Correct ground effect flag names for reflections & document sprite data usage

This commit is contained in:
SphericalIce
2021-01-19 23:21:50 +00:00
parent 2dfaba9472
commit 6dd973012b
3 changed files with 48 additions and 30 deletions

View File

@@ -32,6 +32,11 @@ static void CreateBobbingEffect(struct ObjectEvent *, struct Sprite *, struct Sp
static void sub_8155850(struct Sprite *);
static u32 ShowDisguiseFieldEffect(u8, u8, u8);
#define sReflectionObjEventId data[0]
#define sReflectionObjEventLocalId data[1]
#define sReflectionVerticalOffset data[2]
#define sIsStillReflection data[7]
void SetUpReflection(struct ObjectEvent *objectEvent, struct Sprite *sprite, bool8 stillReflection)
{
struct Sprite *reflectionSprite;
@@ -46,9 +51,9 @@ void SetUpReflection(struct ObjectEvent *objectEvent, struct Sprite *sprite, boo
reflectionSprite->affineAnims = gDummySpriteAffineAnimTable;
reflectionSprite->affineAnimBeginning = TRUE;
reflectionSprite->subspriteMode = SUBSPRITES_OFF;
reflectionSprite->data[0] = sprite->data[0];
reflectionSprite->data[1] = objectEvent->localId;
reflectionSprite->data[7] = stillReflection;
reflectionSprite->sReflectionObjEventId = sprite->data[0];
reflectionSprite->sReflectionObjEventLocalId = objectEvent->localId;
reflectionSprite->sIsStillReflection = stillReflection;
LoadObjectReflectionPalette(objectEvent, reflectionSprite);
if (!stillReflection)
@@ -60,19 +65,19 @@ static s16 GetReflectionVerticalOffset(struct ObjectEvent *objectEvent)
return GetObjectEventGraphicsInfo(objectEvent->graphicsId)->height - 2;
}
static void LoadObjectReflectionPalette(struct ObjectEvent *objectEvent, struct Sprite *sprite)
static void LoadObjectReflectionPalette(struct ObjectEvent *objectEvent, struct Sprite *reflectionSprite)
{
u8 bridgeType;
u16 bridgeReflectionVerticalOffsets[] = { 12, 28, 44 };
sprite->data[2] = 0;
reflectionSprite->sReflectionVerticalOffset = 0;
if (!GetObjectEventGraphicsInfo(objectEvent->graphicsId)->disableReflectionPaletteLoad && ((bridgeType = MetatileBehavior_GetBridgeType(objectEvent->previousMetatileBehavior)) || (bridgeType = MetatileBehavior_GetBridgeType(objectEvent->currentMetatileBehavior))))
{
sprite->data[2] = bridgeReflectionVerticalOffsets[bridgeType - 1];
LoadObjectHighBridgeReflectionPalette(objectEvent, sprite->oam.paletteNum);
reflectionSprite->sReflectionVerticalOffset = bridgeReflectionVerticalOffsets[bridgeType - 1];
LoadObjectHighBridgeReflectionPalette(objectEvent, reflectionSprite->oam.paletteNum);
}
else
{
LoadObjectRegularReflectionPalette(objectEvent, sprite->oam.paletteNum);
LoadObjectRegularReflectionPalette(objectEvent, reflectionSprite->oam.paletteNum);
}
}
@@ -118,9 +123,9 @@ static void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite)
struct ObjectEvent *objectEvent;
struct Sprite *mainSprite;
objectEvent = &gObjectEvents[reflectionSprite->data[0]];
objectEvent = &gObjectEvents[reflectionSprite->sReflectionObjEventId];
mainSprite = &gSprites[objectEvent->spriteId];
if (!objectEvent->active || !objectEvent->hasReflection || objectEvent->localId != reflectionSprite->data[1])
if (!objectEvent->active || !objectEvent->hasReflection || objectEvent->localId != reflectionSprite->sReflectionObjEventLocalId)
{
reflectionSprite->inUse = FALSE;
}
@@ -135,8 +140,7 @@ static void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite)
reflectionSprite->subspriteTableNum = mainSprite->subspriteTableNum;
reflectionSprite->invisible = mainSprite->invisible;
reflectionSprite->pos1.x = mainSprite->pos1.x;
// reflectionSprite->data[2] holds an additional vertical offset, used by the high bridges on Route 120
reflectionSprite->pos1.y = mainSprite->pos1.y + GetReflectionVerticalOffset(objectEvent) + reflectionSprite->data[2];
reflectionSprite->pos1.y = mainSprite->pos1.y + GetReflectionVerticalOffset(objectEvent) + reflectionSprite->sReflectionVerticalOffset;
reflectionSprite->centerToCornerVecX = mainSprite->centerToCornerVecX;
reflectionSprite->centerToCornerVecY = mainSprite->centerToCornerVecY;
reflectionSprite->pos2.x = mainSprite->pos2.x;
@@ -146,8 +150,7 @@ static void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite)
if (objectEvent->hideReflection == TRUE)
reflectionSprite->invisible = TRUE;
// Check if the reflection is not still.
if (reflectionSprite->data[7] == FALSE)
if (reflectionSprite->sIsStillReflection == FALSE)
{
// Sets the reflection sprite's rot/scale matrix to the appropriate
// matrix based on whether or not the main sprite is horizontally flipped.
@@ -159,6 +162,11 @@ static void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite)
}
}
#undef sReflectionObjEventId
#undef sReflectionObjEventLocalId
#undef sReflectionVerticalOffset
#undef sIsStillReflection
extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
u8 CreateWarpArrowSprite(void)