ai switching basically done

This commit is contained in:
DizzyEggg
2017-10-10 21:45:07 +02:00
parent 57e5624e06
commit 6dfe8ced2c
6 changed files with 299 additions and 742 deletions

View File

@@ -5,726 +5,6 @@
.text
thumb_func_start sub_8063880
sub_8063880: @ 8063880
push {r4-r7,lr}
mov r7, r8
push {r7}
ldr r4, =gActiveBank
ldrb r0, [r4]
bl GetBankIdentity
lsls r0, 24
lsrs r6, r0, 24
adds r5, r6, 0
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
ldr r1, =gEnemyParty
mov r8, r1
cmp r0, 0
bne _080638A8
ldr r2, =gPlayerParty
mov r8, r2
_080638A8:
ldr r7, =gBattleTypeFlags
ldr r0, [r7]
movs r1, 0x8
ands r0, r1
cmp r0, 0
bne _080638B6
b _080639E6
_080638B6:
bl ShouldSwitch
lsls r0, 24
cmp r0, 0
bne _080638C2
b _080639DC
_080638C2:
ldrb r0, [r4]
ldr r2, =gBattleStruct
ldr r1, [r2]
adds r0, r1
movs r1, 0xA5
lsls r1, 2
adds r0, r1
ldrb r0, [r0]
cmp r0, 0x6
bne _080639B8
bl sub_8063A90
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x6
bne _080639A6
ldr r0, [r7]
movs r1, 0x1
ands r0, r1
cmp r0, 0
bne _08063910
adds r0, r6, 0
bl GetBankByIdentity
lsls r0, 24
lsrs r5, r0, 24
adds r6, r5, 0
b _08063928
.pool
_08063910:
adds r0, r5, 0
bl GetBankByIdentity
lsls r0, 24
lsrs r6, r0, 24
movs r0, 0x2
eors r5, r0
adds r0, r5, 0
bl GetBankByIdentity
lsls r0, 24
lsrs r5, r0, 24
_08063928:
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
ldr r1, =0x00808000
ands r0, r1
cmp r0, 0
beq _08063958
ldr r0, =gActiveBank
ldrb r1, [r0]
movs r0, 0x2
ands r0, r1
cmp r0, 0
bne _08063954
movs r0, 0
movs r7, 0x3
b _0806395C
.pool
_08063954:
movs r0, 0x3
b _0806395A
_08063958:
movs r0, 0
_0806395A:
movs r7, 0x6
_0806395C:
adds r4, r0, 0
cmp r4, r7
bge _080639A6
_08063962:
movs r0, 0x64
muls r0, r4
add r0, r8
movs r1, 0x39
bl GetMonData
cmp r0, 0
beq _080639A0
ldr r1, =gBattlePartyID
lsls r0, r6, 1
adds r0, r1
ldrh r0, [r0]
cmp r4, r0
beq _080639A0
lsls r0, r5, 1
adds r0, r1
ldrh r0, [r0]
cmp r4, r0
beq _080639A0
ldr r0, =gBattleStruct
ldr r1, [r0]
adds r0, r6, r1
adds r0, 0x5C
ldrb r0, [r0]
cmp r4, r0
beq _080639A0
adds r0, r5, r1
adds r0, 0x5C
ldrb r0, [r0]
cmp r4, r0
bne _080639A6
_080639A0:
adds r4, 0x1
cmp r4, r7
blt _08063962
_080639A6:
ldr r0, =gActiveBank
ldrb r0, [r0]
ldr r2, =gBattleStruct
ldr r1, [r2]
adds r0, r1
movs r1, 0xA5
lsls r1, 2
adds r0, r1
strb r4, [r0]
_080639B8:
ldr r0, =gActiveBank
