Merge remote-tracking branch 'pret/master'

This commit is contained in:
Diegoisawesome
2017-12-22 01:22:16 -06:00
469 changed files with 29427 additions and 30910 deletions
+26 -26
View File
@@ -17,6 +17,7 @@
#include "item.h"
#include "constants/items.h"
#include "constants/hold_effects.h"
#include "constants/trainers.h"
#include "link.h"
#include "bg.h"
#include "dma3.h"
@@ -38,7 +39,6 @@
#include "pokedex.h"
#include "constants/abilities.h"
#include "constants/moves.h"
#include "trainer_classes.h"
#include "evolution_scene.h"
#include "roamer.h"
#include "tv.h"
@@ -152,7 +152,7 @@ extern u8 gUnknown_020241E9;
extern u16 gChosenMove;
extern const struct BattleMove gBattleMoves[];
extern const u16 gUnknown_08C004E0[]; // battle textbox palette
extern const u16 gBattleTextboxPalette[]; // battle textbox palette
extern const struct BgTemplate gUnknown_0831AA08[];
extern const struct WindowTemplate * const gUnknown_0831ABA0[];
extern const u8 gUnknown_0831ACE0[];
@@ -185,7 +185,7 @@ extern void sub_80356D0(void);
extern void GetFrontierTrainerName(u8* dst, u16 trainerId); // battle tower
extern void sub_8166188(void); // battle tower, sets link battle mons level but why?
extern void sub_8165B88(u8* dst, u16 trainerId); // battle tower, gets language
extern void sub_81DB4DC(u8* dst, u8 arg2); //
extern void PadNameString(u8* dst, u8 arg2); //
extern void sub_81B9150(void);
extern void sub_800AC34(void);
extern void sub_80B3AF8(u8 taskId); // cable club
@@ -415,7 +415,7 @@ static void CB2_InitBattleInternal(void)
gBattleTerrain = BattleSetup_GetTerrainId();
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
gBattleTerrain = BATTLE_TERRAIN_INSIDE;
gBattleTerrain = BATTLE_TERRAIN_BUILDING;
sub_80356D0();
LoadBattleTextboxAndBackground();
@@ -754,7 +754,7 @@ static void CB2_HandleStartBattle(void)
ResetBlockReceivedFlags();
sub_8036EB8(2, playerMultiplayerId);
SetAllPlayersBerryData();
taskId = CreateTask(task00_0800F6FC, 0);
taskId = CreateTask(sub_8035D74, 0);
gTasks[taskId].data[1] = 0x10E;
gTasks[taskId].data[2] = 0x5A;
gTasks[taskId].data[5] = 0;
@@ -956,7 +956,7 @@ static void CB2_HandleStartMultiPartnerBattle(void)
ResetBlockReceivedFlags();
sub_8036EB8(2, playerMultiplayerId);
SetAllPlayersBerryData();
taskId = CreateTask(task00_0800F6FC, 0);
taskId = CreateTask(sub_8035D74, 0);
gTasks[taskId].data[1] = 0x10E;
gTasks[taskId].data[2] = 0x5A;
gTasks[taskId].data[5] = 0;
@@ -1140,7 +1140,7 @@ static void sub_80379F8(u8 arrayIdPlus)
gUnknown_02022FF8[i].gender = GetMonGender(&gPlayerParty[arrayIdPlus + i]);
StripExtCtrlCodes(gUnknown_02022FF8[i].nickname);
if (GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_LANGUAGE) != LANGUAGE_JAPANESE)
sub_81DB4DC(gUnknown_02022FF8[i].nickname, 0);
PadNameString(gUnknown_02022FF8[i].nickname, CHAR_SPACE);
}
memcpy(gUnknown_02023058, gUnknown_02022FF8, sizeof(gUnknown_02022FF8));
}
@@ -1342,7 +1342,7 @@ static void CB2_HandleStartMultiBattle(void)
sub_8036EB8(4, playerMultiplayerId);
SetAllPlayersBerryData();
sub_8068AA4();
var = CreateTask(task00_0800F6FC, 0);
var = CreateTask(sub_8035D74, 0);
gTasks[var].data[1] = 0x10E;
gTasks[var].data[2] = 0x5A;
gTasks[var].data[5] = 0;
@@ -1718,7 +1718,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir
{
const struct TrainerMonNoItemDefaultMoves *partyData = gTrainers[trainerNum].party.NoItemDefaultMoves;
for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++)
nameHash += gSpeciesNames[partyData[i].species][j];
personalityValue += nameHash << 8;
@@ -1726,11 +1726,11 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir
CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, OT_ID_RANDOM_NO_SHINY, 0);
break;
}
case PARTY_FLAG_CUSTOM_MOVES:
case F_TRAINER_PARTY_CUSTOM_MOVESET:
{
const struct TrainerMonNoItemCustomMoves *partyData = gTrainers[trainerNum].party.NoItemCustomMoves;
for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++)
nameHash += gSpeciesNames[partyData[i].species][j];
personalityValue += nameHash << 8;
@@ -1744,11 +1744,11 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir
}
break;
}
case PARTY_FLAG_HAS_ITEM:
case F_TRAINER_PARTY_HELD_ITEM:
{
const struct TrainerMonItemDefaultMoves *partyData = gTrainers[trainerNum].party.ItemDefaultMoves;
for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++)
nameHash += gSpeciesNames[partyData[i].species][j];
personalityValue += nameHash << 8;
@@ -1758,11 +1758,11 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir
SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem);
break;
}
case PARTY_FLAG_CUSTOM_MOVES | PARTY_FLAG_HAS_ITEM:
case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM:
{
const struct TrainerMonItemCustomMoves *partyData = gTrainers[trainerNum].party.ItemCustomMoves;
for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++)
nameHash += gSpeciesNames[partyData[i].species][j];
personalityValue += nameHash << 8;
@@ -1978,7 +1978,7 @@ void sub_8038D64(void)
gBattle_BG3_Y = 0;
sub_80356D0();
LoadCompressedPalette(gUnknown_08C004E0, 0, 64);
LoadCompressedPalette(gBattleTextboxPalette, 0, 64);
ApplyPlayerChosenFrameToBattleMenu();
ResetSpriteData();
ResetTasks();
@@ -1988,7 +1988,7 @@ void sub_8038D64(void)
gReservedSpritePaletteCount = 4;
SetVBlankCallback(VBlankCB_Battle);
taskId = CreateTask(task00_0800F6FC, 0);
taskId = CreateTask(sub_8035D74, 0);
gTasks[taskId].data[1] = 0x10E;
gTasks[taskId].data[2] = 0x5A;
gTasks[taskId].data[5] = 1;
@@ -4749,19 +4749,19 @@ static void HandleEndTurn_BattleWon(void)
switch (gTrainers[gTrainerBattleOpponent_A].trainerClass)
{
case CLASS_ELITE_FOUR:
case CLASS_CHAMPION:
case TRAINER_CLASS_ELITE_FOUR:
case TRAINER_CLASS_CHAMPION:
PlayBGM(BGM_KACHI5);
break;
case CLASS_TEAM_AQUA:
case CLASS_TEAM_MAGMA:
case CLASS_AQUA_ADMIN:
case CLASS_AQUA_LEADER:
case CLASS_MAGMA_ADMIN:
case CLASS_MAGMA_LEADER:
case TRAINER_CLASS_TEAM_AQUA:
case TRAINER_CLASS_TEAM_MAGMA:
case TRAINER_CLASS_AQUA_ADMIN:
case TRAINER_CLASS_AQUA_LEADER:
case TRAINER_CLASS_MAGMA_ADMIN:
case TRAINER_CLASS_MAGMA_LEADER:
PlayBGM(BGM_KACHI4);
break;
case CLASS_LEADER:
case TRAINER_CLASS_LEADER:
PlayBGM(BGM_KACHI3);
break;
default:
+754
View File
@@ -0,0 +1,754 @@
#include "global.h"
#include "battle.h"
#include "sprite.h"
#include "constants/trainers.h"
#include "graphics.h"
#include "decompress.h"
#include "bg.h"
#include "palette.h"
#include "main.h"
#include "gpu_regs.h"
#include "link.h"
#include "battle_message.h"
#include "task.h"
#include "trig.h"
#include "sound.h"
#include "songs.h"
#include "strings.h"
#include "window.h"
#include "text_window.h"
#include "new_menu_helpers.h"
struct BattleBackground
{
const void *tileset;
const void *tilemap;
const void *entryTileset;
const void *entryTilemap;
const void *palette;
};
extern const struct SpriteTemplate gUnknown_0831A9D0;
extern const struct SpriteTemplate gUnknown_0831A9E8;
extern const struct CompressedSpriteSheet gUnknown_0831AA00;
extern const struct BgTemplate gUnknown_0831AA08[4];
extern const struct WindowTemplate *gUnknown_0831ABA0[];
extern const struct BattleBackground gBattleTerrainTable[];
extern u8 gBattleTerrain;
extern u16 gTrainerBattleOpponent_A;
extern u16 gBattle_BG1_X;
extern u16 gBattle_BG1_Y;
extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gPartnerTrainerId;
extern u8 GetCurrentMapBattleScene(void);
void sub_8035658(void)
{
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_0831AA08, ARRAY_COUNT(gUnknown_0831AA08));
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
{
gBattleScripting.field_24 = 1;
SetBgTilemapBuffer(1, gUnknown_02023060);
SetBgTilemapBuffer(2, gUnknown_02023060);
}
else
{
gBattleScripting.field_24 = 0;
}
InitWindows(gUnknown_0831ABA0[gBattleScripting.field_24]);
DeactivateAllTextPrinters();
}
void sub_80356D0(void)
{
DisableInterrupts(INTR_FLAG_HBLANK);
EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
sub_8035658();
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJWIN_ON | DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
}
void ApplyPlayerChosenFrameToBattleMenu(void)
{
sub_809882C(2, 0x12, 0x10);
sub_809882C(2, 0x22, 0x10);
LoadCompressedPalette(gUnknown_08D85600, 0x50, 0x20);
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
{
sub_81978B0(0x70);
copy_textbox_border_tile_patterns_to_vram(0, 0x30, 0x70);
gPlttBufferUnfaded[0x76] = 0;
CpuCopy16(&gPlttBufferUnfaded[0x76], &gPlttBufferFaded[0x76], 2);
}
}
void DrawMainBattleBackground(void)
{
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_x2000000))
{
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
}
else if (gBattleTypeFlags & BATTLE_TYPE_GROUDON)
{
LZDecompressVram(gBattleTerrainTiles_Cave, (void*)(VRAM + 0x8000));
LZDecompressVram(gBattleTerrainTilemap_Cave, (void*)(VRAM + 0xD000));
LoadCompressedPalette(gBattleTerrainPalette_Groudon, 0x20, 0x60);
}
else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE)
{
LZDecompressVram(gBattleTerrainTiles_Water, (void*)(VRAM + 0x8000));
LZDecompressVram(gBattleTerrainTilemap_Water, (void*)(VRAM + 0xD000));
LoadCompressedPalette(gBattleTerrainPalette_Kyogre, 0x20, 0x60);
}
else if (gBattleTypeFlags & BATTLE_TYPE_RAYQUAZA)
{
LZDecompressVram(gBattleTerrainTiles_Rayquaza, (void*)(VRAM + 0x8000));
LZDecompressVram(gBattleTerrainTilemap_Rayquaza, (void*)(VRAM + 0xD000));
LoadCompressedPalette(gBattleTerrainPalette_Rayquaza, 0x20, 0x60);
}
else
{
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
if (trainerClass == TRAINER_CLASS_LEADER)
{
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
LoadCompressedPalette(gBattleTerrainPalette_BuildingLeader, 0x20, 0x60);
return;
}
else if (trainerClass == TRAINER_CLASS_CHAMPION)
{
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
LoadCompressedPalette(gBattleTerrainPalette_StadiumWallace, 0x20, 0x60);
return;
}
}
switch (GetCurrentMapBattleScene())
{
default:
case MAP_BATTLE_SCENE_NORMAL:
LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tileset, (void*)(VRAM + 0x8000));
LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tilemap, (void*)(VRAM + 0xD000));
LoadCompressedPalette(gBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_GYM:
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
LoadCompressedPalette(gBattleTerrainPalette_BuildingGym, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_MAGMA:
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
LoadCompressedPalette(gBattleTerrainPalette_StadiumMagma, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_AQUA:
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
LoadCompressedPalette(gBattleTerrainPalette_StadiumAqua, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_SIDNEY:
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
LoadCompressedPalette(gBattleTerrainPalette_StadiumSidney, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_PHOEBE:
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
LoadCompressedPalette(gBattleTerrainPalette_StadiumPhoebe, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_GLACIA:
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
LoadCompressedPalette(gBattleTerrainPalette_StadiumGlacia, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_DRAKE:
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
LoadCompressedPalette(gBattleTerrainPalette_StadiumDrake, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_FRONTIER:
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
break;
}
}
}
void LoadBattleTextboxAndBackground(void)
{
LZDecompressVram(gBattleTextboxTiles, (void*)(VRAM));
CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
CopyBgTilemapBufferToVram(0);
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x40);
ApplyPlayerChosenFrameToBattleMenu();
DrawMainBattleBackground();
}
static void sub_8035AE4(u8 taskId, u8 bank, u8 bgId, u8 destX, u8 destY)
{
s32 i;
u16 var = 0;
u16 src[6];
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
if (gTasks[taskId].data[5] != 0)
{
switch (bank)
{
case 0:
var = 0x3F & gTasks[taskId].data[3];
break;
case 1:
var = (0xFC0 & gTasks[taskId].data[4]) >> 6;
break;
case 2:
var = (0xFC0 & gTasks[taskId].data[3]) >> 6;
break;
case 3:
var = 0x3F & gTasks[taskId].data[4];
break;
}
}
else
{
switch (bank)
{
case 0:
var = 0x3F & gTasks[taskId].data[3];
break;
case 1:
var = 0x3F & gTasks[taskId].data[4];
break;
case 2:
var = (0xFC0 & gTasks[taskId].data[3]) >> 6;
break;
case 3:
var = (0xFC0 & gTasks[taskId].data[4]) >> 6;
break;
}
}
for (i = 0; i < 3; i++)
{
src[i] = ((var & (3 << (i * 2))) >> (i * 2)) + 0x6001;
}
CopyToBgTilemapBufferRect_ChangePalette(bgId, src, destX, destY, 3, 1, 0x11);
CopyBgTilemapBufferToVram(bgId);
}
else
{
if (bank == gBattleScripting.multiplayerId)
var = gTasks[taskId].data[3];
else
var = gTasks[taskId].data[4];
for (i = 0; i < 6; i++)
{
src[i] = ((var & (3 << (i * 2))) >> (i * 2)) + 0x6001;
}
CopyToBgTilemapBufferRect_ChangePalette(bgId, src, destX, destY, 6, 1, 0x11);
CopyBgTilemapBufferToVram(bgId);
}
}
static void sub_8035C4C(void)
{
if (gBattleOutcome == BATTLE_DREW)
{
BattleHandleAddTextPrinter(gText_Draw, 0x15);
}
else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
if (gBattleOutcome == BATTLE_WON)
{
switch (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18)
{
case 0:
BattleHandleAddTextPrinter(gText_Win, 0x16);
BattleHandleAddTextPrinter(gText_Loss, 0x17);
break;
case 1:
BattleHandleAddTextPrinter(gText_Win, 0x17);
BattleHandleAddTextPrinter(gText_Loss, 0x16);
break;
case 2:
BattleHandleAddTextPrinter(gText_Win, 0x16);
BattleHandleAddTextPrinter(gText_Loss, 0x17);
break;
case 3:
BattleHandleAddTextPrinter(gText_Win, 0x17);
BattleHandleAddTextPrinter(gText_Loss, 0x16);
break;
}
}
else
{
switch (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18)
{
case 0:
BattleHandleAddTextPrinter(gText_Win, 0x17);
BattleHandleAddTextPrinter(gText_Loss, 0x16);
break;
case 1:
BattleHandleAddTextPrinter(gText_Win, 0x16);
BattleHandleAddTextPrinter(gText_Loss, 0x17);
break;
case 2:
BattleHandleAddTextPrinter(gText_Win, 0x17);
BattleHandleAddTextPrinter(gText_Loss, 0x16);
break;
case 3:
BattleHandleAddTextPrinter(gText_Win, 0x16);
BattleHandleAddTextPrinter(gText_Loss, 0x17);
break;
}
}
}
else if (gBattleOutcome == BATTLE_WON)
{
if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 != 0)
{
BattleHandleAddTextPrinter(gText_Win, 0x17);
BattleHandleAddTextPrinter(gText_Loss, 0x16);
}
else
{
BattleHandleAddTextPrinter(gText_Win, 0x16);
BattleHandleAddTextPrinter(gText_Loss, 0x17);
}
}
else
{
if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 != 0)
{
BattleHandleAddTextPrinter(gText_Win, 0x16);
BattleHandleAddTextPrinter(gText_Loss, 0x17);
}
else
{
BattleHandleAddTextPrinter(gText_Win, 0x17);
BattleHandleAddTextPrinter(gText_Loss, 0x16);
}
}
}
void sub_8035D74(u8 taskId)
{
struct LinkPlayer *linkPlayer;
u8 *name;
s32 i, palId;
switch (gTasks[taskId].data[0])
{
case 0:
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
for (i = 0; i < BATTLE_BANKS_COUNT; i++)
{
name = gLinkPlayers[i].name;
