Merge remote-tracking branch 'pret/master'
This commit is contained in:
+26
-26
@@ -17,6 +17,7 @@
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#include "item.h"
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#include "constants/items.h"
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#include "constants/hold_effects.h"
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#include "constants/trainers.h"
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#include "link.h"
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#include "bg.h"
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#include "dma3.h"
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@@ -38,7 +39,6 @@
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#include "pokedex.h"
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#include "constants/abilities.h"
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#include "constants/moves.h"
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#include "trainer_classes.h"
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#include "evolution_scene.h"
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#include "roamer.h"
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#include "tv.h"
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@@ -152,7 +152,7 @@ extern u8 gUnknown_020241E9;
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extern u16 gChosenMove;
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extern const struct BattleMove gBattleMoves[];
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extern const u16 gUnknown_08C004E0[]; // battle textbox palette
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extern const u16 gBattleTextboxPalette[]; // battle textbox palette
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extern const struct BgTemplate gUnknown_0831AA08[];
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extern const struct WindowTemplate * const gUnknown_0831ABA0[];
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extern const u8 gUnknown_0831ACE0[];
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@@ -185,7 +185,7 @@ extern void sub_80356D0(void);
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extern void GetFrontierTrainerName(u8* dst, u16 trainerId); // battle tower
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extern void sub_8166188(void); // battle tower, sets link battle mons level but why?
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extern void sub_8165B88(u8* dst, u16 trainerId); // battle tower, gets language
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extern void sub_81DB4DC(u8* dst, u8 arg2); //
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extern void PadNameString(u8* dst, u8 arg2); //
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extern void sub_81B9150(void);
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extern void sub_800AC34(void);
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extern void sub_80B3AF8(u8 taskId); // cable club
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@@ -415,7 +415,7 @@ static void CB2_InitBattleInternal(void)
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gBattleTerrain = BattleSetup_GetTerrainId();
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if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
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gBattleTerrain = BATTLE_TERRAIN_INSIDE;
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gBattleTerrain = BATTLE_TERRAIN_BUILDING;
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sub_80356D0();
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LoadBattleTextboxAndBackground();
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@@ -754,7 +754,7 @@ static void CB2_HandleStartBattle(void)
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ResetBlockReceivedFlags();
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sub_8036EB8(2, playerMultiplayerId);
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SetAllPlayersBerryData();
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taskId = CreateTask(task00_0800F6FC, 0);
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taskId = CreateTask(sub_8035D74, 0);
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gTasks[taskId].data[1] = 0x10E;
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gTasks[taskId].data[2] = 0x5A;
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gTasks[taskId].data[5] = 0;
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@@ -956,7 +956,7 @@ static void CB2_HandleStartMultiPartnerBattle(void)
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ResetBlockReceivedFlags();
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sub_8036EB8(2, playerMultiplayerId);
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SetAllPlayersBerryData();
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taskId = CreateTask(task00_0800F6FC, 0);
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taskId = CreateTask(sub_8035D74, 0);
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gTasks[taskId].data[1] = 0x10E;
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gTasks[taskId].data[2] = 0x5A;
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gTasks[taskId].data[5] = 0;
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@@ -1140,7 +1140,7 @@ static void sub_80379F8(u8 arrayIdPlus)
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gUnknown_02022FF8[i].gender = GetMonGender(&gPlayerParty[arrayIdPlus + i]);
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StripExtCtrlCodes(gUnknown_02022FF8[i].nickname);
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if (GetMonData(&gPlayerParty[arrayIdPlus + i], MON_DATA_LANGUAGE) != LANGUAGE_JAPANESE)
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sub_81DB4DC(gUnknown_02022FF8[i].nickname, 0);
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PadNameString(gUnknown_02022FF8[i].nickname, CHAR_SPACE);
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}
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memcpy(gUnknown_02023058, gUnknown_02022FF8, sizeof(gUnknown_02022FF8));
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}
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@@ -1342,7 +1342,7 @@ static void CB2_HandleStartMultiBattle(void)
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sub_8036EB8(4, playerMultiplayerId);
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SetAllPlayersBerryData();
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sub_8068AA4();
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var = CreateTask(task00_0800F6FC, 0);
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var = CreateTask(sub_8035D74, 0);
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gTasks[var].data[1] = 0x10E;
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gTasks[var].data[2] = 0x5A;
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gTasks[var].data[5] = 0;
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@@ -1718,7 +1718,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir
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{
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const struct TrainerMonNoItemDefaultMoves *partyData = gTrainers[trainerNum].party.NoItemDefaultMoves;
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for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
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for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++)
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nameHash += gSpeciesNames[partyData[i].species][j];
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personalityValue += nameHash << 8;
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@@ -1726,11 +1726,11 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir
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CreateMon(&party[i], partyData[i].species, partyData[i].lvl, fixedIV, TRUE, personalityValue, OT_ID_RANDOM_NO_SHINY, 0);
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break;
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}
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case PARTY_FLAG_CUSTOM_MOVES:
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case F_TRAINER_PARTY_CUSTOM_MOVESET:
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{
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const struct TrainerMonNoItemCustomMoves *partyData = gTrainers[trainerNum].party.NoItemCustomMoves;
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for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
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for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++)
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nameHash += gSpeciesNames[partyData[i].species][j];
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personalityValue += nameHash << 8;
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@@ -1744,11 +1744,11 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir
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}
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break;
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}
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case PARTY_FLAG_HAS_ITEM:
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case F_TRAINER_PARTY_HELD_ITEM:
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{
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const struct TrainerMonItemDefaultMoves *partyData = gTrainers[trainerNum].party.ItemDefaultMoves;
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for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
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for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++)
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nameHash += gSpeciesNames[partyData[i].species][j];
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personalityValue += nameHash << 8;
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@@ -1758,11 +1758,11 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum, bool8 fir
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SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem);
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break;
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}
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case PARTY_FLAG_CUSTOM_MOVES | PARTY_FLAG_HAS_ITEM:
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case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM:
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{
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const struct TrainerMonItemCustomMoves *partyData = gTrainers[trainerNum].party.ItemCustomMoves;
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for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++)
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for (j = 0; gSpeciesNames[partyData[i].species][j] != EOS; j++)
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nameHash += gSpeciesNames[partyData[i].species][j];
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personalityValue += nameHash << 8;
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@@ -1978,7 +1978,7 @@ void sub_8038D64(void)
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gBattle_BG3_Y = 0;
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sub_80356D0();
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LoadCompressedPalette(gUnknown_08C004E0, 0, 64);
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LoadCompressedPalette(gBattleTextboxPalette, 0, 64);
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ApplyPlayerChosenFrameToBattleMenu();
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ResetSpriteData();
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ResetTasks();
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@@ -1988,7 +1988,7 @@ void sub_8038D64(void)
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gReservedSpritePaletteCount = 4;
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SetVBlankCallback(VBlankCB_Battle);
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taskId = CreateTask(task00_0800F6FC, 0);
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taskId = CreateTask(sub_8035D74, 0);
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gTasks[taskId].data[1] = 0x10E;
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gTasks[taskId].data[2] = 0x5A;
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gTasks[taskId].data[5] = 1;
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@@ -4749,19 +4749,19 @@ static void HandleEndTurn_BattleWon(void)
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switch (gTrainers[gTrainerBattleOpponent_A].trainerClass)
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{
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case CLASS_ELITE_FOUR:
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case CLASS_CHAMPION:
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case TRAINER_CLASS_ELITE_FOUR:
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case TRAINER_CLASS_CHAMPION:
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PlayBGM(BGM_KACHI5);
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break;
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case CLASS_TEAM_AQUA:
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case CLASS_TEAM_MAGMA:
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case CLASS_AQUA_ADMIN:
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case CLASS_AQUA_LEADER:
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case CLASS_MAGMA_ADMIN:
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case CLASS_MAGMA_LEADER:
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case TRAINER_CLASS_TEAM_AQUA:
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case TRAINER_CLASS_TEAM_MAGMA:
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case TRAINER_CLASS_AQUA_ADMIN:
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case TRAINER_CLASS_AQUA_LEADER:
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case TRAINER_CLASS_MAGMA_ADMIN:
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case TRAINER_CLASS_MAGMA_LEADER:
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PlayBGM(BGM_KACHI4);
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break;
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case CLASS_LEADER:
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case TRAINER_CLASS_LEADER:
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PlayBGM(BGM_KACHI3);
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break;
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default:
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+754
@@ -0,0 +1,754 @@
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#include "global.h"
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#include "battle.h"
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#include "sprite.h"
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#include "constants/trainers.h"
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#include "graphics.h"
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#include "decompress.h"
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#include "bg.h"
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#include "palette.h"
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#include "main.h"
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#include "gpu_regs.h"
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#include "link.h"
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#include "battle_message.h"
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#include "task.h"
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#include "trig.h"
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#include "sound.h"
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#include "songs.h"
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#include "strings.h"
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#include "window.h"
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#include "text_window.h"
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#include "new_menu_helpers.h"
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struct BattleBackground
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{
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const void *tileset;
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const void *tilemap;
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const void *entryTileset;
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const void *entryTilemap;
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const void *palette;
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};
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extern const struct SpriteTemplate gUnknown_0831A9D0;
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extern const struct SpriteTemplate gUnknown_0831A9E8;
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extern const struct CompressedSpriteSheet gUnknown_0831AA00;
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extern const struct BgTemplate gUnknown_0831AA08[4];
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extern const struct WindowTemplate *gUnknown_0831ABA0[];
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extern const struct BattleBackground gBattleTerrainTable[];
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extern u8 gBattleTerrain;
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extern u16 gTrainerBattleOpponent_A;
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extern u16 gBattle_BG1_X;
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extern u16 gBattle_BG1_Y;
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extern u16 gBattle_BG2_X;
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extern u16 gBattle_BG2_Y;
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extern u16 gPartnerTrainerId;
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extern u8 GetCurrentMapBattleScene(void);
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void sub_8035658(void)
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{
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, gUnknown_0831AA08, ARRAY_COUNT(gUnknown_0831AA08));
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if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
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{
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gBattleScripting.field_24 = 1;
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SetBgTilemapBuffer(1, gUnknown_02023060);
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SetBgTilemapBuffer(2, gUnknown_02023060);
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}
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else
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{
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gBattleScripting.field_24 = 0;
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}
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InitWindows(gUnknown_0831ABA0[gBattleScripting.field_24]);
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DeactivateAllTextPrinters();
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}
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void sub_80356D0(void)
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||||
{
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||||
DisableInterrupts(INTR_FLAG_HBLANK);
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EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
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sub_8035658();
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SetGpuReg(REG_OFFSET_BLDCNT, 0);
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SetGpuReg(REG_OFFSET_BLDALPHA, 0);
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||||
SetGpuReg(REG_OFFSET_BLDY, 0);
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||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJWIN_ON | DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
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}
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||||
|
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void ApplyPlayerChosenFrameToBattleMenu(void)
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||||
{
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||||
sub_809882C(2, 0x12, 0x10);
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sub_809882C(2, 0x22, 0x10);
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LoadCompressedPalette(gUnknown_08D85600, 0x50, 0x20);
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||||
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if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
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{
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||||
sub_81978B0(0x70);
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copy_textbox_border_tile_patterns_to_vram(0, 0x30, 0x70);
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gPlttBufferUnfaded[0x76] = 0;
|
||||
CpuCopy16(&gPlttBufferUnfaded[0x76], &gPlttBufferFaded[0x76], 2);
|
||||
}
|
||||
}
|
||||
|
||||
void DrawMainBattleBackground(void)
|
||||
{
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_FRONTIER | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_x2000000))
|
||||
{
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||||
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
|
||||
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
|
||||
LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_GROUDON)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainTiles_Cave, (void*)(VRAM + 0x8000));
|
||||
LZDecompressVram(gBattleTerrainTilemap_Cave, (void*)(VRAM + 0xD000));
|
||||
LoadCompressedPalette(gBattleTerrainPalette_Groudon, 0x20, 0x60);
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainTiles_Water, (void*)(VRAM + 0x8000));
|
||||
LZDecompressVram(gBattleTerrainTilemap_Water, (void*)(VRAM + 0xD000));
|
||||
LoadCompressedPalette(gBattleTerrainPalette_Kyogre, 0x20, 0x60);
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_RAYQUAZA)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainTiles_Rayquaza, (void*)(VRAM + 0x8000));
|
||||
LZDecompressVram(gBattleTerrainTilemap_Rayquaza, (void*)(VRAM + 0xD000));
|
||||
LoadCompressedPalette(gBattleTerrainPalette_Rayquaza, 0x20, 0x60);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
|
||||
{
|
||||
u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
|
||||
if (trainerClass == TRAINER_CLASS_LEADER)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
|
||||
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
|
||||
LoadCompressedPalette(gBattleTerrainPalette_BuildingLeader, 0x20, 0x60);
|
||||
return;
|
||||
}
|
||||
else if (trainerClass == TRAINER_CLASS_CHAMPION)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
|
||||
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
|
||||
LoadCompressedPalette(gBattleTerrainPalette_StadiumWallace, 0x20, 0x60);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
switch (GetCurrentMapBattleScene())
|
||||
{
|
||||
default:
|
||||
case MAP_BATTLE_SCENE_NORMAL:
|
||||
LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tileset, (void*)(VRAM + 0x8000));
|
||||
LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tilemap, (void*)(VRAM + 0xD000));
|
||||
LoadCompressedPalette(gBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_GYM:
|
||||
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
|
||||
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
|
||||
LoadCompressedPalette(gBattleTerrainPalette_BuildingGym, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_MAGMA:
|
||||
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
|
||||
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
|
||||
LoadCompressedPalette(gBattleTerrainPalette_StadiumMagma, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_AQUA:
|
||||
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
|
||||
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
|
||||
LoadCompressedPalette(gBattleTerrainPalette_StadiumAqua, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_SIDNEY:
|
||||
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
|
||||
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
|
||||
LoadCompressedPalette(gBattleTerrainPalette_StadiumSidney, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_PHOEBE:
|
||||
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
|
||||
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
|
||||
LoadCompressedPalette(gBattleTerrainPalette_StadiumPhoebe, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_GLACIA:
|
||||
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
|
||||
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
|
||||
LoadCompressedPalette(gBattleTerrainPalette_StadiumGlacia, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_DRAKE:
|
||||
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
|
||||
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
|
||||
LoadCompressedPalette(gBattleTerrainPalette_StadiumDrake, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_FRONTIER:
|
||||
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
|
||||
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
|
||||
LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LoadBattleTextboxAndBackground(void)
|
||||
{
|
||||
LZDecompressVram(gBattleTextboxTiles, (void*)(VRAM));
|
||||
CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x40);
|
||||
ApplyPlayerChosenFrameToBattleMenu();
|
||||
|
||||
DrawMainBattleBackground();
|
||||
}
|
||||
|
||||
static void sub_8035AE4(u8 taskId, u8 bank, u8 bgId, u8 destX, u8 destY)
|
||||
{
|
||||
s32 i;
|
||||
u16 var = 0;
|
||||
u16 src[6];
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
|
||||
{
|
||||
if (gTasks[taskId].data[5] != 0)
|
||||
{
|
||||
switch (bank)
|
||||
{
|
||||
case 0:
|
||||
var = 0x3F & gTasks[taskId].data[3];
|
||||
break;
|
||||
case 1:
|
||||
var = (0xFC0 & gTasks[taskId].data[4]) >> 6;
|
||||
break;
|
||||
case 2:
|
||||
var = (0xFC0 & gTasks[taskId].data[3]) >> 6;
|
||||
break;
|
||||
case 3:
|
||||
var = 0x3F & gTasks[taskId].data[4];
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (bank)
|
||||
{
|
||||
case 0:
|
||||
var = 0x3F & gTasks[taskId].data[3];
|
||||
break;
|
||||
case 1:
|
||||
var = 0x3F & gTasks[taskId].data[4];
|
||||
break;
|
||||
case 2:
|
||||
var = (0xFC0 & gTasks[taskId].data[3]) >> 6;
|
||||
break;
|
||||
case 3:
|
||||
var = (0xFC0 & gTasks[taskId].data[4]) >> 6;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
src[i] = ((var & (3 << (i * 2))) >> (i * 2)) + 0x6001;
|
||||
}
|
||||
|
||||
CopyToBgTilemapBufferRect_ChangePalette(bgId, src, destX, destY, 3, 1, 0x11);
|
||||
CopyBgTilemapBufferToVram(bgId);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (bank == gBattleScripting.multiplayerId)
|
||||
var = gTasks[taskId].data[3];
|
||||
else
|
||||
var = gTasks[taskId].data[4];
|
||||
|
||||
for (i = 0; i < 6; i++)
|
||||
{
|
||||
src[i] = ((var & (3 << (i * 2))) >> (i * 2)) + 0x6001;
|
||||
}
|
||||
|
||||
CopyToBgTilemapBufferRect_ChangePalette(bgId, src, destX, destY, 6, 1, 0x11);
|
||||
CopyBgTilemapBufferToVram(bgId);
|
||||
}
|
||||
}
|
||||
|
||||
static void sub_8035C4C(void)
|
||||
{
|
||||
if (gBattleOutcome == BATTLE_DREW)
|
||||
{
|
||||
BattleHandleAddTextPrinter(gText_Draw, 0x15);
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
|
||||
{
|
||||
if (gBattleOutcome == BATTLE_WON)
|
||||
{
|
||||
switch (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18)
|
||||
{
|
||||
case 0:
|
||||
BattleHandleAddTextPrinter(gText_Win, 0x16);
|
||||
BattleHandleAddTextPrinter(gText_Loss, 0x17);
|
||||
break;
|
||||
case 1:
|
||||
BattleHandleAddTextPrinter(gText_Win, 0x17);
|
||||
BattleHandleAddTextPrinter(gText_Loss, 0x16);
|
||||
break;
|
||||
case 2:
|
||||
BattleHandleAddTextPrinter(gText_Win, 0x16);
|
||||
BattleHandleAddTextPrinter(gText_Loss, 0x17);
|
||||
break;
|
||||
case 3:
|
||||
BattleHandleAddTextPrinter(gText_Win, 0x17);
|
||||
BattleHandleAddTextPrinter(gText_Loss, 0x16);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18)
|
||||
{
|
||||
case 0:
|
||||
BattleHandleAddTextPrinter(gText_Win, 0x17);
|
||||
BattleHandleAddTextPrinter(gText_Loss, 0x16);
|
||||
break;
|
||||
case 1:
|
||||
BattleHandleAddTextPrinter(gText_Win, 0x16);
|
||||
BattleHandleAddTextPrinter(gText_Loss, 0x17);
|
||||
break;
|
||||
case 2:
|
||||
BattleHandleAddTextPrinter(gText_Win, 0x17);
|
||||
BattleHandleAddTextPrinter(gText_Loss, 0x16);
|
||||
break;
|
||||
case 3:
|
||||
BattleHandleAddTextPrinter(gText_Win, 0x16);
|
||||
BattleHandleAddTextPrinter(gText_Loss, 0x17);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (gBattleOutcome == BATTLE_WON)
|
||||
{
|
||||
if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 != 0)
|
||||
{
|
||||
BattleHandleAddTextPrinter(gText_Win, 0x17);
|
||||
BattleHandleAddTextPrinter(gText_Loss, 0x16);
|
||||
}
|
||||
else
|
||||
{
|
||||
BattleHandleAddTextPrinter(gText_Win, 0x16);
|
||||
BattleHandleAddTextPrinter(gText_Loss, 0x17);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 != 0)
|
||||
{
|
||||
BattleHandleAddTextPrinter(gText_Win, 0x16);
|
||||
BattleHandleAddTextPrinter(gText_Loss, 0x17);
|
||||
}
|
||||
else
|
||||
{
|
||||
BattleHandleAddTextPrinter(gText_Win, 0x17);
|
||||
BattleHandleAddTextPrinter(gText_Loss, 0x16);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8035D74(u8 taskId)
|
||||
{
|
||||
struct LinkPlayer *linkPlayer;
|
||||
u8 *name;
|
||||
s32 i, palId;
|
||||
|
||||
switch (gTasks[taskId].data[0])
|
||||
{
|
||||
case 0:
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
|
||||
{
|
||||
for (i = 0; i < BATTLE_BANKS_COUNT; i++)
|
||||
{
|
||||
name = gLinkPlayers[i].name;
|
||||
linkPlayer = &gLinkPlayers[i];
|
||||
|
||||
switch (linkPlayer->lp_field_18)
|
||||
{
|
||||
case 0:
|
||||
BattleHandleAddTextPrinter(name, 0x11);
|
||||
sub_8035AE4(taskId, linkPlayer->lp_field_18, 1, 2, 4);
|
||||
break;
|
||||
case 1:
|
||||
BattleHandleAddTextPrinter(name, 0x12);
|
||||
sub_8035AE4(taskId, linkPlayer->lp_field_18, 2, 2, 4);
|
||||
break;
|
||||
case 2:
|
||||
BattleHandleAddTextPrinter(name, 0x13);
|
||||
sub_8035AE4(taskId, linkPlayer->lp_field_18, 1, 2, 8);
|
||||
break;
|
||||
case 3:
|
||||
BattleHandleAddTextPrinter(name, 0x14);
|
||||
sub_8035AE4(taskId, linkPlayer->lp_field_18, 2, 2, 8);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
u8 playerId = gBattleScripting.multiplayerId;
|
||||
u8 opponentId = playerId ^ BIT_SIDE;
|
||||
u8 opponentId_copy = opponentId;
|
||||
|
||||
if (gLinkPlayers[playerId].lp_field_18 != 0)
|
||||
opponentId = playerId, playerId = opponentId_copy;
|
||||
|
||||
name = gLinkPlayers[playerId].name;
|
||||
BattleHandleAddTextPrinter(name, 0xF);
|
||||
|
||||
name = gLinkPlayers[opponentId].name;
|
||||
BattleHandleAddTextPrinter(name, 0x10);
|
||||
|
||||
sub_8035AE4(taskId, playerId, 1, 2, 7);
|
||||
sub_8035AE4(taskId, opponentId, 2, 2, 7);
|
||||
}
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
case 1:
|
||||
palId = AllocSpritePalette(0x2710);
|
||||
gPlttBufferUnfaded[palId * 16 + 0x10F] = gPlttBufferFaded[palId * 16 + 0x10F] = 0x7FFF;
|
||||
gBattleStruct->field_7D = CreateSprite(&gUnknown_0831A9D0, 111, 80, 0);
|
||||
gBattleStruct->field_7E = CreateSprite(&gUnknown_0831A9E8, 129, 80, 0);
|
||||
gSprites[gBattleStruct->field_7D].invisible = 1;
|
||||
gSprites[gBattleStruct->field_7E].invisible = 1;
|
||||
gTasks[taskId].data[0]++;
|
||||
break;
|
||||
case 2:
|
||||
if (gTasks[taskId].data[5] != 0)
|
||||
{
|
||||
gBattle_BG1_X = -(20) - (Sin2(gTasks[taskId].data[1]) / 32);
|
||||
gBattle_BG2_X = -(140) - (Sin2(gTasks[taskId].data[2]) / 32);
|
||||
gBattle_BG1_Y = -36;
|
||||
gBattle_BG2_Y = -36;
|
||||
}
|
||||
else
|
||||
{
|
||||
gBattle_BG1_X = -(20) - (Sin2(gTasks[taskId].data[1]) / 32);
|
||||
gBattle_BG1_Y = (Cos2(gTasks[taskId].data[1]) / 32) - 164;
|
||||
gBattle_BG2_X = -(140) - (Sin2(gTasks[taskId].data[2]) / 32);
|
||||
gBattle_BG2_Y = (Cos2(gTasks[taskId].data[2]) / 32) - 164;
|
||||
}
|
||||
|
||||
if (gTasks[taskId].data[2] != 0)
|
||||
{
|
||||
gTasks[taskId].data[2] -= 2;
|
||||
gTasks[taskId].data[1] += 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gTasks[taskId].data[5] != 0)
|
||||
sub_8035C4C();
|
||||
|
||||
PlaySE(SE_W231);
|
||||
DestroyTask(taskId);
|
||||
gSprites[gBattleStruct->field_7D].invisible = 0;
|
||||
gSprites[gBattleStruct->field_7E].invisible = 0;
|
||||
gSprites[gBattleStruct->field_7E].oam.tileNum += 0x40;
|
||||
gSprites[gBattleStruct->field_7D].data[0] = 0;
|
||||
gSprites[gBattleStruct->field_7E].data[0] = 1;
|
||||
gSprites[gBattleStruct->field_7D].data[1] = gSprites[gBattleStruct->field_7D].pos1.x;
|
||||
gSprites[gBattleStruct->field_7E].data[1] = gSprites[gBattleStruct->field_7E].pos1.x;
|
||||
gSprites[gBattleStruct->field_7D].data[2] = 0;
|
||||
gSprites[gBattleStruct->field_7E].data[2] = 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void LoadBattleEntryBackground(void)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
|
||||
{
|
||||
LZDecompressVram(gUnknown_08D778F0, (void*)(VRAM + 0x4000));
|
||||
LZDecompressVram(gUnknown_08D77B0C, (void*)(VRAM + 0x10000));
|
||||
LoadCompressedPalette(gUnknown_08D77AE4, 0x60, 0x20);
|
||||
SetBgAttribute(1, BG_CTRL_ATTR_MAPBASEINDEX, 1);
|
||||
SetGpuReg(REG_OFFSET_BG1CNT, 0x5C04);
|
||||
CopyToBgTilemapBuffer(1, gUnknown_08D779D8, 0, 0);
|
||||
CopyToBgTilemapBuffer(2, gUnknown_08D779D8, 0, 0);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
SetGpuReg(REG_OFFSET_WININ, 0x36);
|
||||
SetGpuReg(REG_OFFSET_WINOUT, 0x36);
|
||||
gBattle_BG1_Y = 0xFF5C;
|
||||
gBattle_BG2_Y = 0xFF5C;
|
||||
LoadCompressedObjectPicUsingHeap(&gUnknown_0831AA00);
|
||||
}
|
||||
else if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
|
||||
{
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) || gPartnerTrainerId == STEVEN_PARTNER_ID)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
|
||||
LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
|
||||
}
|
||||
else
|
||||
{
|
||||
SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 2);
|
||||
SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 2);
|
||||
CopyToBgTilemapBuffer(1, gUnknown_08D857A8, 0, 0);
|
||||
CopyToBgTilemapBuffer(2, gUnknown_08D85A1C, 0, 0);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
}
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_GROUDON)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainAnimTiles_Cave, (void*)(VRAM + 0x4000));
|
||||
LZDecompressVram(gBattleTerrainAnimTilemap_Cave, (void*)(VRAM + 0xE000));
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainAnimTiles_Underwater, (void*)(VRAM + 0x4000));
|
||||
LZDecompressVram(gBattleTerrainAnimTilemap_Underwater, (void*)(VRAM + 0xE000));
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_RAYQUAZA)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainAnimTiles_Rayquaza, (void*)(VRAM + 0x4000));
|
||||
LZDecompressVram(gBattleTerrainAnimTilemap_Rayquaza, (void*)(VRAM + 0xE000));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
|
||||
{
|
||||
u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
|
||||
if (trainerClass == TRAINER_CLASS_LEADER)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
|
||||
LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
|
||||
return;
|
||||
}
|
||||
else if (trainerClass == TRAINER_CLASS_CHAMPION)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
|
||||
LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (GetCurrentMapBattleScene() == MAP_BATTLE_SCENE_NORMAL)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTileset, (void*)(VRAM + 0x4000));
|
||||
LZDecompressVram(gBattleTerrainTable[gBattleTerrain].entryTilemap, (void*)(VRAM + 0xE000));
|
||||
}
|
||||
else
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainAnimTiles_Building, (void*)(VRAM + 0x4000));
|
||||
LZDecompressVram(gBattleTerrainAnimTilemap_Building, (void*)(VRAM + 0xE000));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool8 LoadChosenBattleElement(u8 caseId)
|
||||
{
|
||||
bool8 ret = FALSE;
|
||||
|
||||
switch (caseId)
|
||||
{
|
||||
case 0:
|
||||
LZDecompressVram(gBattleTextboxTiles, (void*)(VRAM));
|
||||
break;
|
||||
case 1:
|
||||
CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
break;
|
||||
case 2:
|
||||
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x40);
|
||||
break;
|
||||
case 3:
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_GROUDON)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainTiles_Cave, (void*)(VRAM + 0x8000));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
|
||||
{
|
||||
u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
|
||||
if (trainerClass == TRAINER_CLASS_LEADER)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
|
||||
break;
|
||||
}
|
||||
else if (trainerClass == TRAINER_CLASS_CHAMPION)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
switch (GetCurrentMapBattleScene())
|
||||
{
|
||||
default:
|
||||
case MAP_BATTLE_SCENE_NORMAL:
|
||||
LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tileset, (void*)(VRAM + 0x8000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_GYM:
|
||||
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_MAGMA:
|
||||
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_AQUA:
|
||||
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_SIDNEY:
|
||||
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_PHOEBE:
|
||||
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_GLACIA:
|
||||
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_DRAKE:
|
||||
LZDecompressVram(gBattleTerrainTiles_Stadium, (void*)(VRAM + 0x8000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_FRONTIER:
|
||||
LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM + 0x8000));
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON)
|
||||
{
|
||||
if (gGameVersion == VERSION_RUBY)
|
||||
LZDecompressVram(gBattleTerrainTilemap_Cave, (void*)(VRAM + 0xD000));
|
||||
else
|
||||
LZDecompressVram(gBattleTerrainTilemap_Water, (void*)(VRAM + 0xD000));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
|
||||
{
|
||||
u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
|
||||
if (trainerClass == TRAINER_CLASS_LEADER)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
|
||||
break;
|
||||
}
|
||||
else if (trainerClass == TRAINER_CLASS_CHAMPION)
|
||||
{
|
||||
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
switch (GetCurrentMapBattleScene())
|
||||
{
|
||||
default:
|
||||
case MAP_BATTLE_SCENE_NORMAL:
|
||||
LZDecompressVram(gBattleTerrainTable[gBattleTerrain].tilemap, (void*)(VRAM + 0xD000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_GYM:
|
||||
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_MAGMA:
|
||||
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_AQUA:
|
||||
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_SIDNEY:
|
||||
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_PHOEBE:
|
||||
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_GLACIA:
|
||||
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_DRAKE:
|
||||
LZDecompressVram(gBattleTerrainTilemap_Stadium, (void*)(VRAM + 0xD000));
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_FRONTIER:
|
||||
LZDecompressVram(gBattleTerrainTilemap_Building, (void*)(VRAM + 0xD000));
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 5:
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_FRONTIER | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_EREADER_TRAINER))
|
||||
{
|
||||
LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON)
|
||||
{
|
||||
if (gGameVersion == VERSION_RUBY)
|
||||
LoadCompressedPalette(gBattleTerrainPalette_Groudon, 0x20, 0x60);
|
||||
else
|
||||
LoadCompressedPalette(gBattleTerrainPalette_Kyogre, 0x20, 0x60);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
|
||||
{
|
||||
u8 trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
|
||||
if (trainerClass == TRAINER_CLASS_LEADER)
|
||||
{
|
||||
LoadCompressedPalette(gBattleTerrainPalette_BuildingLeader, 0x20, 0x60);
|
||||
break;
|
||||
}
|
||||
else if (trainerClass == TRAINER_CLASS_CHAMPION)
|
||||
{
|
||||
LoadCompressedPalette(gBattleTerrainPalette_StadiumWallace, 0x20, 0x60);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
switch (GetCurrentMapBattleScene())
|
||||
{
|
||||
default:
|
||||
case MAP_BATTLE_SCENE_NORMAL:
|
||||
LoadCompressedPalette(gBattleTerrainTable[gBattleTerrain].palette, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_GYM:
|
||||
LoadCompressedPalette(gBattleTerrainPalette_BuildingGym, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_MAGMA:
|
||||
LoadCompressedPalette(gBattleTerrainPalette_StadiumMagma, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_AQUA:
|
||||
LoadCompressedPalette(gBattleTerrainPalette_StadiumAqua, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_SIDNEY:
|
||||
LoadCompressedPalette(gBattleTerrainPalette_StadiumSidney, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_PHOEBE:
|
||||
LoadCompressedPalette(gBattleTerrainPalette_StadiumPhoebe, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_GLACIA:
|
||||
LoadCompressedPalette(gBattleTerrainPalette_StadiumGlacia, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_DRAKE:
|
||||
LoadCompressedPalette(gBattleTerrainPalette_StadiumDrake, 0x20, 0x60);
|
||||
break;
|
||||
case MAP_BATTLE_SCENE_FRONTIER:
|
||||
LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 6:
|
||||
ApplyPlayerChosenFrameToBattleMenu();
|
||||
break;
|
||||
default:
|
||||
ret = TRUE;
|
||||
break;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
@@ -234,7 +234,7 @@ static void (*const sPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
static const u8 sTargetIdentities[] = {IDENTITY_PLAYER_MON1, IDENTITY_PLAYER_MON2, IDENTITY_OPPONENT_MON2, IDENTITY_OPPONENT_MON1};
|
||||
|
||||
// unknown unused data
|
||||
static const u8 gUnknown_0831C5FC[] = {0x48, 0x48, 0x20, 0x5a, 0x50, 0x50, 0x50, 0x58};
|
||||
static const u8 sUnknown_0831C5FC[] = {0x48, 0x48, 0x20, 0x5a, 0x50, 0x50, 0x50, 0x58};
|
||||
|
||||
void nullsub_21(void)
|
||||
{
|
||||
|
||||
@@ -198,7 +198,7 @@ static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
|
||||
};
|
||||
|
||||
// unknown unused data
|
||||
static const u8 gUnknown_08617254[] =
|
||||
static const u8 sUnknown_08617254[] =
|
||||
{
|
||||
0x83, 0x4d, 0xf3, 0x5f, 0x6f, 0x4f, 0xeb, 0x3e,
|
||||
0x67, 0x2e, 0x10, 0x46, 0x8c, 0x3d, 0x28, 0x35,
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include "reshow_battle_screen.h"
|
||||
#include "pokeball.h"
|
||||
#include "data2.h"
|
||||
#include "pokeblock.h"
|
||||
|
||||
extern u32 gBattleExecBuffer;
|
||||
extern u8 gActiveBank;
|
||||
@@ -291,13 +292,13 @@ static void CompleteOnSpecialAnimDone(void)
|
||||
SafariBufferExecCompleted();
|
||||
}
|
||||
|
||||
static void OpenPokeblockCase(void)
|
||||
static void SafariOpenPokeblockCase(void)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
gBattleBankFunc[gActiveBank] = CompleteWhenChosePokeblock;
|
||||
FreeAllWindowBuffers();
|
||||
sub_81358F4();
|
||||
OpenPokeblockCaseInBattle();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -497,7 +498,7 @@ static void SafariHandleChooseItem(void)
|
||||
s32 i;
|
||||
|
||||
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
|
||||
gBattleBankFunc[gActiveBank] = OpenPokeblockCase;
|
||||
gBattleBankFunc[gActiveBank] = SafariOpenPokeblockCase;
|
||||
gBankInMenu = gActiveBank;
|
||||
}
|
||||
|
||||
|
||||
@@ -177,7 +177,6 @@ extern const u16 gBattleInterface_BallDisplayPal[];
|
||||
extern const u8 gHealthboxElementsGfxTable[][32];
|
||||
|
||||
// functions
|
||||
extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, const u8 *str); // menu.h
|
||||
extern void LoadBattleBarGfx(u8 arg0);
|
||||
|
||||
// this file's functions
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "window.h"
|
||||
#include "palette.h"
|
||||
#include "battle_controllers.h"
|
||||
#include "battle_setup.h"
|
||||
|
||||
extern u16 gLastUsedItem;
|
||||
extern u8 gLastUsedAbility;
|
||||
@@ -54,8 +55,6 @@ extern void sub_81D5554(u8 *txtPtr, u16 trainerId); // pokenav
|
||||
extern void GetEreaderTrainerName(u8 *txtPtr);
|
||||
extern void sub_81A36D0(u8 arg0, u16 trainerId); // battle_frontier_2
|
||||
extern void sub_81D572C(u8 arg0, u16 trainerId); // pokenav
|
||||
extern const u8* GetTrainer1LoseText(void); // battle_setup
|
||||
extern const u8* GetTrainer2LoseText(void); // battle_setup
|
||||
extern void GetFrontierTrainerName(u8 *dst, u16 trainerId);
|
||||
extern s32 GetStringCenterAlignXOffsetWithLetterSpacing(u8 fontId, const u8 *str, s32 totalWidth, s16 letterSpacing);
|
||||
extern u8 GetTextSpeedInRecordedBattle(void);
|
||||
@@ -1367,7 +1366,7 @@ static const u16 sUnknownMoveTable[] =
|
||||
|
||||
static const u8 sDummyWeirdStatusString[] = {EOS, EOS, EOS, EOS, EOS, EOS, EOS, EOS, 0, 0};
|
||||
|
||||
static const u8 gUnknown_085CD42C[] =
|
||||
static const u8 sUnknown_085CD42C[] =
|
||||
{
|
||||
0xFF, 0x1, 0x0, 0x1, 0x0, 0x0, 0x1, 0x1, 0xF, 0x6, 0x0, 0x0, 0xFF, 0x1,
|
||||
0x1, 0x1, 0x0, 0x0, 0x0, 0x1, 0xF, 0x6, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0,
|
||||
@@ -1392,7 +1391,7 @@ static const u8 gUnknown_085CD42C[] =
|
||||
0x6, 0x0, 0x0, 0x0, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0x1, 0x0, 0x6, 0x0, 0x0
|
||||
};
|
||||
|
||||
static const u8 gUnknown_085CD54C[] =
|
||||
static const u8 sUnknown_085CD54C[] =
|
||||
{
|
||||
0xFF, 0x1, 0x0, 0x1, 0x0, 0x0, 0x1, 0x1, 0xF, 0x6, 0x0, 0x0, 0xFF, 0x1,
|
||||
0x1, 0x1, 0x0, 0x0, 0x0, 0x1, 0xF, 0x6, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0,
|
||||
@@ -1419,7 +1418,7 @@ static const u8 gUnknown_085CD54C[] =
|
||||
|
||||
static const u8 * const gUnknown_085CD660[] =
|
||||
{
|
||||
gUnknown_085CD42C, gUnknown_085CD54C
|
||||
sUnknown_085CD42C, sUnknown_085CD54C
|
||||
};
|
||||
|
||||
static const u8 sRecordedBattleTextSpeeds[] = {8, 4, 1, 0};
|
||||
@@ -2068,7 +2067,7 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst)
|
||||
}
|
||||
else
|
||||
{
|
||||
toCpy = GetTrainer1LoseText();
|
||||
toCpy = GetTrainerALoseText();
|
||||
}
|
||||
break;
|
||||
case B_TXT_TRAINER1_WIN_TEXT: // trainerA win text
|
||||
@@ -2165,7 +2164,7 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst)
|
||||
}
|
||||
else
|
||||
{
|
||||
toCpy = GetTrainer2LoseText();
|
||||
toCpy = GetTrainerBLoseText();
|
||||
}
|
||||
break;
|
||||
case B_TXT_TRAINER2_WIN_TEXT:
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include "battle_interface.h"
|
||||
#include "constants/species.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/trainers.h"
|
||||
#include "text.h"
|
||||
#include "sound.h"
|
||||
#include "pokedex.h"
|
||||
@@ -6236,19 +6237,19 @@ static u32 GetTrainerMoneyToGive(u16 trainerId)
|
||||
lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
|
||||
}
|
||||
break;
|
||||
case PARTY_FLAG_CUSTOM_MOVES:
|
||||
case F_TRAINER_PARTY_CUSTOM_MOVESET:
|
||||
{
|
||||
const struct TrainerMonNoItemCustomMoves *party = gTrainers[trainerId].party.NoItemCustomMoves;
|
||||
lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
|
||||
}
|
||||
break;
|
||||
case PARTY_FLAG_HAS_ITEM:
|
||||
case F_TRAINER_PARTY_HELD_ITEM:
|
||||
{
|
||||
const struct TrainerMonItemDefaultMoves *party = gTrainers[trainerId].party.ItemDefaultMoves;
|
||||
lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
|
||||
}
|
||||
break;
|
||||
case PARTY_FLAG_CUSTOM_MOVES | PARTY_FLAG_HAS_ITEM:
|
||||
case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM:
|
||||
{
|
||||
const struct TrainerMonItemCustomMoves *party = gTrainers[trainerId].party.ItemCustomMoves;
|
||||
lastMonLevel = party[gTrainers[trainerId].partySize - 1].lvl;
|
||||
@@ -10334,7 +10335,7 @@ static void atkE4_getsecretpowereffect(void)
|
||||
case BATTLE_TERRAIN_POND:
|
||||
gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_SPD_MINUS_1;
|
||||
break;
|
||||
case BATTLE_TERRAIN_ROCK:
|
||||
case BATTLE_TERRAIN_MOUNTAIN:
|
||||
gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_CONFUSION;
|
||||
break;
|
||||
case BATTLE_TERRAIN_CAVE:
|
||||
|
||||
+1881
File diff suppressed because it is too large
Load Diff
+1
-3
@@ -134,8 +134,6 @@ extern u8 gInGameOpponentsNo;
|
||||
extern u8 gUnknown_020322D5;
|
||||
extern u8 gResultsWindowId;
|
||||
|
||||
extern const u8 * const gPokeblockNames[];
|
||||
|
||||
// graphics
|
||||
extern const u8 gBerryBlenderArrowTiles[];
|
||||
extern const u8 gBerryBlenderStartTiles[];
|
||||
@@ -2444,7 +2442,7 @@ static void CB2_HandleBlenderEndGame(void)
|
||||
sBerryBlenderData->gameEndState++;
|
||||
break;
|
||||
case 10:
|
||||
switch (sub_8198C58())
|
||||
switch (ProcessMenuInputNoWrap_())
|
||||
{
|
||||
case 1:
|
||||
case -1:
|
||||
|
||||
+22
-22
@@ -35,9 +35,9 @@ static void berry_fix_bg_hide(void);
|
||||
|
||||
// .rodata
|
||||
|
||||
static const u8 gUnknown_08617E78[] = _("Berry Program Update");
|
||||
static const u8 gUnknown_08617E8D[] = _("Ruby/Sapphire");
|
||||
static const u8 gUnknown_08617E9B[] = _("Emerald");
|
||||
static const u8 sUnknown_08617E78[] = _("Berry Program Update");
|
||||
static const u8 sUnknown_08617E8D[] = _("Ruby/Sapphire");
|
||||
static const u8 sUnknown_08617E9B[] = _("Emerald");
|
||||
|
||||
static const u8 Unknown_08617EA3[] = _("The Berry Program on your POKéMON\nRuby/Sapphire Game Pak will be updated.\n{COLOR RED}{SHADOW LIGHT_RED}Press the A Button.");
|
||||
static const u8 Unknown_08617F07[] = _("Please ensure the connection of your\nGame Boy Advance system matches this.\n{COLOR RED}{SHADOW LIGHT_RED}YES: Press the A Button.\nNO: Turn off the power and try again.");
|
||||
@@ -62,15 +62,15 @@ static const struct WindowTemplate gUnknown_08618110[] = {
|
||||
{-1}
|
||||
};
|
||||
|
||||
static const u16 gUnknown_08618138[] = {
|
||||
static const u16 sUnknown_08618138[] = {
|
||||
0x7fff, 0x7fff, 0x318c, 0x675a,
|
||||
0x043c, 0x3aff, 0x0664, 0x4bd2,
|
||||
0x6546, 0x7b14, 0x7fff, 0x318c,
|
||||
0x675a, 0x0000, 0x0000, 0x0000
|
||||
};
|
||||
|
||||
static const u8 gUnknown_08618158[] = {10, 11, 12};
|
||||
static const u8 gUnknown_0861815B[] = { 0, 10, 13};
|
||||
static const u8 sUnknown_08618158[] = {10, 11, 12};
|
||||
static const u8 sUnknown_0861815B[] = { 0, 10, 13};
|
||||
|
||||
static const u8 *const gUnknown_08618160[] = {
|
||||
Unknown_08617F07,
|
||||
@@ -243,21 +243,21 @@ static void berry_fix_gpu_set(void)
|
||||
InitWindows(gUnknown_08618110);
|
||||
DeactivateAllTextPrinters();
|
||||
|
||||
DmaCopy32(3, gUnknown_08618138, BG_PLTT + 0x1E0, 0x20);
|
||||
DmaCopy32(3, sUnknown_08618138, BG_PLTT + 0x1E0, 0x20);
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP);
|
||||
FillWindowPixelBuffer(2, 0);
|
||||
FillWindowPixelBuffer(3, 0);
|
||||
FillWindowPixelBuffer(0, 0xAA);
|
||||
|
||||
// This block is a meme among memes
|
||||