ldrb r1, [r0]
ldr r0, [r2]
adds r0, r1, r0
adds r1, r0, 0
adds r1, 0x5C
movs r2, 0xA5
lsls r2, 2
adds r0, r2
ldrb r0, [r0]
strb r0, [r1]
b _080639F8
.pool
_080639DC:
bl sub_8063EE0
lsls r0, 24
cmp r0, 0
bne _080639F8
_080639E6:
ldr r0, =gActiveBank
ldrb r0, [r0]
movs r2, 0x1
eors r2, r0
lsls r2, 8
movs r0, 0x1
movs r1, 0
bl EmitCmd_x21
_080639F8:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8063880
thumb_func_start sub_8063A08
sub_8063A08: @ 8063A08
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
adds r6, r3, 0
lsls r0, 24
lsrs r0, 24
str r0, [sp]
lsls r1, 24
lsrs r1, 24
mov r9, r1
lsls r2, 24
lsrs r2, 24
mov r8, r2
movs r7, 0
ldr r0, =gTypeEffectiveness
mov r10, r0
ldrb r0, [r0]
cmp r0, 0xFF
beq _08063A7A
mov r5, r10
_08063A36:
ldrb r0, [r5]
cmp r0, 0xFE
beq _08063A6C
ldr r1, [sp]
cmp r0, r1
bne _08063A6C
ldrb r4, [r5, 0x1]
cmp r4, r9
bne _08063A56
ldrb r1, [r6]
ldrb r0, [r5, 0x2]
muls r0, r1
movs r1, 0xA
bl __divsi3
strb r0, [r6]
_08063A56:
cmp r4, r8
bne _08063A6C
cmp r9, r8
beq _08063A6C
ldrb r1, [r6]
ldrb r0, [r5, 0x2]
muls r0, r1
movs r1, 0xA
bl __divsi3
strb r0, [r6]
_08063A6C:
adds r5, 0x3
adds r7, 0x3
mov r1, r10
adds r0, r7, r1
ldrb r0, [r0]
cmp r0, 0xFF
bne _08063A36
_08063A7A:
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_8063A08
thumb_func_start sub_8063A90
sub_8063A90: @ 8063A90
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x24
ldr r4, =gActiveBank
ldrb r2, [r4]
ldr r0, =gBattleStruct
ldr r0, [r0]
adds r0, r2, r0
adds r1, r0, 0
adds r1, 0x5C
ldrb r0, [r1]
cmp r0, 0x6
beq _08063AB2
b _08063E50
_08063AB2:
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
movs r0, 0x80
lsls r0, 11
ands r0, r1
cmp r0, 0
beq _08063AE0
ldr r1, =gBattlePartyID
lsls r0, r2, 1
adds r0, r1
ldrb r0, [r0]
adds r0, 0x1
lsls r0, 24
lsrs r0, 24
b _08063E50
.pool
_08063AE0:
movs r0, 0x1
ands r1, r0
cmp r1, 0
beq _08063B6C
str r2, [sp, 0x10]
adds r0, r2, 0
bl GetBankIdentity
movs r5, 0x2
eors r0, r5
lsls r0, 24
lsrs r0, 24
bl GetBankByIdentity
ldr r1, =gAbsentBankFlags
ldrb r1, [r1]
ldr r2, =gBitTable
lsls r0, 24
lsrs r0, 22
adds r0, r2
ldr r0, [r0]
ands r1, r0
cmp r1, 0
beq _08063B20
ldrb r4, [r4]
str r4, [sp, 0x14]
b _08063B36
.pool
_08063B20:
ldrb r0, [r4]
bl GetBankIdentity
eors r0, r5
lsls r0, 24
lsrs r0, 24
bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x14]
_08063B36:
