Corrected uses of GetBattlerSide

This commit is contained in:
Eduardo Quezada
2022-08-27 00:59:12 -04:00
parent 0a34d47041
commit 6c457f42af
5 changed files with 10 additions and 10 deletions
+2 -2
View File
@@ -885,11 +885,11 @@ void AnimTask_RotateMonSpriteToSide(u8 taskId)
{
if (gBattleAnimArgs[2] == ANIM_ATTACKER)
{
gTasks[taskId].data[7] = !GetBattlerSide(gBattleAnimAttacker);
gTasks[taskId].data[7] = GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER;
}
else
{
gTasks[taskId].data[7] = !GetBattlerSide(gBattleAnimTarget);
gTasks[taskId].data[7] = GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER;
}
}
if (gTasks[taskId].data[7])