width = (0x78 - GetStringWidth(0, gUnknown_08617E9B, 0)) / 2;
|
||||
box_print(2, 0, width, 3, gUnknown_0861815B, -1, gUnknown_08617E9B);
|
||||
width = (s32)(0x78 - GetStringWidth(0, gUnknown_08617E9B, 0)) / 2 + 0x78;
|
||||
box_print(2, 0, width, 3, gUnknown_0861815B, -1, gUnknown_08617E8D);
|
||||
width = (0x70 - GetStringWidth(0, gUnknown_08617E8D, 0)) / 2;
|
||||
box_print(3, 0, width, 0, gUnknown_0861815B, -1, gUnknown_08617E8D);
|
||||
width = (0xd0 - GetStringWidth(1, gUnknown_08617E78, 0)) / 2;
|
||||
box_print(0, 1, width, 2, gUnknown_08618158, -1, gUnknown_08617E78);
|
||||
width = (0x78 - GetStringWidth(0, sUnknown_08617E9B, 0)) / 2;
|
||||
box_print(2, 0, width, 3, sUnknown_0861815B, -1, sUnknown_08617E9B);
|
||||
width = (s32)(0x78 - GetStringWidth(0, sUnknown_08617E9B, 0)) / 2 + 0x78;
|
||||
box_print(2, 0, width, 3, sUnknown_0861815B, -1, sUnknown_08617E8D);
|
||||
width = (0x70 - GetStringWidth(0, sUnknown_08617E8D, 0)) / 2;
|
||||
box_print(3, 0, width, 0, sUnknown_0861815B, -1, sUnknown_08617E8D);
|
||||
width = (0xd0 - GetStringWidth(1, sUnknown_08617E78, 0)) / 2;
|
||||
box_print(0, 1, width, 2, sUnknown_08618158, -1, sUnknown_08617E78);
|
||||
|
||||
CopyWindowToVram(2, 2);
|
||||
CopyWindowToVram(3, 2);
|
||||
@@ -346,7 +346,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
|
||||
"\tldr r0, =gUnknown_08618110\n"
|
||||
"\tbl InitWindows\n"
|
||||
"\tbl DeactivateAllTextPrinters\n"
|
||||
"\tldr r0, =gUnknown_08618138\n"
|
||||
"\tldr r0, =sUnknown_08618138\n"
|
||||
"\tstr r0, [r4]\n"
|
||||
"\tldr r0, =0x050001e0\n"
|
||||
"\tstr r0, [r4, 0x4]\n"
|
||||
@@ -365,7 +365,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
|
||||
"\tmovs r0, 0\n"
|
||||
"\tmovs r1, 0xAA\n"
|
||||
"\tbl FillWindowPixelBuffer\n"
|
||||
"\tldr r5, =gUnknown_08617E9B\n"
|
||||
"\tldr r5, =sUnknown_08617E9B\n"
|
||||
"\tmovs r0, 0\n"
|
||||
"\tadds r1, r5, 0\n"
|
||||
"\tmovs r2, 0\n"
|
||||
@@ -378,7 +378,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
|
||||
"\tasrs r0, 1\n"
|
||||
"\tlsls r2, r0, 24\n"
|
||||
"\tlsrs r2, 24\n"
|
||||
"\tldr r6, =gUnknown_0861815B\n"
|
||||
"\tldr r6, =sUnknown_0861815B\n"
|
||||
"\tstr r6, [sp]\n"
|
||||
"\tmovs r0, 0x1\n"
|
||||
"\tnegs r0, r0\n"
|
||||
@@ -389,7 +389,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
|
||||
"\tmovs r1, 0\n"
|
||||
"\tmovs r3, 0x3\n"
|
||||
"\tbl box_print\n"
|
||||
"\tldr r5, =gUnknown_08617E8D\n"
|
||||
"\tldr r5, =sUnknown_08617E8D\n"
|
||||
"\tmovs r0, 0\n"
|
||||
"\tadds r1, r5, 0\n"
|
||||
"\tmovs r2, 0\n"
|
||||
@@ -431,7 +431,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
|
||||
"\tmovs r1, 0\n"
|
||||
"\tmovs r3, 0\n"
|
||||
"\tbl box_print\n"
|
||||
"\tldr r4, =gUnknown_08617E78\n"
|
||||
"\tldr r4, =sUnknown_08617E78\n"
|
||||
"\tmovs r0, 0x1\n"
|
||||
"\tadds r1, r4, 0\n"
|
||||
"\tmovs r2, 0\n"
|
||||
@@ -444,7 +444,7 @@ __attribute__((naked)) static void berry_fix_gpu_set(void)
|
||||
"\tasrs r0, 1\n"
|
||||
"\tlsls r2, r0, 24\n"
|
||||
"\tlsrs r2, 24\n"
|
||||
"\tldr r0, =gUnknown_08618158\n"
|
||||
"\tldr r0, =sUnknown_08618158\n"
|
||||
"\tstr r0, [sp]\n"
|
||||
"\tmov r0, r8\n"
|
||||
"\tstr r0, [sp, 0x4]\n"
|
||||
@@ -496,7 +496,7 @@ static void berry_fix_text_print(int scene)
|
||||
{
|
||||
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
|
||||
FillWindowPixelBuffer(1, 0xAA);
|
||||
box_print(1, 1, 0, 0, gUnknown_08618158, -1, gUnknown_08618160[scene]);
|
||||
box_print(1, 1, 0, 0, sUnknown_08618158, -1, gUnknown_08618160[scene]);
|
||||
PutWindowTilemap(1);
|
||||
CopyWindowToVram(1, 2);
|
||||
switch (scene)
|
||||
|
||||
@@ -88,7 +88,7 @@ static void Task_DoClearSaveDataScreenYesNo(u8 taskId)
|
||||
|
||||
static void Task_ClearSaveDataScreenYesNoChoice(u8 taskId)
|
||||
{
|
||||
switch(sub_8198C58())
|
||||
switch(ProcessMenuInputNoWrap_())
|
||||
{
|
||||
case 0:
|
||||
FillWindowPixelBuffer(0, 17);
|
||||
|
||||
+93
@@ -0,0 +1,93 @@
|
||||
#include "global.h"
|
||||
#include "rom6.h"
|
||||
#include "event_data.h"
|
||||
#include "rtc.h"
|
||||
#include "lottery_corner.h"
|
||||
#include "dewford_trend.h"
|
||||
#include "tv.h"
|
||||
#include "field_screen.h"
|
||||
#include "berry.h"
|
||||
#include "main.h"
|
||||
#include "overworld.h"
|
||||
#include "wallclock.h"
|
||||
|
||||
// static types
|
||||
|
||||
// static declarations
|
||||
|
||||
static void UpdatePerDay(struct Time *localTime);
|
||||
static void UpdatePerMinute(struct Time *localTime);
|
||||
|
||||
// rodata
|
||||
|
||||
// text
|
||||
|
||||
static void InitTimeBasedEvents(void)
|
||||
{
|
||||
FlagSet(FLAG_SYS_CLOCK_SET);
|
||||
RtcCalcLocalTime();
|
||||
gSaveBlock2Ptr->lastBerryTreeUpdate = gLocalTime;
|
||||
VarSet(VAR_DAYS, gLocalTime.days);
|
||||
}
|
||||
|
||||
void DoTimeBasedEvents(void)
|
||||
{
|
||||
if (FlagGet(FLAG_SYS_CLOCK_SET) && !sub_813B9C0())
|
||||
{
|
||||
RtcCalcLocalTime();
|
||||
UpdatePerDay(&gLocalTime);
|
||||
UpdatePerMinute(&gLocalTime);
|
||||
}
|
||||
}
|
||||
|
||||
static void UpdatePerDay(struct Time *localTime)
|
||||
{
|
||||
u16 *days = GetVarPointer(VAR_DAYS);
|
||||
u16 daysSince;
|
||||
|
||||
if (*days != localTime->days && *days <= localTime->days)
|
||||
{
|
||||
daysSince = localTime->days - *days;
|
||||
ClearUpperFlags();
|
||||
UpdateDewfordTrendPerDay(daysSince);
|
||||
UpdateTVShowsPerDay(daysSince);
|
||||
UpdateWeatherPerDay(daysSince);
|
||||
UpdatePartyPokerusTime(daysSince);
|
||||
UpdateMirageRnd(daysSince);
|
||||
UpdateBirchState(daysSince);
|
||||
UpdateFrontierManiac(daysSince);
|
||||
UpdateFrontierGambler(daysSince);
|
||||
SetShoalItemFlag(daysSince);
|
||||
SetRandomLotteryNumber(daysSince);
|
||||
*days = localTime->days;
|
||||
}
|
||||
}
|
||||
|
||||
static void UpdatePerMinute(struct Time *localTime)
|
||||
{
|
||||
struct Time difference;
|
||||
int minutes;
|
||||
|
||||
CalcTimeDifference(&difference, &gSaveBlock2Ptr->lastBerryTreeUpdate, localTime);
|
||||
minutes = 24 * 60 * difference.days + 60 * difference.hours + difference.minutes;
|
||||
if (minutes != 0)
|
||||
{
|
||||
if (minutes >= 0)
|
||||
{
|
||||
BerryTreeTimeUpdate(minutes);
|
||||
gSaveBlock2Ptr->lastBerryTreeUpdate = *localTime;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void ReturnFromStartWallClock(void)
|
||||
{
|
||||
InitTimeBasedEvents();
|
||||
SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
|
||||
}
|
||||
|
||||
void StartWallClock(void)
|
||||
{
|
||||
SetMainCallback2(Cb2_StartWallClock);
|
||||
gMain.savedCallback = ReturnFromStartWallClock;
|
||||
}
|
||||
+5
-4
@@ -40,7 +40,7 @@ extern const u8 gDaycareText_PlayOther[];
|
||||
|
||||
extern u8 GetCursorSelectionMonId(void);
|
||||
extern u16 ItemIdToBattleMoveId(u16);
|
||||
extern s32 ListMenuHandleInput(u8);
|
||||
extern s32 ListMenuHandleInputGetItemId(u8);
|
||||
extern void sub_81AE6C8(u8, u16*, u16*);
|
||||
extern void sub_819746C(u8, bool8);
|
||||
extern void sub_81973FC(u8, bool8);
|
||||
@@ -75,7 +75,7 @@ static const struct ListMenuItem sLevelMenuItems[] =
|
||||
static const struct ListMenuTemplate sDaycareListMenuLevelTemplate =
|
||||
{
|
||||
.items = sLevelMenuItems,
|
||||
.unk_04 = sub_81AF078,
|
||||
.moveCursorFunc = sub_81AF078,
|
||||
.unk_08 = DaycarePrintMonInfo,
|
||||
.totalItems = 3,
|
||||
.maxShowed = 3,
|
||||
@@ -90,7 +90,8 @@ static const struct ListMenuTemplate sDaycareListMenuLevelTemplate =
|
||||
.unk_16_0 = TRUE,
|
||||
.spaceBetweenItems = 0,
|
||||
.unk_16_7 = FALSE,
|
||||
.unk_17_0 = 1
|
||||
.unk_17_0 = 1,
|
||||
.cursorKind = 0
|
||||
};
|
||||
|
||||
static const u8 *const sCompatibilityMessages[] =
|
||||
@@ -1256,7 +1257,7 @@ static void DaycarePrintMonInfo(u8 windowId, s32 daycareSlotId, u8 y)
|
||||
|
||||
static void Task_HandleDaycareLevelMenuInput(u8 taskId)
|
||||
{
|
||||
u32 var = ListMenuHandleInput(gTasks[taskId].tMenuListTaskId);
|
||||
u32 var = ListMenuHandleInputGetItemId(gTasks[taskId].tMenuListTaskId);
|
||||
|
||||
if (gMain.newKeys & A_BUTTON)
|
||||
{
|
||||
|
||||
+12
-12
@@ -792,17 +792,17 @@ void sub_8127330(u8 taskId)
|
||||
for (i = 0; i < sDecorPCBuffer->unk_520 - 1; i ++)
|
||||
{
|
||||
sub_8127454(sDecorPCBuffer->names[i], gCurDecorInventoryItems[i]);
|
||||
sDecorPCBuffer->items[i].unk_00 = sDecorPCBuffer->names[i];
|
||||
sDecorPCBuffer->items[i].unk_04 = i;
|
||||
sDecorPCBuffer->items[i].name = sDecorPCBuffer->names[i];
|
||||
sDecorPCBuffer->items[i].id = i;
|
||||
}
|
||||
StringCopy(sDecorPCBuffer->names[i], gText_Cancel);
|
||||
sDecorPCBuffer->items[i].unk_00 = sDecorPCBuffer->names[i];
|
||||
sDecorPCBuffer->items[i].unk_04 = -2;
|
||||
gUnknown_03006310 = gUnknown_085A6BD0;
|
||||
gUnknown_03006310.unk_10 = sDecorMenuWindowIndices[1];
|
||||
gUnknown_03006310.totalItems = sDecorPCBuffer->unk_520;
|
||||
gUnknown_03006310.items = sDecorPCBuffer->items;
|
||||
gUnknown_03006310.maxShowed = sDecorPCBuffer->unk_521;
|
||||
sDecorPCBuffer->items[i].name = sDecorPCBuffer->names[i];
|
||||
sDecorPCBuffer->items[i].id = -2;
|
||||
gMultiuseListMenuTemplate = gUnknown_085A6BD0;
|
||||
gMultiuseListMenuTemplate.unk_10 = sDecorMenuWindowIndices[1];
|
||||
gMultiuseListMenuTemplate.totalItems = sDecorPCBuffer->unk_520;
|
||||
gMultiuseListMenuTemplate.items = sDecorPCBuffer->items;
|
||||
gMultiuseListMenuTemplate.maxShowed = sDecorPCBuffer->unk_521;
|
||||
}
|
||||
|
||||
void sub_8127454(u8 *dest, u16 decorId)
|
||||
@@ -871,7 +871,7 @@ void sub_812759C(u8 taskId)
|
||||
sub_81272C8();
|
||||
sub_81272F8();
|
||||
sub_8127330(taskId);
|
||||
data[13] = ListMenuInit(&gUnknown_03006310, sSecretBasePCSelectDecorPageNo, sSecretBasePCSelectDecorLineNo);
|
||||
data[13] = ListMenuInit(&gMultiuseListMenuTemplate, sSecretBasePCSelectDecorPageNo, sSecretBasePCSelectDecorLineNo);
|
||||
sub_8127500();
|
||||
}
|
||||
|
||||
@@ -889,8 +889,8 @@ void sub_812764C(u8 taskId)
|
||||
data = gTasks[taskId].data;
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
input = ListMenuHandleInput(data[13]);
|
||||
get_coro_args_x18_x1A(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo);
|
||||
input = ListMenuHandleInputGetItemId(data[13]);
|
||||
sub_81AE860(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo);
|
||||
switch (input)
|
||||
{
|
||||
case -1:
|
||||
|
||||
+9
-9
@@ -48,9 +48,9 @@ extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern void (*gFieldCallback)(void);
|
||||
|
||||
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
|
||||
extern const u8 gUnknown_08C00000[];
|
||||
extern const u8 gUnknown_08C00524[];
|
||||
extern const u8 gUnknown_08C004E0[];
|
||||
extern const u8 gBattleTextboxTiles[];
|
||||
extern const u8 gBattleTextboxTilemap[];
|
||||
extern const u8 gBattleTextboxPalette[];
|
||||
extern const u16 gUnknown_08DD7300[]; // palette, gameboy advance
|
||||
extern const u32 gUnknown_08DD7360[]; // tileset gameboy advance
|
||||
extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
|
||||
@@ -58,7 +58,7 @@ extern const u8 gText_HatchedFromEgg[];
|
||||
extern const u8 gText_NickHatchPrompt[];
|
||||
|
||||
extern u8 sav1_map_get_name(void);
|
||||
extern s8 sub_8198C58(void);
|
||||
extern s8 ProcessMenuInputNoWrap_(void);
|
||||
extern void TVShowConvertInternationalString(u8* str1, u8* str2, u8);
|
||||
extern void sub_806A068(u16, u8);
|
||||
extern void fade_screen(u8, u8);
|
||||
@@ -91,7 +91,7 @@ static void CreateRandomEggShardSprite(void);
|
||||
static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
|
||||
|
||||
// IWRAM bss
|
||||
static IWRAM_DATA struct EggHatchData* sEggHatchData;
|
||||
static IWRAM_DATA struct EggHatchData *sEggHatchData;
|
||||
|
||||
// rom data
|
||||
static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/palettes/egg_palette.gbapal");
|
||||
@@ -522,9 +522,9 @@ static void CB2_EggHatch_0(void)
|
||||
gMain.state++;
|
||||
break;
|
||||
case 2:
|
||||
copy_decompressed_tile_data_to_vram_autofree(0, gUnknown_08C00000, 0, 0, 0);
|
||||
CopyToBgTilemapBuffer(0, gUnknown_08C00524, 0, 0);
|
||||
LoadCompressedPalette(gUnknown_08C004E0, 0, 0x20);
|
||||
copy_decompressed_tile_data_to_vram_autofree(0, gBattleTextboxTiles, 0, 0, 0);
|
||||
CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
|
||||
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x20);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 3:
|
||||
@@ -669,7 +669,7 @@ static void CB2_EggHatch_1(void)
|
||||
}
|
||||
break;
|
||||
case 10:
|
||||
switch (sub_8198C58())
|
||||
switch (ProcessMenuInputNoWrap_())
|
||||
{
|
||||
case 0:
|
||||
GetMonNick(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar3);
|
||||
|
||||
@@ -1168,7 +1168,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
switch (sub_8198C58())
|
||||
switch (ProcessMenuInputNoWrap_())
|
||||
{
|
||||
case 0:
|
||||
sEvoCursorPos = 0;
|
||||
|
||||
+9
-9
@@ -1174,11 +1174,11 @@ void npc_by_local_id_and_map_set_field_1_bit_x20(u8 localId, u8 mapNum, u8 mapGr
|
||||
}
|
||||
}
|
||||
|
||||
void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, u8 *localId, u8 *mapNum, u8 *mapGroup)
|
||||
void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, void *localId, void *mapNum, void *mapGroup)
|
||||
{
|
||||
*localId = mapObject->localId;
|
||||
*mapNum = mapObject->mapNum;
|
||||
*mapGroup = mapObject->mapGroup;
|
||||
*(u8*)(localId) = mapObject->localId;
|
||||
*(u8*)(mapNum) = mapObject->mapNum;
|
||||
*(u8*)(mapGroup) = mapObject->mapGroup;
|
||||
}
|
||||
|
||||
void sub_808E75C(s16 x, s16 y)
|
||||
@@ -3426,7 +3426,7 @@ void FieldObjectCB_TreeDisguise(struct Sprite *sprite)
|
||||
mapObject = &gMapObjects[sprite->data[0]];
|
||||
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data[7]))
|
||||
{
|
||||
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
|
||||
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
|
||||
mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_TREE_DISGUISE);
|
||||
mapObject->mapobj_unk_21 = 1;
|
||||
sprite->data[7] ++;
|
||||
@@ -3447,7 +3447,7 @@ void FieldObjectCB_MountainDisguise(struct Sprite *sprite)
|
||||
mapObject = &gMapObjects[sprite->data[0]];
|
||||
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data[7]))
|
||||
{
|
||||
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
|
||||
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
|
||||
mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_MOUNTAIN_DISGUISE);
|
||||
mapObject->mapobj_unk_21 = 1;
|
||||
sprite->data[7] ++;
|
||||
@@ -4694,7 +4694,7 @@ bool8 sub_80954CC(struct MapObject *mapObject, struct Sprite *sprite)
|
||||
|
||||
bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *sprite)
|
||||
{
|
||||
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
|
||||
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
|
||||
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
|
||||
sprite->data[2] = 1;
|
||||
return TRUE;
|
||||
@@ -4702,7 +4702,7 @@ bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *s
|
||||
|
||||
bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *sprite)
|
||||
{
|
||||
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
|
||||
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
|
||||
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_2);
|
||||
sprite->data[2] = 1;
|
||||
return TRUE;
|
||||
@@ -4710,7 +4710,7 @@ bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *s
|
||||
|
||||
bool8 do_heart_bubble(struct MapObject *mapObject, struct Sprite *sprite)
|
||||
{
|
||||
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
|
||||
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
|
||||
FieldEffectStart(FLDEFF_HEART_ICON);
|
||||
sprite->data[2] = 1;
|
||||
return TRUE;
|
||||
|
||||
+15
-15
@@ -187,9 +187,9 @@ static const struct BgTemplate sHof_BgTemplates[] =
|
||||
|
||||
static const struct WindowTemplate sHof_WindowTemplate = {0, 2, 2, 0xE, 6, 0xE, 1};
|
||||
|
||||
static const u8 gUnknown_085E5388[] = {0, 1, 2, 0};
|
||||
static const u8 sUnknown_085E5388[] = {0, 1, 2, 0};
|
||||
|
||||
static const u8 gUnknown_085E538C[] = {0, 2, 3, 0, 4, 5, 0, 0};
|
||||
static const u8 sUnknown_085E538C[] = {0, 2, 3, 0, 4, 5, 0, 0};
|
||||
|
||||
static const struct CompressedSpriteSheet sHallOfFame_ConfettiSpriteSheet =
|
||||
{
|
||||
@@ -1137,7 +1137,7 @@ static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2)
|
||||
{
|
||||
FillWindowPixelBuffer(0, 0);
|
||||
PutWindowTilemap(0);
|
||||
box_print(0, 1, GetStringCenterAlignXOffset(1, gText_WelcomeToHOF, 0xD0), 1, gUnknown_085E5388, 0, gText_WelcomeToHOF);
|
||||
box_print(0, 1, GetStringCenterAlignXOffset(1, gText_WelcomeToHOF, 0xD0), 1, sUnknown_085E5388, 0, gText_WelcomeToHOF);
|
||||
CopyWindowToVram(0, 3);
|
||||
}
|
||||
|
||||
@@ -1173,7 +1173,7 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u
|
||||
*(stringPtr)++ = CHAR_QUESTION_MARK;
|
||||
}
|
||||
stringPtr[0] = EOS;
|
||||
box_print(0, 1, 0x10, 1, gUnknown_085E5388, -1, text);
|
||||
box_print(0, 1, 0x10, 1, sUnknown_085E5388, -1, text);
|
||||
}
|
||||
|
||||
// nick, species names, gender and level
|
||||
@@ -1182,13 +1182,13 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u
|
||||
if (currMon->species == SPECIES_EGG)
|
||||
{
|
||||
width = GetStringCenterAlignXOffset(1, text, 0xD0);
|
||||
box_print(0, 1, width, 1, gUnknown_085E5388, -1, text);
|
||||
box_print(0, 1, width, 1, sUnknown_085E5388, -1, text);
|
||||
CopyWindowToVram(0, 3);
|
||||
}
|
||||
else
|
||||
{
|
||||
width = GetStringRightAlignXOffset(1, text, 0x80);
|
||||
box_print(0, 1, width, 1, gUnknown_085E5388, -1, text);
|
||||
box_print(0, 1, width, 1, sUnknown_085E5388, -1, text);
|
||||
|
||||
text[0] = CHAR_SLASH;
|
||||
stringPtr = StringCopy(text + 1, gSpeciesNames[currMon->species]);
|
||||
@@ -1209,15 +1209,15 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u
|
||||
}
|
||||
|
||||
stringPtr[0] = EOS;
|
||||
box_print(0, 1, 0x80, 1, gUnknown_085E5388, -1, text);
|
||||
box_print(0, 1, 0x80, 1, sUnknown_085E5388, -1, text);
|
||||
|
||||
stringPtr = StringCopy(text, gText_Level);
|
||||
ConvertIntToDecimalStringN(stringPtr, currMon->lvl, STR_CONV_MODE_LEFT_ALIGN, 3);
|
||||
box_print(0, 1, 0x24, 0x11, gUnknown_085E5388, -1, text);
|
||||
box_print(0, 1, 0x24, 0x11, sUnknown_085E5388, -1, text);
|
||||
|
||||
stringPtr = StringCopy(text, gText_IDNumber);
|
||||
ConvertIntToDecimalStringN(stringPtr, (u16)(currMon->tid), STR_CONV_MODE_LEADING_ZEROS, 5);
|
||||
box_print(0, 1, 0x68, 0x11, gUnknown_085E5388, -1, text);
|
||||
box_print(0, 1, 0x68, 0x11, sUnknown_085E5388, -1, text);
|
||||
|
||||
CopyWindowToVram(0, 3);
|
||||
}
|
||||
@@ -1232,13 +1232,13 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2)
|
||||
FillWindowPixelBuffer(1, 0x11);
|
||||
PutWindowTilemap(1);
|
||||
SetWindowBorderStyle(1, FALSE, 0x21D, 0xD);
|
||||
box_print(1, 1, 0, 1, gUnknown_085E538C, -1, gText_Name);
|
||||
box_print(1, 1, 0, 1, sUnknown_085E538C, -1, gText_Name);
|
||||
|
||||
width = GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 0x70);
|
||||
box_print(1, 1, width, 1, gUnknown_085E538C, -1, gSaveBlock2Ptr->playerName);
|
||||
box_print(1, 1, width, 1, sUnknown_085E538C, -1, gSaveBlock2Ptr->playerName);
|
||||
|
||||
trainerId = (gSaveBlock2Ptr->playerTrainerId[0]) | (gSaveBlock2Ptr->playerTrainerId[1] << 8);
|
||||
box_print(1, 1, 0, 0x11, gUnknown_085E538C, 0, gText_IDNumber);
|
||||
box_print(1, 1, 0, 0x11, sUnknown_085E538C, 0, gText_IDNumber);
|
||||
text[0] = (trainerId % 100000) / 10000 + CHAR_0;
|
||||
text[1] = (trainerId % 10000) / 1000 + CHAR_0;
|
||||
text[2] = (trainerId % 1000) / 100 + CHAR_0;
|
||||
@@ -1246,9 +1246,9 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2)
|
||||
text[4] = (trainerId % 10) / 1 + CHAR_0;
|
||||
text[5] = EOS;
|
||||
width = GetStringRightAlignXOffset(1, text, 0x70);
|
||||
box_print(1, 1, width, 0x11, gUnknown_085E538C, -1, text);
|
||||
box_print(1, 1, width, 0x11, sUnknown_085E538C, -1, text);
|
||||
|
||||
box_print(1, 1, 0, 0x21, gUnknown_085E538C, -1, gText_MainMenuTime);
|
||||
box_print(1, 1, 0, 0x21, sUnknown_085E538C, -1, gText_MainMenuTime);
|
||||
text[0] = (gSaveBlock2Ptr->playTimeHours / 100) + CHAR_0;
|
||||
text[1] = (gSaveBlock2Ptr->playTimeHours % 100) / 10 + CHAR_0;
|
||||
text[2] = (gSaveBlock2Ptr->playTimeHours % 10) + CHAR_0;
|
||||
@@ -1264,7 +1264,7 @@ static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2)
|
||||
text[6] = EOS;
|
||||
|
||||
width = GetStringRightAlignXOffset(1, text, 0x70);
|
||||
box_print(1, 1, width, 0x21, gUnknown_085E538C, -1, text);
|
||||
box_print(1, 1, width, 0x21, sUnknown_085E538C, -1, text);
|
||||
|
||||
CopyWindowToVram(1, 3);
|
||||
}
|
||||
|
||||
+17
-17
@@ -29,10 +29,10 @@ static u8 sub_818E258(const u8 *);
|
||||
|
||||
extern const u8 gText_Lady2[];
|
||||
|
||||
static const u16 gUnknown_0860B074[] = {
|
||||
static const u16 sUnknown_0860B074[] = {
|
||||
0x62, 0xcb, 0xdc, 0xcc, 0xd1
|
||||
};
|
||||
static const u16 gUnknown_0860B07E[] = {
|
||||
static const u16 sUnknown_0860B07E[] = {
|
||||
0x1a, 0x14, 0x0a
|
||||
};
|
||||
|
||||
@@ -119,11 +119,11 @@ static const u16 *const gUnknown_0860B1A4[] = {
|
||||
Unknown_0860B192
|
||||
};
|
||||
|
||||
static const u16 gUnknown_0860B1E4[] = {
|
||||
static const u16 sUnknown_0860B1E4[] = {
|
||||
0x0210, 0x0400, 0x0212, 0x1a26, 0x0208, 0x045d, 0x040a, 0x0411, 0x0464, 0x020e, 0x1a25, 0x181b, 0x1a24, 0x0420, 0x0410, 0x0400
|
||||
};
|
||||
|
||||
static const u16 gUnknown_0860B204[] = {
|
||||
static const u16 sUnknown_0860B204[] = {
|
||||
0x007b, 0x007f, 0x0081, 0x0023, 0x0023, 0x0023, 0x00a5, 0x00a7, 0x00a6, 0x000b, 0x012f, 0x006b, 0x006d, 0x0044, 0x0044, 0x000c
|
||||
};
|
||||
|
||||
@@ -176,7 +176,7 @@ static const u16 *const gUnknown_0860B2EC[] = {
|
||||
Unknown_0860B2D6
|
||||
};
|
||||
|
||||
static const u16 gUnknown_0860B304[] = {
|
||||
static const u16 sUnknown_0860B304[] = {
|
||||
0x0b, 0x6e, 0x40, 0x6f, 0x44, 0x47
|
||||
};
|
||||
|
||||
@@ -218,7 +218,7 @@ static const u8 *const gUnknown_0860B338[] = {
|
||||
gUnknown_085EADE7
|
||||
};
|
||||
|
||||
static const u16 gUnknown_0860B34C[] = {
|
||||
static const u16 sUnknown_0860B34C[] = {
|
||||
0x0120, 0x013b, 0x011e, 0x013d, 0x0019
|
||||
};
|
||||
|
||||
@@ -237,11 +237,11 @@ void sub_818D9C0(void)
|
||||
{
|
||||
LilycoveLady *lilycoveLady;
|
||||
|
||||
VarSet(VAR_0x4010, gUnknown_0860B07E[GetLilycoveLadyId()]);
|
||||
VarSet(VAR_0x4010, sUnknown_0860B07E[GetLilycoveLadyId()]);
|
||||
if (GetLilycoveLadyId() == LILYCOVE_LADY_CONTEST)
|
||||
{
|
||||
lilycoveLady = &gSaveBlock1Ptr->lilycoveLady;
|
||||
VarSet(VAR_0x4011, gUnknown_0860B074[lilycoveLady->contest.category]);
|
||||
VarSet(VAR_0x4011, sUnknown_0860B074[lilycoveLady->contest.category]);
|
||||
gSpecialVar_Result = TRUE;
|
||||
}
|
||||
else
|
||||
@@ -481,7 +481,7 @@ u16 sub_818DEA0(void)
|
||||
u16 itemId;
|
||||
|
||||
gUnknown_0203CD64 = &gSaveBlock1Ptr->lilycoveLady.favour;
|
||||
itemId = gUnknown_0860B304[gUnknown_0203CD64->unk_00c];
|
||||
itemId = sUnknown_0860B304[gUnknown_0203CD64->unk_00c];
|
||||
sub_818DE88(itemId);
|
||||
gUnknown_0203CD64->phase = 2;
|
||||
return itemId;
|
||||
@@ -508,8 +508,8 @@ static void sub_818DF00(void)
|
||||
{
|
||||
gUnknown_0203CD68->unk_002[i] = gUnknown_0860B1A4[v0][i];
|
||||
}
|
||||
gUnknown_0203CD68->unk_014 = gUnknown_0860B1E4[v0];
|
||||
gUnknown_0203CD68->itemId = gUnknown_0860B204[v0];
|
||||
gUnknown_0203CD68->unk_014 = sUnknown_0860B1E4[v0];
|
||||
gUnknown_0203CD68->itemId = sUnknown_0860B204[v0];
|
||||
gUnknown_0203CD68->unk_02b = v0;
|
||||
gUnknown_0203CD68->playerName[0] = EOS;
|
||||
}
|
||||
@@ -581,13 +581,13 @@ u8 sub_818E06C(void)
|
||||
{
|
||||
i = 0;
|
||||
}
|
||||
} while (sub_811F8D8(gUnknown_0860B1E4[i]) == 0);
|
||||
} while (sub_811F8D8(sUnknown_0860B1E4[i]) == 0);
|
||||
for (j = 0; j < 9; j ++)
|
||||
{
|
||||
quiz->unk_002[j] = gUnknown_0860B1A4[i][j];
|
||||
}
|
||||
quiz->unk_014 = gUnknown_0860B1E4[i];
|
||||
quiz->itemId = gUnknown_0860B204[i];
|
||||
quiz->unk_014 = sUnknown_0860B1E4[i];
|
||||
quiz->itemId = sUnknown_0860B204[i];
|
||||
quiz->unk_02b = i;
|
||||
quiz->playerName[0] = EOS;
|
||||
}
|
||||
@@ -943,7 +943,7 @@ static void sub_818E6B0(u8 sheen)
|
||||
}
|
||||
}
|
||||
|
||||
bool8 sub_818E704(struct Pokeblock *pokeblock)
|
||||
bool8 GivePokeblockToContestLady(struct Pokeblock *pokeblock)
|
||||
{
|
||||
u8 sheen;
|
||||
bool8 response;
|
||||
@@ -1079,7 +1079,7 @@ void sub_818E914(void)
|
||||
|
||||
void sub_818E92C(void)
|
||||
{
|
||||
sub_81357FC(3, c2_exit_to_overworld_2_switch);
|
||||
OpenPokeblockCase(3, c2_exit_to_overworld_2_switch);
|
||||
}
|
||||
|
||||
void sub_818E940(void)
|
||||
@@ -1091,7 +1091,7 @@ void sub_818E940(void)
|
||||
void sub_818E960(void)
|
||||
{
|
||||
gUnknown_0203CD6C = &gSaveBlock1Ptr->lilycoveLady.contest;
|
||||
gSpecialVar_0x8005 = gUnknown_0860B34C[gUnknown_0203CD6C->category];
|
||||
gSpecialVar_0x8005 = sUnknown_0860B34C[gUnknown_0203CD6C->category];
|
||||
}
|
||||
|
||||
u8 sub_818E990(void)
|
||||
|
||||
+3
-3
@@ -1,4 +1,4 @@
|
||||
#include "global.h"
|
||||
#include "global.h"
|
||||
#include "gba/flash_internal.h"
|
||||
#include "load_save.h"
|
||||
#include "main.h"
|
||||
@@ -28,7 +28,7 @@ struct LoadedSaveData
|
||||
/*0x00F0*/ struct ItemSlot pokeBalls[16];
|
||||
/*0x0130*/ struct ItemSlot TMsHMs[64];
|
||||
/*0x0230*/ struct ItemSlot berries[46];
|
||||
/*0x02E8*/ struct MailStruct mail[16];
|
||||
/*0x02E8*/ struct MailStruct mail[MAIL_COUNT];
|
||||
};
|
||||
|
||||
EWRAM_DATA struct SaveBlock2 gSaveblock2 = {0};
|
||||
@@ -330,7 +330,7 @@ void LoadSerializedGame(void)
|
||||
void copy_bags_and_unk_data_from_save_blocks(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
|
||||
// load player items.