bl Random
movs r3, 0x2
ands r0, r3
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x4]
ldr r0, =gAbsentBankFlags
ldrb r1, [r0]
ldr r2, =gBitTable
ldr r4, [sp, 0x4]
lsls r0, r4, 2
adds r0, r2
ldr r0, [r0]
ands r1, r0
cmp r1, 0
beq _08063B8A
eors r4, r3
lsls r0, r4, 24
lsrs r0, 24
str r0, [sp, 0x4]
b _08063B8A
.pool
_08063B6C:
adds r0, r2, 0
bl GetBankIdentity
movs r1, 0x1
eors r0, r1
lsls r0, 24
lsrs r0, 24
bl GetBankByIdentity
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x4]
ldrb r4, [r4]
str r4, [sp, 0x14]
str r4, [sp, 0x10]
_08063B8A:
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
ldr r1, =0x00808000
ands r0, r1
cmp r0, 0
beq _08063BC2
ldr r2, =gActiveBank
ldrb r1, [r2]
movs r0, 0x2
ands r0, r1
cmp r0, 0
bne _08063BB8
movs r0, 0
str r0, [sp, 0x18]
movs r1, 0x3
str r1, [sp, 0x1C]
b _08063BCC
.pool
_08063BB8:
movs r4, 0x3
str r4, [sp, 0x18]
movs r0, 0x6
str r0, [sp, 0x1C]
b _08063BCC
_08063BC2:
movs r1, 0
str r1, [sp, 0x18]
movs r2, 0x6
str r2, [sp, 0x1C]
ldr r2, =gActiveBank
_08063BCC:
ldrb r0, [r2]
bl GetBankSide
lsls r0, 24
ldr r4, =gEnemyParty
str r4, [sp, 0x20]
cmp r0, 0
bne _08063BE0
ldr r0, =gPlayerParty
str r0, [sp, 0x20]
_08063BE0:
movs r1, 0
mov r9, r1
_08063BE4:
movs r2, 0
str r2, [sp, 0x8]
movs r4, 0x6
str r4, [sp, 0xC]
ldr r7, [sp, 0x18]
ldr r0, [sp, 0x1C]
cmp r7, r0
blt _08063BF6
b _08063CF2
_08063BF6:
lsls r0, r7, 2
ldr r1, =gBitTable
adds r0, r1
mov r8, r0
mov r10, sp
_08063C00:
movs r0, 0x64
muls r0, r7
ldr r2, [sp, 0x20]
adds r4, r2, r0
adds r0, r4, 0
movs r1, 0xB
bl GetMonData
lsls r0, 16
lsrs r5, r0, 16
cmp r5, 0
beq _08063CD8
adds r0, r4, 0
movs r1, 0x39
bl GetMonData
cmp r0, 0
beq _08063CD8
mov r4, r8
ldr r0, [r4]
mov r1, r9
ands r0, r1
cmp r0, 0
bne _08063CD8
ldr r1, =gBattlePartyID
ldr r2, [sp, 0x10]
lsls r0, r2, 1
adds r0, r1
ldrh r0, [r0]
cmp r0, r7
beq _08063CD8
ldr r4, [sp, 0x14]
lsls r0, r4, 1
adds r0, r1
ldrh r0, [r0]
cmp r0, r7
beq _08063CD8
ldr r0, =gBattleStruct
ldr r1, [r0]
adds r0, r2, r1
adds r0, 0x5C
ldrb r0, [r0]
cmp r7, r0
beq _08063CD8
adds r0, r4, r1
adds r0, 0x5C
ldrb r0, [r0]
cmp r7, r0
beq _08063CD8
ldr r1, =gBaseStats
lsls r0, r5, 3
subs r0, r5
lsls r0, 2
adds r0, r1
ldrb r5, [r0, 0x6]
ldrb r6, [r0, 0x7]
movs r0, 0xA
mov r1, r10
strb r0, [r1]
movs r0, 0x58
ldr r2, [sp, 0x4]
adds r4, r2, 0
muls r4, r0
ldr r0, =gBattleMons
