battle 7 is decompiled
This commit is contained in:
@@ -1008,10 +1008,10 @@ static void sub_805896C(void)
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FreeSpriteTilesByTag(0x27F9);
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FreeSpritePaletteByTag(0x27F9);
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sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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if (IsDoubleBattle())
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sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
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HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3;
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gBattleBankFunc[gActiveBank] = sub_8058924;
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@@ -1107,7 +1107,7 @@ static void sub_8058EDC(void)
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FreeSpritePaletteByTag(0x27F9);
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if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
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gBattleBankFunc[gActiveBank] = sub_8058FC0;
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}
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@@ -1119,7 +1119,7 @@ static void sub_8058FC0(void)
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&& !IsCryPlayingOrClearCrySongs())
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{
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m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
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sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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PlayerBufferExecCompleted();
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}
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}
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@@ -1164,7 +1164,7 @@ static void CompleteOnHealthbarDone(void)
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}
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else
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{
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sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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PlayerBufferExecCompleted();
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}
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}
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@@ -1305,7 +1305,7 @@ static void sub_8059544(u8 taskId)
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if (IsDoubleBattle() == TRUE && monIndex == gBattlePartyID[bank ^ BIT_MON])
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bank ^= BIT_MON;
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DoSpecialBattleAnimation(bank, bank, bank, B_ANIM_LVL_UP);
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InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP);
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gTasks[taskId].func = sub_80595A4;
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}
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@@ -2193,7 +2193,7 @@ static void SetPlayerMonData(u8 monId)
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break;
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}
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sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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}
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static void PlayerHandleSetRawMonData(void)
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@@ -2238,7 +2238,7 @@ static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit)
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gBankSpriteIds[bank] = CreateSprite(
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&gUnknown_0202499C,
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sub_80A5C6C(bank, 2),
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sub_80A6138(bank),
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GetBankSpriteDefault_Y(bank),
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sub_80A82E4(bank));
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gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
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@@ -2278,7 +2278,7 @@ static void DoSwitchOutAnimation(void)
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{
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case 0:
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if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
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break;
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@@ -2286,7 +2286,7 @@ static void DoSwitchOutAnimation(void)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
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gBattleBankFunc[gActiveBank] = sub_8059744;
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}
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break;
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@@ -2434,7 +2434,7 @@ static void PlayerHandleFaintAnimation(void)
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
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{
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if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
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}
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else
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@@ -2442,7 +2442,7 @@ static void PlayerHandleFaintAnimation(void)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
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sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
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gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
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gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
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@@ -2462,7 +2462,7 @@ static void PlayerHandleSuccessBallThrowAnim(void)
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{
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gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
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gDoingBattleAnim = TRUE;
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
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gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
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}
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@@ -2472,7 +2472,7 @@ static void PlayerHandleBallThrowAnim(void)
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gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
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gDoingBattleAnim = TRUE;
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, GetBankByIdentity(IDENTITY_OPPONENT_MON1), B_ANIM_BALL_THROW);
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gBattleBankFunc[gActiveBank] = CompleteOnSpecialAnimDone;
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}
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@@ -2525,7 +2525,7 @@ static void PlayerDoMoveAnimation(void)
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&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
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{
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gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
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break;
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@@ -2544,7 +2544,7 @@ static void PlayerDoMoveAnimation(void)
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sub_805EB9C(1);
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if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
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{
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
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gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
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@@ -2553,7 +2553,7 @@ static void PlayerDoMoveAnimation(void)
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case 3:
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
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{
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sub_805E394();
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CopyAllBattleSpritesInvisibilities();
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TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
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PlayerBufferExecCompleted();
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@@ -2709,7 +2709,7 @@ static void PlayerHandleChoosePokemon(void)
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static void PlayerHandleCmd23(void)
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{
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BattleMusicStop();
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BattleStopLowHpSound();
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BeginNormalPaletteFade(-1, 2, 0, 16, 0);
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PlayerBufferExecCompleted();
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}
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@@ -2788,7 +2788,7 @@ static void PlayerHandleStatusAnimation(void)
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{
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if (!mplay_80342A4(gActiveBank))
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{
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DoStatusAnimation(gBattleBufferA[gActiveBank][1],
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InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
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gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
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gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
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}
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@@ -2930,7 +2930,7 @@ static void PlayerHandlePlayFanfareOrBGM(void)
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{
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if (gBattleBufferA[gActiveBank][3])
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{
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BattleMusicStop();
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BattleStopLowHpSound();
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PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
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}
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else
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@@ -3088,7 +3088,7 @@ static void PlayerHandleBattleAnimation(void)
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u8 animationId = gBattleBufferA[gActiveBank][1];
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u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
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if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
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if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
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PlayerBufferExecCompleted();
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else
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gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
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