linkPlayer = &gLinkPlayers[i];
switch (linkPlayer->lp_field_18)
{
case 0:
BattleHandleAddTextPrinter(name, 0x11);
sub_8035AE4(taskId, linkPlayer->lp_field_18, 1, 2, 4);
break;
case 1:
BattleHandleAddTextPrinter(name, 0x12);
sub_8035AE4(taskId, linkPlayer->lp_field_18, 2, 2, 4);
break;
case 2:
BattleHandleAddTextPrinter(name, 0x13);
sub_8035AE4(taskId, linkPlayer->lp_field_18, 1, 2, 8);
break;
case 3:
BattleHandleAddTextPrinter(name, 0x14);
sub_8035AE4(taskId, linkPlayer->lp_field_18, 2, 2, 8);
break;
}
}
}
else
{
u8 playerId = gBattleScripting.multiplayerId;
u8 opponentId = playerId ^ BIT_SIDE;
u8 opponentId_copy = opponentId;
if (gLinkPlayers[playerId].lp_field_18 != 0)
opponentId = playerId, playerId = opponentId_copy;
name = gLinkPlayers[playerId].name;
BattleHandleAddTextPrinter(name, 0xF);
name = gLinkPlayers[opponentId].name;
BattleHandleAddTextPrinter(name, 0x10);
sub_8035AE4(taskId, playerId, 1, 2, 7);
sub_8035AE4(taskId, opponentId, 2, 2, 7);
}
gTasks[taskId].data[0]++;
break;
case 1:
palId = AllocSpritePalette(0x2710);
gPlttBufferUnfaded[palId * 16 + 0x10F] = gPlttBufferFaded[palId * 16 + 0x10F] = 0x7FFF;
gBattleStruct->field_7D = CreateSprite(&gUnknown_0831A9D0, 111, 80, 0);
gBattleStruct->field_7E = CreateSprite(&gUnknown_0831A9E8, 129, 80, 0);
gSprites[gBattleStruct->field_7D].invisible = 1;
gSprites[gBattleStruct->field_7E].invisible = 1;
gTasks[taskId].data[0]++;
break;
case 2:
if (gTasks[taskId].data[5] != 0)
{
gBattle_BG1_X = -(20) - (Sin2(gTasks[taskId].data[1]) / 32);
gBattle_BG2_X = -(140) - (Sin2(gTasks[taskId].data[2]) / 32);
gBattle_BG1_Y = -36;
gBattle_BG2_Y = -36;
}
else
{
gBattle_BG1_X = -(20) - (Sin2(gTasks[taskId].data[1]) / 32);
gBattle_BG1_Y = (Cos2(gTasks[taskId].data[1]) / 32) - 164;
gBattle_BG2_X = -(140) - (Sin2(gTasks[taskId].data[2]) / 32);
gBattle_BG2_Y = (Cos2(gTasks[taskId].data[2]) / 32) - 164;
}
if (gTasks[taskId].data[2] != 0)
{
gTasks[taskId].data[2] -= 2;
gTasks[taskId].data[1] += 2;
}
else
{
if (gTasks[taskId].data[5] != 0)
sub_8035C4C();
PlaySE(SE_W231);
DestroyTask(taskId);
gSprites[gBattleStruct->field_7D].invisible = 0;
gSprites[gBattleStruct->field_7E].invisible = 0;
gSprites[gBattleStruct->field_7E].oam.tileNum += 0x40;
gSprites[gBattleStruct->field_7D].data[0] = 0;
gSprites[gBattleStruct->field_7E].data[0] = 1;
gSprites[gBattleStruct->field_7D].data[1] = gSprites[gBattleStruct->field_7D].pos1.x;
gSprites[gBattleStruct->field_7E].data[1] = gSprites[gBattleStruct->field_7E].pos1.x;
gSprites[gBattleStruct->field_7D].data[2] = 0;
gSprites[gBattleStruct->field_7E].data[2] = 0;
}
break;
}
}
void LoadBattleEntryBackground(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
LZDecompressVram(gUnknown_08D778F0, (void*)(VRAM + 0x4000));
LZDecompressVram(gUnknown_08D77B0C, (void*)(VRAM + 0x10000));
LoadCompressedPalette(gUnknown_08D77AE4, 0x60, 0x20);
SetBgAttribute(1, BG_CTRL_ATTR_MAPBASEINDEX, 1);
SetGpuReg(REG_OFFSET_BG1CNT, 0x5C04);
CopyToBgTilemapBuffer(1, gUnknown_08D779D8, 0, 0);
CopyToBgTilemapBuffer(2, gUnknown_08D779D8, 0, 0);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
SetGpuReg(REG_OFFSET_WININ, 0x36);
SetGpuReg(REG_OFFSET_WINOUT, 0x36);
gBattle_BG1_Y = 0xFF5C;
gBattle_BG2_Y = 0xFF5C;
LoadCompressedObjectPicUsingHeap(&gUnknown_0831AA00);
}
else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
{
if (!(gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) || gPartnerTrainerId == STEVEN_PARTNER_ID)
{
LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
}
else
{
SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 2);
SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 2);
CopyToBgTilemapBuffer(1, gUnknown_08D857A8, 0, 0);
CopyToBgTilemapBuffer(2, gUnknown_08D85A1C, 0, 0);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
}
}
else if (gBattleTypeFlags & BATTLE_TYPE_GROUDON)
{
LZDecompressVram(gBattleTerrainAnimTiles_Cave, (void*)(VRAM + 0x4000));
LZDecompressVram(gBattleTerrainAnimTilemap_Cave, (void*)(VRAM + 0xE000));
}
else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE)
{
LZDecompressVram(gBattleTerrainAnimTiles_Underwater, (void*)(VRAM + 0x4000));
LZDecompressVram(gBattleTerrainAnimTilemap_Underwater, (void*)(VRAM + 0xE000));
}
else if (gBattleTypeFlags & BATTLE_TYPE_RAYQUAZA)
{
LZDecompressVram(gBattleTerrainAnimTiles_Rayquaza, (void*)(VRAM + 0x4000));
LZDecompressVram(gBattleTerrainAnimTilemap_Rayquaza, (void*)(VRAM + 0xE000));
}
else
{
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
if (trainerClass == TRAINER_CLASS_LEADER)
{
LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
return;
}
else if (trainerClass == TRAINER_CLASS_CHAMPION)
{
LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
return;
}
}
if (GetCurrentMapBattleScene() == MAP_BATTLE_SCENE_NORMAL)
{
LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTileset, (void*)(VRAM + 0x4000));
LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTilemap, (void*)(VRAM + 0xE000));
}
else
{
LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
}
}
}
bool8 LoadChosenBattleElement(u8 caseId)
{
bool8 ret = FALSE;
switch (caseId)
{
case 0:
LZDecompressVram(gBattleTextboxTiles, (void*)(VRAM));
break;
case 1:
CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
CopyBgTilemapBufferToVram(0);
break;
case 2:
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x40);
break;
case 3:
if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
{
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
}
else if (gBattleTypeFlags & BATTLE_TYPE_GROUDON)
{
LZDecompressVram(gBattleTerrainTiles_Cave, (void*)(VRAM + 0x8000));
}
else
{
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
if (trainerClass == TRAINER_CLASS_LEADER)
{
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
break;
}
else if (trainerClass == TRAINER_CLASS_CHAMPION)
{
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
break;
}
}
switch (GetCurrentMapBattleScene())
{
default:
case MAP_BATTLE_SCENE_NORMAL:
LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tileset, (void*)(VRAM + 0x8000));
break;
case MAP_BATTLE_SCENE_GYM:
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
break;
case MAP_BATTLE_SCENE_MAGMA:
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
break;
case MAP_BATTLE_SCENE_AQUA:
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
break;
case MAP_BATTLE_SCENE_SIDNEY:
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
break;
case MAP_BATTLE_SCENE_PHOEBE:
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
break;
case MAP_BATTLE_SCENE_GLACIA:
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
break;
case MAP_BATTLE_SCENE_DRAKE:
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
break;
case MAP_BATTLE_SCENE_FRONTIER:
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
break;
}
}
break;
case 4:
if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
{
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
}
else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON)
{
if (gGameVersion == VERSION_RUBY)
LZDecompressVram(gBattleTerrainTilemap_Cave, (void*)(VRAM + 0xD000));
else
LZDecompressVram(gBattleTerrainTilemap_Water, (void*)(VRAM + 0xD000));
}
else
{
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
if (trainerClass == TRAINER_CLASS_LEADER)
{
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
break;
}
else if (trainerClass == TRAINER_CLASS_CHAMPION)
{
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
break;
}
}
switch (GetCurrentMapBattleScene())
{
default:
case MAP_BATTLE_SCENE_NORMAL:
LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tilemap, (void*)(VRAM + 0xD000));
break;
case MAP_BATTLE_SCENE_GYM:
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
break;
case MAP_BATTLE_SCENE_MAGMA:
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
break;
case MAP_BATTLE_SCENE_AQUA:
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
break;
case MAP_BATTLE_SCENE_SIDNEY:
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
break;
case MAP_BATTLE_SCENE_PHOEBE:
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
break;
case MAP_BATTLE_SCENE_GLACIA:
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
break;
case MAP_BATTLE_SCENE_DRAKE:
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
break;
case MAP_BATTLE_SCENE_FRONTIER:
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
break;
}
}
break;
case 5:
if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
{
LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
}
else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON)
{
if (gGameVersion == VERSION_RUBY)
LoadCompressedPalette(gBattleTerrainPalette_Groudon, 0x20, 0x60);
else
LoadCompressedPalette(gBattleTerrainPalette_Kyogre, 0x20, 0x60);
}
else
{
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
if (trainerClass == TRAINER_CLASS_LEADER)
{
LoadCompressedPalette(gBattleTerrainPalette_BuildingLeader, 0x20, 0x60);
break;
}
else if (trainerClass == TRAINER_CLASS_CHAMPION)
{
LoadCompressedPalette(gBattleTerrainPalette_StadiumWallace, 0x20, 0x60);
break;
}
}
switch (GetCurrentMapBattleScene())
{
default:
case MAP_BATTLE_SCENE_NORMAL:
LoadCompressedPalette(gBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_GYM:
LoadCompressedPalette(gBattleTerrainPalette_BuildingGym, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_MAGMA:
LoadCompressedPalette(gBattleTerrainPalette_StadiumMagma, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_AQUA:
LoadCompressedPalette(gBattleTerrainPalette_StadiumAqua, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_SIDNEY:
LoadCompressedPalette(gBattleTerrainPalette_StadiumSidney, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_PHOEBE:
LoadCompressedPalette(gBattleTerrainPalette_StadiumPhoebe, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_GLACIA:
LoadCompressedPalette(gBattleTerrainPalette_StadiumGlacia, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_DRAKE:
LoadCompressedPalette(gBattleTerrainPalette_StadiumDrake, 0x20, 0x60);
break;
case MAP_BATTLE_SCENE_FRONTIER:
LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
break;
}
}
break;
case 6:
ApplyPlayerChosenFrameToBattleMenu();
break;
default:
ret = TRUE;
break;
}
return ret;
}
+1 -1
View File
@@ -234,7 +234,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
static const u8 sTargetIdentities[] = {IDENTITY_PLAYER_MON1, IDENTITY_PLAYER_MON2, IDENTITY_OPPONENT_MON2, IDENTITY_OPPONENT_MON1};
// unknown unused data
static const u8 gUnknown_0831C5FC[] = {0x48, 0x48, 0x20, 0x5a, 0x50, 0x50, 0x50, 0x58};
static const u8 sUnknown_0831C5FC[] = {0x48, 0x48, 0x20, 0x5a, 0x50, 0x50, 0x50, 0x58};
void nullsub_21(void)
{
+1 -1
View File
@@ -198,7 +198,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
};
// unknown unused data
static const u8 gUnknown_08617254[] =
static const u8 sUnknown_08617254[] =
{
0x83, 0x4d, 0xf3, 0x5f, 0x6f, 0x4f, 0xeb, 0x3e,
0x67, 0x2e, 0x10, 0x46, 0x8c, 0x3d, 0x28, 0x35,
+4 -3
View File
@@ -19,6 +19,7 @@
#include "reshow_battle_screen.h"
#include "pokeball.h"
#include "data2.h"
#include "pokeblock.h"
extern u32 gBattleExecBuffer;
extern u8 gActiveBank;
@@ -291,13 +292,13 @@ static void CompleteOnSpecialAnimDone(void)
SafariBufferExecCompleted();
}
static void OpenPokeblockCase(void)
static void SafariOpenPokeblockCase(void)
{
if (!gPaletteFade.active)
{
gBattleBankFunc[gActiveBank] = CompleteWhenChosePokeblock;
FreeAllWindowBuffers();
sub_81358F4();
OpenPokeblockCaseInBattle();
}
}
@@ -497,7 +498,7 @@ static void SafariHandleChooseItem(void)
s32 i;
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
gBattleBankFunc[gActiveBank] = OpenPokeblockCase;
gBattleBankFunc[gActiveBank] = SafariOpenPokeblockCase;
gBankInMenu = gActiveBank;
}
-1
View File
@@ -177,7 +177,6 @@ extern const u16 gBattleInterface_BallDisplayPal[];
extern const u8 gHealthboxElementsGfxTable[][32];
// functions
extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, const u8 *str); // menu.h
extern void LoadBattleBarGfx(u8 arg0);
// this file's functions
+6 -7
View File
@@ -12,6 +12,7 @@
#include "window.h"
#include "palette.h"
#include "battle_controllers.h"
#include "battle_setup.h"
extern u16 gLastUsedItem;
extern u8 gLastUsedAbility;
@@ -54,8 +55,6 @@ extern void sub_81D5554(u8 *txtPtr, u16 trainerId); // pokenav
extern void GetEreaderTrainerName(u8 *txtPtr);
extern void sub_81A36D0(u8 arg0, u16 trainerId); // battle_frontier_2
extern void sub_81D572C(u8 arg0, u16 trainerId); // pokenav
extern const u8* GetTrainer1LoseText(void); // battle_setup
extern const u8* GetTrainer2LoseText(void); // battle_setup
extern void GetFrontierTrainerName(u8 *dst, u16 trainerId);
extern s32 GetStringCenterAlignXOffsetWithLetterSpacing(u8 fontId, const u8 *str, s32 totalWidth, s16 letterSpacing);
extern u8 GetTextSpeedInRecordedBattle(void);
@@ -1367,7 +1366,7 @@ static const u16 sUnknownMoveTable[] =
static const u8 sDummyWeirdStatusString[] = {EOS, EOS, EOS, EOS, EOS, EOS, EOS, EOS, 0, 0};
static const u8 gUnknown_085CD42C[] =
static const u8 sUnknown_085CD42C[] =
{
0xFF, 0x1, 0x0, 0x1, 0x0, 0x0, 0x1, 0x1, 0xF, 0x6, 0x0, 0x0, 0xFF, 0x1,
0x1, 0x1, 0x0, 0x0, 0x0, 0x1, 0xF, 0x6, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0,
@@ -1392,7 +1391,7 @@ static const u8 gUnknown_085CD42C[] =
0x6, 0x0, 0x0, 0x0, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0x1, 0x0, 0x6, 0x0, 0x0
};
static const u8 gUnknown_085CD54C[] =
static const u8 sUnknown_085CD54C[] =
{
0xFF, 0x1, 0x0, 0x1, 0x0, 0x0, 0x1, 0x1, 0xF, 0x6, 0x0, 0x0, 0xFF, 0x1,
0x1, 0x1, 0x0, 0x0, 0x0, 0x1, 0xF, 0x6, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0,
@@ -1419,7 +1418,7 @@ static const u8 gUnknown_085CD54C[] =
static const u8 * const gUnknown_085CD660[] =
{
gUnknown_085CD42C, gUnknown_085CD54C
sUnknown_085CD42C, sUnknown_085CD54C
};
static const u8 sRecordedBattleTextSpeeds[] = {8, 4, 1, 0};
@@ -2068,7 +2067,7 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst)
}
else
{
toCpy = GetTrainer1LoseText();
toCpy = GetTrainerALoseText();
}
break;
case B_TXT_TRAINER1_WIN_TEXT: // trainerA win text
@@ -2165,7 +2164,7 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst)
}
else
{
toCpy = GetTrainer2LoseText();
toCpy = GetTrainerBLoseText();
}
break;
case B_TXT_TRAINER2_WIN_TEXT:
+5 -4
View File
@@ -17,6 +17,7 @@
#include "battle_interface.h"
#include "constants/species.h"
#include "constants/songs.h"
#include "constants/trainers.h"
#include "text.h"
#include "sound.h"
#include "pokedex.h"
@@ -6236,19 +6237,19 @@ static u32 GetTrainerMoneyToGive(u16 trainerId)
lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
}
break;
case PARTY_FLAG_CUSTOM_MOVES:
case F_TRAINER_PARTY_CUSTOM_MOVESET:
{
const struct TrainerMonNoItemCustomMoves *party = gTrainers[trainerId].party.NoItemCustomMoves;
lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
}
break;
case PARTY_FLAG_HAS_ITEM:
case F_TRAINER_PARTY_HELD_ITEM:
{
const struct TrainerMonItemDefaultMoves *party = gTrainers[trainerId].party.ItemDefaultMoves;
lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
}
break;
case PARTY_FLAG_CUSTOM_MOVES | PARTY_FLAG_HAS_ITEM:
case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM:
{
const struct TrainerMonItemCustomMoves *party = gTrainers[trainerId].party.ItemCustomMoves;
lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
@@ -10334,7 +10335,7 @@ static void atkE4_getsecretpowereffect(void)
case BATTLE_TERRAIN_POND:
gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_SPD_MINUS_1;
break;
case BATTLE_TERRAIN_ROCK:
case BATTLE_TERRAIN_MOUNTAIN:
gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_CONFUSION;
break;
case BATTLE_TERRAIN_CAVE:
+1881
View File
File diff suppressed because it is too large Load Diff
+1 -3
View File
@@ -134,8 +134,6 @@ extern u8 gInGameOpponentsNo;
extern u8 gUnknown_020322D5;
extern u8 gResultsWindowId;
extern const u8 * const gPokeblockNames[];
// graphics
extern const u8 gBerryBlenderArrowTiles[];
extern const u8 gBerryBlenderStartTiles[];
@@ -2444,7 +2442,7 @@ static void CB2_HandleBlenderEndGame(void)
sBerryBlenderData->gameEndState++;
break;
case 10:
switch (sub_8198C58())
switch (ProcessMenuInputNoWrap_())
{
case 1:
case -1:
+22 -22
View File
@@ -35,9 +35,9 @@ static void berry_fix_bg_hide(void);
// .rodata
static const u8 gUnknown_08617E78[] = _("Berry Program Update");
static const u8 gUnknown_08617E8D[] = _("Ruby/Sapphire");
static const u8 gUnknown_08617E9B[] = _("Emerald");
static const u8 sUnknown_08617E78[] = _("Berry Program Update");
static const u8 sUnknown_08617E8D[] = _("Ruby/Sapphire");
static const u8 sUnknown_08617E9B[] = _("Emerald");
static const u8 Unknown_08617EA3[] = _("The Berry Program on your POKéMON\nRuby/Sapphire Game Pak will be updated.\n{COLOR RED}{SHADOW LIGHT_RED}Press the A Button.");
static const u8 Unknown_08617F07[] = _("Please ensure the connection of your\nGame Boy Advance system matches this.\n{COLOR RED}{SHADOW LIGHT_RED}YES: Press the A Button.\nNO: Turn off the power and try again.");
@@ -62,15 +62,15 @@ static const struct WindowTemplate gUnknown_08618110[] = {
{-1}
};
static const u16 gUnknown_08618138[] = {
static const u16 sUnknown_08618138[] = {
0x7fff, 0x7fff, 0x318c, 0x675a,
0x043c, 0x3aff, 0x0664, 0x4bd2,
0x6546, 0x7b14, 0x7fff, 0x318c,
0x675a, 0x0000, 0x0000, 0x0000
};
static const u8 gUnknown_08618158[] = {10, 11, 12};
static const u8 gUnknown_0861815B[] = { 0, 10, 13};
static const u8 sUnknown_08618158[] = {10, 11, 12};
static const u8 sUnknown_0861815B[] = { 0, 10, 13};
static const u8 *const gUnknown_08618160[] = {
Unknown_08617F07,
@@ -243,21 +243,21 @@ static void berry_fix_gpu_set(void)
InitWindows(gUnknown_08618110);
DeactivateAllTextPrinters();
DmaCopy32(3, gUnknown_08618138, BG_PLTT + 0x1E0, 0x20);
DmaCopy32(3, sUnknown_08618138, BG_PLTT + 0x1E0, 0x20);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP);
FillWindowPixelBuffer(2, 0);
FillWindowPixelBuffer(3, 0);
FillWindowPixelBuffer(0, 0xAA);
// This block is a meme among memes
width = (0x78 - GetStringWidth(0, gUnknown_08617E9B, 0)) / 2;
box_print(2, 0, width, 3, gUnknown_0861815B, -1, gUnknown_08617E9B);
width = (s32)(0x78 - GetStringWidth(0, gUnknown_08617E9B, 0)) / 2 + 0x78;
box_print(2, 0, width, 3, gUnknown_0861815B, -1, gUnknown_08617E8D);
width = (0x70 - GetStringWidth(0, gUnknown_08617E8D, 0)) / 2;
box_print(3, 0, width, 0, gUnknown_0861815B, -1, gUnknown_08617E8D);
width = (0xd0 - GetStringWidth(1, gUnknown_08617E78, 0)) / 2;
box_print(0, 1, width, 2, gUnknown_08618158, -1, gUnknown_08617E78);
width = (0x78 - GetStringWidth(0, sUnknown_08617E9B, 0)) / 2;
box_print(2, 0, width, 3, sUnknown_0861815B, -1, sUnknown_08617E9B);
width = (s32)(0x78 - GetStringWidth(0, sUnknown_08617E9B, 0)) / 2 + 0x78;
box_print(2, 0, width, 3, sUnknown_0861815B, -1, sUnknown_08617E8D);
width = (0x70 - GetStringWidth(0, sUnknown_08617E8D, 0)) / 2;
box_print(3, 0, width, 0, sUnknown_0861815B, -1, sUnknown_08617E8D);
width = (0xd0 - GetStringWidth(1, sUnknown_08617E78, 0)) / 2;
box_print(0, 1, width, 2, sUnknown_08618158, -1, sUnknown_08617E78);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
@@ -346,7 +346,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
"\tldr r0, =gUnknown_08618110\n"
"\tbl InitWindows\n"
"\tbl DeactivateAllTextPrinters\n"
"\tldr r0, =gUnknown_08618138\n"
"\tldr r0, =sUnknown_08618138\n"
"\tstr r0, [r4]\n"
"\tldr r0, =0x050001e0\n"
"\tstr r0, [r4, 0x4]\n"
@@ -365,7 +365,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
"\tmovs r0, 0\n"
"\tmovs r1, 0xAA\n"
"\tbl FillWindowPixelBuffer\n"
"\tldr r5, =gUnknown_08617E9B\n"
"\tldr r5, =sUnknown_08617E9B\n"
"\tmovs r0, 0\n"
"\tadds r1, r5, 0\n"
"\tmovs r2, 0\n"
@@ -378,7 +378,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
"\tasrs r0, 1\n"
"\tlsls r2, r0, 24\n"
"\tlsrs r2, 24\n"
"\tldr r6, =gUnknown_0861815B\n"
"\tldr r6, =sUnknown_0861815B\n"
"\tstr r6, [sp]\n"
"\tmovs r0, 0x1\n"
"\tnegs r0, r0\n"
@@ -389,7 +389,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
"\tmovs r1, 0\n"
"\tmovs r3, 0x3\n"
"\tbl box_print\n"
"\tldr r5, =gUnknown_08617E8D\n"
"\tldr r5, =sUnknown_08617E8D\n"
"\tmovs r0, 0\n"
"\tadds r1, r5, 0\n"
"\tmovs r2, 0\n"
@@ -431,7 +431,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
"\tmovs r1, 0\n"
"\tmovs r3, 0\n"
"\tbl box_print\n"
"\tldr r4, =gUnknown_08617E78\n"
"\tldr r4, =sUnknown_08617E78\n"
"\tmovs r0, 0x1\n"
"\tadds r1, r4, 0\n"
"\tmovs r2, 0\n"
@@ -444,7 +444,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
"\tasrs r0, 1\n"
"\tlsls r2, r0, 24\n"
"\tlsrs r2, 24\n"
"\tldr r0, =gUnknown_08618158\n"
"\tldr r0, =sUnknown_08618158\n"
"\tstr r0, [sp]\n"
"\tmov r0, r8\n"
"\tstr r0, [sp, 0x4]\n"
@@ -496,7 +496,7 @@ static void berry_fix_text_print(int scene)
{
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
FillWindowPixelBuffer(1, 0xAA);
box_print(1, 1, 0, 0, gUnknown_08618158, -1, gUnknown_08618160[scene]);
box_print(1, 1, 0, 0, sUnknown_08618158, -1, gUnknown_08618160[scene]);
PutWindowTilemap(1);
CopyWindowToVram(1, 2);
switch (scene)
+1 -1
View File
@@ -88,7 +88,7 @@ static void Task_DoClearSaveDataScreenYesNo(u8 taskId)
static void Task_ClearSaveDataScreenYesNoChoice(u8 taskId)
{
switch(sub_8198C58())
switch(ProcessMenuInputNoWrap_())
{
case 0:
FillWindowPixelBuffer(0, 17);
+93
View File
@@ -0,0 +1,93 @@
#include "global.h"
#include "rom6.h"
#include "event_data.h"
#include "rtc.h"
#include "lottery_corner.h"
#include "dewford_trend.h"
#include "tv.h"
#include "field_screen.h"
#include "berry.h"
#include "main.h"
#include "overworld.h"
#include "wallclock.h"
// static types
// static declarations
static void UpdatePerDay(struct Time *localTime);
static void UpdatePerMinute(struct Time *localTime);
// rodata
// text
static void InitTimeBasedEvents(void)
{
FlagSet(FLAG_SYS_CLOCK_SET);
RtcCalcLocalTime();
gSaveBlock2Ptr->lastBerryTreeUpdate = gLocalTime;
VarSet(VAR_DAYS, gLocalTime.days);
}
void DoTimeBasedEvents(void)
{
if (FlagGet(FLAG_SYS_CLOCK_SET) && !sub_813B9C0())
{
RtcCalcLocalTime();
UpdatePerDay(&gLocalTime);
UpdatePerMinute(&gLocalTime);
}
}
static void UpdatePerDay(struct Time *localTime)
{
u16 *days = GetVarPointer(VAR_DAYS);
u16 daysSince;
if (*days != localTime->days && *days <= localTime->days)
{
daysSince = localTime->days - *days;
ClearUpperFlags();
UpdateDewfordTrendPerDay(daysSince);
UpdateTVShowsPerDay(daysSince);
UpdateWeatherPerDay(daysSince);
UpdatePartyPokerusTime(daysSince);
UpdateMirageRnd(daysSince);
UpdateBirchState(daysSince);
UpdateFrontierManiac(daysSince);
UpdateFrontierGambler(daysSince);
SetShoalItemFlag(daysSince);
SetRandomLotteryNumber(daysSince);
*days = localTime->days;
}
}
static void UpdatePerMinute(struct Time *localTime)
{
struct Time difference;
int minutes;
CalcTimeDifference(&difference, &gSaveBlock2Ptr->lastBerryTreeUpdate, localTime);
minutes = 24 * 60 * difference.days + 60 * difference.hours + difference.minutes;
if (minutes != 0)
{
if (minutes >= 0)
{
BerryTreeTimeUpdate(minutes);
gSaveBlock2Ptr->lastBerryTreeUpdate = *localTime;
}
}
}
static void ReturnFromStartWallClock(void)
{
InitTimeBasedEvents();
SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
}
void StartWallClock(void)
{
SetMainCallback2(Cb2_StartWallClock);
gMain.savedCallback = ReturnFromStartWallClock;
}
+5 -4
View File
@@ -40,7 +40,7 @@ extern const u8 gDaycareText_PlayOther[];
extern u8 GetCursorSelectionMonId(void);
extern u16 ItemIdToBattleMoveId(u16);
extern s32 ListMenuHandleInput(u8);
extern s32 ListMenuHandleInputGetItemId(u8);
extern void sub_81AE6C8(u8, u16*, u16*);
extern void sub_819746C(u8, bool8);
extern void sub_81973FC(u8, bool8);
@@ -75,7 +75,7 @@ static const struct ListMenuItem sLevelMenuItems[] =
static const struct ListMenuTemplate sDaycareListMenuLevelTemplate =
{
.items = sLevelMenuItems,
.unk_04 = sub_81AF078,
.moveCursorFunc = sub_81AF078,
.unk_08 = DaycarePrintMonInfo,
.totalItems = 3,
.maxShowed = 3,
@@ -90,7 +90,8 @@ static const struct ListMenuTemplate sDaycareListMenuLevelTemplate =
.unk_16_0 = TRUE,
.spaceBetweenItems = 0,
.unk_16_7 = FALSE,
.unk_17_0 = 1
.unk_17_0 = 1,
.cursorKind = 0
};
static const u8 *const sCompatibilityMessages[] =
@@ -1256,7 +1257,7 @@ static void DaycarePrintMonInfo(u8 windowId, s32 daycareSlotId, u8 y)
static void Task_HandleDaycareLevelMenuInput(u8 taskId)
{
u32 var = ListMenuHandleInput(gTasks[taskId].tMenuListTaskId);
u32 var = ListMenuHandleInputGetItemId(gTasks[taskId].tMenuListTaskId);
if (gMain.newKeys & A_BUTTON)
{
+12 -12
View File
@@ -792,17 +792,17 @@ void sub_8127330(u8 taskId)
for (i = 0; i < sDecorPCBuffer->unk_520 - 1; i ++)
{
sub_8127454(sDecorPCBuffer->names[i], gCurDecorInventoryItems[i]);
sDecorPCBuffer->items[i].unk_00 = sDecorPCBuffer->names[i];
sDecorPCBuffer->items[i].unk_04 = i;
sDecorPCBuffer->items[i].name = sDecorPCBuffer->names[i];
sDecorPCBuffer->items[i].id = i;
}
StringCopy(sDecorPCBuffer->names[i], gText_Cancel);
sDecorPCBuffer->items[i].unk_00 = sDecorPCBuffer->names[i];
sDecorPCBuffer->items[i].unk_04 = -2;
gUnknown_03006310 = gUnknown_085A6BD0;
gUnknown_03006310.unk_10 = sDecorMenuWindowIndices[1];
gUnknown_03006310.totalItems = sDecorPCBuffer->unk_520;
gUnknown_03006310.items = sDecorPCBuffer->items;
gUnknown_03006310.maxShowed = sDecorPCBuffer->unk_521;
sDecorPCBuffer->items[i].name = sDecorPCBuffer->names[i];
sDecorPCBuffer->items[i].id = -2;
gMultiuseListMenuTemplate = gUnknown_085A6BD0;
gMultiuseListMenuTemplate.unk_10 = sDecorMenuWindowIndices[1];
gMultiuseListMenuTemplate.totalItems = sDecorPCBuffer->unk_520;
gMultiuseListMenuTemplate.items = sDecorPCBuffer->items;
gMultiuseListMenuTemplate.maxShowed = sDecorPCBuffer->unk_521;
}
void sub_8127454(u8 *dest, u16 decorId)
@@ -871,7 +871,7 @@ void sub_812759C(u8 taskId)
sub_81272C8();
sub_81272F8();
sub_8127330(taskId);
data[13] = ListMenuInit(&gUnknown_03006310, sSecretBasePCSelectDecorPageNo, sSecretBasePCSelectDecorLineNo);
data[13] = ListMenuInit(&gMultiuseListMenuTemplate, sSecretBasePCSelectDecorPageNo, sSecretBasePCSelectDecorLineNo);
sub_8127500();
}
@@ -889,8 +889,8 @@ void sub_812764C(u8 taskId)
data = gTasks[taskId].data;
if (!gPaletteFade.active)
{
input = ListMenuHandleInput(data[13]);
get_coro_args_x18_x1A(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo);
input = ListMenuHandleInputGetItemId(data[13]);
sub_81AE860(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo);
switch (input)
{
case -1:
+9 -9
View File
@@ -48,9 +48,9 @@ extern struct SpriteTemplate gUnknown_0202499C;
extern void (*gFieldCallback)(void);
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
extern const u8 gUnknown_08C00000[];
extern const u8 gUnknown_08C00524[];
extern const u8 gUnknown_08C004E0[];
extern const u8 gBattleTextboxTiles[];
extern const u8 gBattleTextboxTilemap[];
extern const u8 gBattleTextboxPalette[];
extern const u16 gUnknown_08DD7300[]; // palette, gameboy advance
extern const u32 gUnknown_08DD7360[]; // tileset gameboy advance
extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
@@ -58,7 +58,7 @@ extern const u8 gText_HatchedFromEgg[];
extern const u8 gText_NickHatchPrompt[];
extern u8 sav1_map_get_name(void);
extern s8 sub_8198C58(void);
extern s8 ProcessMenuInputNoWrap_(void);
extern void TVShowConvertInternationalString(u8* str1, u8* str2, u8);
extern void sub_806A068(u16, u8);
extern void fade_screen(u8, u8);
@@ -91,7 +91,7 @@ static void CreateRandomEggShardSprite(void);
static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
// IWRAM bss
static IWRAM_DATA struct EggHatchData* sEggHatchData;
static IWRAM_DATA struct EggHatchData *sEggHatchData;
// rom data
static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/palettes/egg_palette.gbapal");
@@ -522,9 +522,9 @@ static void CB2_EggHatch_0(void)
gMain.state++;
break;
case 2:
copy_decompressed_tile_data_to_vram_autofree(0, gUnknown_08C00000, 0, 0, 0);
CopyToBgTilemapBuffer(0, gUnknown_08C00524, 0, 0);
LoadCompressedPalette(gUnknown_08C004E0, 0, 0x20);
copy_decompressed_tile_data_to_vram_autofree(0, gBattleTextboxTiles, 0, 0, 0);
CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x20);
gMain.state++;
break;
case 3:
@@ -669,7 +669,7 @@ static void CB2_EggHatch_1(void)
}
break;
case 10:
switch (sub_8198C58())
switch (ProcessMenuInputNoWrap_())
{
case 0:
GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar3);
+1 -1
View File
@@ -1168,7 +1168,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
}
break;
case 4:
switch (sub_8198C58())
switch (ProcessMenuInputNoWrap_())
{
case 0:
sEvoCursorPos = 0;
+9 -9
View File
@@ -1174,11 +1174,11 @@ void npc_by_local_id_and_map_set_field_1_bit_x20(u8 localId, u8 mapNum, u8 mapGr
}
}
void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, u8 *localId, u8 *mapNum, u8 *mapGroup)
void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, void *localId, void *mapNum, void *mapGroup)
{
*localId = mapObject->localId;
*mapNum = mapObject->mapNum;
*mapGroup = mapObject->mapGroup;
*(u8*)(localId) = mapObject->localId;
*(u8*)(mapNum) = mapObject->mapNum;
*(u8*)(mapGroup) = mapObject->mapGroup;
}
void sub_808E75C(s16 x, s16 y)
@@ -3426,7 +3426,7 @@ void FieldObjectCB_TreeDisguise(struct Sprite *sprite)
mapObject = &gMapObjects[sprite->data[0]];
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data[7]))
{
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_TREE_DISGUISE);
mapObject->mapobj_unk_21 = 1;
sprite->data[7] ++;
@@ -3447,7 +3447,7 @@ void FieldObjectCB_MountainDisguise(struct Sprite *sprite)
mapObject = &gMapObjects[sprite->data[0]];
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data[7]))
{
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_MOUNTAIN_DISGUISE);
mapObject->mapobj_unk_21 = 1;
sprite->data[7] ++;
@@ -4694,7 +4694,7 @@ bool8 sub_80954CC(struct MapObject *mapObject, struct Sprite *sprite)
bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *sprite)
{
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
sprite->data[2] = 1;
return TRUE;
