Rename GF Gname, Rfu, finish bulk of Union Room, more link doc

This commit is contained in:
GriffinR
2021-10-05 23:38:36 -04:00
parent 4efa6c882a
commit 6aaf50ee27
20 changed files with 2092 additions and 2134 deletions

View File

@@ -20,10 +20,10 @@
#define RFUCMD_DISCONNECT 0xED00
#define RFUCMD_DISCONNECT_PARENT 0xEE00
#define RFU_SERIAL_A 0x0002
#define RFU_SERIAL_B 0x7F7D
#define RFU_SERIAL_C 0x0000
#define RFU_SERIAL_END 0xFFFF
#define RFU_SERIAL_GAME 0x0002 // Serial number for Pokémon game (FRLG or Emerald)
#define RFU_SERIAL_WONDER_DISTRIBUTOR 0x7F7D // Serial number for distributing Wonder Cards / News
#define RFU_SERIAL_UNKNOWN 0x0000 // Unreferenced acceptable serial number. Gamecube?
#define RFU_SERIAL_END 0xFFFF
#define RECV_QUEUE_NUM_SLOTS 32
#define RECV_QUEUE_SLOT_LENGTH (14 * MAX_RFU_PLAYERS)
@@ -68,8 +68,7 @@ enum {
RFU_ERROR_STATE_IGNORE,
};
// RfuTgtData.gname is read as these structs.
struct GFtgtGnameSub
struct RfuGameCompatibilityData
{
u16 language:4;
u16 hasNews:1;
@@ -79,24 +78,41 @@ struct GFtgtGnameSub
u16 hasNationalDex:1;
u16 gameClear:1;
u16 version:4;
u16 unused:2;
u8 playerTrainerId[2];
};
struct __attribute__((packed, aligned(2))) GFtgtGname
// This struct is sent via the Wireless Adapter as the game name or "gname" data.
// Gname is only applicable during Wireless Single Game Pak Multiplay, when the
// adapter needs this data for connection. Per the RFU manual, during "normal"
// wireless play (the kind the Pokémon games use) the gname data can be used for
// anything the developers want. This struct is what GF decided to use it for.
// It can be up to 13 bytes in size (RFU_GAME_NAME_LENGTH).
// The player's name is sent separately as the username ("uname"), and does not
// use a struct (gHostRfuUsername).
struct __attribute__((packed, aligned(2))) RfuGameData
{
struct GFtgtGnameSub unk_00;
u8 child_sprite_gender[RFU_CHILD_MAX]; // u8 sprite_idx:3;
// u8 gender:1;
// u8 unk_4:3
// u8 active:1
u16 species:10;
u16 type:6;
struct RfuGameCompatibilityData compatibility;
u8 partnerInfo[RFU_CHILD_MAX];
u16 tradeSpecies:10;
u16 tradeType:6;
u8 activity:7;
u8 started:1;
u8 startedActivity:1;
u8 playerGender:1;
u8 level:7;
u8 tradeLevel:7;
u8 padding;
}; // size: RFU_GNAME_SIZE
};
// Constants for getting/setting information in 'partnerInfo' of RfuGameData.
// This data is used to determine what the link partners look like from
// the host's perspective.
// Bits 0-2 are a shortened trainerId
// Bit 3 is the player's gender
// Bits 4-6 are unknown/unused
// Bit 7 is an 'active' flag
#define PINFO_TID_MASK 0x7
#define PINFO_GENDER_SHIFT 3
#define PINFO_ACTIVE_FLAG (1 << 7)
struct RfuBlockSend
{
@@ -136,7 +152,8 @@ struct RfuBackupQueue
/* 0x1e */ vu8 count;
};
struct GFRfuManager
// Stores data needed for the RFU on GF's end
struct RfuManager
{
/* 0x000 */ void (*callback)(void);
/* 0x004 */ u16 state;
@@ -151,7 +168,7 @@ struct GFRfuManager
/* 0x014 */ u8 childRecvBuffer[RFU_CHILD_MAX][CHILD_DATA_LENGTH];
/* 0x04c */ u8 childSendBuffer[CHILD_DATA_LENGTH];
/* 0x05a */ u8 blockRequestType;
/* 0x05b */ u8 unk_5b;
/* 0x05b */ u8 blockSendAttempts;
/* 0x05c */ bool8 blockReceived[MAX_RFU_PLAYERS];
/* 0x061 */ bool8 numBlocksReceived[MAX_RFU_PLAYERS];
/* 0x066 */ u8 idleTaskId;
@@ -170,9 +187,9 @@ struct GFRfuManager
/* 0x100 */ u16 allReadyNum;
/* 0x102 */ u8 unk_102;
/* 0x103 */ u8 filler_103[7];
/* 0x10A */ struct GFtgtGname unk_10A;
/* 0x10A */ struct RfuGameData parent;
u8 filler_;
u8 playerName[PLAYER_NAME_LENGTH + 1];
u8 parentName[RFU_USER_NAME_LENGTH];
/* 0x124 */ struct RfuRecvQueue recvQueue;
/* 0x9e8 */ struct RfuSendQueue sendQueue;
/* 0xc1c */ struct RfuBackupQueue backupQueue;
@@ -180,7 +197,7 @@ struct GFRfuManager
/* 0xc3d */ u8 unk_c3d;
/* 0xc3e */ vu8 childSlot;
/* 0xc3f */ u8 unk_c3f[70];
/* 0xc85 */ u8 unk_c85;
/* 0xc85 */ u8 leaveGroupStatus;
/* 0xc86 */ u8 recvStatus;
/* 0xc87 */ u8 recvCmds[5][7][2];
