
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#define RFU_SERIAL_UNKNOWN 0x0000 // Unreferenced acceptable serial number. Gamecube?
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#define RFU_SERIAL_END 0xFFFF
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#define RECV_QUEUE_NUM_SLOTS 32
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#define RECV_QUEUE_SLOT_LENGTH (14 * MAX_RFU_PLAYERS)
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@@ -68,8 +68,7 @@ enum {
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RFU_ERROR_STATE_IGNORE,
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};
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// RfuTgtData.gname is read as these structs.
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struct GFtgtGnameSub
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struct RfuGameCompatibilityData
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{
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u16 language:4;
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u16 hasNews:1;
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@@ -79,24 +78,41 @@ struct GFtgtGnameSub
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u16 hasNationalDex:1;
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u16 gameClear:1;
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u16 version:4;
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u16 unused:2;
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u8 playerTrainerId[2];
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};
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struct __attribute__((packed, aligned(2))) GFtgtGname
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// This struct is sent via the Wireless Adapter as the game name or "gname" data.
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// Gname is only applicable during Wireless Single Game Pak Multiplay, when the
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// adapter needs this data for connection. Per the RFU manual, during "normal"
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// wireless play (the kind the Pokémon games use) the gname data can be used for
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// anything the developers want. This struct is what GF decided to use it for.
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// It can be up to 13 bytes in size (RFU_GAME_NAME_LENGTH).
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// The player's name is sent separately as the username ("uname"), and does not
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// use a struct (gHostRfuUsername).
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struct __attribute__((packed, aligned(2))) RfuGameData
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{
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struct GFtgtGnameSub unk_00;
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u8 child_sprite_gender[RFU_CHILD_MAX]; // u8 sprite_idx:3;
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// u8 gender:1;
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// u8 unk_4:3
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// u8 active:1
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u16 species:10;
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u16 type:6;
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struct RfuGameCompatibilityData compatibility;
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u8 partnerInfo[RFU_CHILD_MAX];
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u16 tradeSpecies:10;
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u16 tradeType:6;
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u8 activity:7;
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u8 started:1;
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u8 startedActivity:1;
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u8 playerGender:1;
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u8 level:7;
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u8 tradeLevel:7;
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u8 padding;
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}; // size: RFU_GNAME_SIZE
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};
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// Constants for getting/setting information in 'partnerInfo' of RfuGameData.
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// This data is used to determine what the link partners look like from
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// the host's perspective.
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// Bits 0-2 are a shortened trainerId
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// Bit 3 is the player's gender
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// Bits 4-6 are unknown/unused
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// Bit 7 is an 'active' flag
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#define PINFO_TID_MASK 0x7
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#define PINFO_GENDER_SHIFT 3
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#define PINFO_ACTIVE_FLAG (1 << 7)
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struct RfuBlockSend
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{
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@@ -136,7 +152,8 @@ struct RfuBackupQueue
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/* 0x1e */ vu8 count;
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};
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struct GFRfuManager
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// Stores data needed for the RFU on GF's end
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struct RfuManager
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{
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/* 0x000 */ void (*callback)(void);
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/* 0x004 */ u16 state;
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@@ -151,7 +168,7 @@ struct GFRfuManager
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/* 0x014 */ u8 childRecvBuffer[RFU_CHILD_MAX][CHILD_DATA_LENGTH];
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/* 0x04c */ u8 childSendBuffer[CHILD_DATA_LENGTH];
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/* 0x05a */ u8 blockRequestType;
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/* 0x05b */ u8 unk_5b;
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/* 0x05b */ u8 blockSendAttempts;
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/* 0x05c */ bool8 blockReceived[MAX_RFU_PLAYERS];
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/* 0x061 */ bool8 numBlocksReceived[MAX_RFU_PLAYERS];
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/* 0x066 */ u8 idleTaskId;
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@@ -170,9 +187,9 @@ struct GFRfuManager
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/* 0x100 */ u16 allReadyNum;
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/* 0x102 */ u8 unk_102;
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/* 0x103 */ u8 filler_103[7];
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/* 0x10A */ struct GFtgtGname unk_10A;
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/* 0x10A */ struct RfuGameData parent;
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u8 filler_;
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u8 playerName[PLAYER_NAME_LENGTH + 1];
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u8 parentName[RFU_USER_NAME_LENGTH];
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/* 0x124 */ struct RfuRecvQueue recvQueue;
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/* 0x9e8 */ struct RfuSendQueue sendQueue;
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/* 0xc1c */ struct RfuBackupQueue backupQueue;
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@@ -180,7 +197,7 @@ struct GFRfuManager
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/* 0xc3d */ u8 unk_c3d;
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/* 0xc3e */ vu8 childSlot;
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/* 0xc3f */ u8 unk_c3f[70];
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/* 0xc85 */ u8 unk_c85;
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/* 0xc85 */ u8 leaveGroupStatus;