@@ -4702,7 +4702,7 @@ bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *s
bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *sprite)
{
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_2);
sprite->data[2] = 1;
return TRUE;
@@ -4710,7 +4710,7 @@ bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *s
bool8 do_heart_bubble(struct MapObject *mapObject, struct Sprite *sprite)
{
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_HEART_ICON);
sprite->data[2] = 1;
return TRUE;
+15 -15
View File
@@ -187,9 +187,9 @@ static const struct BgTemplate sHof_BgTemplates[] =
static const struct WindowTemplate sHof_WindowTemplate = {0, 2, 2, 0xE, 6, 0xE, 1};
static const u8 gUnknown_085E5388[] = {0, 1, 2, 0};
static const u8 sUnknown_085E5388[] = {0, 1, 2, 0};
static const u8 gUnknown_085E538C[] = {0, 2, 3, 0, 4, 5, 0, 0};
static const u8 sUnknown_085E538C[] = {0, 2, 3, 0, 4, 5, 0, 0};
static const struct CompressedSpriteSheet sHallOfFame_ConfettiSpriteSheet =
{
@@ -1137,7 +1137,7 @@ static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2)
{
FillWindowPixelBuffer(0, 0);
PutWindowTilemap(0);
box_print(0, 1, GetStringCenterAlignXOffset(1, gText_WelcomeToHOF, 0xD0), 1, gUnknown_085E5388, 0, gText_WelcomeToHOF);
box_print(0, 1, GetStringCenterAlignXOffset(1, gText_WelcomeToHOF, 0xD0), 1, sUnknown_085E5388, 0, gText_WelcomeToHOF);
CopyWindowToVram(0, 3);
}
@@ -1173,7 +1173,7 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u
*(stringPtr)++ = CHAR_QUESTION_MARK;
}
stringPtr[0] = EOS;
box_print(0, 1, 0x10, 1, gUnknown_085E5388, -1, text);
box_print(0, 1, 0x10, 1, sUnknown_085E5388, -1, text);
}
// nick, species names, gender and level
@@ -1182,13 +1182,13 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u
if (currMon->species == SPECIES_EGG)
{
width = GetStringCenterAlignXOffset(1, text, 0xD0);
box_print(0, 1, width, 1, gUnknown_085E5388, -1, text);
box_print(0, 1, width, 1, sUnknown_085E5388, -1, text);
CopyWindowToVram(0, 3);
}
else
{
width = GetStringRightAlignXOffset(1, text, 0x80);
box_print(0, 1, width, 1, gUnknown_085E5388, -1, text);
box_print(0, 1, width, 1, sUnknown_085E5388, -1, text);
text[0] = CHAR_SLASH;
stringPtr = StringCopy(text + 1, gSpeciesNames[currMon->species]);
@@ -1209,15 +1209,15 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u
}
stringPtr[0] = EOS;
box_print(0, 1, 0x80, 1, gUnknown_085E5388, -1, text);
box_print(0, 1, 0x80, 1, sUnknown_085E5388, -1, text);
stringPtr = StringCopy(text, gText_Level);
ConvertIntToDecimalStringN(stringPtr, currMon->lvl, STR_CONV_MODE_LEFT_ALIGN, 3);
box_print(0, 1, 0x24, 0x11, gUnknown_085E5388, -1, text);
box_print(0, 1, 0x24, 0x11, sUnknown_085E5388, -1, text);
stringPtr = StringCopy(text, gText_IDNumber);
ConvertIntToDecimalStringN(stringPtr, (u16)(currMon->tid), STR_CONV_MODE_LEADING_ZEROS, 5);
box_print(0, 1, 0x68, 0x11, gUnknown_085E5388, -1, text);
box_print(0, 1, 0x68, 0x11, sUnknown_085E5388, -1, text);
CopyWindowToVram(0, 3);
}
@@ -1232,13 +1232,13 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2)
FillWindowPixelBuffer(1, 0x11);
PutWindowTilemap(1);
SetWindowBorderStyle(1, FALSE, 0x21D, 0xD);
box_print(1, 1, 0, 1, gUnknown_085E538C, -1, gText_Name);
box_print(1, 1, 0, 1, sUnknown_085E538C, -1, gText_Name);
width = GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 0x70);
box_print(1, 1, width, 1, gUnknown_085E538C, -1, gSaveBlock2Ptr->playerName);
box_print(1, 1, width, 1, sUnknown_085E538C, -1, gSaveBlock2Ptr->playerName);
trainerId = (gSaveBlock2Ptr->playerTrainerId[0]) | (gSaveBlock2Ptr->playerTrainerId[1] << 8);
box_print(1, 1, 0, 0x11, gUnknown_085E538C, 0, gText_IDNumber);
box_print(1, 1, 0, 0x11, sUnknown_085E538C, 0, gText_IDNumber);
text[0] = (trainerId % 100000) / 10000 + CHAR_0;
text[1] = (trainerId % 10000) / 1000 + CHAR_0;
text[2] = (trainerId % 1000) / 100 + CHAR_0;
@@ -1246,9 +1246,9 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2)
text[4] = (trainerId % 10) / 1 + CHAR_0;
text[5] = EOS;
width = GetStringRightAlignXOffset(1, text, 0x70);
box_print(1, 1, width, 0x11, gUnknown_085E538C, -1, text);
box_print(1, 1, width, 0x11, sUnknown_085E538C, -1, text);
box_print(1, 1, 0, 0x21, gUnknown_085E538C, -1, gText_MainMenuTime);
box_print(1, 1, 0, 0x21, sUnknown_085E538C, -1, gText_MainMenuTime);
text[0] = (gSaveBlock2Ptr->playTimeHours / 100) + CHAR_0;
text[1] = (gSaveBlock2Ptr->playTimeHours % 100) / 10 + CHAR_0;
text[2] = (gSaveBlock2Ptr->playTimeHours % 10) + CHAR_0;
@@ -1264,7 +1264,7 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2)
text[6] = EOS;
width = GetStringRightAlignXOffset(1, text, 0x70);
box_print(1, 1, width, 0x21, gUnknown_085E538C, -1, text);
box_print(1, 1, width, 0x21, sUnknown_085E538C, -1, text);
CopyWindowToVram(1, 3);
}
+17 -17
View File
@@ -29,10 +29,10 @@ static u8 sub_818E258(const u8 *);
extern const u8 gText_Lady2[];
static const u16 gUnknown_0860B074[] = {
static const u16 sUnknown_0860B074[] = {
0x62, 0xcb, 0xdc, 0xcc, 0xd1
};
static const u16 gUnknown_0860B07E[] = {
static const u16 sUnknown_0860B07E[] = {
0x1a, 0x14, 0x0a
};
@@ -119,11 +119,11 @@ static const u16 *const gUnknown_0860B1A4[] = {
Unknown_0860B192
};
static const u16 gUnknown_0860B1E4[] = {
static const u16 sUnknown_0860B1E4[] = {
0x0210, 0x0400, 0x0212, 0x1a26, 0x0208, 0x045d, 0x040a, 0x0411, 0x0464, 0x020e, 0x1a25, 0x181b, 0x1a24, 0x0420, 0x0410, 0x0400
};
static const u16 gUnknown_0860B204[] = {
static const u16 sUnknown_0860B204[] = {
0x007b, 0x007f, 0x0081, 0x0023, 0x0023, 0x0023, 0x00a5, 0x00a7, 0x00a6, 0x000b, 0x012f, 0x006b, 0x006d, 0x0044, 0x0044, 0x000c
};
@@ -176,7 +176,7 @@ static const u16 *const gUnknown_0860B2EC[] = {
Unknown_0860B2D6
};
static const u16 gUnknown_0860B304[] = {
static const u16 sUnknown_0860B304[] = {
0x0b, 0x6e, 0x40, 0x6f, 0x44, 0x47
};
@@ -218,7 +218,7 @@ static const u8 *const gUnknown_0860B338[] = {
gUnknown_085EADE7
};
static const u16 gUnknown_0860B34C[] = {
static const u16 sUnknown_0860B34C[] = {
0x0120, 0x013b, 0x011e, 0x013d, 0x0019
};
@@ -237,11 +237,11 @@ void sub_818D9C0(void)
{
LilycoveLady *lilycoveLady;
VarSet(VAR_0x4010, gUnknown_0860B07E[GetLilycoveLadyId()]);
VarSet(VAR_0x4010, sUnknown_0860B07E[GetLilycoveLadyId()]);
if (GetLilycoveLadyId() == LILYCOVE_LADY_CONTEST)
{
lilycoveLady = &gSaveBlock1Ptr->lilycoveLady;
VarSet(VAR_0x4011, gUnknown_0860B074[lilycoveLady->contest.category]);
VarSet(VAR_0x4011, sUnknown_0860B074[lilycoveLady->contest.category]);
gSpecialVar_Result = TRUE;
}
else
@@ -481,7 +481,7 @@ u16 sub_818DEA0(void)
u16 itemId;
gUnknown_0203CD64 = &gSaveBlock1Ptr->lilycoveLady.favour;
itemId = gUnknown_0860B304[gUnknown_0203CD64->unk_00c];
itemId = sUnknown_0860B304[gUnknown_0203CD64->unk_00c];
sub_818DE88(itemId);
gUnknown_0203CD64->phase = 2;
return itemId;
@@ -508,8 +508,8 @@ static void sub_818DF00(void)
{
gUnknown_0203CD68->unk_002[i] = gUnknown_0860B1A4[v0][i];
}
gUnknown_0203CD68->unk_014 = gUnknown_0860B1E4[v0];
gUnknown_0203CD68->itemId = gUnknown_0860B204[v0];
gUnknown_0203CD68->unk_014 = sUnknown_0860B1E4[v0];
gUnknown_0203CD68->itemId = sUnknown_0860B204[v0];
gUnknown_0203CD68->unk_02b = v0;
gUnknown_0203CD68->playerName[0] = EOS;
}
@@ -581,13 +581,13 @@ u8 sub_818E06C(void)
{
i = 0;
}
} while (sub_811F8D8(gUnknown_0860B1E4[i]) == 0);
} while (sub_811F8D8(sUnknown_0860B1E4[i]) == 0);
for (j = 0; j < 9; j ++)
{
quiz->unk_002[j] = gUnknown_0860B1A4[i][j];
}
quiz->unk_014 = gUnknown_0860B1E4[i];
quiz->itemId = gUnknown_0860B204[i];
quiz->unk_014 = sUnknown_0860B1E4[i];
quiz->itemId = sUnknown_0860B204[i];
quiz->unk_02b = i;
quiz->playerName[0] = EOS;
}
@@ -943,7 +943,7 @@ static void sub_818E6B0(u8 sheen)
}
}
bool8 sub_818E704(struct Pokeblock *pokeblock)
bool8 GivePokeblockToContestLady(struct Pokeblock *pokeblock)
{
u8 sheen;
bool8 response;
@@ -1079,7 +1079,7 @@ void sub_818E914(void)
void sub_818E92C(void)
{
sub_81357FC(3, c2_exit_to_overworld_2_switch);
OpenPokeblockCase(3, c2_exit_to_overworld_2_switch);
}
void sub_818E940(void)
@@ -1091,7 +1091,7 @@ void sub_818E940(void)
void sub_818E960(void)
{
gUnknown_0203CD6C = &gSaveBlock1Ptr->lilycoveLady.contest;
gSpecialVar_0x8005 = gUnknown_0860B34C[gUnknown_0203CD6C->category];
gSpecialVar_0x8005 = sUnknown_0860B34C[gUnknown_0203CD6C->category];
}
u8 sub_818E990(void)
+3 -3
View File
@@ -1,4 +1,4 @@
#include "global.h"
#include "global.h"
#include "gba/flash_internal.h"
#include "load_save.h"
#include "main.h"
@@ -28,7 +28,7 @@ struct LoadedSaveData
/*0x00F0*/ struct ItemSlot pokeBalls[16];
/*0x0130*/ struct ItemSlot TMsHMs[64];
/*0x0230*/ struct ItemSlot berries[46];
/*0x02E8*/ struct MailStruct mail[16];
/*0x02E8*/ struct MailStruct mail[MAIL_COUNT];
};
EWRAM_DATA struct SaveBlock2 gSaveblock2 = {0};
@@ -330,7 +330,7 @@ void LoadSerializedGame(void)
void copy_bags_and_unk_data_from_save_blocks(void)
{
int i;
// load player items.
for (i = 0; i < 30; i++)
gLoadedSaveData.items[i] = gSaveBlock1Ptr->bagPocket_Items[i];
+208 -206
View File
@@ -1,4 +1,5 @@
#include "global.h"
#include "mail.h"
#include "constants/items.h"
#include "main.h"
#include "overworld.h"
@@ -18,117 +19,6 @@
#include "constants/species.h"
#include "malloc.h"
#include "easy_chat.h"
#include "mail_data.h"
#include "mail.h"
// Static type declarations
struct UnkMailStruct
{
u32 numEasyChatWords:2;
u32 xOffset:6;
u32 lineHeight:8;
};
struct MailLayout
{
u8 numSubStructs;
u8 signatureYPos;
u8 signatureWidth;
u8 wordsXPos;
u8 wordsYPos;
const struct UnkMailStruct *var8;
};
struct MailGraphics
{
const u16 *palette;
const u8 *tiles;
const u8 *tileMap;
u16 var0C;
u16 var0E;
u16 color10;
u16 color12;
};
// Static RAM declarations
static EWRAM_DATA struct
{
/*0x0000*/ u8 strbuf[8][64];
/*0x0200*/ u8 playerName[12];
/*0x020C*/ MainCallback callback;
/*0x0210*/ MainCallback callback2;
/*0x0214*/ struct MailStruct *mail;
/*0x0218*/ bool8 flag;
/*0x0219*/ u8 signatureWidth;
/*0x021a*/ u8 mailType;
/*0x021b*/ u8 animsActive;
/*0x021c*/ u8 monIconSprite;
/*0x021d*/ u8 language;
/*0x021e*/ bool8 playerIsSender;
/*0x0220*/ void (*parserSingle)(u8 *dest, u16 word);
/*0x0224*/ void (*parserMultiple)(u8 *dest, const u16 *src, u16 length1, u16 length2);
/*0x0228*/ const struct MailLayout *layout;
/*0x022c*/ u8 bg1TilemapBuffer[0x1000];
/*0x122c*/ u8 bg2TilemapBuffer[0x1000];
} *gUnknown_0203A134 = NULL;
// Static ROM declarations
void sub_81219F0(void);
void sub_8121A1C(void);
void sub_8121B1C(void);
void sub_8121C50(void);
void sub_8121C64(void);
void sub_8121C98(void);
void sub_8121CC0(void);
void sub_8121D00(void);
// .rodata
const struct BgTemplate gUnknown_0859F290[] = {
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 31,
.priority = 0
}, {
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 30,
.priority = 1
}, {
.bg = 2,
.charBaseIndex = 0,
.mapBaseIndex = 29,
.priority = 2
}
};
const struct WindowTemplate gUnknown_0859F29C[] = {
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 3,
.width = 26,
.height = 15,
.paletteNum = 15,
.baseBlock = 1
},
DUMMY_WIN_TEMPLATE
};
const u8 gUnknown_0859F2AC[] = {
0,
10,
11
};
const u16 gUnknown_0859F2B0[][2] = {
{ 0x6ACD, 0x51A5 },
{ 0x45FC, 0x38D4 }
};
extern const u16 gUnknown_08DBE818[];
extern const u16 gUnknown_08DBE838[];
@@ -167,7 +57,118 @@ extern const u8 gUnknown_08DC04E8[];
extern const u8 gUnknown_08DBF904[];
extern const u8 gUnknown_08DC0600[];
const struct MailGraphics gUnknown_0859F2B8[] = {
// Static type declarations
struct UnkMailStruct
{
u32 numEasyChatWords:2;
u32 xOffset:6;
u32 lineHeight:8;
};
struct MailLayout
{
u8 numSubStructs;
u8 signatureYPos;
u8 signatureWidth;
u8 wordsXPos;
u8 wordsYPos;
const struct UnkMailStruct *var8;
};
struct MailGraphics
{
const u16 *palette;
const u8 *tiles;
const u8 *tileMap;
u16 var0C;
u16 var0E;
u16 color10;
u16 color12;
};
struct MailRead
{
/*0x0000*/ u8 strbuf[8][64];
/*0x0200*/ u8 playerName[12];
/*0x020C*/ MainCallback callback;
/*0x0210*/ MainCallback callback2;
/*0x0214*/ struct MailStruct *mail;
/*0x0218*/ bool8 flag;
/*0x0219*/ u8 signatureWidth;
/*0x021a*/ u8 mailType;
/*0x021b*/ u8 animsActive;
/*0x021c*/ u8 monIconSprite;
/*0x021d*/ u8 language;
/*0x021e*/ bool8 playerIsSender;
/*0x0220*/ void (*parserSingle)(u8 *dest, u16 word);
/*0x0224*/ void (*parserMultiple)(u8 *dest, const u16 *src, u16 length1, u16 length2);
/*0x0228*/ const struct MailLayout *layout;
/*0x022c*/ u8 bg1TilemapBuffer[0x1000];
/*0x122c*/ u8 bg2TilemapBuffer[0x1000];
};
// Static RAM declarations
static EWRAM_DATA struct MailRead *sMailRead = NULL;
// Static ROM declarations
static void CB2_InitMailRead(void);
static void sub_8121A1C(void);
static void sub_8121B1C(void);
static void VBlankCB_MailRead(void);
static void CB2_MailRead(void);
static void CB2_WaitForPaletteExitOnKeyPress(void);
static void CB2_ExitOnKeyPress(void);
static void CB2_ExitMailReadFreeVars(void);
// .rodata
static const struct BgTemplate sUnknown_0859F290[] = {
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 31,
.priority = 0
}, {
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 30,
.priority = 1
}, {
.bg = 2,
.charBaseIndex = 0,
.mapBaseIndex = 29,
.priority = 2
}
};
static const struct WindowTemplate sUnknown_0859F29C[] = {
{
.priority = 0,
.tilemapLeft = 2,
.tilemapTop = 3,
.width = 26,
.height = 15,
.paletteNum = 15,
.baseBlock = 1
},
DUMMY_WIN_TEMPLATE
};
static const u8 sUnknown_0859F2AC[] = {
0,
10,
11
};
static const u16 sUnknown_0859F2B0[][2] = {
{ 0x6ACD, 0x51A5 },
{ 0x45FC, 0x38D4 }
};
static const struct MailGraphics sUnknown_0859F2B8[] = {
{
gUnknown_08DBE818, gUnknown_08DBE998, gUnknown_08DBFBA4, 0x02c0, 0x0000, 0x294a, 0x6739
}, {
@@ -195,13 +196,13 @@ const struct MailGraphics gUnknown_0859F2B8[] = {
}
};
const struct UnkMailStruct Unknown_0859F3A8[] = {
static const struct UnkMailStruct Unknown_0859F3A8[] = {
{ .numEasyChatWords = 3, .lineHeight = 16 },
{ .numEasyChatWords = 3, .lineHeight = 16 },
{ .numEasyChatWords = 3, .lineHeight = 16 }
};
const struct MailLayout gUnknown_0859F3B4[] = {
static const struct MailLayout sUnknown_0859F3B4[] = {
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
@@ -216,7 +217,7 @@ const struct MailLayout gUnknown_0859F3B4[] = {
{ 0x03, 0x00, 0x00, 0x02, 0x00, Unknown_0859F3A8 }
};
const struct UnkMailStruct Unknown_0859F444[] = {
static const struct UnkMailStruct Unknown_0859F444[] = {
{ .numEasyChatWords = 2, .lineHeight = 16 },
{ .numEasyChatWords = 2, .lineHeight = 16 },
{ .numEasyChatWords = 2, .lineHeight = 16 },
@@ -224,7 +225,7 @@ const struct UnkMailStruct Unknown_0859F444[] = {
{ .numEasyChatWords = 1, .lineHeight = 16 }
};
const struct MailLayout gUnknown_0859F458[] = {
static const struct MailLayout sUnknown_0859F458[] = {
{ 0x05, 0x07, 0x58, 0x0b, 0x1e, Unknown_0859F444 },
{ 0x05, 0x0a, 0x60, 0x09, 0x1e, Unknown_0859F444 },
{ 0x05, 0x0c, 0x68, 0x05, 0x1e, Unknown_0859F444 },
@@ -241,23 +242,23 @@ const struct MailLayout gUnknown_0859F458[] = {
// What the heck are these meant to be? Call them u16 for now.