|
||||
for (i = 0; i < 30; i++)
|
||||
gLoadedSaveData.items[i] = gSaveBlock1Ptr->bagPocket_Items[i];
|
||||
|
||||
+208
-206
@@ -1,4 +1,5 @@
|
||||
#include "global.h"
|
||||
#include "mail.h"
|
||||
#include "constants/items.h"
|
||||
#include "main.h"
|
||||
#include "overworld.h"
|
||||
@@ -18,117 +19,6 @@
|
||||
#include "constants/species.h"
|
||||
#include "malloc.h"
|
||||
#include "easy_chat.h"
|
||||
#include "mail_data.h"
|
||||
#include "mail.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
struct UnkMailStruct
|
||||
{
|
||||
u32 numEasyChatWords:2;
|
||||
u32 xOffset:6;
|
||||
u32 lineHeight:8;
|
||||
};
|
||||
|
||||
struct MailLayout
|
||||
{
|
||||
u8 numSubStructs;
|
||||
u8 signatureYPos;
|
||||
u8 signatureWidth;
|
||||
u8 wordsXPos;
|
||||
u8 wordsYPos;
|
||||
const struct UnkMailStruct *var8;
|
||||
};
|
||||
|
||||
struct MailGraphics
|
||||
{
|
||||
const u16 *palette;
|
||||
const u8 *tiles;
|
||||
const u8 *tileMap;
|
||||
u16 var0C;
|
||||
u16 var0E;
|
||||
u16 color10;
|
||||
u16 color12;
|
||||
};
|
||||
|
||||
// Static RAM declarations
|
||||
|
||||
static EWRAM_DATA struct
|
||||
{
|
||||
/*0x0000*/ u8 strbuf[8][64];
|
||||
/*0x0200*/ u8 playerName[12];
|
||||
/*0x020C*/ MainCallback callback;
|
||||
/*0x0210*/ MainCallback callback2;
|
||||
/*0x0214*/ struct MailStruct *mail;
|
||||
/*0x0218*/ bool8 flag;
|
||||
/*0x0219*/ u8 signatureWidth;
|
||||
/*0x021a*/ u8 mailType;
|
||||
/*0x021b*/ u8 animsActive;
|
||||
/*0x021c*/ u8 monIconSprite;
|
||||
/*0x021d*/ u8 language;
|
||||
/*0x021e*/ bool8 playerIsSender;
|
||||
/*0x0220*/ void (*parserSingle)(u8 *dest, u16 word);
|
||||
/*0x0224*/ void (*parserMultiple)(u8 *dest, const u16 *src, u16 length1, u16 length2);
|
||||
/*0x0228*/ const struct MailLayout *layout;
|
||||
/*0x022c*/ u8 bg1TilemapBuffer[0x1000];
|
||||
/*0x122c*/ u8 bg2TilemapBuffer[0x1000];
|
||||
} *gUnknown_0203A134 = NULL;
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
void sub_81219F0(void);
|
||||
void sub_8121A1C(void);
|
||||
void sub_8121B1C(void);
|
||||
void sub_8121C50(void);
|
||||
void sub_8121C64(void);
|
||||
void sub_8121C98(void);
|
||||
void sub_8121CC0(void);
|
||||
void sub_8121D00(void);
|
||||
|
||||
// .rodata
|
||||
|
||||
const struct BgTemplate gUnknown_0859F290[] = {
|
||||
{
|
||||
.bg = 0,
|
||||
.charBaseIndex = 2,
|
||||
.mapBaseIndex = 31,
|
||||
.priority = 0
|
||||
}, {
|
||||
.bg = 1,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 30,
|
||||
.priority = 1
|
||||
}, {
|
||||
.bg = 2,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 29,
|
||||
.priority = 2
|
||||
}
|
||||
};
|
||||
|
||||
const struct WindowTemplate gUnknown_0859F29C[] = {
|
||||
{
|
||||
.priority = 0,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 3,
|
||||
.width = 26,
|
||||
.height = 15,
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 1
|
||||
},
|
||||
DUMMY_WIN_TEMPLATE
|
||||
};
|
||||
|
||||
const u8 gUnknown_0859F2AC[] = {
|
||||
0,
|
||||
10,
|
||||
11
|
||||
};
|
||||
|
||||
const u16 gUnknown_0859F2B0[][2] = {
|
||||
{ 0x6ACD, 0x51A5 },
|
||||
{ 0x45FC, 0x38D4 }
|
||||
};
|
||||
|
||||
extern const u16 gUnknown_08DBE818[];
|
||||
extern const u16 gUnknown_08DBE838[];
|
||||
@@ -167,7 +57,118 @@ extern const u8 gUnknown_08DC04E8[];
|
||||
extern const u8 gUnknown_08DBF904[];
|
||||
extern const u8 gUnknown_08DC0600[];
|
||||
|
||||
const struct MailGraphics gUnknown_0859F2B8[] = {
|
||||
// Static type declarations
|
||||
|
||||
struct UnkMailStruct
|
||||
{
|
||||
u32 numEasyChatWords:2;
|
||||
u32 xOffset:6;
|
||||
u32 lineHeight:8;
|
||||
};
|
||||
|
||||
struct MailLayout
|
||||
{
|
||||
u8 numSubStructs;
|
||||
u8 signatureYPos;
|
||||
u8 signatureWidth;
|
||||
u8 wordsXPos;
|
||||
u8 wordsYPos;
|
||||
const struct UnkMailStruct *var8;
|
||||
};
|
||||
|
||||
struct MailGraphics
|
||||
{
|
||||
const u16 *palette;
|
||||
const u8 *tiles;
|
||||
const u8 *tileMap;
|
||||
u16 var0C;
|
||||
u16 var0E;
|
||||
u16 color10;
|
||||
u16 color12;
|
||||
};
|
||||
|
||||
struct MailRead
|
||||
{
|
||||
/*0x0000*/ u8 strbuf[8][64];
|
||||
/*0x0200*/ u8 playerName[12];
|
||||
/*0x020C*/ MainCallback callback;
|
||||
/*0x0210*/ MainCallback callback2;
|
||||
/*0x0214*/ struct MailStruct *mail;
|
||||
/*0x0218*/ bool8 flag;
|
||||
/*0x0219*/ u8 signatureWidth;
|
||||
/*0x021a*/ u8 mailType;
|
||||
/*0x021b*/ u8 animsActive;
|
||||
/*0x021c*/ u8 monIconSprite;
|
||||
/*0x021d*/ u8 language;
|
||||
/*0x021e*/ bool8 playerIsSender;
|
||||
/*0x0220*/ void (*parserSingle)(u8 *dest, u16 word);
|
||||
/*0x0224*/ void (*parserMultiple)(u8 *dest, const u16 *src, u16 length1, u16 length2);
|
||||
/*0x0228*/ const struct MailLayout *layout;
|
||||
/*0x022c*/ u8 bg1TilemapBuffer[0x1000];
|
||||
/*0x122c*/ u8 bg2TilemapBuffer[0x1000];
|
||||
};
|
||||
|
||||
// Static RAM declarations
|
||||
|
||||
static EWRAM_DATA struct MailRead *sMailRead = NULL;
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
static void CB2_InitMailRead(void);
|
||||
static void sub_8121A1C(void);
|
||||
static void sub_8121B1C(void);
|
||||
static void VBlankCB_MailRead(void);
|
||||
static void CB2_MailRead(void);
|
||||
static void CB2_WaitForPaletteExitOnKeyPress(void);
|
||||
static void CB2_ExitOnKeyPress(void);
|
||||
static void CB2_ExitMailReadFreeVars(void);
|
||||
|
||||
// .rodata
|
||||
|
||||
static const struct BgTemplate sUnknown_0859F290[] = {
|
||||
{
|
||||
.bg = 0,
|
||||
.charBaseIndex = 2,
|
||||
.mapBaseIndex = 31,
|
||||
.priority = 0
|
||||
}, {
|
||||
.bg = 1,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 30,
|
||||
.priority = 1
|
||||
}, {
|
||||
.bg = 2,
|
||||
.charBaseIndex = 0,
|
||||
.mapBaseIndex = 29,
|
||||
.priority = 2
|
||||
}
|
||||
};
|
||||
|
||||
static const struct WindowTemplate sUnknown_0859F29C[] = {
|
||||
{
|
||||
.priority = 0,
|
||||
.tilemapLeft = 2,
|
||||
.tilemapTop = 3,
|
||||
.width = 26,
|
||||
.height = 15,
|
||||
.paletteNum = 15,
|
||||
.baseBlock = 1
|
||||
},
|
||||
DUMMY_WIN_TEMPLATE
|
||||
};
|
||||
|
||||
static const u8 sUnknown_0859F2AC[] = {
|
||||
0,
|
||||
10,
|
||||
11
|
||||
};
|
||||
|
||||
static const u16 sUnknown_0859F2B0[][2] = {
|
||||
{ 0x6ACD, 0x51A5 },
|
||||
{ 0x45FC, 0x38D4 }
|
||||
};
|
||||
|
||||
static const struct MailGraphics sUnknown_0859F2B8[] = {
|
||||
{
|
||||
gUnknown_08DBE818, gUnknown_08DBE998, gUnknown_08DBFBA4, 0x02c0, 0x0000, 0x294a, 0x6739
|
||||
}, {
|
||||
@@ -195,13 +196,13 @@ const struct MailGraphics gUnknown_0859F2B8[] = {
|
||||
}
|
||||
};
|
||||
|
||||
const struct UnkMailStruct Unknown_0859F3A8[] = {
|
||||
static const struct UnkMailStruct Unknown_0859F3A8[] = {
|
||||
{ .numEasyChatWords = 3, .lineHeight = 16 },
|
||||
{ .numEasyChatWords = 3, .lineHeight = 16 },
|
||||
{ .numEasyChatWords = 3, .lineHeight = 16 }
|
||||
};
|
||||
|
||||
const struct MailLayout gUnknown_0859F3B4[] = {
|
||||
static const struct MailLayout sUnknown_0859F3B4[] = {
|
||||
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
|
||||
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
|
||||
{ 0x03, 0x00, 0x00, 0x02, 0x04, Unknown_0859F3A8 },
|
||||
@@ -216,7 +217,7 @@ const struct MailLayout gUnknown_0859F3B4[] = {
|
||||
{ 0x03, 0x00, 0x00, 0x02, 0x00, Unknown_0859F3A8 }
|
||||
};
|
||||
|
||||
const struct UnkMailStruct Unknown_0859F444[] = {
|
||||
static const struct UnkMailStruct Unknown_0859F444[] = {
|
||||
{ .numEasyChatWords = 2, .lineHeight = 16 },
|
||||
{ .numEasyChatWords = 2, .lineHeight = 16 },
|
||||
{ .numEasyChatWords = 2, .lineHeight = 16 },
|
||||
@@ -224,7 +225,7 @@ const struct UnkMailStruct Unknown_0859F444[] = {
|
||||
{ .numEasyChatWords = 1, .lineHeight = 16 }
|
||||
};
|
||||
|
||||
const struct MailLayout gUnknown_0859F458[] = {
|
||||
static const struct MailLayout sUnknown_0859F458[] = {
|
||||
{ 0x05, 0x07, 0x58, 0x0b, 0x1e, Unknown_0859F444 },
|
||||
{ 0x05, 0x0a, 0x60, 0x09, 0x1e, Unknown_0859F444 },
|
||||
{ 0x05, 0x0c, 0x68, 0x05, 0x1e, Unknown_0859F444 },
|
||||
@@ -241,23 +242,23 @@ const struct MailLayout gUnknown_0859F458[] = {
|
||||
|
||||
// What the heck are these meant to be? Call them u16 for now.
|
||||
|
||||
const u16 Unknown_0859F4E8[] = {
|
||||
static const u16 Unknown_0859F4E8[] = {
|
||||
0x00, 0x4000, 0x00, 0x00
|
||||
};
|
||||
|
||||
const u16 Unknown_0859F4F0[] = {
|
||||
static const u16 Unknown_0859F4F0[] = {
|
||||
0x00, 0x00, -1, 0x00
|
||||
};
|
||||
|
||||
const u16 Unknown_0859F4F8[] = {
|
||||
static const u16 Unknown_0859F4F8[] = {
|
||||
0x04, 0x00, -1, 0x00
|
||||
};
|
||||
|
||||
const u16 Unknown_0859F500[] = {
|
||||
static const u16 Unknown_0859F500[] = {
|
||||
0x00, 0x40, -1, 0x00
|
||||
};
|
||||
|
||||
const u16 *const gUnknown_0859F508[] = {
|
||||
static const u16 *const sUnknown_0859F508[] = {
|
||||
Unknown_0859F4F0,
|
||||
Unknown_0859F4F8,
|
||||
Unknown_0859F500
|
||||
@@ -265,60 +266,62 @@ const u16 *const gUnknown_0859F508[] = {
|
||||
|
||||
// .text
|
||||
|
||||
void sub_8121478(struct MailStruct *mail, MainCallback callback, bool8 flag) {
|
||||
void ReadMail(struct MailStruct *mail, void (*callback)(void), bool8 flag)
|
||||
{
|
||||
u16 buffer[2];
|
||||
u16 species;
|
||||
|
||||
gUnknown_0203A134 = calloc(1, sizeof(*gUnknown_0203A134));
|
||||
gUnknown_0203A134->language = LANGUAGE_ENGLISH;
|
||||
gUnknown_0203A134->playerIsSender = TRUE;
|
||||
gUnknown_0203A134->parserSingle = CopyEasyChatWord;
|
||||
gUnknown_0203A134->parserMultiple = ConvertEasyChatWordsToString;
|
||||
if (mail->itemId >= ITEM_ORANGE_MAIL && mail->itemId <= ITEM_RETRO_MAIL) {
|
||||
gUnknown_0203A134->mailType = mail->itemId - ITEM_ORANGE_MAIL;
|
||||
sMailRead = calloc(1, sizeof(*sMailRead));
|
||||
sMailRead->language = LANGUAGE_ENGLISH;
|
||||
sMailRead->playerIsSender = TRUE;
|
||||
sMailRead->parserSingle = CopyEasyChatWord;
|
||||
sMailRead->parserMultiple = ConvertEasyChatWordsToString;
|
||||
if (IS_ITEM_MAIL(mail->itemId))
|
||||
{
|
||||
sMailRead->mailType = mail->itemId - ITEM_ORANGE_MAIL;
|
||||
}
|
||||
else
|
||||
{
|
||||
gUnknown_0203A134->mailType = 0;
|
||||
sMailRead->mailType = 0;
|
||||
flag = FALSE;
|
||||
}
|
||||
switch (gUnknown_0203A134->playerIsSender)
|
||||
switch (sMailRead->playerIsSender)
|
||||
{
|
||||
case FALSE:
|
||||
default:
|
||||
gUnknown_0203A134->layout = &gUnknown_0859F3B4[gUnknown_0203A134->mailType];
|
||||
sMailRead->layout = &sUnknown_0859F3B4[sMailRead->mailType];
|
||||
break;
|
||||
case TRUE:
|
||||
gUnknown_0203A134->layout = &gUnknown_0859F458[gUnknown_0203A134->mailType];
|
||||
sMailRead->layout = &sUnknown_0859F458[sMailRead->mailType];
|
||||
break;
|
||||
}
|
||||
species = sub_80D45E8(mail->species, buffer);
|
||||
species = MailSpeciesToSpecies(mail->species, buffer);
|
||||
if (species >= SPECIES_BULBASAUR && species < NUM_SPECIES)
|
||||
{
|
||||
switch (gUnknown_0203A134->mailType)
|
||||
switch (sMailRead->mailType)
|
||||
{
|
||||
default:
|
||||
gUnknown_0203A134->animsActive = 0;
|
||||
sMailRead->animsActive = 0;
|
||||
break;
|
||||
case ITEM_BEAD_MAIL - ITEM_ORANGE_MAIL:
|
||||
gUnknown_0203A134->animsActive = 1;
|
||||
sMailRead->animsActive = 1;
|
||||
break;
|
||||
case ITEM_DREAM_MAIL - ITEM_ORANGE_MAIL:
|
||||
gUnknown_0203A134->animsActive = 2;
|
||||
sMailRead->animsActive = 2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
gUnknown_0203A134->animsActive = 0;
|
||||
sMailRead->animsActive = 0;
|
||||
}
|
||||
gUnknown_0203A134->mail = mail;
|
||||
gUnknown_0203A134->callback = callback;
|
||||
gUnknown_0203A134->flag = flag;
|
||||
SetMainCallback2(sub_81219F0);
|
||||
sMailRead->mail = mail;
|
||||
sMailRead->callback = callback;
|
||||
sMailRead->flag = flag;
|
||||
SetMainCallback2(CB2_InitMailRead);
|
||||
}
|
||||
|
||||
bool8 sub_81215EC(void)
|
||||
static bool8 MailReadBuildGraphics(void)
|
||||
{
|
||||
u16 icon;
|
||||
|
||||
@@ -352,21 +355,21 @@ bool8 sub_81215EC(void)
|
||||
SetGpuReg(REG_OFFSET_BG2HOFS, 0x0000);
|
||||
SetGpuReg(REG_OFFSET_BG3HOFS, 0x0000);
|
||||
SetGpuReg(REG_OFFSET_BG3VOFS, 0x0000);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0x0000);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0x0000);
|
||||
SetGpuReg(REG_OFFSET_BLDALPHA, 0x0000);
|
||||
break;
|
||||
case 6:
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, gUnknown_0859F290, 3);
|
||||
SetBgTilemapBuffer(1, gUnknown_0203A134->bg1TilemapBuffer);
|
||||
SetBgTilemapBuffer(2, gUnknown_0203A134->bg2TilemapBuffer);
|
||||
InitBgsFromTemplates(0, sUnknown_0859F290, 3);
|
||||
SetBgTilemapBuffer(1, sMailRead->bg1TilemapBuffer);
|
||||
SetBgTilemapBuffer(2, sMailRead->bg2TilemapBuffer);
|
||||
break;
|
||||
case 7:
|
||||
InitWindows(gUnknown_0859F29C);
|
||||
InitWindows(sUnknown_0859F29C);
|
||||
DeactivateAllTextPrinters();
|
||||
break;
|
||||
case 8:
|
||||
decompress_and_copy_tile_data_to_vram(1, gUnknown_0859F2B8[gUnknown_0203A134->mailType].tiles, 0, 0, 0);
|
||||
decompress_and_copy_tile_data_to_vram(1, sUnknown_0859F2B8[sMailRead->mailType].tiles, 0, 0, 0);
|
||||
break;
|
||||
case 9:
|
||||
if (free_temp_tile_data_buffers_if_possible())
|
||||
@@ -377,7 +380,7 @@ bool8 sub_81215EC(void)
|
||||
case 10:
|
||||
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
|
||||
FillBgTilemapBufferRect_Palette0(2, 1, 0, 0, 30, 20);
|
||||
CopyToBgTilemapBuffer(1, gUnknown_0859F2B8[gUnknown_0203A134->mailType].tileMap, 0, 0);
|
||||
CopyToBgTilemapBuffer(1, sUnknown_0859F2B8[sMailRead->mailType].tileMap, 0, 0);
|
||||
break;
|
||||
case 11:
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
@@ -386,24 +389,24 @@ bool8 sub_81215EC(void)
|
||||
break;
|
||||
case 12:
|
||||
LoadPalette(GetOverworldTextboxPalettePtr(), 240, 32);
|
||||
gPlttBufferUnfaded[250] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color10;
|
||||
gPlttBufferFaded[250] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color10;
|
||||
gPlttBufferUnfaded[251] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color12;
|
||||
gPlttBufferFaded[251] = gUnknown_0859F2B8[gUnknown_0203A134->mailType].color12;
|
||||
LoadPalette(gUnknown_0859F2B8[gUnknown_0203A134->mailType].palette, 0, 32);
|
||||
gPlttBufferUnfaded[10] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][0];
|
||||
gPlttBufferFaded[10] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][0];
|
||||
gPlttBufferUnfaded[11] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][1];
|
||||
gPlttBufferFaded[11] = gUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][1];
|
||||
gPlttBufferUnfaded[250] = sUnknown_0859F2B8[sMailRead->mailType].color10;
|
||||
gPlttBufferFaded[250] = sUnknown_0859F2B8[sMailRead->mailType].color10;
|
||||
gPlttBufferUnfaded[251] = sUnknown_0859F2B8[sMailRead->mailType].color12;
|
||||
gPlttBufferFaded[251] = sUnknown_0859F2B8[sMailRead->mailType].color12;
|
||||
LoadPalette(sUnknown_0859F2B8[sMailRead->mailType].palette, 0, 32);
|
||||
gPlttBufferUnfaded[10] = sUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][0];
|
||||
gPlttBufferFaded[10] = sUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][0];
|
||||
gPlttBufferUnfaded[11] = sUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][1];
|
||||
gPlttBufferFaded[11] = sUnknown_0859F2B0[gSaveBlock2Ptr->playerGender][1];
|
||||
break;
|
||||
case 13:
|
||||
if (gUnknown_0203A134->flag)
|
||||
if (sMailRead->flag)
|
||||
{
|
||||
sub_8121A1C();
|
||||
}
|
||||
break;
|
||||
case 14:
|
||||
if (gUnknown_0203A134->flag)
|
||||
if (sMailRead->flag)
|
||||
{
|
||||
sub_8121B1C();
|
||||
RunTextPrinters();
|
||||
@@ -416,20 +419,20 @@ bool8 sub_81215EC(void)
|
||||
}
|
||||
break;
|
||||
case 16:
|
||||
SetVBlankCallback(sub_8121C50);
|
||||
SetVBlankCallback(VBlankCB_MailRead);
|
||||
gPaletteFade.bufferTransferDisabled = TRUE;
|
||||
break;
|
||||
case 17:
|
||||
icon = sub_80D2E84(gUnknown_0203A134->mail->species);
|
||||
switch (gUnknown_0203A134->animsActive)
|
||||
icon = sub_80D2E84(sMailRead->mail->species);
|
||||
switch (sMailRead->animsActive)
|
||||
{
|
||||
case 1:
|
||||
sub_80D2F68(icon);
|
||||
gUnknown_0203A134->monIconSprite = sub_80D2D78(icon, SpriteCallbackDummy, 0x60, 0x80, 0, 0);
|
||||
sMailRead->monIconSprite = sub_80D2D78(icon, SpriteCallbackDummy, 0x60, 0x80, 0, 0);
|
||||
break;
|
||||
case 2:
|
||||
sub_80D2F68(icon);
|
||||
gUnknown_0203A134->monIconSprite = sub_80D2D78(icon, SpriteCallbackDummy, 0x28, 0x80, 0, 0);
|
||||
sMailRead->monIconSprite = sub_80D2D78(icon, SpriteCallbackDummy, 0x28, 0x80, 0, 0);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
@@ -440,53 +443,53 @@ bool8 sub_81215EC(void)
|
||||
ShowBg(2);
|
||||
BeginNormalPaletteFade(-1, 0, 16, 0, 0);
|
||||
gPaletteFade.bufferTransferDisabled = FALSE;
|
||||
gUnknown_0203A134->callback2 = sub_8121C98;
|
||||
sMailRead->callback2 = CB2_WaitForPaletteExitOnKeyPress;
|
||||
return TRUE;
|
||||
default:
|
||||
return FALSE;
|
||||
}
|
||||
gMain.state ++;
|
||||
gMain.state++;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void sub_81219F0(void)
|
||||
static void CB2_InitMailRead(void)
|
||||
{
|
||||
do
|
||||
{
|
||||
if (sub_81215EC() == TRUE)
|
||||
if (MailReadBuildGraphics() == TRUE)
|
||||
{
|
||||
SetMainCallback2(sub_8121C64);
|
||||
SetMainCallback2(CB2_MailRead);
