rename battle4 and battleai

This commit is contained in:
DizzyEggg
2017-09-28 17:38:07 +02:00
parent 7273b8f262
commit 6d4d58a8a7
7 changed files with 13 additions and 13 deletions

View File

@@ -898,7 +898,7 @@ void sub_80458B4(void);
u8 GetMoveTarget(u16 move, u8 useMoveTarget);
u8 IsPokeDisobedient(void);
// battle_4
// battle_script_commands
void AI_CalcDmg(u8 bankAtk, u8 bankDef);
u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
u8 AI_TypeCalc(u16 move, u16 species, u8 ability);
@@ -910,6 +910,7 @@ void BufferMoveToLearnIntoBattleTextBuff2(void);
void sub_8056A3C(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags);
bool8 UproarWakeUpCheck(u8 bank);
extern void (* const gBattleScriptingCommandsTable[])(void);
extern const u8 gUnknown_0831C494[];
// battle_5

View File

@@ -1,5 +1,5 @@
#ifndef GUARD_BATTLE_AI_H
#define GUARD_BATTLE_AI_H
#ifndef GUARD_BATTLE_AI_SCRIPT_COMMANDS_H
#define GUARD_BATTLE_AI_SCRIPT_COMMANDS_H
void BattleAI_HandleItemUseBeforeAISetup(u8 defaultScoreMoves);
void BattleAI_SetupAIData(u8 defaultScoreMoves);
@@ -10,4 +10,4 @@ void ClearBankAbilityHistory(u8 bank);
void RecordItemEffectBattle(u8 bank, u8 itemEffect);
void ClearBankItemEffectHistory(u8 bank);
#endif // GUARD_BATTLE_AI_H
#endif // GUARD_BATTLE_AI_SCRIPT_COMMANDS_H