const u16 Unknown_0859F4E8[] = {
static const u16 Unknown_0859F4E8[] = {
0x00, 0x4000, 0x00, 0x00
};
const u16 Unknown_0859F4F0[] = {
static const u16 Unknown_0859F4F0[] = {
0x00, 0x00, -1, 0x00
};
const u16 Unknown_0859F4F8[] = {
static const u16 Unknown_0859F4F8[] = {
0x04, 0x00, -1, 0x00
};
const u16 Unknown_0859F500[] = {
static const u16 Unknown_0859F500[] = {
0x00, 0x40, -1, 0x00
};
const u16 *const gUnknown_0859F508[] = {
static const u16 *const sUnknown_0859F508[] = {
Unknown_0859F4F0,
Unknown_0859F4F8,
Unknown_0859F500
@@ -265,60 +266,62 @@ const u16 *const gUnknown_0859F508[] = {
// .text
void sub_8121478(struct MailStruct *mail, MainCallback callback, bool8 flag) {
void ReadMail(struct MailStruct *mail, void (*callback)(void), bool8 flag)
{
u16 buffer[2];
u16 species;
gUnknown_0203A134 = calloc(1, sizeof(*gUnknown_0203A134));
gUnknown_0203A134->language = LANGUAGE_ENGLISH;
gUnknown_0203A134->playerIsSender = TRUE;
gUnknown_0203A134->parserSingle = CopyEasyChatWord;
gUnknown_0203A134->parserMultiple = ConvertEasyChatWordsToString;
if (mail->itemId >= ITEM_ORANGE_MAIL && mail->itemId <= ITEM_RETRO_MAIL) {
gUnknown_0203A134->mailType = mail->itemId - ITEM_ORANGE_MAIL;
sMailRead = calloc(1, sizeof(*sMailRead));
sMailRead->language = LANGUAGE_ENGLISH;
sMailRead->playerIsSender = TRUE;
sMailRead->parserSingle = CopyEasyChatWord;
sMailRead->parserMultiple = ConvertEasyChatWordsToString;
if (IS_ITEM_MAIL(mail->itemId))
{
sMailRead->mailType = mail->itemId - ITEM_ORANGE_MAIL;
}
else
{
gUnknown_0203A134->mailType = 0;
sMailRead->mailType = 0;
flag = FALSE;
}
switch (gUnknown_0203A134->playerIsSender)
switch (sMailRead->playerIsSender)
{
case FALSE:
default:
gUnknown_0203A134->layout = &gUnknown_0859F3B4[gUnknown_0203A134->mailType];
sMailRead->layout = &sUnknown_0859F3B4[sMailRead->mailType];
break;
case TRUE:
gUnknown_0203A134->layout = &gUnknown_0859F458[gUnknown_0203A134->mailType];
sMailRead->layout = &sUnknown_0859F458[sMailRead->mailType];
break;
}
species = sub_80D45E8(mail->species, buffer);
species = MailSpeciesToSpecies(mail->species, buffer);
if (species >= SPECIES_BULBASAUR && species < NUM_SPECIES)
{
switch (gUnknown_0203A134->mailType)
switch (sMailRead->mailType)
{
default:
gUnknown_0203A134->animsActive = 0;
sMailRead->animsActive = 0;
break;
case ITEM_BEAD_MAIL - ITEM_ORANGE_MAIL:
gUnknown_0203A134->animsActive = 1;
sMailRead->animsActive = 1;
break;
case ITEM_DREAM_MAIL - ITEM_ORANGE_MAIL:
gUnknown_0203A134->animsActive = 2;
sMailRead->animsActive = 2;
break;
}
}
else
{
gUnknown_0203A134->animsActive = 0;
sMailRead->animsActive = 0;
}
gUnknown_0203A134->mail = mail;
gUnknown_0203A134->callback = callback;
gUnknown_0203A134->flag = flag;
SetMainCallback2(sub_81219F0);
sMailRead->mail = mail;
sMailRead->callback = callback;
sMailRead->flag = flag;
SetMainCallback2(CB2_InitMailRead);
}
bool8 sub_81215EC(void)
static bool8 MailReadBuildGraphics(void)
{
u16 icon;
@@ -352,21 +355,21 @@ bool8 sub_81215EC(void)
SetGpuReg(REG_OFFSET_BG2HOFS, 0x0000);
SetGpuReg(REG_OFFSET_BG3HOFS, 0x0000);
SetGpuReg(REG_OFFSET_BG3VOFS, 0x0000);
SetGpuReg(REG_OFFSET_BLDCNT, 0x0000);
SetGpuReg(REG_OFFSET_BLDCNT, 0x0000);
SetGpuReg(REG_OFFSET_BLDALPHA, 0x0000);
break;
case 6:
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_0859F290, 3);
SetBgTilemapBuffer(1, gUnknown_0203A134->bg1TilemapBuffer);
SetBgTilemapBuffer(2, gUnknown_0203A134->bg2TilemapBuffer);
InitBgsFromTemplates(0, sUnknown_0859F290, 3);
SetBgTilemapBuffer(1, sMailRead->bg1TilemapBuffer);
SetBgTilemapBuffer(2, sMailRead->bg2TilemapBuffer);
break;
case 7:
InitWindows(gUnknown_0859F29C);
InitWindows(sUnknown_0859F29C);
DeactivateAllTextPrinters();
break;
case 8:
decompress_and_copy_tile_data_to_vram(1, gUnknown_0859F2B8[gUnknown_0203A134->mailType].tiles, 0, 0, 0);
decompress_and_copy_tile_data_to_vram(1, sUnknown_0859F2B8[sMailRead->mailType].tiles, 0, 0, 0);
break;
case 9:
if (free_temp_tile_data_buffers_if_possible())
@@ -377,7 +380,7 @@ bool8 sub_81215EC(void)
case 10:
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
FillBgTilemapBufferRect_Palette0(2, 1, 0, 0, 30, 20);
CopyToBgTilemapBuffer(1, gUnknown_0859F2B8[gUnknown_0203A134->mailType].tileMap, 0, 0);
CopyToBgTilemapBuffer(1, sUnknown_0859F2B8[sMailRead->mailType].tileMap, 0, 0);
break;
case 11:
CopyBgTilemapBufferToVram(0);
@@ -386,24 +389,24 @@ bool8 sub_81215EC(void)
break;
case 12:
LoadPalette(GetOverworldTextboxPalettePtr(), 240, 32);
gPlttBufferUnfaded[250] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color10;
gPlttBufferFaded[250] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color10;
gPlttBufferUnfaded[251] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color12;
gPlttBufferFaded[251] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color12;
LoadPalette(gUnknown_0859F2B8[gUnknown_0203A134->mailType].palette, 0, 32);
gPlttBufferUnfaded[10] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][0];
gPlttBufferFaded[10] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][0];
gPlttBufferUnfaded[11] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][1];
gPlttBufferFaded[11] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][1];
gPlttBufferUnfaded[250] = sUnknown_0859F2B8[sMailRead->mailType].color10;
gPlttBufferFaded[250] = sUnknown_0859F2B8[sMailRead->mailType].color10;
gPlttBufferUnfaded[251] = sUnknown_0859F2B8[sMailRead->mailType].color12;
gPlttBufferFaded[251] = sUnknown_0859F2B8[sMailRead->mailType].color12;
LoadPalette(sUnknown_0859F2B8[sMailRead->mailType].palette, 0, 32);
gPlttBufferUnfaded[10] = sUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][0];
gPlttBufferFaded[10] = sUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][0];
gPlttBufferUnfaded[11] = sUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][1];
gPlttBufferFaded[11] = sUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][1];
break;
case 13:
if (gUnknown_0203A134->flag)
if (sMailRead->flag)
{
sub_8121A1C();
}
break;
case 14:
if (gUnknown_0203A134->flag)
if (sMailRead->flag)
{
sub_8121B1C();
RunTextPrinters();
@@ -416,20 +419,20 @@ bool8 sub_81215EC(void)
}
break;
case 16:
SetVBlankCallback(sub_8121C50);
SetVBlankCallback(VBlankCB_MailRead);
gPaletteFade.bufferTransferDisabled = TRUE;
break;
case 17:
icon = sub_80D2E84(gUnknown_0203A134->mail->species);
switch (gUnknown_0203A134->animsActive)
icon = sub_80D2E84(sMailRead->mail->species);
switch (sMailRead->animsActive)
{
case 1:
sub_80D2F68(icon);
gUnknown_0203A134->monIconSprite = sub_80D2D78(icon, SpriteCallbackDummy, 0x60, 0x80, 0, 0);
sMailRead->monIconSprite = sub_80D2D78(icon, SpriteCallbackDummy, 0x60, 0x80, 0, 0);
break;
case 2:
sub_80D2F68(icon);
gUnknown_0203A134->monIconSprite = sub_80D2D78(icon, SpriteCallbackDummy, 0x28, 0x80, 0, 0);
sMailRead->monIconSprite = sub_80D2D78(icon, SpriteCallbackDummy, 0x28, 0x80, 0, 0);
break;
}
break;
@@ -440,53 +443,53 @@ bool8 sub_81215EC(void)
ShowBg(2);
BeginNormalPaletteFade(-1, 0, 16, 0, 0);
gPaletteFade.bufferTransferDisabled = FALSE;
gUnknown_0203A134->callback2 = sub_8121C98;
sMailRead->callback2 = CB2_WaitForPaletteExitOnKeyPress;
return TRUE;
default:
return FALSE;
}
gMain.state ++;
gMain.state++;
return FALSE;
}
void sub_81219F0(void)
static void CB2_InitMailRead(void)
{
do
{
if (sub_81215EC() == TRUE)
if (MailReadBuildGraphics() == TRUE)
{
SetMainCallback2(sub_8121C64);
SetMainCallback2(CB2_MailRead);
break;
}
} while (sub_81221AC() != TRUE);
}
void sub_8121A1C(void)
static void sub_8121A1C(void)
{
u16 i;
u8 total;
u8 *ptr;
total = 0;
for (i = 0; i < gUnknown_0203A134->layout->numSubStructs; i ++)
for (i = 0; i < sMailRead->layout->numSubStructs; i ++)
{
ConvertEasyChatWordsToString(gUnknown_0203A134->strbuf[i], &gUnknown_0203A134->mail->words[total], gUnknown_0203A134->layout->var8[i].numEasyChatWords, 1);
total += gUnknown_0203A134->layout->var8[i].numEasyChatWords;
ConvertEasyChatWordsToString(sMailRead->strbuf[i], &sMailRead->mail->words[total], sMailRead->layout->var8[i].numEasyChatWords, 1);
total += sMailRead->layout->var8[i].numEasyChatWords;
}
ptr = StringCopy(gUnknown_0203A134->playerName, gUnknown_0203A134->mail->playerName);
if (!gUnknown_0203A134->playerIsSender)
ptr = StringCopy(sMailRead->playerName, sMailRead->mail->playerName);
if (!sMailRead->playerIsSender)
{
StringCopy(ptr, gText_FromSpace);
gUnknown_0203A134->signatureWidth = gUnknown_0203A134->layout->signatureWidth - (StringLength(gUnknown_0203A134->playerName) * 8 - 0x60);
sMailRead->signatureWidth = sMailRead->layout->signatureWidth - (StringLength(sMailRead->playerName) * 8 - 0x60);
}
else
{
sub_81DB52C(gUnknown_0203A134->playerName);
gUnknown_0203A134->signatureWidth = gUnknown_0203A134->layout->signatureWidth;
sub_81DB52C(sMailRead->playerName);
sMailRead->signatureWidth = sMailRead->layout->signatureWidth;
}
}
void sub_8121B1C(void)
static void sub_8121B1C(void)
{
u16 i;
u8 strbuf[0x20];
@@ -500,77 +503,76 @@ void sub_8121B1C(void)
PutWindowTilemap(1);
FillWindowPixelBuffer(0, 0);
FillWindowPixelBuffer(1, 0);
for (i = 0; i < gUnknown_0203A134->layout->numSubStructs; i ++)
for (i = 0; i < sMailRead->layout->numSubStructs; i ++)
{
if (gUnknown_0203A134->strbuf[i][0] == EOS || gUnknown_0203A134->strbuf[i][0] == CHAR_SPACE)
if (sMailRead->strbuf[i][0] == EOS || sMailRead->strbuf[i][0] == CHAR_SPACE)
{
continue;
}
box_print(0, 1, gUnknown_0203A134->layout->var8[i].xOffset + gUnknown_0203A134->layout->wordsYPos, y + gUnknown_0203A134->layout->wordsXPos, gUnknown_0859F2AC, 0, gUnknown_0203A134->strbuf[i]);
y += gUnknown_0203A134->layout->var8[i].lineHeight;
box_print(0, 1, sMailRead->layout->var8[i].xOffset + sMailRead->layout->wordsYPos, y + sMailRead->layout->wordsXPos, sUnknown_0859F2AC, 0, sMailRead->strbuf[i]);
y += sMailRead->layout->var8[i].lineHeight;
}
bufptr = StringCopy(strbuf, gText_FromSpace);
StringCopy(bufptr, gUnknown_0203A134->playerName);
box_x = GetStringCenterAlignXOffset(1, strbuf, gUnknown_0203A134->signatureWidth) + 0x68;
box_y = gUnknown_0203A134->layout->signatureYPos + 0x58;
box_print(0, 1, box_x, box_y, gUnknown_0859F2AC, 0, strbuf);
StringCopy(bufptr, sMailRead->playerName);
box_x = GetStringCenterAlignXOffset(1, strbuf, sMailRead->signatureWidth) + 0x68;
box_y = sMailRead->layout->signatureYPos + 0x58;
box_print(0, 1, box_x, box_y, sUnknown_0859F2AC, 0, strbuf);
CopyWindowToVram(0, 3);
CopyWindowToVram(1, 3);
}
void sub_8121C50(void)
static void VBlankCB_MailRead(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void sub_8121C64(void)
static void CB2_MailRead(void)
{
if (gUnknown_0203A134->animsActive != 0)
if (sMailRead->animsActive != 0)
{
AnimateSprites();
BuildOamBuffer();
}
gUnknown_0203A134->callback2();
sMailRead->callback2();
}
void sub_8121C98(void)
static void CB2_WaitForPaletteExitOnKeyPress(void)
{
if (!UpdatePaletteFade())
{
gUnknown_0203A134->callback2 = sub_8121CC0;
sMailRead->callback2 = CB2_ExitOnKeyPress;
}
}
void sub_8121CC0(void)
static void CB2_ExitOnKeyPress(void)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
gUnknown_0203A134->callback2 = sub_8121D00;
sMailRead->callback2 = CB2_ExitMailReadFreeVars;
}
}
void sub_8121D00(void)
static void CB2_ExitMailReadFreeVars(void)
{
if (!UpdatePaletteFade())
{
SetMainCallback2(gUnknown_0203A134->callback);
switch (gUnknown_0203A134->animsActive)
SetMainCallback2(sMailRead->callback);
switch (sMailRead->animsActive)
{
case 1:
case 2:
sub_80D2FF0(sub_80D2E84(gUnknown_0203A134->mail->species));
sub_80D2EF8(&gSprites[gUnknown_0203A134->monIconSprite]);
sub_80D2FF0(sub_80D2E84(sMailRead->mail->species));
sub_80D2EF8(&gSprites[sMailRead->monIconSprite]);
}
memset(gUnknown_0203A134, 0, sizeof(*gUnknown_0203A134));
memset(sMailRead, 0, sizeof(*sMailRead));
ResetPaletteFade();
UnsetBgTilemapBuffer(0);
UnsetBgTilemapBuffer(1);
ResetBgsAndClearDma3BusyFlags(0);
FreeAllWindowBuffers();
free(gUnknown_0203A134);
gUnknown_0203A134 = NULL;
FREE_AND_SET_NULL(sMailRead);
}
}
+203
View File
@@ -0,0 +1,203 @@
#include "global.h"
#include "mail.h"
#include "constants/items.h"
#include "pokemon.h"
#include "pokemon_icon.h"
#include "constants/species.h"
#include "text.h"
#include "international_string_util.h"
void ClearMailData(void)
{
u8 i;
for (i = 0; i < MAIL_COUNT; i++)
ClearMailStruct(&gSaveBlock1Ptr->mail[i]);
}
void ClearMailStruct(struct MailStruct *mail)
{
s32 i;
for (i = 0; i < MAIL_WORDS_COUNT; i++)
mail->words[i] = 0xFFFF;
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
mail->playerName[i] = EOS;
for (i = 0; i < 4; i++)
mail->trainerId[i] = 0;
mail->species = SPECIES_BULBASAUR;
mail->itemId = ITEM_NONE;
}
bool8 MonHasMail(struct Pokemon *mon)
{
u16 heldItem = GetMonData(mon, MON_DATA_HELD_ITEM);
if (ItemIsMail(heldItem) && GetMonData(mon, MON_DATA_MAIL) != 0xFF)
return TRUE;
else
return FALSE;
}
u8 GiveMailToMon(struct Pokemon *mon, u16 itemId)
{
u8 heldItem[2];
u8 id, i;
u16 species;
u32 personality;
heldItem[0] = itemId;
heldItem[1] = itemId >> 8;
for (id = 0; id < PARTY_SIZE; id++)
{
if (gSaveBlock1Ptr->mail[id].itemId == 0)
{
for (i = 0; i < MAIL_WORDS_COUNT; i++)
gSaveBlock1Ptr->mail[id].words[i] = 0xFFFF;
for (i = 0; i < PLAYER_NAME_LENGTH - 1; i++)
gSaveBlock1Ptr->mail[id].playerName[i] = gSaveBlock2Ptr->playerName[i];
gSaveBlock1Ptr->mail[id].playerName[i] = EOS;
PadNameString(gSaveBlock1Ptr->mail[id].playerName, CHAR_SPACE);
for (i = 0; i < 4; i++)
gSaveBlock1Ptr->mail[id].trainerId[i] = gSaveBlock2Ptr->playerTrainerId[i];
species = GetBoxMonData(&mon->box, MON_DATA_SPECIES);
personality = GetBoxMonData(&mon->box, MON_DATA_PERSONALITY);
gSaveBlock1Ptr->mail[id].species = SpeciesToMailSpecies(species, personality);
gSaveBlock1Ptr->mail[id].itemId = itemId;
SetMonData(mon, MON_DATA_MAIL, &id);
SetMonData(mon, MON_DATA_HELD_ITEM, heldItem);
return id;
}
}
return 0xFF;
}
u16 SpeciesToMailSpecies(u16 species, u32 personality)
{
if (species == SPECIES_UNOWN)
{
u32 species = GetUnownLetterByPersonality(personality) + 30000;
return species;
}
return species;
}
u16 MailSpeciesToSpecies(u16 mailSpecies, u16 *buffer)
{
u16 result;
if (mailSpecies >= 30000 && mailSpecies < (30000 + UNOWN_FORM_COUNT))
{
result = SPECIES_UNOWN;
*buffer = mailSpecies - 30000;
}
else
{
result = mailSpecies;
}
return result;
}
u8 GiveMailToMon2(struct Pokemon *mon, struct MailStruct *mail)
{
u8 heldItem[2];
u16 itemId = mail->itemId;
u8 mailId = GiveMailToMon(mon, itemId);
if (mailId == 0xFF)
return 0xFF;
gSaveBlock1Ptr->mail[mailId] = *mail;
SetMonData(mon, MON_DATA_MAIL, &mailId);
heldItem[0] = itemId;
heldItem[1] = itemId >> 8;
SetMonData(mon, MON_DATA_HELD_ITEM, heldItem);
return mailId;
}
static bool32 DummyMailFunc(void)
{
return FALSE;
}
void TakeMailFromMon(struct Pokemon *mon)
{
u8 heldItem[2];
u8 mailId;
if (MonHasMail(mon))
{
mailId = GetMonData(mon, MON_DATA_MAIL);
gSaveBlock1Ptr->mail[mailId].itemId = ITEM_NONE;
mailId = 0xFF;
heldItem[0] = ITEM_NONE;
heldItem[1] = ITEM_NONE << 8;
SetMonData(mon, MON_DATA_MAIL, &mailId);
SetMonData(mon, MON_DATA_HELD_ITEM, heldItem);
}
}
void ClearMailItemId(u8 mailId)
{
gSaveBlock1Ptr->mail[mailId].itemId = ITEM_NONE;
}
u8 TakeMailFromMon2(struct Pokemon *mon)
{
u8 i;
u8 newHeldItem[2];
u8 newMailId;
newHeldItem[0] = ITEM_NONE;
newHeldItem[1] = ITEM_NONE << 8;
newMailId = 0xFF;
for (i = PARTY_SIZE; i < MAIL_COUNT; i++)
{
if (gSaveBlock1Ptr->mail[i].itemId == ITEM_NONE)
{
memcpy(&gSaveBlock1Ptr->mail[i], &gSaveBlock1Ptr->mail[GetMonData(mon, MON_DATA_MAIL)], sizeof(struct MailStruct));
gSaveBlock1Ptr->mail[GetMonData(mon, MON_DATA_MAIL)].itemId = ITEM_NONE;
SetMonData(mon, MON_DATA_MAIL, &newMailId);
SetMonData(mon, MON_DATA_HELD_ITEM, newHeldItem);
return i;
}
}
return 0xFF;
}
bool8 ItemIsMail(u16 itemId)
{
switch (itemId)
{
case ITEM_ORANGE_MAIL:
case ITEM_HARBOR_MAIL:
case ITEM_GLITTER_MAIL:
case ITEM_MECH_MAIL:
case ITEM_WOOD_MAIL:
case ITEM_WAVE_MAIL:
case ITEM_BEAD_MAIL:
case ITEM_SHADOW_MAIL:
case ITEM_TROPIC_MAIL:
case ITEM_DREAM_MAIL:
case ITEM_FAB_MAIL:
case ITEM_RETRO_MAIL:
return TRUE;
default:
return FALSE;
}
}
+1 -2
View File