|
||||
break;
|
||||
}
|
||||
} while (sub_81221AC() != TRUE);
|
||||
}
|
||||
|
||||
void sub_8121A1C(void)
|
||||
static void sub_8121A1C(void)
|
||||
{
|
||||
u16 i;
|
||||
u8 total;
|
||||
u8 *ptr;
|
||||
|
||||
total = 0;
|
||||
for (i = 0; i < gUnknown_0203A134->layout->numSubStructs; i ++)
|
||||
for (i = 0; i < sMailRead->layout->numSubStructs; i ++)
|
||||
{
|
||||
ConvertEasyChatWordsToString(gUnknown_0203A134->strbuf[i], &gUnknown_0203A134->mail->words[total], gUnknown_0203A134->layout->var8[i].numEasyChatWords, 1);
|
||||
total += gUnknown_0203A134->layout->var8[i].numEasyChatWords;
|
||||
ConvertEasyChatWordsToString(sMailRead->strbuf[i], &sMailRead->mail->words[total], sMailRead->layout->var8[i].numEasyChatWords, 1);
|
||||
total += sMailRead->layout->var8[i].numEasyChatWords;
|
||||
}
|
||||
ptr = StringCopy(gUnknown_0203A134->playerName, gUnknown_0203A134->mail->playerName);
|
||||
if (!gUnknown_0203A134->playerIsSender)
|
||||
ptr = StringCopy(sMailRead->playerName, sMailRead->mail->playerName);
|
||||
if (!sMailRead->playerIsSender)
|
||||
{
|
||||
StringCopy(ptr, gText_FromSpace);
|
||||
gUnknown_0203A134->signatureWidth = gUnknown_0203A134->layout->signatureWidth - (StringLength(gUnknown_0203A134->playerName) * 8 - 0x60);
|
||||
sMailRead->signatureWidth = sMailRead->layout->signatureWidth - (StringLength(sMailRead->playerName) * 8 - 0x60);
|
||||
}
|
||||
else
|
||||
{
|
||||
sub_81DB52C(gUnknown_0203A134->playerName);
|
||||
gUnknown_0203A134->signatureWidth = gUnknown_0203A134->layout->signatureWidth;
|
||||
sub_81DB52C(sMailRead->playerName);
|
||||
sMailRead->signatureWidth = sMailRead->layout->signatureWidth;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8121B1C(void)
|
||||
static void sub_8121B1C(void)
|
||||
{
|
||||
u16 i;
|
||||
u8 strbuf[0x20];
|
||||
@@ -500,77 +503,76 @@ void sub_8121B1C(void)
|
||||
PutWindowTilemap(1);
|
||||
FillWindowPixelBuffer(0, 0);
|
||||
FillWindowPixelBuffer(1, 0);
|
||||
for (i = 0; i < gUnknown_0203A134->layout->numSubStructs; i ++)
|
||||
for (i = 0; i < sMailRead->layout->numSubStructs; i ++)
|
||||
{
|
||||
if (gUnknown_0203A134->strbuf[i][0] == EOS || gUnknown_0203A134->strbuf[i][0] == CHAR_SPACE)
|
||||
if (sMailRead->strbuf[i][0] == EOS || sMailRead->strbuf[i][0] == CHAR_SPACE)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
box_print(0, 1, gUnknown_0203A134->layout->var8[i].xOffset + gUnknown_0203A134->layout->wordsYPos, y + gUnknown_0203A134->layout->wordsXPos, gUnknown_0859F2AC, 0, gUnknown_0203A134->strbuf[i]);
|
||||
y += gUnknown_0203A134->layout->var8[i].lineHeight;
|
||||
box_print(0, 1, sMailRead->layout->var8[i].xOffset + sMailRead->layout->wordsYPos, y + sMailRead->layout->wordsXPos, sUnknown_0859F2AC, 0, sMailRead->strbuf[i]);
|
||||
y += sMailRead->layout->var8[i].lineHeight;
|
||||
}
|
||||
bufptr = StringCopy(strbuf, gText_FromSpace);
|
||||
StringCopy(bufptr, gUnknown_0203A134->playerName);
|
||||
box_x = GetStringCenterAlignXOffset(1, strbuf, gUnknown_0203A134->signatureWidth) + 0x68;
|
||||
box_y = gUnknown_0203A134->layout->signatureYPos + 0x58;
|
||||
box_print(0, 1, box_x, box_y, gUnknown_0859F2AC, 0, strbuf);
|
||||
StringCopy(bufptr, sMailRead->playerName);
|
||||
box_x = GetStringCenterAlignXOffset(1, strbuf, sMailRead->signatureWidth) + 0x68;
|
||||
box_y = sMailRead->layout->signatureYPos + 0x58;
|
||||
box_print(0, 1, box_x, box_y, sUnknown_0859F2AC, 0, strbuf);
|
||||
CopyWindowToVram(0, 3);
|
||||
CopyWindowToVram(1, 3);
|
||||
}
|
||||
|
||||
void sub_8121C50(void)
|
||||
static void VBlankCB_MailRead(void)
|
||||
{
|
||||
LoadOam();
|
||||
ProcessSpriteCopyRequests();
|
||||
TransferPlttBuffer();
|
||||
}
|
||||
|
||||
void sub_8121C64(void)
|
||||
static void CB2_MailRead(void)
|
||||
{
|
||||
if (gUnknown_0203A134->animsActive != 0)
|
||||
if (sMailRead->animsActive != 0)
|
||||
{
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
}
|
||||
gUnknown_0203A134->callback2();
|
||||
sMailRead->callback2();
|
||||
}
|
||||
|
||||
void sub_8121C98(void)
|
||||
static void CB2_WaitForPaletteExitOnKeyPress(void)
|
||||
{
|
||||
if (!UpdatePaletteFade())
|
||||
{
|
||||
gUnknown_0203A134->callback2 = sub_8121CC0;
|
||||
sMailRead->callback2 = CB2_ExitOnKeyPress;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8121CC0(void)
|
||||
static void CB2_ExitOnKeyPress(void)
|
||||
{
|
||||
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
|
||||
{
|
||||
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
|
||||
gUnknown_0203A134->callback2 = sub_8121D00;
|
||||
sMailRead->callback2 = CB2_ExitMailReadFreeVars;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8121D00(void)
|
||||
static void CB2_ExitMailReadFreeVars(void)
|
||||
{
|
||||
if (!UpdatePaletteFade())
|
||||
{
|
||||
SetMainCallback2(gUnknown_0203A134->callback);
|
||||
switch (gUnknown_0203A134->animsActive)
|
||||
SetMainCallback2(sMailRead->callback);
|
||||
switch (sMailRead->animsActive)
|
||||
{
|
||||
case 1:
|
||||
case 2:
|
||||
sub_80D2FF0(sub_80D2E84(gUnknown_0203A134->mail->species));
|
||||
sub_80D2EF8(&gSprites[gUnknown_0203A134->monIconSprite]);
|
||||
sub_80D2FF0(sub_80D2E84(sMailRead->mail->species));
|
||||
sub_80D2EF8(&gSprites[sMailRead->monIconSprite]);
|
||||
}
|
||||
memset(gUnknown_0203A134, 0, sizeof(*gUnknown_0203A134));
|
||||
memset(sMailRead, 0, sizeof(*sMailRead));
|
||||
ResetPaletteFade();
|
||||
UnsetBgTilemapBuffer(0);
|
||||
UnsetBgTilemapBuffer(1);
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
FreeAllWindowBuffers();
|
||||
free(gUnknown_0203A134);
|
||||
gUnknown_0203A134 = NULL;
|
||||
FREE_AND_SET_NULL(sMailRead);
|
||||
}
|
||||
}
|
||||
|
||||
+203
@@ -0,0 +1,203 @@
|
||||
#include "global.h"
|
||||
#include "mail.h"
|
||||
#include "constants/items.h"
|
||||
#include "pokemon.h"
|
||||
#include "pokemon_icon.h"
|
||||
#include "constants/species.h"
|
||||
#include "text.h"
|
||||
#include "international_string_util.h"
|
||||
|
||||
void ClearMailData(void)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
for (i = 0; i < MAIL_COUNT; i++)
|
||||
ClearMailStruct(&gSaveBlock1Ptr->mail[i]);
|
||||
}
|
||||
|
||||
void ClearMailStruct(struct MailStruct *mail)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < MAIL_WORDS_COUNT; i++)
|
||||
mail->words[i] = 0xFFFF;
|
||||
|
||||
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
||||
mail->playerName[i] = EOS;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
mail->trainerId[i] = 0;
|
||||
|
||||
mail->species = SPECIES_BULBASAUR;
|
||||
mail->itemId = ITEM_NONE;
|
||||
}
|
||||
|
||||
bool8 MonHasMail(struct Pokemon *mon)
|
||||
{
|
||||
u16 heldItem = GetMonData(mon, MON_DATA_HELD_ITEM);
|
||||
if (ItemIsMail(heldItem) && GetMonData(mon, MON_DATA_MAIL) != 0xFF)
|
||||
return TRUE;
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
u8 GiveMailToMon(struct Pokemon *mon, u16 itemId)
|
||||
{
|
||||
u8 heldItem[2];
|
||||
u8 id, i;
|
||||
u16 species;
|
||||
u32 personality;
|
||||
|
||||
heldItem[0] = itemId;
|
||||
heldItem[1] = itemId >> 8;
|
||||
|
||||
for (id = 0; id < PARTY_SIZE; id++)
|
||||
{
|
||||
if (gSaveBlock1Ptr->mail[id].itemId == 0)
|
||||
{
|
||||
for (i = 0; i < MAIL_WORDS_COUNT; i++)
|
||||
gSaveBlock1Ptr->mail[id].words[i] = 0xFFFF;
|
||||
|
||||
for (i = 0; i < PLAYER_NAME_LENGTH - 1; i++)
|
||||
gSaveBlock1Ptr->mail[id].playerName[i] = gSaveBlock2Ptr->playerName[i];
|
||||
gSaveBlock1Ptr->mail[id].playerName[i] = EOS;
|
||||
PadNameString(gSaveBlock1Ptr->mail[id].playerName, CHAR_SPACE);
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
gSaveBlock1Ptr->mail[id].trainerId[i] = gSaveBlock2Ptr->playerTrainerId[i];
|
||||
|
||||
species = GetBoxMonData(&mon->box, MON_DATA_SPECIES);
|
||||
personality = GetBoxMonData(&mon->box, MON_DATA_PERSONALITY);
|
||||
gSaveBlock1Ptr->mail[id].species = SpeciesToMailSpecies(species, personality);
|
||||
gSaveBlock1Ptr->mail[id].itemId = itemId;
|
||||
SetMonData(mon, MON_DATA_MAIL, &id);
|
||||
SetMonData(mon, MON_DATA_HELD_ITEM, heldItem);
|
||||
return id;
|
||||
}
|
||||
}
|
||||
|
||||
return 0xFF;
|
||||
}
|
||||
|
||||
u16 SpeciesToMailSpecies(u16 species, u32 personality)
|
||||
{
|
||||
if (species == SPECIES_UNOWN)
|
||||
{
|
||||
u32 species = GetUnownLetterByPersonality(personality) + 30000;
|
||||
return species;
|
||||
}
|
||||
|
||||
return species;
|
||||
}
|
||||
|
||||
u16 MailSpeciesToSpecies(u16 mailSpecies, u16 *buffer)
|
||||
{
|
||||
u16 result;
|
||||
|
||||
if (mailSpecies >= 30000 && mailSpecies < (30000 + UNOWN_FORM_COUNT))
|
||||
{
|
||||
result = SPECIES_UNOWN;
|
||||
*buffer = mailSpecies - 30000;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = mailSpecies;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
u8 GiveMailToMon2(struct Pokemon *mon, struct MailStruct *mail)
|
||||
{
|
||||
u8 heldItem[2];
|
||||
u16 itemId = mail->itemId;
|
||||
u8 mailId = GiveMailToMon(mon, itemId);
|
||||
|
||||
if (mailId == 0xFF)
|
||||
return 0xFF;
|
||||
|
||||
gSaveBlock1Ptr->mail[mailId] = *mail;
|
||||
|
||||
SetMonData(mon, MON_DATA_MAIL, &mailId);
|
||||
|
||||
heldItem[0] = itemId;
|
||||
heldItem[1] = itemId >> 8;
|
||||
|
||||
SetMonData(mon, MON_DATA_HELD_ITEM, heldItem);
|
||||
|
||||
return mailId;
|
||||
}
|
||||
|
||||
static bool32 DummyMailFunc(void)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void TakeMailFromMon(struct Pokemon *mon)
|
||||
{
|
||||
u8 heldItem[2];
|
||||
u8 mailId;
|
||||
|
||||
if (MonHasMail(mon))
|
||||
{
|
||||
mailId = GetMonData(mon, MON_DATA_MAIL);
|
||||
gSaveBlock1Ptr->mail[mailId].itemId = ITEM_NONE;
|
||||
mailId = 0xFF;
|
||||
heldItem[0] = ITEM_NONE;
|
||||
heldItem[1] = ITEM_NONE << 8;
|
||||
SetMonData(mon, MON_DATA_MAIL, &mailId);
|
||||
SetMonData(mon, MON_DATA_HELD_ITEM, heldItem);
|
||||
}
|
||||
}
|
||||
|
||||
void ClearMailItemId(u8 mailId)
|
||||
{
|
||||
gSaveBlock1Ptr->mail[mailId].itemId = ITEM_NONE;
|
||||
}
|
||||
|
||||
u8 TakeMailFromMon2(struct Pokemon *mon)
|
||||
{
|
||||
u8 i;
|
||||
u8 newHeldItem[2];
|
||||
u8 newMailId;
|
||||
|
||||
newHeldItem[0] = ITEM_NONE;
|
||||
newHeldItem[1] = ITEM_NONE << 8;
|
||||
newMailId = 0xFF;
|
||||
|
||||
for (i = PARTY_SIZE; i < MAIL_COUNT; i++)
|
||||
{
|
||||
if (gSaveBlock1Ptr->mail[i].itemId == ITEM_NONE)
|
||||
{
|
||||
memcpy(&gSaveBlock1Ptr->mail[i], &gSaveBlock1Ptr->mail[GetMonData(mon, MON_DATA_MAIL)], sizeof(struct MailStruct));
|
||||
gSaveBlock1Ptr->mail[GetMonData(mon, MON_DATA_MAIL)].itemId = ITEM_NONE;
|
||||
SetMonData(mon, MON_DATA_MAIL, &newMailId);
|
||||
SetMonData(mon, MON_DATA_HELD_ITEM, newHeldItem);
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return 0xFF;
|
||||
}
|
||||
|
||||
bool8 ItemIsMail(u16 itemId)
|
||||
{
|
||||
switch (itemId)
|
||||
{
|
||||
case ITEM_ORANGE_MAIL:
|
||||
case ITEM_HARBOR_MAIL:
|
||||
case ITEM_GLITTER_MAIL:
|
||||
case ITEM_MECH_MAIL:
|
||||
case ITEM_WOOD_MAIL:
|
||||
case ITEM_WAVE_MAIL:
|
||||
case ITEM_BEAD_MAIL:
|
||||
case ITEM_SHADOW_MAIL:
|
||||
case ITEM_TROPIC_MAIL:
|
||||
case ITEM_DREAM_MAIL:
|
||||
case ITEM_FAB_MAIL:
|
||||
case ITEM_RETRO_MAIL:
|
||||
return TRUE;
|
||||
default:
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
+1
-2
@@ -33,7 +33,6 @@ extern void Overworld_SetWarpDestination(s8 mapBank, s8 mapNo, s8 warpNo, s8 xPo
|
||||
extern void warp_in(void);
|
||||
extern void sub_80BB358(void);
|
||||
extern void ResetBagScrollPositions(void);
|
||||
extern void sub_813624C(void); // clears something pokeblock related
|
||||
extern void ResetPokedex(void);
|
||||
extern void sub_8084400(void);
|
||||
extern void ClearMailData(void);
|
||||
@@ -148,7 +147,7 @@ void sub_808447C(void)
|
||||
ZeroPlayerPartyMons();
|
||||
ZeroEnemyPartyMons();
|
||||
ResetBagScrollPositions();
|
||||
sub_813624C();
|
||||
ResetPokeblockScrollPositions();
|
||||
}
|
||||
|
||||
void NewGameInitData(void)
|
||||
|
||||
+40
-37
@@ -850,13 +850,13 @@ void TintPalette_GrayScale(u16 *palette, u16 count)
|
||||
r = *palette & 0x1F;
|
||||
g = (*palette >> 5) & 0x1F;
|
||||
b = (*palette >> 10) & 0x1F;
|
||||
|
||||
|
||||
r = r * Q_8_8(0.2969);
|
||||
r += g * Q_8_8(0.5899);
|
||||
r += b * Q_8_8(0.1133);
|
||||
|
||||
|
||||
gray = r >> 8;
|
||||
|
||||
|
||||
*palette++ = gray << 10 | gray << 5 | gray;
|
||||
}
|
||||
}
|
||||
@@ -874,18 +874,18 @@ void TintPalette_GrayScale2(u16 *palette, u16 count)
|
||||
r = *palette & 0x1F;
|
||||
g = (*palette >> 5) & 0x1F;
|
||||
b = (*palette >> 10) & 0x1F;
|
||||
|
||||
|
||||
r = r * Q_8_8(0.2969);
|
||||
r += g * Q_8_8(0.5899);
|
||||
r += b * Q_8_8(0.1133);
|
||||
|
||||
|
||||
gray = r >> 8;
|
||||
|
||||
|
||||
if (gray > 0x1F)
|
||||
gray = 0x1F;
|
||||
|
||||
|
||||
gray = sRoundedDownGrayscaleMap[gray];
|
||||
|
||||
|
||||
*palette++ = gray << 10 | gray << 5 | gray;
|
||||
}
|
||||
}
|
||||
@@ -897,32 +897,35 @@ void TintPalette_SepiaTone(u16 *palette, u16 count)
|
||||
int green;
|
||||
int blue;
|
||||
u32 gray;
|
||||
u8 r2;
|
||||
u8 g2;
|
||||
u8 b2;
|
||||
|
||||
u32 sepia;
|
||||
s8 r2;
|
||||
s8 g2;
|
||||
s8 b2;
|
||||
|
||||
int i;
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
red = *palette & 0x1F;
|
||||
green = (*palette >> 5) & 0x1F;
|
||||
blue = (*palette >> 10) & 0x1F;
|
||||
|
||||
gray = red * Q_8_8(0.2969);
|
||||
gray += green * Q_8_8(0.5899);
|
||||
gray += blue * Q_8_8(0.1133);
|
||||
|
||||
gray = gray / 256;
|
||||
|
||||
r2 = (gray * 0x133) / 256;
|
||||
|
||||
r = *palette & 0x1F;
|
||||
g = (*palette >> 5) & 0x1F;
|
||||
b = (*palette >> 10) & 0x1F;
|
||||
|
||||
r *= 0x4C;
|
||||
r += g * 0x97;
|
||||
r += b * 0x1D;
|
||||
|
||||
gray = (s32)(r >> 8);
|
||||
|
||||
sepia = (gray * 0x133);
|
||||
|
||||
r2 = (u16)sepia >> 8;
|
||||
|
||||
g2 = gray;
|
||||
|
||||
b2 = (gray * 0xF);
|
||||
|
||||
|
||||
b2 = (gray * 15);
|
||||
|
||||
if (r2 > 0x1F)
|
||||
r2 = 0x1F;
|
||||
|
||||
|
||||
*palette++ = b2 << 10 | g2 << 5 | r2;
|
||||
}
|
||||
}
|
||||
@@ -1006,28 +1009,28 @@ void TintPalette_CustomTone(u16 *palette, u16 count, u16 a3, u16 a4, u16 a5)
|
||||
r = *palette & 0x1F;
|
||||
g = (*palette >> 5) & 0x1F;
|
||||
b = (*palette >> 10) & 0x1F;
|
||||
|
||||
|
||||
r *= 0x4C;
|
||||
r += g * 0x97;
|
||||
r += b * 0x1D;
|
||||
|
||||
|
||||
gray = r >> 8;
|
||||
|
||||
|
||||
r2 = (u16)(gray * a3) >> 8;
|
||||
|
||||
|
||||
g2 = (u16)(gray * a4) >> 8;
|
||||
|
||||
|
||||
b2 = (u16)(gray * a5) >> 8;
|
||||
|
||||
|
||||
if (r2 > 0x1F)
|
||||
r2 = 0x1F;
|
||||
|
||||
|
||||
if (g2 > 0x1F)
|
||||
g2 = 0x1F;
|
||||
|
||||
|
||||
if (b2 > 0x1F)
|
||||
b2 = 0x1F;
|
||||
|
||||
|
||||
*palette++ = b2 << 10 | g2 << 5 | r2;
|
||||
}
|
||||
return;
|
||||
|
||||
+1337
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
+1
-1
@@ -1155,7 +1155,7 @@ u8 GetMonsStateToDoubles_2(void)
|
||||
s32 aliveCount = 0;
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 6; i++)
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
u32 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL);
|
||||
if (species != SPECIES_EGG && species != SPECIES_NONE
|
||||
|
||||
+51
-48
@@ -11,8 +11,7 @@
|
||||
#include "link.h"
|
||||
#include "constants/hold_effects.h"
|
||||
#include "random.h"
|
||||
#include "trainer_classes.h"
|
||||
#include "trainer_ids.h"
|
||||
#include "constants/trainers.h"
|
||||
#include "constants/songs.h"
|
||||
#include "sound.h"
|
||||
#include "m4a.h"
|
||||
@@ -22,6 +21,7 @@
|
||||
#include "constants/abilities.h"
|
||||
#include "pokemon_animation.h"
|
||||
#include "pokedex.h"
|
||||
#include "pokeblock.h"
|
||||
|
||||
extern struct BattlePokemon gBattleMons[4];
|
||||
extern struct BattleEnigmaBerry gEnigmaBerries[4];
|
||||
@@ -59,7 +59,6 @@ extern const u8 gText_PkmnsXPreventsSwitching[];
|
||||
extern const struct CompressedSpritePalette gMonPaletteTable[];
|
||||
extern const struct CompressedSpritePalette gMonShinyPaletteTable[];
|
||||
extern const u16 gHMMoves[];
|
||||
extern const s8 gPokeblockFlavorCompatibilityTable[];
|
||||
extern const u8 gMonAnimationDelayTable[];
|
||||
extern const u8 gMonFrontAnimIdsTable[];
|
||||
|
||||
@@ -692,9 +691,9 @@ void AdjustFriendship(struct Pokemon *mon, u8 event)
|
||||
if ((event != 5 || !(Random() & 1))
|
||||
&& (event != 3
|
||||
|| ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
|
||||
&& (gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_ELITE_FOUR
|
||||
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_LEADER
|
||||
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_CHAMPION))))
|
||||
&& (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_ELITE_FOUR
|
||||
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_LEADER
|
||||
|| gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_CHAMPION))))
|
||||
{
|
||||
s8 mod = gUnknown_08329ECE[event][friendshipLevel];
|
||||
if (mod > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
|
||||
@@ -1146,55 +1145,57 @@ void ClearBattleMonForms(void)
|
||||
u16 GetBattleBGM(void)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON)
|
||||
return 0x1E0;
|
||||
return BGM_BATTLE34;
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_REGI)
|
||||
return 0x1DF;
|
||||
return BGM_BATTLE36;
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
