battle 7 is decompiled
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@@ -272,9 +272,9 @@ static void sub_8189AA0(void)
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FreeSpriteTilesByTag(0x27F9);
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FreeSpritePaletteByTag(0x27F9);
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sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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if (IsDoubleBattle())
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sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
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HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank ^ BIT_MON]], gActiveBank ^ BIT_MON);
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_9 = 3;
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gBattleBankFunc[gActiveBank] = sub_8189A58;
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@@ -397,7 +397,7 @@ static void CompleteOnHealthbarDone(void)
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}
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else
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{
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sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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RecordedPlayerBufferExecCompleted();
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}
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}
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@@ -458,7 +458,7 @@ static void sub_818A2B4(void)
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{
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CopyBattleSpriteInvisibility(gActiveBank);
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if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
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gBattleBankFunc[gActiveBank] = sub_818A328;
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}
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@@ -484,7 +484,7 @@ static void sub_818A37C(void)
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FreeSpritePaletteByTag(0x27F9);
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CreateTask(c3_0802FDF4, 10);
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sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBank]], 0);
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UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
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sub_8076918(gActiveBank);
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@@ -1111,7 +1111,7 @@ static void SetRecordedPlayerMonData(u8 monId)
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break;
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}
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sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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}
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static void RecordedPlayerHandleSetRawMonData(void)
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@@ -1135,7 +1135,7 @@ static void RecordedPlayerHandleLoadMonSprite(void)
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gBankSpriteIds[gActiveBank] = CreateSprite(&gUnknown_0202499C,
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sub_80A5C6C(gActiveBank, 2),
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sub_80A6138(gActiveBank),
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GetBankSpriteDefault_Y(gActiveBank),
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sub_80A82E4(gActiveBank));
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gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
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gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank;
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@@ -1166,7 +1166,7 @@ static void sub_818BA6C(u8 bank, bool8 dontClearSubstituteBit)
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gBankSpriteIds[bank] = CreateSprite(
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&gUnknown_0202499C,
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sub_80A5C6C(bank, 2),
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sub_80A6138(bank),
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GetBankSpriteDefault_Y(bank),
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sub_80A82E4(bank));
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gSprites[gUnknown_03005D7C[bank]].data1 = gBankSpriteIds[bank];
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@@ -1206,7 +1206,7 @@ static void DoSwitchOutAnimation(void)
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{
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case 0:
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if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
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break;
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@@ -1214,7 +1214,7 @@ static void DoSwitchOutAnimation(void)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SWITCH_OUT_PLAYER_MON);
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gBattleBankFunc[gActiveBank] = sub_818A1B0;
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}
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break;
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@@ -1313,7 +1313,7 @@ static void RecordedPlayerHandleFaintAnimation(void)
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState == 0)
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{
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if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute)
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState++;
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}
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else
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@@ -1321,7 +1321,7 @@ static void RecordedPlayerHandleFaintAnimation(void)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
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sub_805E990(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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HandleLowHpMusicChange(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
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PlaySE12WithPanning(SE_POKE_DEAD, -64);
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gSprites[gBankSpriteIds[gActiveBank]].data1 = 0;
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gSprites[gBankSpriteIds[gActiveBank]].data2 = 5;
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@@ -1388,7 +1388,7 @@ static void RecordedPlayerDoMoveAnimation(void)
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&& !gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8)
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{
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gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 1;
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_SUBSTITUTE_TO_MON);
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 1;
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break;
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@@ -1407,7 +1407,7 @@ static void RecordedPlayerDoMoveAnimation(void)
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sub_805EB9C(1);
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if (gBattleSpritesDataPtr->bankData[gActiveBank].behindSubstitute && multihit < 2)
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{
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DoSpecialBattleAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
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InitAndLaunchSpecialAnimation(gActiveBank, gActiveBank, gActiveBank, B_ANIM_MON_TO_SUBSTITUTE);
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gBattleSpritesDataPtr->bankData[gActiveBank].flag_x8 = 0;
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 3;
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@@ -1416,7 +1416,7 @@ static void RecordedPlayerDoMoveAnimation(void)
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case 3:
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBank].specialAnimActive)
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{
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sub_805E394();
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CopyAllBattleSpritesInvisibilities();
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TrySetBehindSubstituteSpriteBit(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
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gBattleSpritesDataPtr->healthBoxesData[gActiveBank].animationState = 0;
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RecordedPlayerBufferExecCompleted();
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@@ -1549,7 +1549,7 @@ static void RecordedPlayerHandleStatusAnimation(void)
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{
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if (!mplay_80342A4(gActiveBank))
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{
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DoStatusAnimation(gBattleBufferA[gActiveBank][1],
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InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBank][1],
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gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
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gBattleBankFunc[gActiveBank] = CompleteOnFinishedStatusAnimation;
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}
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@@ -1661,7 +1661,7 @@ static void RecordedPlayerHandlePlayFanfareOrBGM(void)
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{
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if (gBattleBufferA[gActiveBank][3])
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{
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BattleMusicStop();
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BattleStopLowHpSound();
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PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
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}
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else
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@@ -1813,7 +1813,7 @@ static void RecordedPlayerHandleBattleAnimation(void)
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u8 animationId = gBattleBufferA[gActiveBank][1];
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u16 argument = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
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if (DoBattleAnimationFromTable(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
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if (TryHandleLaunchBattleTableAnimation(gActiveBank, gActiveBank, gActiveBank, animationId, argument))
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RecordedPlayerBufferExecCompleted();
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else
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gBattleBankFunc[gActiveBank] = CompleteOnFinishedBattleAnimation;
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