@@ -33,7 +33,6 @@ extern void Overworld_SetWarpDestination(s8 mapBank, s8 mapNo, s8 warpNo, s8 xPo
extern void warp_in(void);
extern void sub_80BB358(void);
extern void ResetBagScrollPositions(void);
extern void sub_813624C(void); // clears something pokeblock related
extern void ResetPokedex(void);
extern void sub_8084400(void);
extern void ClearMailData(void);
@@ -148,7 +147,7 @@ void sub_808447C(void)
ZeroPlayerPartyMons();
ZeroEnemyPartyMons();
ResetBagScrollPositions();
sub_813624C();
ResetPokeblockScrollPositions();
}
void NewGameInitData(void)
+40 -37
View File
@@ -850,13 +850,13 @@ void TintPalette_GrayScale(u16 *palette, u16 count)
r = *palette & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
r = r * Q_8_8(0.2969);
r += g * Q_8_8(0.5899);
r += b * Q_8_8(0.1133);
gray = r >> 8;
*palette++ = gray << 10 | gray << 5 | gray;
}
}
@@ -874,18 +874,18 @@ void TintPalette_GrayScale2(u16 *palette, u16 count)
r = *palette & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
r = r * Q_8_8(0.2969);
r += g * Q_8_8(0.5899);
r += b * Q_8_8(0.1133);
gray = r >> 8;
if (gray > 0x1F)
gray = 0x1F;
gray = sRoundedDownGrayscaleMap[gray];
*palette++ = gray << 10 | gray << 5 | gray;
}
}
@@ -897,32 +897,35 @@ void TintPalette_SepiaTone(u16 *palette, u16 count)
int green;
int blue;
u32 gray;
u8 r2;
u8 g2;
u8 b2;
u32 sepia;
s8 r2;
s8 g2;
s8 b2;
int i;
for (i = 0; i < count; i++)
{
red = *palette & 0x1F;
green = (*palette >> 5) & 0x1F;
blue = (*palette >> 10) & 0x1F;
gray = red * Q_8_8(0.2969);
gray += green * Q_8_8(0.5899);
gray += blue * Q_8_8(0.1133);
gray = gray / 256;
r2 = (gray * 0x133) / 256;
r = *palette & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
r *= 0x4C;
r += g * 0x97;
r += b * 0x1D;
gray = (s32)(r >> 8);
sepia = (gray * 0x133);
r2 = (u16)sepia >> 8;
g2 = gray;
b2 = (gray * 0xF);
b2 = (gray * 15);
if (r2 > 0x1F)
r2 = 0x1F;
*palette++ = b2 << 10 | g2 << 5 | r2;
}
}
@@ -1006,28 +1009,28 @@ void TintPalette_CustomTone(u16 *palette, u16 count, u16 a3, u16 a4, u16 a5)
r = *palette & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
r *= 0x4C;
r += g * 0x97;
r += b * 0x1D;
gray = r >> 8;
r2 = (u16)(gray * a3) >> 8;
g2 = (u16)(gray * a4) >> 8;
b2 = (u16)(gray * a5) >> 8;
if (r2 > 0x1F)
r2 = 0x1F;
if (g2 > 0x1F)
g2 = 0x1F;
if (b2 > 0x1F)
b2 = 0x1F;
*palette++ = b2 << 10 | g2 << 5 | r2;
}
return;
+1337
View File
File diff suppressed because it is too large Load Diff
+1108
View File
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -1155,7 +1155,7 @@ u8 GetMonsStateToDoubles_2(void)
s32 aliveCount = 0;
s32 i;
for (i = 0; i < 6; i++)
for (i = 0; i < PARTY_SIZE; i++)
{
u32 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL);
if (species != SPECIES_EGG && species != SPECIES_NONE
+51 -48
View File
@@ -11,8 +11,7 @@
#include "link.h"
#include "constants/hold_effects.h"
#include "random.h"
#include "trainer_classes.h"
#include "trainer_ids.h"
#include "constants/trainers.h"
#include "constants/songs.h"
#include "sound.h"
#include "m4a.h"
@@ -22,6 +21,7 @@
#include "constants/abilities.h"
#include "pokemon_animation.h"
#include "pokedex.h"
#include "pokeblock.h"
extern struct BattlePokemon gBattleMons[4];
extern struct BattleEnigmaBerry gEnigmaBerries[4];
@@ -59,7 +59,6 @@ extern const u8 gText_PkmnsXPreventsSwitching[];
extern const struct CompressedSpritePalette gMonPaletteTable[];
extern const struct CompressedSpritePalette gMonShinyPaletteTable[];
extern const u16 gHMMoves[];
extern const s8 gPokeblockFlavorCompatibilityTable[];
extern const u8 gMonAnimationDelayTable[];
extern const u8 gMonFrontAnimIdsTable[];
@@ -692,9 +691,9 @@ void AdjustFriendship(struct Pokemon *mon, u8 event)
if ((event != 5 || !(Random() & 1))
&& (event != 3
|| ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
&& (gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_ELITE_FOUR
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_LEADER
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_CHAMPION))))
&& (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_ELITE_FOUR
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_LEADER
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_CHAMPION))))
{
s8 mod = gUnknown_08329ECE[event][friendshipLevel];
if (mod > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
@@ -1146,55 +1145,57 @@ void ClearBattleMonForms(void)
u16 GetBattleBGM(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON)
return 0x1E0;
return BGM_BATTLE34;
if (gBattleTypeFlags & BATTLE_TYPE_REGI)
return 0x1DF;
return BGM_BATTLE36;
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
return 0x1DC;
return BGM_BATTLE20;
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
u8 trainerClass;
if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
trainerClass = GetFrontierOpponentClass(gTrainerBattleOpponent_A);
else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
trainerClass = CLASS_EXPERT;
trainerClass = TRAINER_CLASS_EXPERT;
else
trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
switch (trainerClass)
{
case CLASS_AQUA_LEADER:
case CLASS_MAGMA_LEADER:
return 0x1E3;
case CLASS_TEAM_AQUA:
case CLASS_TEAM_MAGMA:
case CLASS_AQUA_ADMIN:
case CLASS_MAGMA_ADMIN:
return 0x1DB;
case CLASS_LEADER:
return 0x1DD;
case CLASS_CHAMPION:
return 0x1DE;
case CLASS_PKMN_TRAINER_RIVAL:
case TRAINER_CLASS_AQUA_LEADER:
case TRAINER_CLASS_MAGMA_LEADER:
return BGM_BATTLE30;
case TRAINER_CLASS_TEAM_AQUA:
case TRAINER_CLASS_TEAM_MAGMA:
case TRAINER_CLASS_AQUA_ADMIN:
case TRAINER_CLASS_MAGMA_ADMIN:
return BGM_BATTLE31;
case TRAINER_CLASS_LEADER:
return BGM_BATTLE32;
case TRAINER_CLASS_CHAMPION:
return BGM_BATTLE33;
case TRAINER_CLASS_PKMN_TRAINER_3:
if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
return 0x1E1;
return BGM_BATTLE35;
if (!StringCompare(gTrainers[gTrainerBattleOpponent_A].trainerName, gText_BattleWallyName))
return 0x1DC;
return 0x1E1;
case CLASS_ELITE_FOUR:
return 0x1E2;
case CLASS_SALON_MAIDEN:
case CLASS_DOME_ACE:
case CLASS_PALACE_MAVEN:
case CLASS_ARENA_TYCOON:
case CLASS_FACTORY_HEAD:
case CLASS_PIKE_QUEEN:
case CLASS_PYRAMID_KING:
return 0x1D7;
return BGM_BATTLE20;
return BGM_BATTLE35;
case TRAINER_CLASS_ELITE_FOUR:
return BGM_BATTLE38;
case TRAINER_CLASS_SALON_MAIDEN:
case TRAINER_CLASS_DOME_ACE:
case TRAINER_CLASS_PALACE_MAVEN:
case TRAINER_CLASS_ARENA_TYCOON:
case TRAINER_CLASS_FACTORY_HEAD:
case TRAINER_CLASS_PIKE_QUEEN:
case TRAINER_CLASS_PYRAMID_KING:
return BGM_BATTLE_FRONTIER_BRAIN;
default:
return 0x1DC;
return BGM_BATTLE20;
}
}
return 0x1DA;
return BGM_BATTLE27;
}
void PlayBattleBGM(void)
@@ -1297,21 +1298,21 @@ bool8 IsPokeSpriteNotFlipped(u16 species)
return gBaseStats[species].noFlip;
}
s8 GetMonFlavorRelation(struct Pokemon *mon, u8 a2)
s8 GetMonFlavorRelation(struct Pokemon *mon, u8 flavor)
{
u8 nature = GetNature(mon);
return gPokeblockFlavorCompatibilityTable[nature * 5 + a2];
return gPokeblockFlavorCompatibilityTable[nature * 5 + flavor];
}
s8 GetFlavorRelationByPersonality(u32 personality, u8 a2)
s8 GetFlavorRelationByPersonality(u32 personality, u8 flavor)
{
u8 nature = GetNatureFromPersonality(personality);
return gPokeblockFlavorCompatibilityTable[nature * 5 + a2];
return gPokeblockFlavorCompatibilityTable[nature * 5 + flavor];
}
bool8 IsTradedMon(struct Pokemon *mon)
{
u8 otName[8];
u8 otName[OT_NAME_LENGTH + 1];
u32 otId;
GetMonData(mon, MON_DATA_OT_NAME, otName);
otId = GetMonData(mon, MON_DATA_OT_ID, 0);
@@ -1396,7 +1397,7 @@ static s32 GetWildMonTableIdInAlteringCave(u16 species)
void SetWildMonHeldItem(void)
{
if (!(gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID | BATTLE_TYPE_x100000)))
if (!(gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID | BATTLE_TYPE_PIKE)))
{
u16 rnd = Random() % 100;
u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, 0);
@@ -1462,12 +1463,14 @@ bool8 IsShinyOtIdPersonality(u32 otId, u32 personality)
return retVal;
}
const u8* GetTrainerPartnerName(void)
const u8 *GetTrainerPartnerName(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
{
if (gPartnerTrainerId == STEVEN_PARTNER_ID)
return gTrainers[TRAINER_ID_STEVEN].trainerName;
{
return gTrainers[TRAINER_STEVEN].trainerName;
}
else
{
GetFrontierTrainerName(gStringVar1, gPartnerTrainerId);
@@ -1682,14 +1685,14 @@ void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality)
}
}
const u8* GetTrainerClassNameFromId(u16 trainerId)
const u8 *GetTrainerClassNameFromId(u16 trainerId)
{
if (trainerId > NO_OF_TRAINERS)
trainerId = 0;
return gTrainerClassNames[gTrainers[trainerId].trainerClass];
}
const u8* GetTrainerNameFromId(u16 trainerId)
const u8 *GetTrainerNameFromId(u16 trainerId)
{
if (trainerId > NO_OF_TRAINERS)
trainerId = 0;
+4 -4
View File
@@ -73,7 +73,7 @@ extern void do_scheduled_bg_tilemap_copies_to_vram(void);
extern u8 sub_81221EC();
extern u8 sub_81221AC();
extern void SetVBlankHBlankCallbacksToNull();
extern void sub_8121DA0();
extern void ResetVramOamAndBgCntRegs();
extern void clear_scheduled_bg_copies_to_vram();
extern void remove_some_task();
extern void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable);
@@ -193,7 +193,7 @@ void sub_81C4A88();
void sub_81C4280();
void sub_81C0510(u8 taskId);
void sub_81C171C(u8 taskId);
void sub_8121E10();
void ResetAllBgsCoordinates();
u8 sub_81B205C(struct Pokemon* a);
void sub_81C1DA4(u16 a, s16 b);
void sub_81C1EFC(u16 a, s16 b, u16 c);
@@ -450,7 +450,7 @@ bool8 sub_81BFB10(void)
{
case 0:
SetVBlankHBlankCallbacksToNull();
sub_8121DA0();
ResetVramOamAndBgCntRegs();
clear_scheduled_bg_copies_to_vram();
gMain.state++;
break;
@@ -578,7 +578,7 @@ void sub_81BFE24()
SetBgTilemapBuffer(1, &gUnknown_0203CF1C->unkTilemap2);
SetBgTilemapBuffer(2, &gUnknown_0203CF1C->unkTilemap1);
SetBgTilemapBuffer(3, &gUnknown_0203CF1C->unkTilemap0);
sub_8121E10();
ResetAllBgsCoordinates();
schedule_bg_copy_tilemap_to_vram(1);
schedule_bg_copy_tilemap_to_vram(2);
schedule_bg_copy_tilemap_to_vram(3);
+1 -1
View File
@@ -19,7 +19,7 @@
| BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_ROAMER | BATTLE_TYPE_EREADER_TRAINER \
| BATTLE_TYPE_KYOGRE_GROUDON | BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI \
| BATTLE_TYPE_RECORDED | BATTLE_TYPE_x4000000 | BATTLE_TYPE_SECRET_BASE \
| BATTLE_TYPE_GROUDON | BATTLE_TYPE_KYORGE | BATTLE_TYPE_RAYQUAZA))
| BATTLE_TYPE_GROUDON | BATTLE_TYPE_KYOGRE | BATTLE_TYPE_RAYQUAZA))
extern u32 gBattleTypeFlags;
extern u16 gTrainerBattleOpponent_A;
+10 -10
View File
@@ -239,9 +239,9 @@ static const u8 sRegionMapFrameTilemapLZ[] = INCBIN_U8("graphics/pokenav/map_fra
static const u16 Unknown_085A1D48[] = INCBIN_U16("graphics/pokenav/fly_target_icons.gbapal");
static const u8 gUnknown_085A1D68[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz");
static const u8 sUnknown_085A1D68[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz");
static const u8 gUnknown_085A1E3C[][3] = {
static const u8 sUnknown_085A1E3C[][3] = {
{MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 1},
{MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), 14},
{MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), 15},
@@ -326,7 +326,7 @@ static const struct SpritePalette gUnknown_085A1F10 = {
Unknown_085A1D48, 2
};
static const u16 gUnknown_085A1F18[][2] = {
static const u16 sUnknown_085A1F18[][2] = {
{FLAG_UNLOCK_BATTLE_FRONTIER, MAPSEC_BATTLE_FRONTIER},
{-1, MAPSEC_NONE}
};
@@ -1738,7 +1738,7 @@ static void sub_8124A70(void)
{
struct SpriteSheet sheet;
LZ77UnCompWram(gUnknown_085A1D68, gUnknown_0203A148->unk_88c);
LZ77UnCompWram(sUnknown_085A1D68, gUnknown_0203A148->unk_88c);
sheet.data = gUnknown_0203A148->unk_88c;
sheet.size = 0x1c0;
sheet.tag = 2;
@@ -1806,11 +1806,11 @@ static void sub_8124BE4(void)
u16 mapSecId;
u8 spriteId;
for (i = 0; gUnknown_085A1F18[i][1] != MAPSEC_NONE; i++)
for (i = 0; sUnknown_085A1F18[i][1] != MAPSEC_NONE; i++)
{
if (FlagGet(gUnknown_085A1F18[i][0]))
if (FlagGet(sUnknown_085A1F18[i][0]))
{
mapSecId = gUnknown_085A1F18[i][1];
mapSecId = sUnknown_085A1F18[i][1];
sub_8124630(mapSecId, &x, &y, &width, &height);
x = (x + MAPCURSOR_X_MIN) * 8;
y = (y + MAPCURSOR_Y_MIN) * 8;
@@ -1919,13 +1919,13 @@ static void sub_8124E0C(void)
sub_8084CCC(FlagGet(FLAG_SYS_POKEMON_LEAGUE_FLY) && gUnknown_0203A148->regionMap.posWithinMapSec == 0 ? 0x14 : 0x0B);
break;
default:
if (gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2] != 0)
if (sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2] != 0)
{
sub_8084CCC(gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2]);
sub_8084CCC(sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2]);
}
else
{
warp1_set_2(gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][0], gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][1], -1);
warp1_set_2(sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][0], sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][1], -1);
}
break;
}
+2 -2
View File
@@ -35,7 +35,7 @@ extern struct SpriteTemplate gUnknown_0202499C;
extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
extern void dp12_8087EA4(void);
extern void trs_config(void);
extern void sub_8035658(void);
extern bool8 IsDoubleBattle(void);
extern u8 GetSubstituteSpriteDefault_Y(u8 bank);
extern u8 GetBankSpriteDefault_Y(u8 bank);
@@ -73,7 +73,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
{
case 0:
dp12_8087EA4();
trs_config();
sub_8035658();
SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0);
SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0);
ShowBg(0);
-12
View File
@@ -1,17 +1,5 @@
// Includes
#include "global.h"
// Static type declarations
// Static RAM declarations
IWRAM_DATA u32 gUnknown_03000DD4;
IWRAM_DATA u32 gUnknown_03000DD8;
IWRAM_DATA u32 gUnknown_03000DDC;
// Static ROM declarations
// .rodata
// .text
+2 -2
View File
@@ -5,6 +5,7 @@
#include "main.h"
#include "battle.h"
#include "string_util.h"
#include "pokeblock.h"
struct PokeblockFeeder
{
@@ -24,7 +25,6 @@ extern u8 EventScript_2A4B8A[];
extern u8 EventScript_2A4B6F[];
extern u8 EventScript_2A4B4C[];
extern u8 EventScript_2A4B9B[];
extern const u8* const gPokeblockNames[];
extern void sub_80EE44C(u8, u8);
extern void IncrementGameStat(u8 index);
@@ -105,7 +105,7 @@ void SafariZoneRetirePrompt(void)
ScriptContext1_SetupScript(EventScript_2A4B6F);
}
void sub_80FC190(void)
void CB2_EndSafariBattle(void)
{
sSafariZoneFleedMons += gBattleResults.field_1F;
if (gBattleOutcome == BATTLE_CAUGHT)
+4 -4
View File
@@ -154,8 +154,8 @@ static const u8 sClockFrames[8][3] =
{ 5, 1, 0 },
};
static const u8 gSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal");
static const u8 gSaveFailedClockGfx[] = INCBIN_U8("graphics/misc/clock_small.4bpp.lz");
static const u8 sSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal");
static const u8 sSaveFailedClockGfx[] = INCBIN_U8("graphics/misc/clock_small.4bpp.lz");
static void CB2_SaveFailedScreen(void);
static void CB2_WipeSave(void);
@@ -221,7 +221,7 @@ static void CB2_SaveFailedScreen(void)
LZ77UnCompVram(gBirchHelpGfx, (void *)VRAM);
LZ77UnCompVram(gBirchBagTilemap, (void *)(VRAM + 0x7000));
LZ77UnCompVram(gBirchGrassTilemap, (void *)(VRAM + 0x7800));
LZ77UnCompVram(gSaveFailedClockGfx, (void *)(VRAM + 0x10020));
LZ77UnCompVram(sSaveFailedClockGfx, (void *)(VRAM + 0x10020));
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_085EFD88, 3);
SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]);
@@ -238,7 +238,7 @@ static void CB2_SaveFailedScreen(void)
ResetTasks();
ResetPaletteFade();
LoadPalette(gBirchBagGrassPal, 0, 0x40);
LoadPalette(gSaveFailedClockPal, 0x100, 0x20);
LoadPalette(sSaveFailedClockPal, 0x100, 0x20);
LoadPalette(gUnknown_0850FEFC, 0xE0, 0x20);
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE);
+18 -18
View File
@@ -656,7 +656,7 @@ bool8 ScrCmd_fadescreenspeed(struct ScriptContext *ctx)
bool8 ScrCmd_fadescreenswapbuffers(struct ScriptContext *ctx)
{
u8 mode = ScriptReadByte(ctx);
switch (mode)
{
case 1:
@@ -1445,7 +1445,7 @@ bool8 ScrCmd_drawboxtext(struct ScriptContext *ctx)
u8 top = ScriptReadByte(ctx);
u8 multichoiceId = ScriptReadByte(ctx);