/* 0xccd */ u8 parentId;
@@ -198,18 +215,18 @@ struct GFRfuManager
/* 0xce2 */ u8 unk_ce2;
/* 0xce2 */ u8 disconnectSlots;
/* 0xce4 */ u8 disconnectMode;
/* 0xce5 */ u8 unk_ce5;
/* 0xce5 */ u8 unk_ce6;
/* 0xce5 */ u8 nextChildBits;
/* 0xce5 */ u8 newChildQueue;
/* 0xce7 */ u8 acceptSlot_flag;
/* 0xce8 */ bool8 unk_ce8;
/* 0xce9 */ u8 unk_ce9;
/* 0xce9 */ u8 incomingChild;
/* 0xcea */ u8 unk_cea[4];
/* 0xcee */ u8 unk_cee[4];
}; // size = 0xcf4
extern struct GFtgtGname gHostRFUtgtGnameBuffer;
extern u8 gHostRFUtgtUnameBuffer[];
extern struct GFRfuManager Rfu;
extern struct RfuGameData gHostRfuGameData;
extern u8 gHostRfuUsername[];
extern struct RfuManager gRfu;
extern u8 gWirelessStatusIndicatorSpriteId;
void WipeTrainerNameRecords(void);
@@ -241,13 +258,13 @@ u32 GetRfuRecvQueueLength(void);
void RfuVSync(void);
void RfuSetIgnoreError(bool32 enable);
u8 RfuGetStatus(void);
struct GFtgtGname *GetHostRFUtgtGname(void);
void UpdateGameData_GroupLockedIn(u8 started);
struct RfuGameData *GetHostRfuGameData(void);
void UpdateGameData_GroupLockedIn(u8 startedActivity);
void GetLinkmanErrorParams(u32 msg);
void RfuSetStatus(u8 status, u16 msg);
u8 Rfu_SetLinkRecovery(bool32 enable);
void LinkRfu3_SetGnameUnameFromStaticBuffers(struct GFtgtGname *buff1, u8 *buff2);
void SetHostRFUtgtGname(u8 activity, u32 child_sprite_genders, bool32 started);
void CopyHostRfuGameDataAndUsername(struct RfuGameData *buff1, u8 *buff2);
void SetHostRfuGameData(u8 activity, u32 partnerInfo, bool32 startedActivity);
void InitializeRfuLinkManager_LinkLeader(u32 a0);
bool32 IsRfuCommunicatingWithAllChildren(void);
void LinkRfu_StopManagerAndFinalizeSlots(void);
@@ -264,22 +281,22 @@ void SendLeaveGroupNotice(void);
void RecordMixTrainerNames(void);
void LinkRfu_CreateConnectionAsParent(void);
void LinkRfu_StopManagerBeforeEnteringChat(void);
void UpdateGameData_SetActivity(u8 activity, u32 flags, bool32 started);
void UpdateGameData_SetActivity(u8 activity, u32 flags, bool32 startedActivity);
void CreateTask_RfuReconnectWithParent(const u8 *src, u16 trainerId);
void SetGnameBufferWonderFlags(bool32 hasNews, bool32 hasCard);
void ClearAndInitHostRFUtgtGname(void);
void SetHostRfuWonderFlags(bool32 hasNews, bool32 hasCard);
void ResetHostRfuGameData(void);
void SetTradeBoardRegisteredMonInfo(u32 type, u32 species, u32 level);
void InitializeRfuLinkManager_EnterUnionRoom(void);
void sub_8012188(const u8 *name, struct GFtgtGname *structPtr, u8 a2);
void TryConnectToUnionRoomParent(const u8 *name, struct RfuGameData *structPtr, u8 a2);
bool32 IsUnionRoomListenTaskActive(void);
void Rfu_SendPacket(void *data);
bool32 PlayerHasMetTrainerBefore(u16 id, u8 *name);
void Rfu_DisconnectPlayerById(u32 playerIdx);
u8 GetLinkPlayerInfoFlags(s32 playerId);
void sub_800EF7C(void);
bool8 LinkRfu_GetNameIfCompatible(struct GFtgtGname *buff1, u8 *buff2, u8 idx);
bool8 LinkRfu_GetNameIfSerial7F7D(struct GFtgtGname *buff1, u8 *buff2, u8 idx);
s32 sub_800E87C(u8 idx);
bool8 Rfu_GetCompatiblePlayerData(struct RfuGameData *player, u8 *username, u8 idx);
bool8 Rfu_GetWonderDistributorPlayerData(struct RfuGameData *player, u8 *username, u8 idx);
s32 Rfu_GetIndexOfNewestChild(u8 bits);
void CreateTask_RfuIdle(void);
void DestroyTask_RfuIdle(void);
void ClearRecvCommands(void);
@@ -298,7 +315,7 @@ bool8 RfuRecvQueue_Dequeue(struct RfuRecvQueue *queue, u8 *dest);
bool8 RfuSendQueue_Dequeue(struct RfuSendQueue *queue, u8 *dest);
void RfuBackupQueue_Enqueue(struct RfuBackupQueue *queue, const u8 *q2);
bool8 RfuBackupQueue_Dequeue(struct RfuBackupQueue *queue, u8 *q2);
void InitHostRFUtgtGname(struct GFtgtGname *data, u8 activity, bool32 started, s32 child_sprite_genders);
void InitHostRfuGameData(struct RfuGameData *data, u8 activity, bool32 startedActivity, s32 partnerInfo);
void CreateWirelessStatusIndicatorSprite(u8 x, u8 y);
void DestroyWirelessStatusIndicatorSprite(void);
void LoadWirelessStatusIndicatorSpriteGfx(void);