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/* 0xc86 */ u8 recvStatus;
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/* 0xc87 */ u8 recvCmds[5][7][2];
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/* 0xccd */ u8 parentId;
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@@ -198,18 +215,18 @@ struct GFRfuManager
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/* 0xce2 */ u8 unk_ce2;
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/* 0xce2 */ u8 disconnectSlots;
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/* 0xce4 */ u8 disconnectMode;
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/* 0xce5 */ u8 unk_ce5;
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/* 0xce5 */ u8 unk_ce6;
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/* 0xce5 */ u8 nextChildBits;
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/* 0xce5 */ u8 newChildQueue;
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/* 0xce7 */ u8 acceptSlot_flag;
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/* 0xce8 */ bool8 unk_ce8;
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/* 0xce9 */ u8 unk_ce9;
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/* 0xce9 */ u8 incomingChild;
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/* 0xcea */ u8 unk_cea[4];
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/* 0xcee */ u8 unk_cee[4];
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}; // size = 0xcf4
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extern struct GFtgtGname gHostRFUtgtGnameBuffer;
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extern u8 gHostRFUtgtUnameBuffer[];
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extern struct GFRfuManager Rfu;
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extern struct RfuGameData gHostRfuGameData;
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extern u8 gHostRfuUsername[];
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extern struct RfuManager gRfu;
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extern u8 gWirelessStatusIndicatorSpriteId;
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void WipeTrainerNameRecords(void);
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@@ -241,13 +258,13 @@ u32 GetRfuRecvQueueLength(void);
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void RfuVSync(void);
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void RfuSetIgnoreError(bool32 enable);
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u8 RfuGetStatus(void);
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struct GFtgtGname *GetHostRFUtgtGname(void);
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void UpdateGameData_GroupLockedIn(u8 started);
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struct RfuGameData *GetHostRfuGameData(void);
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void UpdateGameData_GroupLockedIn(u8 startedActivity);
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void GetLinkmanErrorParams(u32 msg);
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void RfuSetStatus(u8 status, u16 msg);
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u8 Rfu_SetLinkRecovery(bool32 enable);
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void LinkRfu3_SetGnameUnameFromStaticBuffers(struct GFtgtGname *buff1, u8 *buff2);
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void SetHostRFUtgtGname(u8 activity, u32 child_sprite_genders, bool32 started);
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void CopyHostRfuGameDataAndUsername(struct RfuGameData *buff1, u8 *buff2);
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void SetHostRfuGameData(u8 activity, u32 partnerInfo, bool32 startedActivity);
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void InitializeRfuLinkManager_LinkLeader(u32 a0);
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bool32 IsRfuCommunicatingWithAllChildren(void);
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void LinkRfu_StopManagerAndFinalizeSlots(void);
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@@ -264,22 +281,22 @@ void SendLeaveGroupNotice(void);
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void RecordMixTrainerNames(void);
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void LinkRfu_CreateConnectionAsParent(void);
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void LinkRfu_StopManagerBeforeEnteringChat(void);
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void UpdateGameData_SetActivity(u8 activity, u32 flags, bool32 started);
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void UpdateGameData_SetActivity(u8 activity, u32 flags, bool32 startedActivity);
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void CreateTask_RfuReconnectWithParent(const u8 *src, u16 trainerId);
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void SetGnameBufferWonderFlags(bool32 hasNews, bool32 hasCard);
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void ClearAndInitHostRFUtgtGname(void);
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void SetHostRfuWonderFlags(bool32 hasNews, bool32 hasCard);
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void ResetHostRfuGameData(void);
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void SetTradeBoardRegisteredMonInfo(u32 type, u32 species, u32 level);
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void InitializeRfuLinkManager_EnterUnionRoom(void);
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void sub_8012188(const u8 *name, struct GFtgtGname *structPtr, u8 a2);
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void TryConnectToUnionRoomParent(const u8 *name, struct RfuGameData *structPtr, u8 a2);
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bool32 IsUnionRoomListenTaskActive(void);
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void Rfu_SendPacket(void *data);
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bool32 PlayerHasMetTrainerBefore(u16 id, u8 *name);
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void Rfu_DisconnectPlayerById(u32 playerIdx);
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u8 GetLinkPlayerInfoFlags(s32 playerId);
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void sub_800EF7C(void);
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bool8 LinkRfu_GetNameIfCompatible(struct GFtgtGname *buff1, u8 *buff2, u8 idx);
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bool8 LinkRfu_GetNameIfSerial7F7D(struct GFtgtGname *buff1, u8 *buff2, u8 idx);
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s32 sub_800E87C(u8 idx);
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bool8 Rfu_GetCompatiblePlayerData(struct RfuGameData *player, u8 *username, u8 idx);
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bool8 Rfu_GetWonderDistributorPlayerData(struct RfuGameData *player, u8 *username, u8 idx);
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s32 Rfu_GetIndexOfNewestChild(u8 bits);
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void CreateTask_RfuIdle(void);
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void DestroyTask_RfuIdle(void);
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void ClearRecvCommands(void);
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@@ -298,7 +315,7 @@ bool8 RfuRecvQueue_Dequeue(struct RfuRecvQueue *queue, u8 *dest);
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bool8 RfuSendQueue_Dequeue(struct RfuSendQueue *queue, u8 *dest);
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void RfuBackupQueue_Enqueue(struct RfuBackupQueue *queue, const u8 *q2);
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bool8 RfuBackupQueue_Dequeue(struct RfuBackupQueue *queue, u8 *q2);
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void InitHostRFUtgtGname(struct GFtgtGname *data, u8 activity, bool32 started, s32 child_sprite_genders);
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void InitHostRfuGameData(struct RfuGameData *data, u8 activity, bool32 startedActivity, s32 partnerInfo);
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void CreateWirelessStatusIndicatorSprite(u8 x, u8 y);
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void DestroyWirelessStatusIndicatorSprite(void);
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void LoadWirelessStatusIndicatorSpriteGfx(void);
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