u8 ignoreBPress = ScriptReadByte(ctx);
/*if (Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE)
{
ScriptContext1_Stop();
@@ -1501,31 +1501,31 @@ bool8 ScrCmd_braillemessage(struct ScriptContext *ctx)
u8 y;
StringExpandPlaceholders(gStringVar4, ptr + 6);
width = GetStringWidth(6, gStringVar4, -1) / 8;
if (width > 0x1C)
width = 0x1C;
for (i = 0, height = 4; gStringVar4[i] != 0xFF;)
{
if (gStringVar4[i++] == 0xFE)
height += 3;
}
if (height > 0x12)
height = 0x12;
x = width + 2;
temp1 = (0x1E - x) / 2;
x = temp1 + 1;
temp1 = ((x - temp1 - 1) * 8 + 3);
y = height + 2;
temp2 = (0x14 - y) / 2;
y = temp2 + 2;
temp2 = ((y - temp2 - 1) * 8);
sub_8198A50(&template1, 0, x, y, width, height, 0xF, 0x1);
template2 = template1;
gUnknown_03000F30 = AddWindow(&template2);
@@ -1924,7 +1924,7 @@ bool8 ScrCmd_hidemoneybox(struct ScriptContext *ctx)
{
/*u8 x = ScriptReadByte(ctx);
u8 y = ScriptReadByte(ctx);*/
HideMoneyBox();
return FALSE;
}
@@ -1979,13 +1979,13 @@ bool8 ScrCmd_dotrainerbattle(struct ScriptContext *ctx)
return TRUE;
}
bool8 ScrCmd_ontrainerbattleend(struct ScriptContext *ctx)
bool8 ScrCmd_gotopostbattlescript(struct ScriptContext *ctx)
{
ctx->scriptPtr = BattleSetup_GetScriptAddrAfterBattle();
return FALSE;
}
bool8 ScrCmd_ontrainerbattleendgoto(struct ScriptContext *ctx)
bool8 ScrCmd_gotobeatenscript(struct ScriptContext *ctx)
{
ctx->scriptPtr = BattleSetup_GetTrainerPostBattleScript();
return FALSE;
@@ -1995,7 +1995,7 @@ bool8 ScrCmd_checktrainerflag(struct ScriptContext *ctx)
{
u16 index = VarGet(ScriptReadHalfword(ctx));
ctx->comparisonResult = HasTrainerAlreadyBeenFought(index);
ctx->comparisonResult = HasTrainerBeenFought(index);
return FALSE;
}
@@ -2003,7 +2003,7 @@ bool8 ScrCmd_settrainerflag(struct ScriptContext *ctx)
{
u16 index = VarGet(ScriptReadHalfword(ctx));
trainer_flag_set(index);
SetTrainerFlag(index);
return FALSE;
}
@@ -2011,7 +2011,7 @@ bool8 ScrCmd_cleartrainerflag(struct ScriptContext *ctx)
{
u16 index = VarGet(ScriptReadHalfword(ctx));
trainer_flag_clear(index);
ClearTrainerFlag(index);
return FALSE;
}
@@ -2089,7 +2089,7 @@ bool8 ScrCmd_getpricereduction(struct ScriptContext *ctx)
return FALSE;
}
bool8 ScrCmd_choosecontestpkmn(struct ScriptContext *ctx)
bool8 ScrCmd_choosecontestmon(struct ScriptContext *ctx)
{
sub_81B9404();
ScriptContext1_Stop();
@@ -2332,7 +2332,7 @@ bool8 ScrCmd_mossdeepgym4(struct ScriptContext *ctx)
bool8 ScrCmd_cmdD8(struct ScriptContext *ctx)
{
gSelectedMapObject = sub_80B47BC();
gSelectedMapObject = GetCurrentApproachingTrainerMapObjectId();
return FALSE;
}
@@ -2374,7 +2374,7 @@ bool8 ScrCmd_checkmonobedience(struct ScriptContext *ctx)
bool8 ScrCmd_cmdCF(struct ScriptContext *ctx)
{
const u8* v1 = sub_8099244();
if (v1)
{
((u8*)gUnknown_020375C0) = ctx->scriptPtr;
+13 -13
View File
@@ -1082,13 +1082,13 @@ void game_continue(u8 taskId)
if (sub_80E9878(i))
{
sub_80E9780(gUnknown_0203A020->names[count], i);
gUnknown_0203A020->items[count].unk_00 = gUnknown_0203A020->names[count];
gUnknown_0203A020->items[count].unk_04 = i;
gUnknown_0203A020->items[count].name = gUnknown_0203A020->names[count];
gUnknown_0203A020->items[count].id = i;
count ++;
}
}
gUnknown_0203A020->items[count].unk_00 = gText_Cancel;
gUnknown_0203A020->items[count].unk_04 = -2;
gUnknown_0203A020->items[count].name = gText_Cancel;
gUnknown_0203A020->items[count].id = -2;
data[0] = count + 1;
if (data[0] < 8)
{
@@ -1098,11 +1098,11 @@ void game_continue(u8 taskId)
{
data[3] = 8;
}
gUnknown_03006310 = gUnknown_0858D07C;
gUnknown_03006310.unk_10 = data[6];
gUnknown_03006310.totalItems = data[0];
gUnknown_03006310.items = gUnknown_0203A020->items;
gUnknown_03006310.maxShowed = data[3];
gMultiuseListMenuTemplate = gUnknown_0858D07C;
gMultiuseListMenuTemplate.unk_10 = data[6];
gMultiuseListMenuTemplate.totalItems = data[0];
gMultiuseListMenuTemplate.items = gUnknown_0203A020->items;
gMultiuseListMenuTemplate.maxShowed = data[3];
}
void sub_80E9DEC(u32 a0, bool8 flag, struct ListMenu *menu)
@@ -1119,7 +1119,7 @@ void sub_80E9E00(u8 taskId)
data = gTasks[taskId].data;
SetStandardWindowBorderStyle(data[6], 0);
data[5] = ListMenuInit(&gUnknown_03006310, data[2], data[1]);
data[5] = ListMenuInit(&gMultiuseListMenuTemplate, data[2], data[1]);
sub_80E9E44(taskId);
schedule_bg_copy_tilemap_to_vram(0);
}
@@ -1138,8 +1138,8 @@ void sub_80E9E90(u8 taskId)
s32 input;
data = gTasks[taskId].data;
input = ListMenuHandleInput(data[5]);
get_coro_args_x18_x1A(data[5], &data[2], &data[1]);
input = ListMenuHandleInputGetItemId(data[5]);
sub_81AE860(data[5], &data[2], &data[1]);
switch (input)
{
case -1:
@@ -1283,7 +1283,7 @@ u8 sub_80EA20C(u8 secretBaseRecordId)
return (gSaveBlock1Ptr->secretBases[secretBaseRecordId].trainerId[0] % 5) + (gSaveBlock1Ptr->secretBases[secretBaseRecordId].gender * 5);
}
const u8 *sub_80EA250(void)
const u8 *GetSecretBaseTrainerLoseText(void)
{
u8 param;
+5 -5
View File
@@ -240,7 +240,7 @@ static const AffineAnimCmdFunc sAffineAnimCmdFuncs[] =
AffineAnimCmd_frame,
};
static const s32 gUnknown_082EC6F4[24] =
static const s32 sUnknown_082EC6F4[24] =
{
8, 8, 0x10, 0x10, 0x20, 0x20,
0x40, 0x40, 0x10, 8, 0x20, 8,
@@ -1214,14 +1214,14 @@ void obj_update_pos2(struct Sprite* sprite, s32 a1, s32 a2)
u8 matrixNum = sprite->oam.matrixNum;
if (a1 != 0x800)
{
var0 = gUnknown_082EC6F4[sprite->oam.size * 8 + sprite->oam.shape * 32];
var0 = sUnknown_082EC6F4[sprite->oam.size * 8 + sprite->oam.shape * 32];
var1 = var0 << 8;
var2 = (var0 << 16) / gOamMatrices[matrixNum].a;
sprite->pos2.x = sub_8007E28(var1, var2, a1);
}
if (a2 != 0x800)
{
var0 = gUnknown_082EC6F4[4 + (sprite->oam.size * 8 + sprite->oam.shape * 32)];
var0 = sUnknown_082EC6F4[4 + (sprite->oam.size * 8 + sprite->oam.shape * 32)];
var1 = var0 << 8;
var2 = (var0 << 16) / gOamMatrices[matrixNum].d;
sprite->pos2.y = sub_8007E28(var1, var2, a2);
@@ -1247,7 +1247,7 @@ void obj_update_pos2(struct Sprite* sprite, s32 a1, s32 a2)
mov r9, r0\n\
cmp r6, r9\n\
beq _08007EA2\n\
ldr r2, =gUnknown_082EC6F4\n\
ldr r2, =sUnknown_082EC6F4\n\
lsrs r1, 6\n\
lsls r1, 3\n\
ldrb r0, [r5, 0x1]\n\
@@ -1272,7 +1272,7 @@ void obj_update_pos2(struct Sprite* sprite, s32 a1, s32 a2)
_08007EA2:\n\
cmp r8, r9\n\
beq _08007EDA\n\
ldr r2, =gUnknown_082EC6F4\n\
ldr r2, =sUnknown_082EC6F4\n\
ldrb r1, [r5, 0x3]\n\
lsrs r1, 6\n\
lsls r1, 3\n\
+1 -1
View File
@@ -265,7 +265,7 @@ static void Task_StarterChoose5(u8 taskId)
{
u8 spriteId;
switch (sub_8198C58())
switch (ProcessMenuInputNoWrap_())
{
case 0: // YES
// Return the starter choice and exit.
+781
View File
@@ -0,0 +1,781 @@
#include "global.h"
#include "trainer_see.h"
#include "battle_setup.h"
#include "pokemon.h"
#include "sprite.h"
#include "field_effect.h"
#include "field_map_obj.h"
#include "field_player_avatar.h"
#include "map_obj_8097404.h"
#include "pokenav.h"
#include "task.h"
#include "util.h"
#include "script.h"
#include "event_data.h"
#include "script_movement.h"
extern bool8 InBattlePyramid(void);
extern bool32 InTrainerHill(void);
extern bool8 GetBattlePyramidTrainerFlag(u8 mapObjectId);
extern bool8 GetTrainerHillTrainerFlag(u8 mapObjectId);
extern void sub_809BE48(u16 npcId);
// this file's functions
static u8 CheckTrainer(u8 mapObjectId);
static u8 GetTrainerApproachDistance(struct MapObject *trainerObj);
static u8 CheckPathBetweenTrainerAndPlayer(struct MapObject *trainerObj, u8 approachDistance, u8 direction);
static void TrainerApproachPlayer(struct MapObject *trainerObj, u8 range);
static void Task_RunTrainerSeeFuncList(u8 taskId);
static void Task_DestroyTrainerApproachTask(u8 taskId);
static void SetIconSpriteData(struct Sprite *sprite, u16 fldEffId, u8 spriteAnimNum);
static u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
static u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
static u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
static u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
static bool8 sub_80B4178(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B417C(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B41C0(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B4200(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B425C(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B4318(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B435C(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B4390(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B43AC(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B43E0(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B4438(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B44AC(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static void SpriteCB_TrainerIcons(struct Sprite *sprite);
// IWRAM common
u16 gUnknown_03006080;
u8 gUnknown_03006084[4];
struct ApproachingTrainer gApproachingTrainers[2];
u8 gNoOfApproachingTrainers;
u8 gUnknown_030060AC;
// EWRAM
EWRAM_DATA u8 gApproachingTrainerId = 0;
// const rom data
static const u8 sEmotion_ExclamationMarkGfx[] = INCBIN_U8("graphics/misc/emotion_exclamation.4bpp");
static const u8 sEmotion_QuestionMarkGfx[] = INCBIN_U8("graphics/misc/emotion_question.4bpp");
static const u8 sEmotion_HeartGfx[] = INCBIN_U8("graphics/misc/emotion_heart.4bpp");
static u8 (*const sDirectionalApproachDistanceFuncs[])(struct MapObject *trainerObj, s16 range, s16 x, s16 y) =
{
GetTrainerApproachDistanceSouth,
GetTrainerApproachDistanceNorth,
GetTrainerApproachDistanceWest,
GetTrainerApproachDistanceEast,
};
static bool8 (*const sTrainerSeeFuncList[])(u8 taskId, struct Task *task, struct MapObject *trainerObj) =
{
sub_80B4178,
sub_80B417C,
sub_80B41C0,
sub_80B4200,
sub_80B425C,
sub_80B4318,
sub_80B435C,
sub_80B4390,
sub_80B43AC,
sub_80B43E0,
sub_80B4438,
sub_80B44AC
};
static bool8 (*const sTrainerSeeFuncList2[])(u8 taskId, struct Task *task, struct MapObject *trainerObj) =
{
sub_80B43AC,
sub_80B43E0,
sub_80B4438,
sub_80B44AC,
};
static const struct OamData sOamData_Icons =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 1,
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0,
};
static const struct SpriteFrameImage sSpriteImageTable_ExclamationQuestionMark[] =
{
{sEmotion_ExclamationMarkGfx, 0x80},
{sEmotion_QuestionMarkGfx, 0x80}
};
static const struct SpriteFrameImage sSpriteImageTable_HeartIcon[] =
{
{sEmotion_HeartGfx, 0x80}
};
static const union AnimCmd sSpriteAnim_Icons1[] =
{
ANIMCMD_FRAME(0, 60),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_Icons2[] =
{
ANIMCMD_FRAME(1, 60),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_Icons[] =
{
sSpriteAnim_Icons1,
sSpriteAnim_Icons2
};
static const struct SpriteTemplate sSpriteTemplate_ExclamationQuestionMark =
{
.tileTag = 0xffff,
.paletteTag = 0xffff,
.oam = &sOamData_Icons,
.anims = sSpriteAnimTable_Icons,
.images = sSpriteImageTable_ExclamationQuestionMark,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_TrainerIcons
};
static const struct SpriteTemplate sSpriteTemplate_HeartIcon =
{
.tileTag = 0xffff,
.paletteTag = 0x1004,
.oam = &sOamData_Icons,
.anims = sSpriteAnimTable_Icons,
.images = sSpriteImageTable_HeartIcon,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_TrainerIcons
};
// code
bool8 CheckForTrainersWantingBattle(void)
{
u8 i;
gNoOfApproachingTrainers = 0;
gApproachingTrainerId = 0;
for (i = 0; i < MAP_OBJECTS_COUNT; i++)
{
u8 retVal;
if (!gMapObjects[i].active)
continue;
if (gMapObjects[i].trainerType != 1 && gMapObjects[i].trainerType != 3)
continue;
retVal = CheckTrainer(i);
if (retVal == 2)
break; // two trainers have been found
if (retVal == 0) // no trainers
continue;
if (gNoOfApproachingTrainers > 1)
break;
if (GetMonsStateToDoubles_2() != 0) // one trainer found and cant have a double battle
break;
}
if (gNoOfApproachingTrainers == 1)
{
ResetTrainerOpponentIds();
ConfigureAndSetUpOneTrainerBattle(gApproachingTrainers[gNoOfApproachingTrainers - 1].mapObjectId,
gApproachingTrainers[gNoOfApproachingTrainers - 1].trainerScriptPtr);
gUnknown_030060AC = 1;
return TRUE;
}
else if (gNoOfApproachingTrainers == 2)
{
ResetTrainerOpponentIds();
for (i = 0; i < gNoOfApproachingTrainers; i++, gApproachingTrainerId++)
{
ConfigureTwoTrainersBattle(gApproachingTrainers[i].mapObjectId,
gApproachingTrainers[i].trainerScriptPtr);
}
SetUpTwoTrainersBattle();
gApproachingTrainerId = 0;
gUnknown_030060AC = 1;
return TRUE;
}
else
{
gUnknown_030060AC = 0;
return FALSE;
}
}
static u8 CheckTrainer(u8 mapObjectId)
{
const u8 *scriptPtr;
u8 ret = 1;
u8 approachDistance;
if (InTrainerHill() == TRUE)
scriptPtr = sub_81D62AC();
else
scriptPtr = GetFieldObjectScriptPointerByFieldObjectId(mapObjectId);
if (InBattlePyramid())
{
if (GetBattlePyramidTrainerFlag(mapObjectId))
return 0;
}
else if (InTrainerHill() == TRUE)
{
if (GetTrainerHillTrainerFlag(mapObjectId))
return 0;
}
else
{
if (GetTrainerFlagFromScriptPointer(scriptPtr))
return 0;
}
approachDistance = GetTrainerApproachDistance(&gMapObjects[mapObjectId]);
if (approachDistance != 0)
{
if (scriptPtr[1] == TRAINER_BATTLE_DOUBLE
|| scriptPtr[1] == TRAINER_BATTLE_REMATCH_DOUBLE
|| scriptPtr[1] == TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE)
{
if (GetMonsStateToDoubles_2() != 0)
return 0;
ret = 2;
}
gApproachingTrainers[gNoOfApproachingTrainers].mapObjectId = mapObjectId;
gApproachingTrainers[gNoOfApproachingTrainers].trainerScriptPtr = scriptPtr;
gApproachingTrainers[gNoOfApproachingTrainers].radius = approachDistance;
TrainerApproachPlayer(&gMapObjects[mapObjectId], approachDistance - 1);
gNoOfApproachingTrainers++;
return ret;
}
return 0;
}
static u8 GetTrainerApproachDistance(struct MapObject *trainerObj)
{
s16 x, y;
u8 i;
u8 approachDistance;
PlayerGetDestCoords(&x, &y);
if (trainerObj->trainerType == 1) // can only see in one direction
{
approachDistance = sDirectionalApproachDistanceFuncs[trainerObj->mapobj_unk_18 - 1](trainerObj, trainerObj->trainerRange_berryTreeId, x, y);
return CheckPathBetweenTrainerAndPlayer(trainerObj, approachDistance, trainerObj->mapobj_unk_18);
}
else // can see in all directions
{
for (i = 0; i < 4; i++)
{
approachDistance = sDirectionalApproachDistanceFuncs[i](trainerObj, trainerObj->trainerRange_berryTreeId, x, y);
if (CheckPathBetweenTrainerAndPlayer(trainerObj, approachDistance, i + 1)) // directions are 1-4 instead of 0-3. south north west east
return approachDistance;
}
}
return 0;
}
// Returns how far south the player is from trainer. 0 if out of trainer's sight.
static u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
{
if (trainerObj->coords2.x == x
&& y > trainerObj->coords2.y
&& y <= trainerObj->coords2.y + range)
return (y - trainerObj->coords2.y);
else
return 0;
}
// Returns how far north the player is from trainer. 0 if out of trainer's sight.
static u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
{
if (trainerObj->coords2.x == x
&& y < trainerObj->coords2.y
&& y >= trainerObj->coords2.y - range)
return (trainerObj->coords2.y - y);
else
return 0;
}
// Returns how far west the player is from trainer. 0 if out of trainer's sight.
static u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
{
if (trainerObj->coords2.y == y
&& x < trainerObj->coords2.x
&& x >= trainerObj->coords2.x - range)
return (trainerObj->coords2.x - x);
else
return 0;
}
// Returns how far east the player is from trainer. 0 if out of trainer's sight.
static u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
{
if (trainerObj->coords2.y == y
&& x > trainerObj->coords2.x
&& x <= trainerObj->coords2.x + range)
return (x - trainerObj->coords2.x);
else
return 0;
}
#define COLLISION_MASK (~1)
static u8 CheckPathBetweenTrainerAndPlayer(struct MapObject *trainerObj, u8 approachDistance, u8 direction)
{
s16 x, y;
u8 unk19_temp;
u8 unk19b_temp;
u8 i;
u8 collision;
if (approachDistance == 0)
return 0;
x = trainerObj->coords2.x;
y = trainerObj->coords2.y;
MoveCoords(direction, &x, &y);
for (i = 0; i < approachDistance - 1; i++, MoveCoords(direction, &x, &y))
{
collision = sub_8092C8C(trainerObj, x, y, direction);
if (collision != 0 && (collision & COLLISION_MASK))
return 0;
}
// preserve mapobj_unk_19 before clearing.