|
||||
return 0x1DC;
|
||||
return BGM_BATTLE20;
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
|
||||
{
|
||||
u8 trainerClass;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
|
||||
trainerClass = GetFrontierOpponentClass(gTrainerBattleOpponent_A);
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_x4000000)
|
||||
trainerClass = CLASS_EXPERT;
|
||||
trainerClass = TRAINER_CLASS_EXPERT;
|
||||
else
|
||||
trainerClass = gTrainers[gTrainerBattleOpponent_A].trainerClass;
|
||||
|
||||
switch (trainerClass)
|
||||
{
|
||||
case CLASS_AQUA_LEADER:
|
||||
case CLASS_MAGMA_LEADER:
|
||||
return 0x1E3;
|
||||
case CLASS_TEAM_AQUA:
|
||||
case CLASS_TEAM_MAGMA:
|
||||
case CLASS_AQUA_ADMIN:
|
||||
case CLASS_MAGMA_ADMIN:
|
||||
return 0x1DB;
|
||||
case CLASS_LEADER:
|
||||
return 0x1DD;
|
||||
case CLASS_CHAMPION:
|
||||
return 0x1DE;
|
||||
case CLASS_PKMN_TRAINER_RIVAL:
|
||||
case TRAINER_CLASS_AQUA_LEADER:
|
||||
case TRAINER_CLASS_MAGMA_LEADER:
|
||||
return BGM_BATTLE30;
|
||||
case TRAINER_CLASS_TEAM_AQUA:
|
||||
case TRAINER_CLASS_TEAM_MAGMA:
|
||||
case TRAINER_CLASS_AQUA_ADMIN:
|
||||
case TRAINER_CLASS_MAGMA_ADMIN:
|
||||
return BGM_BATTLE31;
|
||||
case TRAINER_CLASS_LEADER:
|
||||
return BGM_BATTLE32;
|
||||
case TRAINER_CLASS_CHAMPION:
|
||||
return BGM_BATTLE33;
|
||||
case TRAINER_CLASS_PKMN_TRAINER_3:
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
|
||||
return 0x1E1;
|
||||
return BGM_BATTLE35;
|
||||
if (!StringCompare(gTrainers[gTrainerBattleOpponent_A].trainerName, gText_BattleWallyName))
|
||||
return 0x1DC;
|
||||
return 0x1E1;
|
||||
case CLASS_ELITE_FOUR:
|
||||
return 0x1E2;
|
||||
case CLASS_SALON_MAIDEN:
|
||||
case CLASS_DOME_ACE:
|
||||
case CLASS_PALACE_MAVEN:
|
||||
case CLASS_ARENA_TYCOON:
|
||||
case CLASS_FACTORY_HEAD:
|
||||
case CLASS_PIKE_QUEEN:
|
||||
case CLASS_PYRAMID_KING:
|
||||
return 0x1D7;
|
||||
return BGM_BATTLE20;
|
||||
return BGM_BATTLE35;
|
||||
case TRAINER_CLASS_ELITE_FOUR:
|
||||
return BGM_BATTLE38;
|
||||
case TRAINER_CLASS_SALON_MAIDEN:
|
||||
case TRAINER_CLASS_DOME_ACE:
|
||||
case TRAINER_CLASS_PALACE_MAVEN:
|
||||
case TRAINER_CLASS_ARENA_TYCOON:
|
||||
case TRAINER_CLASS_FACTORY_HEAD:
|
||||
case TRAINER_CLASS_PIKE_QUEEN:
|
||||
case TRAINER_CLASS_PYRAMID_KING:
|
||||
return BGM_BATTLE_FRONTIER_BRAIN;
|
||||
default:
|
||||
return 0x1DC;
|
||||
return BGM_BATTLE20;
|
||||
}
|
||||
}
|
||||
return 0x1DA;
|
||||
return BGM_BATTLE27;
|
||||
}
|
||||
|
||||
void PlayBattleBGM(void)
|
||||
@@ -1297,21 +1298,21 @@ bool8 IsPokeSpriteNotFlipped(u16 species)
|
||||
return gBaseStats[species].noFlip;
|
||||
}
|
||||
|
||||
s8 GetMonFlavorRelation(struct Pokemon *mon, u8 a2)
|
||||
s8 GetMonFlavorRelation(struct Pokemon *mon, u8 flavor)
|
||||
{
|
||||
u8 nature = GetNature(mon);
|
||||
return gPokeblockFlavorCompatibilityTable[nature * 5 + a2];
|
||||
return gPokeblockFlavorCompatibilityTable[nature * 5 + flavor];
|
||||
}
|
||||
|
||||
s8 GetFlavorRelationByPersonality(u32 personality, u8 a2)
|
||||
s8 GetFlavorRelationByPersonality(u32 personality, u8 flavor)
|
||||
{
|
||||
u8 nature = GetNatureFromPersonality(personality);
|
||||
return gPokeblockFlavorCompatibilityTable[nature * 5 + a2];
|
||||
return gPokeblockFlavorCompatibilityTable[nature * 5 + flavor];
|
||||
}
|
||||
|
||||
bool8 IsTradedMon(struct Pokemon *mon)
|
||||
{
|
||||
u8 otName[8];
|
||||
u8 otName[OT_NAME_LENGTH + 1];
|
||||
u32 otId;
|
||||
GetMonData(mon, MON_DATA_OT_NAME, otName);
|
||||
otId = GetMonData(mon, MON_DATA_OT_ID, 0);
|
||||
@@ -1396,7 +1397,7 @@ static s32 GetWildMonTableIdInAlteringCave(u16 species)
|
||||
|
||||
void SetWildMonHeldItem(void)
|
||||
{
|
||||
if (!(gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID | BATTLE_TYPE_x100000)))
|
||||
if (!(gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID | BATTLE_TYPE_PIKE)))
|
||||
{
|
||||
u16 rnd = Random() % 100;
|
||||
u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, 0);
|
||||
@@ -1462,12 +1463,14 @@ bool8 IsShinyOtIdPersonality(u32 otId, u32 personality)
|
||||
return retVal;
|
||||
}
|
||||
|
||||
const u8* GetTrainerPartnerName(void)
|
||||
const u8 *GetTrainerPartnerName(void)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER)
|
||||
{
|
||||
if (gPartnerTrainerId == STEVEN_PARTNER_ID)
|
||||
return gTrainers[TRAINER_ID_STEVEN].trainerName;
|
||||
{
|
||||
return gTrainers[TRAINER_STEVEN].trainerName;
|
||||
}
|
||||
else
|
||||
{
|
||||
GetFrontierTrainerName(gStringVar1, gPartnerTrainerId);
|
||||
@@ -1682,14 +1685,14 @@ void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality)
|
||||
}
|
||||
}
|
||||
|
||||
const u8* GetTrainerClassNameFromId(u16 trainerId)
|
||||
const u8 *GetTrainerClassNameFromId(u16 trainerId)
|
||||
{
|
||||
if (trainerId > NO_OF_TRAINERS)
|
||||
trainerId = 0;
|
||||
return gTrainerClassNames[gTrainers[trainerId].trainerClass];
|
||||
}
|
||||
|
||||
const u8* GetTrainerNameFromId(u16 trainerId)
|
||||
const u8 *GetTrainerNameFromId(u16 trainerId)
|
||||
{
|
||||
if (trainerId > NO_OF_TRAINERS)
|
||||
trainerId = 0;
|
||||
|
||||
@@ -73,7 +73,7 @@ extern void do_scheduled_bg_tilemap_copies_to_vram(void);
|
||||
extern u8 sub_81221EC();
|
||||
extern u8 sub_81221AC();
|
||||
extern void SetVBlankHBlankCallbacksToNull();
|
||||
extern void sub_8121DA0();
|
||||
extern void ResetVramOamAndBgCntRegs();
|
||||
extern void clear_scheduled_bg_copies_to_vram();
|
||||
extern void remove_some_task();
|
||||
extern void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable);
|
||||
@@ -193,7 +193,7 @@ void sub_81C4A88();
|
||||
void sub_81C4280();
|
||||
void sub_81C0510(u8 taskId);
|
||||
void sub_81C171C(u8 taskId);
|
||||
void sub_8121E10();
|
||||
void ResetAllBgsCoordinates();
|
||||
u8 sub_81B205C(struct Pokemon* a);
|
||||
void sub_81C1DA4(u16 a, s16 b);
|
||||
void sub_81C1EFC(u16 a, s16 b, u16 c);
|
||||
@@ -450,7 +450,7 @@ bool8 sub_81BFB10(void)
|
||||
{
|
||||
case 0:
|
||||
SetVBlankHBlankCallbacksToNull();
|
||||
sub_8121DA0();
|
||||
ResetVramOamAndBgCntRegs();
|
||||
clear_scheduled_bg_copies_to_vram();
|
||||
gMain.state++;
|
||||
break;
|
||||
@@ -578,7 +578,7 @@ void sub_81BFE24()
|
||||
SetBgTilemapBuffer(1, &gUnknown_0203CF1C->unkTilemap2);
|
||||
SetBgTilemapBuffer(2, &gUnknown_0203CF1C->unkTilemap1);
|
||||
SetBgTilemapBuffer(3, &gUnknown_0203CF1C->unkTilemap0);
|
||||
sub_8121E10();
|
||||
ResetAllBgsCoordinates();
|
||||
schedule_bg_copy_tilemap_to_vram(1);
|
||||
schedule_bg_copy_tilemap_to_vram(2);
|
||||
schedule_bg_copy_tilemap_to_vram(3);
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
| BATTLE_TYPE_WALLY_TUTORIAL | BATTLE_TYPE_ROAMER | BATTLE_TYPE_EREADER_TRAINER \
|
||||
| BATTLE_TYPE_KYOGRE_GROUDON | BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_REGI \
|
||||
| BATTLE_TYPE_RECORDED | BATTLE_TYPE_x4000000 | BATTLE_TYPE_SECRET_BASE \
|
||||
| BATTLE_TYPE_GROUDON | BATTLE_TYPE_KYORGE | BATTLE_TYPE_RAYQUAZA))
|
||||
| BATTLE_TYPE_GROUDON | BATTLE_TYPE_KYOGRE | BATTLE_TYPE_RAYQUAZA))
|
||||
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern u16 gTrainerBattleOpponent_A;
|
||||
|
||||
+10
-10
@@ -239,9 +239,9 @@ static const u8 sRegionMapFrameTilemapLZ[] = INCBIN_U8("graphics/pokenav/map_fra
|
||||
|
||||
static const u16 Unknown_085A1D48[] = INCBIN_U16("graphics/pokenav/fly_target_icons.gbapal");
|
||||
|
||||
static const u8 gUnknown_085A1D68[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz");
|
||||
static const u8 sUnknown_085A1D68[] = INCBIN_U8("graphics/pokenav/fly_target_icons.4bpp.lz");
|
||||
|
||||
static const u8 gUnknown_085A1E3C[][3] = {
|
||||
static const u8 sUnknown_085A1E3C[][3] = {
|
||||
{MAP_GROUP(LITTLEROOT_TOWN), MAP_NUM(LITTLEROOT_TOWN), 1},
|
||||
{MAP_GROUP(OLDALE_TOWN), MAP_NUM(OLDALE_TOWN), 14},
|
||||
{MAP_GROUP(DEWFORD_TOWN), MAP_NUM(DEWFORD_TOWN), 15},
|
||||
@@ -326,7 +326,7 @@ static const struct SpritePalette gUnknown_085A1F10 = {
|
||||
Unknown_085A1D48, 2
|
||||
};
|
||||
|
||||
static const u16 gUnknown_085A1F18[][2] = {
|
||||
static const u16 sUnknown_085A1F18[][2] = {
|
||||
{FLAG_UNLOCK_BATTLE_FRONTIER, MAPSEC_BATTLE_FRONTIER},
|
||||
{-1, MAPSEC_NONE}
|
||||
};
|
||||
@@ -1738,7 +1738,7 @@ static void sub_8124A70(void)
|
||||
{
|
||||
struct SpriteSheet sheet;
|
||||
|
||||
LZ77UnCompWram(gUnknown_085A1D68, gUnknown_0203A148->unk_88c);
|
||||
LZ77UnCompWram(sUnknown_085A1D68, gUnknown_0203A148->unk_88c);
|
||||
sheet.data = gUnknown_0203A148->unk_88c;
|
||||
sheet.size = 0x1c0;
|
||||
sheet.tag = 2;
|
||||
@@ -1806,11 +1806,11 @@ static void sub_8124BE4(void)
|
||||
u16 mapSecId;
|
||||
u8 spriteId;
|
||||
|
||||
for (i = 0; gUnknown_085A1F18[i][1] != MAPSEC_NONE; i++)
|
||||
for (i = 0; sUnknown_085A1F18[i][1] != MAPSEC_NONE; i++)
|
||||
{
|
||||
if (FlagGet(gUnknown_085A1F18[i][0]))
|
||||
if (FlagGet(sUnknown_085A1F18[i][0]))
|
||||
{
|
||||
mapSecId = gUnknown_085A1F18[i][1];
|
||||
mapSecId = sUnknown_085A1F18[i][1];
|
||||
sub_8124630(mapSecId, &x, &y, &width, &height);
|
||||
x = (x + MAPCURSOR_X_MIN) * 8;
|
||||
y = (y + MAPCURSOR_Y_MIN) * 8;
|
||||
@@ -1919,13 +1919,13 @@ static void sub_8124E0C(void)
|
||||
sub_8084CCC(FlagGet(FLAG_SYS_POKEMON_LEAGUE_FLY) && gUnknown_0203A148->regionMap.posWithinMapSec == 0 ? 0x14 : 0x0B);
|
||||
break;
|
||||
default:
|
||||
if (gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2] != 0)
|
||||
if (sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2] != 0)
|
||||
{
|
||||
sub_8084CCC(gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2]);
|
||||
sub_8084CCC(sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2]);
|
||||
}
|
||||
else
|
||||
{
|
||||
warp1_set_2(gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][0], gUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][1], -1);
|
||||
warp1_set_2(sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][0], sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][1], -1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -35,7 +35,7 @@ extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
|
||||
|
||||
extern void dp12_8087EA4(void);
|
||||
extern void trs_config(void);
|
||||
extern void sub_8035658(void);
|
||||
extern bool8 IsDoubleBattle(void);
|
||||
extern u8 GetSubstituteSpriteDefault_Y(u8 bank);
|
||||
extern u8 GetBankSpriteDefault_Y(u8 bank);
|
||||
@@ -73,7 +73,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
|
||||
{
|
||||
case 0:
|
||||
dp12_8087EA4();
|
||||
trs_config();
|
||||
sub_8035658();
|
||||
SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0);
|
||||
SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0);
|
||||
ShowBg(0);
|
||||
|
||||
@@ -1,17 +1,5 @@
|
||||
|
||||
// Includes
|
||||
#include "global.h"
|
||||
|
||||
// Static type declarations
|
||||
|
||||
// Static RAM declarations
|
||||
|
||||
IWRAM_DATA u32 gUnknown_03000DD4;
|
||||
IWRAM_DATA u32 gUnknown_03000DD8;
|
||||
IWRAM_DATA u32 gUnknown_03000DDC;
|
||||
|
||||
// Static ROM declarations
|
||||
|
||||
// .rodata
|
||||
|
||||
// .text
|
||||
+2
-2
@@ -5,6 +5,7 @@
|
||||
#include "main.h"
|
||||
#include "battle.h"
|
||||
#include "string_util.h"
|
||||
#include "pokeblock.h"
|
||||
|
||||
struct PokeblockFeeder
|
||||
{
|
||||
@@ -24,7 +25,6 @@ extern u8 EventScript_2A4B8A[];
|
||||
extern u8 EventScript_2A4B6F[];
|
||||
extern u8 EventScript_2A4B4C[];
|
||||
extern u8 EventScript_2A4B9B[];
|
||||
extern const u8* const gPokeblockNames[];
|
||||
|
||||
extern void sub_80EE44C(u8, u8);
|
||||
extern void IncrementGameStat(u8 index);
|
||||
@@ -105,7 +105,7 @@ void SafariZoneRetirePrompt(void)
|
||||
ScriptContext1_SetupScript(EventScript_2A4B6F);
|
||||
}
|
||||
|
||||
void sub_80FC190(void)
|
||||
void CB2_EndSafariBattle(void)
|
||||
{
|
||||
sSafariZoneFleedMons += gBattleResults.field_1F;
|
||||
if (gBattleOutcome == BATTLE_CAUGHT)
|
||||
|
||||
@@ -154,8 +154,8 @@ static const u8 sClockFrames[8][3] =
|
||||
{ 5, 1, 0 },
|
||||
};
|
||||
|
||||
static const u8 gSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal");
|
||||
static const u8 gSaveFailedClockGfx[] = INCBIN_U8("graphics/misc/clock_small.4bpp.lz");
|
||||
static const u8 sSaveFailedClockPal[] = INCBIN_U8("graphics/misc/clock_small.gbapal");
|
||||
static const u8 sSaveFailedClockGfx[] = INCBIN_U8("graphics/misc/clock_small.4bpp.lz");
|
||||
|
||||
static void CB2_SaveFailedScreen(void);
|
||||
static void CB2_WipeSave(void);
|
||||
@@ -221,7 +221,7 @@ static void CB2_SaveFailedScreen(void)
|
||||
LZ77UnCompVram(gBirchHelpGfx, (void *)VRAM);
|
||||
LZ77UnCompVram(gBirchBagTilemap, (void *)(VRAM + 0x7000));
|
||||
LZ77UnCompVram(gBirchGrassTilemap, (void *)(VRAM + 0x7800));
|
||||
LZ77UnCompVram(gSaveFailedClockGfx, (void *)(VRAM + 0x10020));
|
||||
LZ77UnCompVram(sSaveFailedClockGfx, (void *)(VRAM + 0x10020));
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, gUnknown_085EFD88, 3);
|
||||
SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]);
|
||||
@@ -238,7 +238,7 @@ static void CB2_SaveFailedScreen(void)
|
||||
ResetTasks();
|
||||
ResetPaletteFade();
|
||||
LoadPalette(gBirchBagGrassPal, 0, 0x40);
|
||||
LoadPalette(gSaveFailedClockPal, 0x100, 0x20);
|
||||
LoadPalette(sSaveFailedClockPal, 0x100, 0x20);
|
||||
LoadPalette(gUnknown_0850FEFC, 0xE0, 0x20);
|
||||
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
|
||||
SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE);
|
||||
|
||||
+18
-18
@@ -656,7 +656,7 @@ bool8 ScrCmd_fadescreenspeed(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_fadescreenswapbuffers(struct ScriptContext *ctx)
|
||||
{
|
||||
u8 mode = ScriptReadByte(ctx);
|
||||
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case 1:
|
||||
@@ -1445,7 +1445,7 @@ bool8 ScrCmd_drawboxtext(struct ScriptContext *ctx)
|
||||
u8 top = ScriptReadByte(ctx);
|
||||
u8 multichoiceId = ScriptReadByte(ctx);
|
||||
u8 ignoreBPress = ScriptReadByte(ctx);
|
||||
|
||||
|
||||
/*if (Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE)
|
||||
{
|
||||
ScriptContext1_Stop();
|
||||
@@ -1501,31 +1501,31 @@ bool8 ScrCmd_braillemessage(struct ScriptContext *ctx)
|
||||
u8 y;
|
||||
|
||||
StringExpandPlaceholders(gStringVar4, ptr + 6);
|
||||
|
||||
|
||||
width = GetStringWidth(6, gStringVar4, -1) / 8;
|
||||
|
||||
|
||||
if (width > 0x1C)
|
||||
width = 0x1C;
|
||||
|
||||
|
||||
for (i = 0, height = 4; gStringVar4[i] != 0xFF;)
|
||||
{
|
||||
if (gStringVar4[i++] == 0xFE)
|
||||
height += 3;
|
||||
}
|
||||
|
||||
|
||||
if (height > 0x12)
|
||||
height = 0x12;
|
||||
|
||||
|
||||
x = width + 2;
|
||||
temp1 = (0x1E - x) / 2;
|
||||
x = temp1 + 1;
|
||||
temp1 = ((x - temp1 - 1) * 8 + 3);
|
||||
|
||||
|
||||
y = height + 2;
|
||||
temp2 = (0x14 - y) / 2;
|
||||
y = temp2 + 2;
|
||||
temp2 = ((y - temp2 - 1) * 8);
|
||||
|
||||
|
||||
sub_8198A50(&template1, 0, x, y, width, height, 0xF, 0x1);
|
||||
template2 = template1;
|
||||
gUnknown_03000F30 = AddWindow(&template2);
|
||||
@@ -1924,7 +1924,7 @@ bool8 ScrCmd_hidemoneybox(struct ScriptContext *ctx)
|
||||
{
|
||||
/*u8 x = ScriptReadByte(ctx);
|
||||
u8 y = ScriptReadByte(ctx);*/
|
||||
|
||||
|
||||
HideMoneyBox();
|
||||
return FALSE;
|
||||
}
|
||||
@@ -1979,13 +1979,13 @@ bool8 ScrCmd_dotrainerbattle(struct ScriptContext *ctx)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_ontrainerbattleend(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_gotopostbattlescript(struct ScriptContext *ctx)
|
||||
{
|
||||
ctx->scriptPtr = BattleSetup_GetScriptAddrAfterBattle();
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_ontrainerbattleendgoto(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_gotobeatenscript(struct ScriptContext *ctx)
|
||||
{
|
||||
ctx->scriptPtr = BattleSetup_GetTrainerPostBattleScript();
|
||||
return FALSE;
|
||||
@@ -1995,7 +1995,7 @@ bool8 ScrCmd_checktrainerflag(struct ScriptContext *ctx)
|
||||
{
|
||||
u16 index = VarGet(ScriptReadHalfword(ctx));
|
||||
|
||||
ctx->comparisonResult = HasTrainerAlreadyBeenFought(index);
|
||||
ctx->comparisonResult = HasTrainerBeenFought(index);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@@ -2003,7 +2003,7 @@ bool8 ScrCmd_settrainerflag(struct ScriptContext *ctx)
|
||||
{
|
||||
u16 index = VarGet(ScriptReadHalfword(ctx));
|
||||
|
||||
trainer_flag_set(index);
|
||||
SetTrainerFlag(index);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@@ -2011,7 +2011,7 @@ bool8 ScrCmd_cleartrainerflag(struct ScriptContext *ctx)
|
||||
{
|
||||
u16 index = VarGet(ScriptReadHalfword(ctx));
|
||||
|
||||
trainer_flag_clear(index);
|
||||
ClearTrainerFlag(index);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@@ -2089,7 +2089,7 @@ bool8 ScrCmd_getpricereduction(struct ScriptContext *ctx)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 ScrCmd_choosecontestpkmn(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_choosecontestmon(struct ScriptContext *ctx)
|
||||
{
|
||||
sub_81B9404();
|
||||
ScriptContext1_Stop();
|
||||
@@ -2332,7 +2332,7 @@ bool8 ScrCmd_mossdeepgym4(struct ScriptContext *ctx)
|
||||
|
||||
bool8 ScrCmd_cmdD8(struct ScriptContext *ctx)
|
||||
{
|
||||
gSelectedMapObject = sub_80B47BC();
|
||||
gSelectedMapObject = GetCurrentApproachingTrainerMapObjectId();