unk19_temp = trainerObj->range.as_nybbles.x;
unk19b_temp = trainerObj->range.as_nybbles.y;
trainerObj->range.as_nybbles.x = 0;
trainerObj->range.as_nybbles.y = 0;
collision = npc_block_way(trainerObj, x, y, direction);
trainerObj->range.as_nybbles.x = unk19_temp;
trainerObj->range.as_nybbles.y = unk19b_temp;
if (collision == 4)
return approachDistance;
return 0;
}
#define tFuncId data[0]
#define tTrainerRange data[3]
#define tOutOfAshSpriteId data[4]
#define tTrainerMapObjectId data[7]
static void TrainerApproachPlayer(struct MapObject *trainerObj, u8 range)
{
struct Task *task;
gApproachingTrainers[gNoOfApproachingTrainers].taskId = CreateTask(Task_RunTrainerSeeFuncList, 0x50);
task = &gTasks[gApproachingTrainers[gNoOfApproachingTrainers].taskId];
task->tTrainerRange = range;
task->tTrainerMapObjectId = gApproachingTrainers[gNoOfApproachingTrainers].mapObjectId;
}
static void sub_80B40C8(TaskFunc followupFunc)
{
u8 taskId;
TaskFunc taskFunc;
if (gApproachingTrainerId == 0)
taskId = gApproachingTrainers[0].taskId;
else
taskId = gApproachingTrainers[1].taskId;
taskFunc = Task_RunTrainerSeeFuncList;
SetTaskFuncWithFollowupFunc(taskId, taskFunc, followupFunc);
gTasks[taskId].tFuncId = 1;
taskFunc(taskId);
}
static void Task_RunTrainerSeeFuncList(u8 taskId)
{
struct Task *task = &gTasks[taskId];
struct MapObject *trainerObj = &gMapObjects[task->tTrainerMapObjectId];
if (!trainerObj->active)
{
SwitchTaskToFollowupFunc(taskId);
}
else
{
while (sTrainerSeeFuncList[task->tFuncId](taskId, task, trainerObj));
}
}
static bool8 sub_80B4178(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
return FALSE;
}
static bool8 sub_80B417C(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
u8 direction;
FieldObjectGetLocalIdAndMap(trainerObj, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
direction = GetFaceDirectionAnimId(trainerObj->mapobj_unk_18);
FieldObjectSetSpecialAnim(trainerObj, direction);
task->tFuncId++;
return TRUE;
}
static bool8 sub_80B41C0(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON_1))
{
return FALSE;
}
else
{
task->tFuncId++;
if (trainerObj->animPattern == 57 || trainerObj->animPattern == 58)
task->tFuncId = 6;
if (trainerObj->animPattern == 63)
task->tFuncId = 8;
return TRUE;
}
}
static bool8 sub_80B4200(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
if (!(FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)) || FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
{
if (task->tTrainerRange)
{
FieldObjectSetSpecialAnim(trainerObj, GetGoSpeed0AnimId(trainerObj->mapobj_unk_18));
task->tTrainerRange--;
}
else
{
FieldObjectSetSpecialAnim(trainerObj, 0x3E);
task->tFuncId++;
}
}
return FALSE;
}
static bool8 sub_80B425C(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
struct MapObject *playerObj;
if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj) && !FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
return FALSE;
npc_set_running_behaviour_etc(trainerObj, npc_running_behaviour_by_direction(trainerObj->mapobj_unk_18));
sub_808F23C(trainerObj, npc_running_behaviour_by_direction(trainerObj->mapobj_unk_18));
sub_808F208(trainerObj);
playerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(playerObj) && !FieldObjectClearAnimIfSpecialAnimFinished(playerObj))
return FALSE;
sub_808BCE8();
FieldObjectSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], GetFaceDirectionAnimId(GetOppositeDirection(trainerObj->mapobj_unk_18)));
task->tFuncId++;
return FALSE;
}
static bool8 sub_80B4318(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
struct MapObject *playerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(playerObj)
|| FieldObjectClearAnimIfSpecialAnimFinished(playerObj))
SwitchTaskToFollowupFunc(taskId);
return FALSE;
}
static bool8 sub_80B435C(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)
|| FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
{
FieldObjectSetSpecialAnim(trainerObj, 0x59);
task->tFuncId++;
}
return FALSE;
}
static bool8 sub_80B4390(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
if (FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
task->tFuncId = 3;
return FALSE;
}
static bool8 sub_80B43AC(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)
|| FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
{
FieldObjectSetSpecialAnim(trainerObj, 0x3E);
task->tFuncId++;
}
return FALSE;
}
static bool8 sub_80B43E0(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(trainerObj))
{
gFieldEffectArguments[0] = trainerObj->coords2.x;
gFieldEffectArguments[1] = trainerObj->coords2.y;
gFieldEffectArguments[2] = gSprites[trainerObj->spriteId].subpriority - 1;
gFieldEffectArguments[3] = 2;
task->tOutOfAshSpriteId = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
task->tFuncId++;
}
return FALSE;
}
static bool8 sub_80B4438(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
struct Sprite *sprite;
if (gSprites[task->tOutOfAshSpriteId].animCmdIndex == 2)
{
trainerObj->mapobj_bit_26 = 0;
trainerObj->mapobj_bit_2 = 1;
sprite = &gSprites[trainerObj->spriteId];
sprite->oam.priority = 2;
FieldObjectClearAnimIfSpecialAnimFinished(trainerObj);
FieldObjectSetSpecialAnim(trainerObj, sub_80934BC(trainerObj->mapobj_unk_18));
task->tFuncId++;
}
return FALSE;
}
static bool8 sub_80B44AC(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
task->tFuncId = 3;
return FALSE;
}
#undef tFuncId
#undef tTrainerRange
#undef tOutOfAshSpriteId
#undef tTrainerMapObjectId
static void sub_80B44C8(u8 taskId)
{
struct Task *task = &gTasks[taskId];
struct MapObject *mapObj;
// another mapObj loaded into by loadword?
LoadWordFromTwoHalfwords(&task->data[1], (u32 *)&mapObj);
if (!task->data[7])
{
FieldObjectClearAnim(mapObj);
task->data[7]++;
}
sTrainerSeeFuncList2[task->data[0]](taskId, task, mapObj);
if (task->data[0] == 3 && !FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
{
npc_set_running_behaviour_etc(mapObj, npc_running_behaviour_by_direction(mapObj->mapobj_unk_18));
sub_808F23C(mapObj, npc_running_behaviour_by_direction(mapObj->mapobj_unk_18));
DestroyTask(taskId);
}
else
{
mapObj->mapobj_bit_7 = 0;
}
}
void sub_80B4578(struct MapObject *var)
{
StoreWordInTwoHalfwords(&gTasks[CreateTask(sub_80B44C8, 0)].data[1], (u32)var);
}
void EndTrainerApproach(void)
{
sub_80B40C8(Task_DestroyTrainerApproachTask);
}
static void Task_DestroyTrainerApproachTask(u8 taskId)
{
DestroyTask(taskId);
EnableBothScriptContexts();
}
void sub_80B45D0(void)
{
if (gNoOfApproachingTrainers == 2)
{
if (gApproachingTrainerId == 0)
{
gApproachingTrainerId++;
gSpecialVar_Result = 1;
UnfreezeMapObjects();
sub_80974D0(gApproachingTrainers[1].mapObjectId);
}
else
{
gApproachingTrainerId = 0;
gSpecialVar_Result = 0;
}
}
else
{
gSpecialVar_Result = 0;
}
}
#define sLocalId data[0]
#define sMapNum data[1]
#define sMapGroup data[2]
#define sData3 data[3]
#define sData4 data[4]
#define sFldEffId data[7]
u8 FldEff_ExclamationMarkIcon1(void)
{
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_ExclamationQuestionMark, 0, 0, 0x53);
if (spriteId != MAX_SPRITES)
SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_1, 0);
return 0;
}
u8 FldEff_ExclamationMarkIcon2(void)
{
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_ExclamationQuestionMark, 0, 0, 0x52);
if (spriteId != MAX_SPRITES)
SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_2, 1);
return 0;
}
u8 FldEff_HeartIcon(void)
{
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_HeartIcon, 0, 0, 0x52);
if (spriteId != MAX_SPRITES)
{
struct Sprite *sprite = &gSprites[spriteId];
SetIconSpriteData(sprite, FLDEFF_HEART_ICON, 0);
sprite->oam.paletteNum = 2;
}
return 0;
}
static void SetIconSpriteData(struct Sprite *sprite, u16 fldEffId, u8 spriteAnimNum)
{
sprite->oam.priority = 1;
sprite->coordOffsetEnabled = 1;
sprite->sLocalId = gFieldEffectArguments[0];
sprite->sMapNum = gFieldEffectArguments[1];
sprite->sMapGroup = gFieldEffectArguments[2];
sprite->sData3 = -5;
sprite->sFldEffId = fldEffId;
StartSpriteAnim(sprite, spriteAnimNum);
}
static void SpriteCB_TrainerIcons(struct Sprite *sprite)
{
u8 mapObjId;
if (TryGetFieldObjectIdByLocalIdAndMap(sprite->sLocalId, sprite->sMapNum, sprite->sMapGroup, &mapObjId)
|| sprite->animEnded)
{
FieldEffectStop(sprite, sprite->sFldEffId);
}
else
{
struct Sprite *mapObjSprite = &gSprites[gMapObjects[mapObjId].spriteId];
sprite->sData4 += sprite->sData3;
sprite->pos1.x = mapObjSprite->pos1.x;
sprite->pos1.y = mapObjSprite->pos1.y - 16;
sprite->pos2.x = mapObjSprite->pos2.x;
sprite->pos2.y = mapObjSprite->pos2.y + sprite->sData4;
if (sprite->sData4)
sprite->sData3++;
else
sprite->sData3 = 0;
}
}
#undef sLocalId
#undef sMapNum
#undef sMapGroup
#undef sData3
#undef sData4
#undef sFldEffId
u8 GetCurrentApproachingTrainerMapObjectId(void)
{
if (gApproachingTrainerId == 0)
return gApproachingTrainers[0].mapObjectId;
else
return gApproachingTrainers[1].mapObjectId;
}
u8 GetChosenApproachingTrainerMapObjectId(u8 arrayId)
{
if (arrayId >= ARRAY_COUNT(gApproachingTrainers))
return 0;
else if (arrayId == 0)
return gApproachingTrainers[0].mapObjectId;
else
return gApproachingTrainers[1].mapObjectId;
}
void sub_80B4808(void)
{
struct MapObject *trainerObj;
if (gUnknown_030060AC == 1)
{
trainerObj = &gMapObjects[gApproachingTrainers[gUnknown_03006080].mapObjectId];
gUnknown_03006084[0] = GetFaceDirectionAnimId(GetOppositeDirection(trainerObj->mapobj_unk_18));
gUnknown_03006084[1] = 0xFE;
ScriptMovement_StartObjectMovementScript(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gUnknown_03006084);
}
else
{
trainerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
gUnknown_03006084[0] = GetFaceDirectionAnimId(trainerObj->mapobj_unk_18);
gUnknown_03006084[1] = 0xFE;
ScriptMovement_StartObjectMovementScript(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gUnknown_03006084);
}
sub_809BE48(0xFF);
}
+1 -1
View File
@@ -1793,7 +1793,7 @@ void EndMassOutbreak(void)
gSaveBlock1Ptr->outbreakDaysLeft = 0;
}
void sub_80ED888(u16 days)
void UpdateTVShowsPerDay(u16 days)
{
sub_80ED8B4(days);
+7 -7
View File
@@ -4,8 +4,8 @@
#include "text.h"
#include "sound.h"
static const u8 gUnknown_08616124[] = {1, 2, 4};
static const u16 gFont6BrailleGlyphs[] = INCBIN_U16("data/graphics/fonts/font6.fwjpnfont");
static const u8 sUnknown_08616124[] = {1, 2, 4};
static const u16 sFont6BrailleGlyphs[] = INCBIN_U16("data/graphics/fonts/font6.fwjpnfont");
static void DecompressGlyphFont6(u16);
@@ -13,7 +13,7 @@ u16 Font6Func(struct TextPrinter *textPrinter)
{
u16 char_;
struct TextPrinterSubStruct *sub;
sub = &textPrinter->sub_union.sub;
switch (textPrinter->state)
{
@@ -163,15 +163,15 @@ u16 Font6Func(struct TextPrinter *textPrinter)
case 4:
if (textPrinter->scrollDistance)
{
if (textPrinter->scrollDistance < gUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed])
if (textPrinter->scrollDistance < sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed])
{
ScrollWindow(textPrinter->subPrinter.windowId, 0, textPrinter->scrollDistance, textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
textPrinter->scrollDistance = 0;
}
else
{
ScrollWindow(textPrinter->subPrinter.windowId, 0, gUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed], textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
textPrinter->scrollDistance -= gUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed];
ScrollWindow(textPrinter->subPrinter.windowId, 0, sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed], textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
textPrinter->scrollDistance -= sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed];
}
CopyWindowToVram(textPrinter->subPrinter.windowId, 2);
}
@@ -204,7 +204,7 @@ static void DecompressGlyphFont6(u16 glyph)
{
const u16 *glyphs;
glyphs = gFont6BrailleGlyphs + 0x100 * (glyph / 8) + 0x10 * (glyph % 8);
glyphs = sFont6BrailleGlyphs + 0x100 * (glyph / 8) + 0x10 * (glyph % 8);
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20));
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40));
+230
View File
@@ -0,0 +1,230 @@
#include "global.h"
#include "main.h"
#include "pokeblock.h"
#include "malloc.h"
#include "palette.h"
#include "pokenav.h"
#include "unknown_task.h"
#include "text.h"
#include "bg.h"
#include "window.h"
#include "text_window.h"
struct UsePokeblockSubStruct
{
void (*field_0)(void);
void (*callback)(void);
struct Pokeblock *pokeblock;
struct Pokemon *pokemon;
u8 stringBuffer[0x40];
u8 field_50;
u8 field_51;
u8 field_52;
u8 field_53;
u8 field_54;
u8 field_55;
u8 field_56;
u8 field_57[5];
u8 field_5c[5];
u8 field_61[5];
s16 field_66[5];
};
struct UsePokeblockStruct
{
u8 field_0[0x7C58];
u8 field_7C58[0x378];
struct UsePokeblockSubStruct info;
};
extern u16 gKeyRepeatStartDelay;
// this file's functions
void sub_816636C(void (*func)(void));
void sub_8166380(void);
void sub_816631C(void);
void sub_81662C0(void);
void sub_8166564(void);
void sub_8166304(void);
void sub_81668F8(void);
void sub_8167420(void);
void sub_8167760(void);
u8 sub_81672E4(u8 arg0);
bool8 sub_8168328(void);
bool8 sub_8167930(void);
void sub_8167608(u8 arg0);
void sub_8167BA0(u16 arg0, u8 copyToVramMode);
extern const struct BgTemplate gUnknown_085DFCCC[4];
extern const struct WindowTemplate gUnknown_085DFCDC[];
// ram variables
EWRAM_DATA struct UsePokeblockSubStruct *gUnknown_0203BC90 = NULL;
EWRAM_DATA void (*gUnknown_0203BC94)(void) = NULL;
EWRAM_DATA struct Pokeblock *gUnknown_0203BC98 = NULL;
EWRAM_DATA u8 gPokeblockMonId = 0;
EWRAM_DATA s16 gPokeblockGain = 0;
EWRAM_DATA void *gUnknown_0203BCA0 = NULL;
EWRAM_DATA void *gUnknown_0203BCA4 = NULL;
EWRAM_DATA void *gUnknown_0203BCA8 = NULL;
EWRAM_DATA struct UsePokeblockStruct *gUnknown_0203BCAC = NULL;
// const rom data
// todo: make it static once the file is decompiled
// code
void ChooseMonToGivePokeblock(struct Pokeblock *pokeblock, void (*callback)(void))
{
gUnknown_0203BCAC = AllocZeroed(0x806C);
gUnknown_0203BC90 = &gUnknown_0203BCAC->info;
gUnknown_0203BC90->pokeblock = pokeblock;
gUnknown_0203BC90->callback = callback;
sub_816636C(sub_8166380);
SetMainCallback2(sub_816631C);
}
void CB2_ReturnAndChooseMonToGivePokeblock(void)
{
gUnknown_0203BCAC = AllocZeroed(0x806C);
gUnknown_0203BC90 = &gUnknown_0203BCAC->info;
gUnknown_0203BC90->pokeblock = gUnknown_0203BC98;
gUnknown_0203BC90->callback = gUnknown_0203BC94;
gPokeblockMonId = sub_81672E4(gPokeblockMonId);
gUnknown_0203BC90->field_56 = gPokeblockMonId < 4 ? 0 : 1;
sub_816636C(sub_8166380);
SetMainCallback2(sub_81662C0);
}
void sub_81662C0(void)
{
gUnknown_0203BC90->field_0();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
if (gUnknown_0203BC90->field_0 == sub_8166564)
{
gUnknown_0203BC90->field_50 = 0;
SetMainCallback2(sub_8166304);
}
}
void sub_8166304(void)
{
sub_81668F8();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void sub_816631C(void)
{
gUnknown_0203BC90->field_0();
AnimateSprites();
BuildOamBuffer();
RunTextPrinters();
UpdatePaletteFade();
}
void sub_8166340(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
sub_81D2108(gUnknown_0203BCAC->field_7C58);
sub_80BA0A8();
}
void sub_816636C(void (*func)(void))
{
gUnknown_0203BC90->field_0 = func;
gUnknown_0203BC90->field_50 = 0;
}
void sub_8166380(void)
{
switch (gUnknown_0203BC90->field_50)
{
case 0:
gUnknown_0203BCAC->field_0[0x7B10] = 0xFF;
sub_81D1ED4(gUnknown_0203BCAC->field_7C58);
gUnknown_0203BC90->field_50++;
break;
case 1:
ResetSpriteData();
FreeAllSpritePalettes();
gUnknown_0203BC90->field_50++;
break;
case 2:
SetVBlankCallback(NULL);
CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
gUnknown_0203BC90->field_50++;
break;
case 3:
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_085DFCCC, ARRAY_COUNT(gUnknown_085DFCCC));
InitWindows(gUnknown_085DFCDC);
DeactivateAllTextPrinters();
sub_809882C(0, 0x97, 0xE0);
gUnknown_0203BC90->field_50++;
break;
case 4:
gUnknown_0203BC90->field_50++;
break;
case 5:
if (!sub_8168328())
{
gUnknown_0203BC90->field_50++;
}
break;
case 6:
gKeyRepeatStartDelay = 20;
sub_8167420();
gUnknown_0203BC90->field_50++;
break;
case 7:
if (!sub_8167930())
{
gUnknown_0203BC90->field_50++;
}
break;
case 8:
sub_8167608(0);
sub_8167760();
gUnknown_0203BC90->field_50++;
break;
case 9:
if (!sub_81D312C(&gUnknown_0203BCAC->field_0[0x7B0E]))
{
gUnknown_0203BC90->field_50++;
}
break;
case 10:
gUnknown_0203BC90->field_50++;
break;
case 11:
sub_81D2754(gUnknown_0203BCAC->field_7C58, &gUnknown_0203BCAC->field_0[0x7C6C]);
sub_81D20AC(gUnknown_0203BCAC->field_7C58);
gUnknown_0203BC90->field_50++;
break;
case 12:
if (!sub_81D20BC(gUnknown_0203BCAC->field_7C58))
{
sub_81D1F84(gUnknown_0203BCAC->field_7C58, &gUnknown_0203BCAC->field_7C58[0x14], &gUnknown_0203BCAC->field_7C58[0x14]);
gUnknown_0203BC90->field_50++;
}
break;
case 13:
sub_81D2230(gUnknown_0203BCAC->field_7C58);
gUnknown_0203BC90->field_50++;
break;
case 14:
PutWindowTilemap(0);
PutWindowTilemap(1);
sub_8167BA0(0, 1);
gUnknown_0203BC90->field_50++;
break;
case 15:
sub_816636C(sub_8166564);
break;
}
}
+1057
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