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@@ -2374,7 +2374,7 @@ bool8 ScrCmd_checkmonobedience(struct ScriptContext *ctx)
|
||||
bool8 ScrCmd_cmdCF(struct ScriptContext *ctx)
|
||||
{
|
||||
const u8* v1 = sub_8099244();
|
||||
|
||||
|
||||
if (v1)
|
||||
{
|
||||
((u8*)gUnknown_020375C0) = ctx->scriptPtr;
|
||||
|
||||
+13
-13
@@ -1082,13 +1082,13 @@ void game_continue(u8 taskId)
|
||||
if (sub_80E9878(i))
|
||||
{
|
||||
sub_80E9780(gUnknown_0203A020->names[count], i);
|
||||
gUnknown_0203A020->items[count].unk_00 = gUnknown_0203A020->names[count];
|
||||
gUnknown_0203A020->items[count].unk_04 = i;
|
||||
gUnknown_0203A020->items[count].name = gUnknown_0203A020->names[count];
|
||||
gUnknown_0203A020->items[count].id = i;
|
||||
count ++;
|
||||
}
|
||||
}
|
||||
gUnknown_0203A020->items[count].unk_00 = gText_Cancel;
|
||||
gUnknown_0203A020->items[count].unk_04 = -2;
|
||||
gUnknown_0203A020->items[count].name = gText_Cancel;
|
||||
gUnknown_0203A020->items[count].id = -2;
|
||||
data[0] = count + 1;
|
||||
if (data[0] < 8)
|
||||
{
|
||||
@@ -1098,11 +1098,11 @@ void game_continue(u8 taskId)
|
||||
{
|
||||
data[3] = 8;
|
||||
}
|
||||
gUnknown_03006310 = gUnknown_0858D07C;
|
||||
gUnknown_03006310.unk_10 = data[6];
|
||||
gUnknown_03006310.totalItems = data[0];
|
||||
gUnknown_03006310.items = gUnknown_0203A020->items;
|
||||
gUnknown_03006310.maxShowed = data[3];
|
||||
gMultiuseListMenuTemplate = gUnknown_0858D07C;
|
||||
gMultiuseListMenuTemplate.unk_10 = data[6];
|
||||
gMultiuseListMenuTemplate.totalItems = data[0];
|
||||
gMultiuseListMenuTemplate.items = gUnknown_0203A020->items;
|
||||
gMultiuseListMenuTemplate.maxShowed = data[3];
|
||||
}
|
||||
|
||||
void sub_80E9DEC(u32 a0, bool8 flag, struct ListMenu *menu)
|
||||
@@ -1119,7 +1119,7 @@ void sub_80E9E00(u8 taskId)
|
||||
|
||||
data = gTasks[taskId].data;
|
||||
SetStandardWindowBorderStyle(data[6], 0);
|
||||
data[5] = ListMenuInit(&gUnknown_03006310, data[2], data[1]);
|
||||
data[5] = ListMenuInit(&gMultiuseListMenuTemplate, data[2], data[1]);
|
||||
sub_80E9E44(taskId);
|
||||
schedule_bg_copy_tilemap_to_vram(0);
|
||||
}
|
||||
@@ -1138,8 +1138,8 @@ void sub_80E9E90(u8 taskId)
|
||||
s32 input;
|
||||
|
||||
data = gTasks[taskId].data;
|
||||
input = ListMenuHandleInput(data[5]);
|
||||
get_coro_args_x18_x1A(data[5], &data[2], &data[1]);
|
||||
input = ListMenuHandleInputGetItemId(data[5]);
|
||||
sub_81AE860(data[5], &data[2], &data[1]);
|
||||
switch (input)
|
||||
{
|
||||
case -1:
|
||||
@@ -1283,7 +1283,7 @@ u8 sub_80EA20C(u8 secretBaseRecordId)
|
||||
return (gSaveBlock1Ptr->secretBases[secretBaseRecordId].trainerId[0] % 5) + (gSaveBlock1Ptr->secretBases[secretBaseRecordId].gender * 5);
|
||||
}
|
||||
|
||||
const u8 *sub_80EA250(void)
|
||||
const u8 *GetSecretBaseTrainerLoseText(void)
|
||||
{
|
||||
u8 param;
|
||||
|
||||
|
||||
+5
-5
@@ -240,7 +240,7 @@ static const AffineAnimCmdFunc sAffineAnimCmdFuncs[] =
|
||||
AffineAnimCmd_frame,
|
||||
};
|
||||
|
||||
static const s32 gUnknown_082EC6F4[24] =
|
||||
static const s32 sUnknown_082EC6F4[24] =
|
||||
{
|
||||
8, 8, 0x10, 0x10, 0x20, 0x20,
|
||||
0x40, 0x40, 0x10, 8, 0x20, 8,
|
||||
@@ -1214,14 +1214,14 @@ void obj_update_pos2(struct Sprite* sprite, s32 a1, s32 a2)
|
||||
u8 matrixNum = sprite->oam.matrixNum;
|
||||
if (a1 != 0x800)
|
||||
{
|
||||
var0 = gUnknown_082EC6F4[sprite->oam.size * 8 + sprite->oam.shape * 32];
|
||||
var0 = sUnknown_082EC6F4[sprite->oam.size * 8 + sprite->oam.shape * 32];
|
||||
var1 = var0 << 8;
|
||||
var2 = (var0 << 16) / gOamMatrices[matrixNum].a;
|
||||
sprite->pos2.x = sub_8007E28(var1, var2, a1);
|
||||
}
|
||||
if (a2 != 0x800)
|
||||
{
|
||||
var0 = gUnknown_082EC6F4[4 + (sprite->oam.size * 8 + sprite->oam.shape * 32)];
|
||||
var0 = sUnknown_082EC6F4[4 + (sprite->oam.size * 8 + sprite->oam.shape * 32)];
|
||||
var1 = var0 << 8;
|
||||
var2 = (var0 << 16) / gOamMatrices[matrixNum].d;
|
||||
sprite->pos2.y = sub_8007E28(var1, var2, a2);
|
||||
@@ -1247,7 +1247,7 @@ void obj_update_pos2(struct Sprite* sprite, s32 a1, s32 a2)
|
||||
mov r9, r0\n\
|
||||
cmp r6, r9\n\
|
||||
beq _08007EA2\n\
|
||||
ldr r2, =gUnknown_082EC6F4\n\
|
||||
ldr r2, =sUnknown_082EC6F4\n\
|
||||
lsrs r1, 6\n\
|
||||
lsls r1, 3\n\
|
||||
ldrb r0, [r5, 0x1]\n\
|
||||
@@ -1272,7 +1272,7 @@ void obj_update_pos2(struct Sprite* sprite, s32 a1, s32 a2)
|
||||
_08007EA2:\n\
|
||||
cmp r8, r9\n\
|
||||
beq _08007EDA\n\
|
||||
ldr r2, =gUnknown_082EC6F4\n\
|
||||
ldr r2, =sUnknown_082EC6F4\n\
|
||||
ldrb r1, [r5, 0x3]\n\
|
||||
lsrs r1, 6\n\
|
||||
lsls r1, 3\n\
|
||||
|
||||
@@ -265,7 +265,7 @@ static void Task_StarterChoose5(u8 taskId)
|
||||
{
|
||||
u8 spriteId;
|
||||
|
||||
switch (sub_8198C58())
|
||||
switch (ProcessMenuInputNoWrap_())
|
||||
{
|
||||
case 0: // YES
|
||||
// Return the starter choice and exit.
|
||||
|
||||
@@ -0,0 +1,781 @@
|
||||
#include "global.h"
|
||||
#include "trainer_see.h"
|
||||
#include "battle_setup.h"
|
||||
#include "pokemon.h"
|
||||
#include "sprite.h"
|
||||
#include "field_effect.h"
|
||||
#include "field_map_obj.h"
|
||||
#include "field_player_avatar.h"
|
||||
#include "map_obj_8097404.h"
|
||||
#include "pokenav.h"
|
||||
#include "task.h"
|
||||
#include "util.h"
|
||||
#include "script.h"
|
||||
#include "event_data.h"
|
||||
#include "script_movement.h"
|
||||
|
||||
extern bool8 InBattlePyramid(void);
|
||||
extern bool32 InTrainerHill(void);
|
||||
extern bool8 GetBattlePyramidTrainerFlag(u8 mapObjectId);
|
||||
extern bool8 GetTrainerHillTrainerFlag(u8 mapObjectId);
|
||||
extern void sub_809BE48(u16 npcId);
|
||||
|
||||
// this file's functions
|
||||
static u8 CheckTrainer(u8 mapObjectId);
|
||||
static u8 GetTrainerApproachDistance(struct MapObject *trainerObj);
|
||||
static u8 CheckPathBetweenTrainerAndPlayer(struct MapObject *trainerObj, u8 approachDistance, u8 direction);
|
||||
static void TrainerApproachPlayer(struct MapObject *trainerObj, u8 range);
|
||||
static void Task_RunTrainerSeeFuncList(u8 taskId);
|
||||
static void Task_DestroyTrainerApproachTask(u8 taskId);
|
||||
static void SetIconSpriteData(struct Sprite *sprite, u16 fldEffId, u8 spriteAnimNum);
|
||||
|
||||
static u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
|
||||
static u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
|
||||
static u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
|
||||
static u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
|
||||
|
||||
static bool8 sub_80B4178(u8 taskId, struct Task *task, struct MapObject *trainerObj);
|
||||
static bool8 sub_80B417C(u8 taskId, struct Task *task, struct MapObject *trainerObj);
|
||||
static bool8 sub_80B41C0(u8 taskId, struct Task *task, struct MapObject *trainerObj);
|
||||
static bool8 sub_80B4200(u8 taskId, struct Task *task, struct MapObject *trainerObj);
|
||||
static bool8 sub_80B425C(u8 taskId, struct Task *task, struct MapObject *trainerObj);
|
||||
static bool8 sub_80B4318(u8 taskId, struct Task *task, struct MapObject *trainerObj);
|
||||
static bool8 sub_80B435C(u8 taskId, struct Task *task, struct MapObject *trainerObj);
|
||||
static bool8 sub_80B4390(u8 taskId, struct Task *task, struct MapObject *trainerObj);
|
||||
static bool8 sub_80B43AC(u8 taskId, struct Task *task, struct MapObject *trainerObj);
|
||||
static bool8 sub_80B43E0(u8 taskId, struct Task *task, struct MapObject *trainerObj);
|
||||
static bool8 sub_80B4438(u8 taskId, struct Task *task, struct MapObject *trainerObj);
|
||||
static bool8 sub_80B44AC(u8 taskId, struct Task *task, struct MapObject *trainerObj);
|
||||
|
||||
static void SpriteCB_TrainerIcons(struct Sprite *sprite);
|
||||
|
||||
// IWRAM common
|
||||
u16 gUnknown_03006080;
|
||||
u8 gUnknown_03006084[4];
|
||||
struct ApproachingTrainer gApproachingTrainers[2];
|
||||
u8 gNoOfApproachingTrainers;
|
||||
u8 gUnknown_030060AC;
|
||||
|
||||
// EWRAM
|
||||
EWRAM_DATA u8 gApproachingTrainerId = 0;
|
||||
|
||||
// const rom data
|
||||
static const u8 sEmotion_ExclamationMarkGfx[] = INCBIN_U8("graphics/misc/emotion_exclamation.4bpp");
|
||||
static const u8 sEmotion_QuestionMarkGfx[] = INCBIN_U8("graphics/misc/emotion_question.4bpp");
|
||||
static const u8 sEmotion_HeartGfx[] = INCBIN_U8("graphics/misc/emotion_heart.4bpp");
|
||||
|
||||
static u8 (*const sDirectionalApproachDistanceFuncs[])(struct MapObject *trainerObj, s16 range, s16 x, s16 y) =
|
||||
{
|
||||
GetTrainerApproachDistanceSouth,
|
||||
GetTrainerApproachDistanceNorth,
|
||||
GetTrainerApproachDistanceWest,
|
||||
GetTrainerApproachDistanceEast,
|
||||
};
|
||||
|
||||
static bool8 (*const sTrainerSeeFuncList[])(u8 taskId, struct Task *task, struct MapObject *trainerObj) =
|
||||
{
|
||||
sub_80B4178,
|
||||
sub_80B417C,
|
||||
sub_80B41C0,
|
||||
sub_80B4200,
|
||||
sub_80B425C,
|
||||
sub_80B4318,
|
||||
sub_80B435C,
|
||||
sub_80B4390,
|
||||
sub_80B43AC,
|
||||
sub_80B43E0,
|
||||
sub_80B4438,
|
||||
sub_80B44AC
|
||||
};
|
||||
|
||||
static bool8 (*const sTrainerSeeFuncList2[])(u8 taskId, struct Task *task, struct MapObject *trainerObj) =
|
||||
{
|
||||
sub_80B43AC,
|
||||
sub_80B43E0,
|
||||
sub_80B4438,
|
||||
sub_80B44AC,
|
||||
};
|
||||
|
||||
static const struct OamData sOamData_Icons =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = 0,
|
||||
.objMode = 0,
|
||||
.mosaic = 0,
|
||||
.bpp = 0,
|
||||
.shape = 0,
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = 1,
|
||||
.tileNum = 0,
|
||||
.priority = 1,
|
||||
.paletteNum = 0,
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
static const struct SpriteFrameImage sSpriteImageTable_ExclamationQuestionMark[] =
|
||||
{
|
||||
{sEmotion_ExclamationMarkGfx, 0x80},
|
||||
{sEmotion_QuestionMarkGfx, 0x80}
|
||||
};
|
||||
|
||||
static const struct SpriteFrameImage sSpriteImageTable_HeartIcon[] =
|
||||
{
|
||||
{sEmotion_HeartGfx, 0x80}
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_Icons1[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 60),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_Icons2[] =
|
||||
{
|
||||
ANIMCMD_FRAME(1, 60),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sSpriteAnimTable_Icons[] =
|
||||
{
|
||||
sSpriteAnim_Icons1,
|
||||
sSpriteAnim_Icons2
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sSpriteTemplate_ExclamationQuestionMark =
|
||||
{
|
||||
.tileTag = 0xffff,
|
||||
.paletteTag = 0xffff,
|
||||
.oam = &sOamData_Icons,
|
||||
.anims = sSpriteAnimTable_Icons,
|
||||
.images = sSpriteImageTable_ExclamationQuestionMark,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCB_TrainerIcons
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sSpriteTemplate_HeartIcon =
|
||||
{
|
||||
.tileTag = 0xffff,
|
||||
.paletteTag = 0x1004,
|
||||
.oam = &sOamData_Icons,
|
||||
.anims = sSpriteAnimTable_Icons,
|
||||
.images = sSpriteImageTable_HeartIcon,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCB_TrainerIcons
|
||||
};
|
||||
|
||||
// code
|
||||
bool8 CheckForTrainersWantingBattle(void)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
gNoOfApproachingTrainers = 0;
|
||||
gApproachingTrainerId = 0;
|
||||
|
||||
for (i = 0; i < MAP_OBJECTS_COUNT; i++)
|
||||
{
|
||||
u8 retVal;
|
||||
|
||||
if (!gMapObjects[i].active)
|
||||
continue;
|
||||
if (gMapObjects[i].trainerType != 1 && gMapObjects[i].trainerType != 3)
|
||||
continue;
|
||||
|
||||
retVal = CheckTrainer(i);
|
||||
if (retVal == 2)
|
||||
break; // two trainers have been found
|
||||
|
||||
if (retVal == 0) // no trainers
|
||||
continue;
|
||||
|
||||
if (gNoOfApproachingTrainers > 1)
|
||||
break;
|
||||
if (GetMonsStateToDoubles_2() != 0) // one trainer found and cant have a double battle
|
||||
break;
|
||||
}
|
||||
|
||||
if (gNoOfApproachingTrainers == 1)
|
||||
{
|
||||
ResetTrainerOpponentIds();
|
||||
ConfigureAndSetUpOneTrainerBattle(gApproachingTrainers[gNoOfApproachingTrainers - 1].mapObjectId,
|
||||
gApproachingTrainers[gNoOfApproachingTrainers - 1].trainerScriptPtr);
|
||||
gUnknown_030060AC = 1;
|
||||
return TRUE;
|
||||
}
|
||||
else if (gNoOfApproachingTrainers == 2)
|
||||
{
|
||||
ResetTrainerOpponentIds();
|
||||
for (i = 0; i < gNoOfApproachingTrainers; i++, gApproachingTrainerId++)
|
||||
{
|
||||
ConfigureTwoTrainersBattle(gApproachingTrainers[i].mapObjectId,
|
||||
gApproachingTrainers[i].trainerScriptPtr);
|
||||
}
|
||||
SetUpTwoTrainersBattle();
|
||||
gApproachingTrainerId = 0;
|
||||
gUnknown_030060AC = 1;
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
gUnknown_030060AC = 0;
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
static u8 CheckTrainer(u8 mapObjectId)
|
||||
{
|
||||
const u8 *scriptPtr;
|
||||
u8 ret = 1;
|
||||
u8 approachDistance;
|
||||
|
||||
if (InTrainerHill() == TRUE)
|
||||
scriptPtr = sub_81D62AC();
|
||||
else
|
||||
scriptPtr = GetFieldObjectScriptPointerByFieldObjectId(mapObjectId);
|
||||
|
||||
if (InBattlePyramid())
|
||||
{
|
||||
if (GetBattlePyramidTrainerFlag(mapObjectId))
|
||||
return 0;
|
||||
}
|
||||
else if (InTrainerHill() == TRUE)
|
||||
{
|
||||
if (GetTrainerHillTrainerFlag(mapObjectId))
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GetTrainerFlagFromScriptPointer(scriptPtr))
|
||||
return 0;
|
||||
}
|
||||
|
||||
approachDistance = GetTrainerApproachDistance(&gMapObjects[mapObjectId]);
|
||||
|
||||
if (approachDistance != 0)
|
||||
{
|
||||
if (scriptPtr[1] == TRAINER_BATTLE_DOUBLE
|
||||
|| scriptPtr[1] == TRAINER_BATTLE_REMATCH_DOUBLE
|
||||
|| scriptPtr[1] == TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE)
|
||||
{
|
||||
if (GetMonsStateToDoubles_2() != 0)
|
||||
return 0;
|
||||
|
||||
ret = 2;
|
||||
}
|
||||
|
||||
gApproachingTrainers[gNoOfApproachingTrainers].mapObjectId = mapObjectId;
|
||||
gApproachingTrainers[gNoOfApproachingTrainers].trainerScriptPtr = scriptPtr;
|
||||
gApproachingTrainers[gNoOfApproachingTrainers].radius = approachDistance;
|
||||
TrainerApproachPlayer(&gMapObjects[mapObjectId], approachDistance - 1);
|
||||
gNoOfApproachingTrainers++;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static u8 GetTrainerApproachDistance(struct MapObject *trainerObj)
|
||||
{
|
||||
s16 x, y;
|
||||
u8 i;
|
||||
u8 approachDistance;
|
||||
|
||||
PlayerGetDestCoords(&x, &y);
|
||||
if (trainerObj->trainerType == 1) // can only see in one direction
|
||||
{
|
||||
approachDistance = sDirectionalApproachDistanceFuncs[trainerObj->mapobj_unk_18 - 1](trainerObj, trainerObj->trainerRange_berryTreeId, x, y);
|
||||
return CheckPathBetweenTrainerAndPlayer(trainerObj, approachDistance, trainerObj->mapobj_unk_18);
|
||||
}
|
||||
else // can see in all directions
|
||||
{
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
approachDistance = sDirectionalApproachDistanceFuncs[i](trainerObj, trainerObj->trainerRange_berryTreeId, x, y);
|
||||
if (CheckPathBetweenTrainerAndPlayer(trainerObj, approachDistance, i + 1)) // directions are 1-4 instead of 0-3. south north west east
|
||||
return approachDistance;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Returns how far south the player is from trainer. 0 if out of trainer's sight.
|
||||
static u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
|
||||
{
|
||||
if (trainerObj->coords2.x == x
|
||||
&& y > trainerObj->coords2.y
|
||||
&& y <= trainerObj->coords2.y + range)
|
||||
return (y - trainerObj->coords2.y);
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Returns how far north the player is from trainer. 0 if out of trainer's sight.
|
||||
static u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
|
||||
{
|
||||
if (trainerObj->coords2.x == x
|
||||
&& y < trainerObj->coords2.y
|
||||
&& y >= trainerObj->coords2.y - range)
|
||||
return (trainerObj->coords2.y - y);
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Returns how far west the player is from trainer. 0 if out of trainer's sight.
|
||||
static u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
|
||||
{
|
||||
if (trainerObj->coords2.y == y
|
||||
&& x < trainerObj->coords2.x
|
||||
&& x >= trainerObj->coords2.x - range)
|
||||
return (trainerObj->coords2.x - x);
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Returns how far east the player is from trainer. 0 if out of trainer's sight.
|
||||
static u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
|
||||
{
|
||||
if (trainerObj->coords2.y == y
|
||||
&& x > trainerObj->coords2.x
|
||||
&& x <= trainerObj->coords2.x + range)
|
||||
return (x - trainerObj->coords2.x);
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
#define COLLISION_MASK (~1)
|
||||
|
||||
static u8 CheckPathBetweenTrainerAndPlayer(struct MapObject *trainerObj, u8 approachDistance, u8 direction)
|
||||
{
|
||||
s16 x, y;
|
||||
u8 unk19_temp;
|
||||
u8 unk19b_temp;
|
||||
u8 i;
|
||||
u8 collision;
|
||||
|
||||
if (approachDistance == 0)
|
||||
return 0;
|
||||
|
||||
x = trainerObj->coords2.x;
|
||||
y = trainerObj->coords2.y;
|
||||
|
||||
MoveCoords(direction, &x, &y);
|
||||
for (i = 0; i < approachDistance - 1; i++, MoveCoords(direction, &x, &y))
|
||||
{
|
||||
collision = sub_8092C8C(trainerObj, x, y, direction);
|
||||
if (collision != 0 && (collision & COLLISION_MASK))
|
||||
return 0;
|
||||
}
|
||||
|
||||
// preserve mapobj_unk_19 before clearing.
|
||||
unk19_temp = trainerObj->range.as_nybbles.x;
|
||||
unk19b_temp = trainerObj->range.as_nybbles.y;
|
||||
trainerObj->range.as_nybbles.x = 0;
|
||||
trainerObj->range.as_nybbles.y = 0;
|
||||
|
||||
collision = npc_block_way(trainerObj, x, y, direction);
|
||||
|
||||
trainerObj->range.as_nybbles.x = unk19_temp;
|
||||
trainerObj->range.as_nybbles.y = unk19b_temp;
|
||||
if (collision == 4)
|
||||
return approachDistance;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#define tFuncId data[0]
|
||||
#define tTrainerRange data[3]
|
||||
#define tOutOfAshSpriteId data[4]
|
||||
#define tTrainerMapObjectId data[7]
|
||||
|
||||
static void TrainerApproachPlayer(struct MapObject *trainerObj, u8 range)
|
||||
{
|
||||
struct Task *task;
|
||||
|
||||
gApproachingTrainers[gNoOfApproachingTrainers].taskId = CreateTask(Task_RunTrainerSeeFuncList, 0x50);
|
||||
task = &gTasks[gApproachingTrainers[gNoOfApproachingTrainers].taskId];
|
||||
task->tTrainerRange = range;
|
||||
task->tTrainerMapObjectId = gApproachingTrainers[gNoOfApproachingTrainers].mapObjectId;
|
||||
}
|
||||
|
||||
static void sub_80B40C8(TaskFunc followupFunc)
|
||||
{
|
||||
u8 taskId;
|
||||
TaskFunc taskFunc;
|
||||
|
||||
if (gApproachingTrainerId == 0)
|
||||
taskId = gApproachingTrainers[0].taskId;
|
||||
else
|
||||
taskId = gApproachingTrainers[1].taskId;
|
||||
|
||||
taskFunc = Task_RunTrainerSeeFuncList;
|
||||
SetTaskFuncWithFollowupFunc(taskId, taskFunc, followupFunc);
|
||||
gTasks[taskId].tFuncId = 1;
|
||||
taskFunc(taskId);
|
||||
}
|
||||
|
||||
static void Task_RunTrainerSeeFuncList(u8 taskId)
|
||||
{
|
||||
struct Task *task = &gTasks[taskId];
|
||||
struct MapObject *trainerObj = &gMapObjects[task->tTrainerMapObjectId];
|
||||
|
||||
if (!trainerObj->active)
|
||||
{
|
||||
SwitchTaskToFollowupFunc(taskId);
|
||||
}
|
||||
else
|
||||
{
|
||||
while (sTrainerSeeFuncList[task->tFuncId](taskId, task, trainerObj));
|
||||
}
|
||||
}
|
||||
|
||||
static bool8 sub_80B4178(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_80B417C(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
||||
{
|
||||
u8 direction;
|
||||
|
||||
FieldObjectGetLocalIdAndMap(trainerObj, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
|
||||
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
|
||||
direction = GetFaceDirectionAnimId(trainerObj->mapobj_unk_18);
|
||||
FieldObjectSetSpecialAnim(trainerObj, direction);
|
||||
task->tFuncId++;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static bool8 sub_80B41C0(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
||||
{
|
||||
if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON_1))
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
task->tFuncId++;
|
||||
if (trainerObj->animPattern == 57 || trainerObj->animPattern == 58)
|
||||
task->tFuncId = 6;
|
||||
if (trainerObj->animPattern == 63)
|
||||
task->tFuncId = 8;
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
static bool8 sub_80B4200(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
||||
{
|
||||
if (!(FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)) || FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
|
||||
{
|
||||
if (task->tTrainerRange)
|
||||
{
|
||||
FieldObjectSetSpecialAnim(trainerObj, GetGoSpeed0AnimId(trainerObj->mapobj_unk_18));
|
||||
task->tTrainerRange--;
|
||||
}
|
||||
else
|
||||
{
|
||||
FieldObjectSetSpecialAnim(trainerObj, 0x3E);
|
||||
task->tFuncId++;
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_80B425C(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
||||
{
|
||||
struct MapObject *playerObj;
|
||||
|
||||
if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj) && !FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
|
||||
return FALSE;
|
||||
|
||||
npc_set_running_behaviour_etc(trainerObj, npc_running_behaviour_by_direction(trainerObj->mapobj_unk_18));
|
||||
sub_808F23C(trainerObj, npc_running_behaviour_by_direction(trainerObj->mapobj_unk_18));
|
||||
sub_808F208(trainerObj);
|
||||
|
||||
playerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
|
||||
if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(playerObj) && !FieldObjectClearAnimIfSpecialAnimFinished(playerObj))
|
||||
return FALSE;
|
||||
|
||||
sub_808BCE8();
|
||||
FieldObjectSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], GetFaceDirectionAnimId(GetOppositeDirection(trainerObj->mapobj_unk_18)));
|
||||
task->tFuncId++;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_80B4318(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
||||
{
|
||||
struct MapObject *playerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
|
||||
|
||||
if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(playerObj)
|
||||
|| FieldObjectClearAnimIfSpecialAnimFinished(playerObj))
|
||||
SwitchTaskToFollowupFunc(taskId);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_80B435C(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
||||
{
|
||||
if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)
|
||||
|| FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
|
||||
{
|
||||
FieldObjectSetSpecialAnim(trainerObj, 0x59);
|
||||
task->tFuncId++;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_80B4390(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
||||
{
|
||||
if (FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
|
||||
task->tFuncId = 3;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_80B43AC(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
||||
{
|
||||
if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)
|
||||
|| FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
|
||||
{
|
||||
FieldObjectSetSpecialAnim(trainerObj, 0x3E);
|
||||
task->tFuncId++;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_80B43E0(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
||||
{
|
||||
if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(trainerObj))
|
||||
{
|
||||
gFieldEffectArguments[0] = trainerObj->coords2.x;
|
||||
gFieldEffectArguments[1] = trainerObj->coords2.y;
|
||||
gFieldEffectArguments[2] = gSprites[trainerObj->spriteId].subpriority - 1;
|
||||
gFieldEffectArguments[3] = 2;
|
||||
task->tOutOfAshSpriteId = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
|
||||
task->tFuncId++;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_80B4438(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
||||
{
|
||||
struct Sprite *sprite;
|
||||
|
||||
if (gSprites[task->tOutOfAshSpriteId].animCmdIndex == 2)
|
||||
{
|
||||
trainerObj->mapobj_bit_26 = 0;
|
||||
trainerObj->mapobj_bit_2 = 1;
|
||||
|
||||
sprite = &gSprites[trainerObj->spriteId];
|
||||
sprite->oam.priority = 2;
|
||||
FieldObjectClearAnimIfSpecialAnimFinished(trainerObj);
|
||||
FieldObjectSetSpecialAnim(trainerObj, sub_80934BC(trainerObj->mapobj_unk_18));
|
||||
task->tFuncId++;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static bool8 sub_80B44AC(u8 taskId, struct Task *task, struct MapObject *trainerObj)
|
||||
{
|
||||
if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
|
||||
task->tFuncId = 3;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
#undef tFuncId
|
||||
#undef tTrainerRange
|
||||
#undef tOutOfAshSpriteId
|
||||
#undef tTrainerMapObjectId
|
||||
|
||||
static void sub_80B44C8(u8 taskId)
|
||||
{
|
||||
struct Task *task = &gTasks[taskId];
|
||||
struct MapObject *mapObj;
|
||||
|
||||
// another mapObj loaded into by loadword?
|
||||
LoadWordFromTwoHalfwords(&task->data[1], (u32 *)&mapObj);
|
||||
if (!task->data[7])
|
||||
{
|
||||
FieldObjectClearAnim(mapObj);
|
||||
task->data[7]++;
|
||||
}
|
||||
sTrainerSeeFuncList2[task->data[0]](taskId, task, mapObj);
|
||||
if (task->data[0] == 3 && !FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
|
||||
{
|
||||
npc_set_running_behaviour_etc(mapObj, npc_running_behaviour_by_direction(mapObj->mapobj_unk_18));
|
||||
sub_808F23C(mapObj, npc_running_behaviour_by_direction(mapObj->mapobj_unk_18));
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
else
|
||||
{
|
||||
mapObj->mapobj_bit_7 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80B4578(struct MapObject *var)
|
||||
{
|
||||
StoreWordInTwoHalfwords(&gTasks[CreateTask(sub_80B44C8, 0)].data[1], (u32)var);
|
||||
}
|
||||
|
||||
void EndTrainerApproach(void)
|
||||
{
|
||||
sub_80B40C8(Task_DestroyTrainerApproachTask);
|
||||
}
|
||||
|
||||
static void Task_DestroyTrainerApproachTask(u8 taskId)
|
||||
{
|
||||
DestroyTask(taskId);
|
||||
EnableBothScriptContexts();
|
||||
}
|
||||
|
||||
void sub_80B45D0(void)
|
||||
{
|
||||
if (gNoOfApproachingTrainers == 2)
|
||||
{
|
||||
if (gApproachingTrainerId == 0)
|
||||
{
|
||||
gApproachingTrainerId++;
|
||||
gSpecialVar_Result = 1;
|
||||
UnfreezeMapObjects();
|
||||
sub_80974D0(gApproachingTrainers[1].mapObjectId);
|
||||
}
|
||||
else
|
||||
{
|
||||
gApproachingTrainerId = 0;
|
||||
gSpecialVar_Result = 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
gSpecialVar_Result = 0;
|
||||
}
|
||||
}
|
||||
|
||||
#define sLocalId data[0]
|
||||
#define sMapNum data[1]
|
||||
#define sMapGroup data[2]
|
||||
#define sData3 data[3]
|
||||
#define sData4 data[4]
|
||||
#define sFldEffId data[7]
|
||||
|
||||
u8 FldEff_ExclamationMarkIcon1(void)
|
||||
{
|
||||
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_ExclamationQuestionMark, 0, 0, 0x53);
|
||||
|
||||
if (spriteId != MAX_SPRITES)
|
||||
SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_1, 0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u8 FldEff_ExclamationMarkIcon2(void)
|
||||
{
|
||||
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_ExclamationQuestionMark, 0, 0, 0x52);
|
||||
|
||||
if (spriteId != MAX_SPRITES)
|
||||
SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_2, 1);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u8 FldEff_HeartIcon(void)
|
||||
{
|
||||
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_HeartIcon, 0, 0, 0x52);
|
||||
|
||||
if (spriteId != MAX_SPRITES)
|
||||
{
|
||||
struct Sprite *sprite = &gSprites[spriteId];
|
||||
|
||||
SetIconSpriteData(sprite, FLDEFF_HEART_ICON, 0);
|
||||
sprite->oam.paletteNum = 2;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void SetIconSpriteData(struct Sprite *sprite, u16 fldEffId, u8 spriteAnimNum)
|
||||
{
|
||||
sprite->oam.priority = 1;
|
||||
sprite->coordOffsetEnabled = 1;
|
||||
|
||||
sprite->sLocalId = gFieldEffectArguments[0];
|
||||
sprite->sMapNum = gFieldEffectArguments[1];
|
||||
sprite->sMapGroup = gFieldEffectArguments[2];
|
||||
sprite->sData3 = -5;
|
||||
sprite->sFldEffId = fldEffId;
|
||||
|
||||
StartSpriteAnim(sprite, spriteAnimNum);
|
||||
}
|
||||
|
||||
static void SpriteCB_TrainerIcons(struct Sprite *sprite)
|
||||
{
|
||||
u8 mapObjId;
|
||||
|
||||
if (TryGetFieldObjectIdByLocalIdAndMap(sprite->sLocalId, sprite->sMapNum, sprite->sMapGroup, &mapObjId)
|
||||
|| sprite->animEnded)
|
||||
{
|
||||
FieldEffectStop(sprite, sprite->sFldEffId);
|
||||
}
|
||||
else
|
||||
{
|
||||
struct Sprite *mapObjSprite = &gSprites[gMapObjects[mapObjId].spriteId];
|
||||
sprite->sData4 += sprite->sData3;
|
||||
sprite->pos1.x = mapObjSprite->pos1.x;
|
||||
sprite->pos1.y = mapObjSprite->pos1.y - 16;
|
||||
sprite->pos2.x = mapObjSprite->pos2.x;
|
||||
sprite->pos2.y = mapObjSprite->pos2.y + sprite->sData4;
|
||||
if (sprite->sData4)
|
||||
sprite->sData3++;
|
||||
else
|
||||
sprite->sData3 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
#undef sLocalId
|
||||
#undef sMapNum
|
||||
#undef sMapGroup
|
||||
#undef sData3
|
||||
#undef sData4
|
||||
#undef sFldEffId
|
||||
|
||||
u8 GetCurrentApproachingTrainerMapObjectId(void)
|
||||
{
|
||||
if (gApproachingTrainerId == 0)
|
||||
return gApproachingTrainers[0].mapObjectId;
|
||||
else
|
||||
return gApproachingTrainers[1].mapObjectId;
|
||||
}
|
||||
|
||||
u8 GetChosenApproachingTrainerMapObjectId(u8 arrayId)
|
||||
{
|
||||
if (arrayId >= ARRAY_COUNT(gApproachingTrainers))
|
||||
return 0;
|
||||
else if (arrayId == 0)
|
||||
return gApproachingTrainers[0].mapObjectId;
|
||||
else
|
||||
return gApproachingTrainers[1].mapObjectId;
|
||||
}
|
||||
|
||||
void sub_80B4808(void)
|
||||
{
|
||||
struct MapObject *trainerObj;
|
||||
|
||||
if (gUnknown_030060AC == 1)
|
||||
{
|
||||
trainerObj = &gMapObjects[gApproachingTrainers[gUnknown_03006080].mapObjectId];
|
||||
gUnknown_03006084[0] = GetFaceDirectionAnimId(GetOppositeDirection(trainerObj->mapobj_unk_18));
|
||||
gUnknown_03006084[1] = 0xFE;
|
||||
ScriptMovement_StartObjectMovementScript(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gUnknown_03006084);
|
||||
}
|
||||
else
|
||||
{
|
||||
trainerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
|
||||
gUnknown_03006084[0] = GetFaceDirectionAnimId(trainerObj->mapobj_unk_18);
|
||||
gUnknown_03006084[1] = 0xFE;
|
||||
ScriptMovement_StartObjectMovementScript(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gUnknown_03006084);
|
||||
}
|
||||
|
||||
sub_809BE48(0xFF);
|
||||
}
|
||||
@@ -1793,7 +1793,7 @@ void EndMassOutbreak(void)
|
||||
gSaveBlock1Ptr->outbreakDaysLeft = 0;
|
||||
}
|
||||
|
||||
void sub_80ED888(u16 days)
|
||||
void UpdateTVShowsPerDay(u16 days)
|
||||
{
|
||||
|
||||
sub_80ED8B4(days);
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
#include "text.h"
|
||||
#include "sound.h"
|
||||
|
||||
static const u8 gUnknown_08616124[] = {1, 2, 4};
|
||||
static const u16 gFont6BrailleGlyphs[] = INCBIN_U16("data/graphics/fonts/font6.fwjpnfont");
|
||||
static const u8 sUnknown_08616124[] = {1, 2, 4};
|
||||
static const u16 sFont6BrailleGlyphs[] = INCBIN_U16("data/graphics/fonts/font6.fwjpnfont");
|
||||
|
||||
static void DecompressGlyphFont6(u16);
|
||||
|
||||
@@ -13,7 +13,7 @@ u16 Font6Func(struct TextPrinter *textPrinter)
|
||||
{
|
||||
u16 char_;
|
||||
struct TextPrinterSubStruct *sub;
|
||||
|
||||
|
||||
sub = &textPrinter->sub_union.sub;
|
||||
switch (textPrinter->state)
|
||||
{
|
||||
@@ -163,15 +163,15 @@ u16 Font6Func(struct TextPrinter *textPrinter)
|
||||
case 4:
|
||||
if (textPrinter->scrollDistance)
|
||||
{
|
||||
if (textPrinter->scrollDistance < gUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed])
|
||||
if (textPrinter->scrollDistance < sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed])
|
||||
{
|
||||
ScrollWindow(textPrinter->subPrinter.windowId, 0, textPrinter->scrollDistance, textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
|
||||
textPrinter->scrollDistance = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
ScrollWindow(textPrinter->subPrinter.windowId, 0, gUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed], textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
|
||||
textPrinter->scrollDistance -= gUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed];
|
||||
ScrollWindow(textPrinter->subPrinter.windowId, 0, sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed], textPrinter->subPrinter.bgColor | (textPrinter->subPrinter.bgColor << 4));
|
||||
textPrinter->scrollDistance -= sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed];
|
||||
}
|
||||
CopyWindowToVram(textPrinter->subPrinter.windowId, 2);
|
||||
}
|
||||
@@ -204,7 +204,7 @@ static void DecompressGlyphFont6(u16 glyph)
|
||||
{
|
||||
const u16 *glyphs;
|
||||
|
||||
glyphs = gFont6BrailleGlyphs + 0x100 * (glyph / 8) + 0x10 * (glyph % 8);
|
||||
glyphs = sFont6BrailleGlyphs + 0x100 * (glyph / 8) + 0x10 * (glyph % 8);
|
||||
DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90);
|
||||
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90 + 0x20));
|
||||
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90 + 0x40));
|
||||
|
||||
@@ -0,0 +1,230 @@
|
||||
#include "global.h"
|
||||
#include "main.h"
|
||||
#include "pokeblock.h"
|
||||
#include "malloc.h"
|
||||
#include "palette.h"
|
||||
#include "pokenav.h"
|
||||
#include "unknown_task.h"
|
||||
#include "text.h"
|
||||
#include "bg.h"
|
||||
#include "window.h"
|
||||
#include "text_window.h"
|
||||
|
||||
struct UsePokeblockSubStruct
|
||||
{
|
||||
void (*field_0)(void);
|
||||
void (*callback)(void);
|
||||
struct Pokeblock *pokeblock;
|
||||
struct Pokemon *pokemon;
|
||||
u8 stringBuffer[0x40];
|
||||
u8 field_50;
|
||||
u8 field_51;
|
||||
u8 field_52;
|
||||
u8 field_53;
|
||||
u8 field_54;
|
||||
u8 field_55;
|
||||
u8 field_56;
|
||||
u8 field_57[5];
|
||||
u8 field_5c[5];
|
||||
u8 field_61[5];
|
||||
s16 field_66[5];
|
||||
};
|
||||
|
||||
struct UsePokeblockStruct
|
||||
{
|
||||
u8 field_0[0x7C58];
|
||||
u8 field_7C58[0x378];
|
||||
struct UsePokeblockSubStruct info;
|
||||
};
|
||||
|
||||
extern u16 gKeyRepeatStartDelay;
|
||||
|
||||
// this file's functions
|
||||
void sub_816636C(void (*func)(void));
|
||||
void sub_8166380(void);
|
||||
void sub_816631C(void);
|
||||
void sub_81662C0(void);
|
||||
void sub_8166564(void);
|
||||
void sub_8166304(void);
|
||||
void sub_81668F8(void);
|
||||
void sub_8167420(void);
|
||||
void sub_8167760(void);
|
||||
u8 sub_81672E4(u8 arg0);
|
||||
bool8 sub_8168328(void);
|
||||
bool8 sub_8167930(void);
|
||||
void sub_8167608(u8 arg0);
|
||||
void sub_8167BA0(u16 arg0, u8 copyToVramMode);
|
||||
|
||||
extern const struct BgTemplate gUnknown_085DFCCC[4];
|
||||
extern const struct WindowTemplate gUnknown_085DFCDC[];
|
||||
|
||||
// ram variables
|
||||
EWRAM_DATA struct UsePokeblockSubStruct *gUnknown_0203BC90 = NULL;
|
||||
EWRAM_DATA void (*gUnknown_0203BC94)(void) = NULL;
|
||||
EWRAM_DATA struct Pokeblock *gUnknown_0203BC98 = NULL;
|
||||
EWRAM_DATA u8 gPokeblockMonId = 0;
|
||||
EWRAM_DATA s16 gPokeblockGain = 0;
|
||||
EWRAM_DATA void *gUnknown_0203BCA0 = NULL;
|
||||
EWRAM_DATA void *gUnknown_0203BCA4 = NULL;
|
||||
EWRAM_DATA void *gUnknown_0203BCA8 = NULL;
|
||||
EWRAM_DATA struct UsePokeblockStruct *gUnknown_0203BCAC = NULL;
|
||||
|
||||
// const rom data
|
||||
// todo: make it static once the file is decompiled
|
||||
|
||||
// code
|
||||
void ChooseMonToGivePokeblock(struct Pokeblock *pokeblock, void (*callback)(void))
|
||||
{
|
||||
gUnknown_0203BCAC = AllocZeroed(0x806C);
|
||||
gUnknown_0203BC90 = &gUnknown_0203BCAC->info;
|
||||
gUnknown_0203BC90->pokeblock = pokeblock;
|
||||
gUnknown_0203BC90->callback = callback;
|
||||
sub_816636C(sub_8166380);
|
||||
SetMainCallback2(sub_816631C);
|
||||
}
|
||||
|
||||
void CB2_ReturnAndChooseMonToGivePokeblock(void)
|
||||
{
|
||||
gUnknown_0203BCAC = AllocZeroed(0x806C);
|
||||
gUnknown_0203BC90 = &gUnknown_0203BCAC->info;
|
||||
gUnknown_0203BC90->pokeblock = gUnknown_0203BC98;
|
||||
gUnknown_0203BC90->callback = gUnknown_0203BC94;
|
||||
gPokeblockMonId = sub_81672E4(gPokeblockMonId);
|
||||
gUnknown_0203BC90->field_56 = gPokeblockMonId < 4 ? 0 : 1;
|
||||
sub_816636C(sub_8166380);
|
||||
SetMainCallback2(sub_81662C0);
|
||||
}
|
||||
|
||||
void sub_81662C0(void)
|
||||
{
|
||||
gUnknown_0203BC90->field_0();
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
UpdatePaletteFade();
|
||||
if (gUnknown_0203BC90->field_0 == sub_8166564)
|
||||
{
|
||||
gUnknown_0203BC90->field_50 = 0;
|
||||
SetMainCallback2(sub_8166304);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_8166304(void)
|
||||
{
|
||||
sub_81668F8();
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
UpdatePaletteFade();
|
||||
}
|
||||
|
||||
void sub_816631C(void)
|
||||
{
|
||||
gUnknown_0203BC90->field_0();
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
RunTextPrinters();
|
||||
UpdatePaletteFade();
|
||||
}
|
||||
|
||||
void sub_8166340(void)
|
||||
{
|
||||
LoadOam();
|
||||
ProcessSpriteCopyRequests();
|
||||
TransferPlttBuffer();
|
||||
sub_81D2108(gUnknown_0203BCAC->field_7C58);
|
||||
sub_80BA0A8();
|
||||
}
|
||||
|
||||
void sub_816636C(void (*func)(void))
|
||||
{
|
||||
gUnknown_0203BC90->field_0 = func;
|
||||
gUnknown_0203BC90->field_50 = 0;
|
||||
}
|
||||
|
||||
void sub_8166380(void)
|
||||
{
|
||||
switch (gUnknown_0203BC90->field_50)
|
||||
{
|
||||
case 0:
|
||||
gUnknown_0203BCAC->field_0[0x7B10] = 0xFF;
|
||||
sub_81D1ED4(gUnknown_0203BCAC->field_7C58);
|
||||
gUnknown_0203BC90->field_50++;
|
||||
break;
|
||||
case 1:
|
||||
ResetSpriteData();
|
||||
FreeAllSpritePalettes();
|
||||
gUnknown_0203BC90->field_50++;
|
||||
break;
|
||||
case 2:
|
||||
SetVBlankCallback(NULL);
|
||||
CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
|
||||
gUnknown_0203BC90->field_50++;
|
||||
break;
|
||||
case 3:
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, gUnknown_085DFCCC, ARRAY_COUNT(gUnknown_085DFCCC));
|
||||
InitWindows(gUnknown_085DFCDC);
|
||||
DeactivateAllTextPrinters();
|
||||
sub_809882C(0, 0x97, 0xE0);
|
||||
gUnknown_0203BC90->field_50++;
|
||||
break;
|
||||
case 4:
|
||||
gUnknown_0203BC90->field_50++;
|
||||
break;
|
||||
case 5:
|
||||
if (!sub_8168328())
|
||||
{
|
||||
gUnknown_0203BC90->field_50++;
|
||||
}
|
||||
break;
|
||||
case 6:
|
||||
gKeyRepeatStartDelay = 20;
|
||||
sub_8167420();
|
||||
gUnknown_0203BC90->field_50++;
|
||||
break;
|
||||
case 7:
|
||||
if (!sub_8167930())
|
||||
{
|
||||
gUnknown_0203BC90->field_50++;
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
sub_8167608(0);
|
||||
sub_8167760();
|
||||
gUnknown_0203BC90->field_50++;
|
||||
break;
|
||||
case 9:
|
||||
if (!sub_81D312C(&gUnknown_0203BCAC->field_0[0x7B0E]))
|
||||
{
|
||||
gUnknown_0203BC90->field_50++;
|
||||
}
|
||||
break;
|
||||
case 10:
|
||||
gUnknown_0203BC90->field_50++;
|
||||
break;
|
||||
case 11:
|
||||
sub_81D2754(gUnknown_0203BCAC->field_7C58, &gUnknown_0203BCAC->field_0[0x7C6C]);
|
||||
sub_81D20AC(gUnknown_0203BCAC->field_7C58);
|
||||
gUnknown_0203BC90->field_50++;
|
||||
break;
|
||||
case 12:
|
||||
if (!sub_81D20BC(gUnknown_0203BCAC->field_7C58))
|
||||
{
|
||||
sub_81D1F84(gUnknown_0203BCAC->field_7C58, &gUnknown_0203BCAC->field_7C58[0x14], &gUnknown_0203BCAC->field_7C58[0x14]);
|
||||
gUnknown_0203BC90->field_50++;
|
||||
}
|
||||
break;
|
||||
case 13:
|
||||
sub_81D2230(gUnknown_0203BCAC->field_7C58);
|
||||
gUnknown_0203BC90->field_50++;
|
||||
break;
|
||||
case 14:
|
||||
PutWindowTilemap(0);
|
||||
PutWindowTilemap(1);
|
||||
sub_8167BA0(0, 1);
|
||||
gUnknown_0203BC90->field_50++;
|
||||
break;
|
||||
case 15:
|
||||
sub_816636C(sub_8166564);
|
||||
break;
|
||||
}
|
||||
}
|
||||
+1057
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user