adds r4, r0
adds r0, r4, 0
adds r0, 0x21
ldrb r0, [r0]
adds r1, r5, 0
adds r2, r6, 0
mov r3, sp
bl sub_8063A08
adds r4, 0x22
ldrb r0, [r4]
adds r1, r5, 0
adds r2, r6, 0
mov r3, sp
bl sub_8063A08
ldr r2, [sp, 0x8]
mov r1, r10
ldrb r1, [r1]
cmp r2, r1
bcs _08063CE6
mov r2, r10
ldrb r2, [r2]
str r2, [sp, 0x8]
lsls r0, r7, 24
lsrs r0, 24
str r0, [sp, 0xC]
b _08063CE6
.pool
_08063CD8:
mov r4, r8
ldr r0, [r4]
mov r1, r9
orrs r1, r0
lsls r0, r1, 24
lsrs r0, 24
mov r9, r0
_08063CE6:
movs r2, 0x4
add r8, r2
adds r7, 0x1
ldr r4, [sp, 0x1C]
cmp r7, r4
blt _08063C00
_08063CF2:
ldr r0, [sp, 0xC]
cmp r0, 0x6
beq _08063D54
movs r7, 0
movs r0, 0x64
ldr r1, [sp, 0xC]
adds r5, r1, 0
muls r5, r0
_08063D02:
adds r1, r7, 0
adds r1, 0xD
ldr r2, [sp, 0x20]
adds r0, r2, r5
bl GetMonData
lsls r0, 16
lsrs r4, r0, 16
cmp r4, 0
beq _08063D2A
ldr r0, =gActiveBank
ldrb r1, [r0]
adds r0, r4, 0
ldr r2, [sp, 0x4]
bl TypeCalc
movs r1, 0x2
ands r1, r0
cmp r1, 0
bne _08063D30
_08063D2A:
adds r7, 0x1
cmp r7, 0x3
ble _08063D02
_08063D30:
cmp r7, 0x4
beq _08063D36
b _08063E4E
_08063D36:
ldr r4, [sp, 0xC]
lsls r0, r4, 2
ldr r1, =gBitTable
adds r0, r1
ldr r0, [r0]
mov r2, r9
orrs r2, r0
lsls r0, r2, 24
lsrs r0, 24
mov r9, r0
b _08063D58
.pool
_08063D54:
movs r4, 0x3F
mov r9, r4
_08063D58:
mov r0, r9
cmp r0, 0x3F
beq _08063D60
b _08063BE4
_08063D60:
ldr r0, =gDynamicBasePower
movs r1, 0
strh r1, [r0]
ldr r0, =gBattleStruct
ldr r0, [r0]
strb r1, [r0, 0x13]
ldr r0, =gBattleScripting
movs r2, 0x1
strb r2, [r0, 0xE]
ldr r0, =gBattleMoveFlags
strb r1, [r0]
ldr r0, =gCritMultiplier
strb r2, [r0]
movs r1, 0
str r1, [sp, 0x8]
movs r2, 0x6
str r2, [sp, 0xC]
ldr r7, [sp, 0x18]
ldr r4, [sp, 0x1C]
cmp r7, r4
bge _08063E4E
_08063D8A:
movs r0, 0x64
adds r6, r7, 0
muls r6, r0
ldr r0, [sp, 0x20]
adds r4, r0, r6
adds r0, r4, 0
movs r1, 0xB
bl GetMonData
lsls r0, 16
adds r1, r7, 0x1
mov r10, r1
cmp r0, 0
beq _08063E46
adds r0, r4, 0
movs r1, 0x39
bl GetMonData
cmp r0, 0
beq _08063E46
ldr r1, =gBattlePartyID
ldr r2, [sp, 0x10]
lsls r0, r2, 1
adds r0, r1
ldrh r0, [r0]
cmp r0, r7
beq _08063E46
ldr r4, [sp, 0x14]
lsls r0, r4, 1
adds r0, r1
ldrh r0, [r0]
cmp r0, r7
beq _08063E46
ldr r0, =gBattleStruct
ldr r1, [r0]
adds r0, r2, r1
adds r0, 0x5C
ldrb r0, [r0]
cmp r7, r0
beq _08063E46
adds r0, r4, r1
adds r0, 0x5C
ldrb r0, [r0]
cmp r7, r0
beq _08063E46
movs r5, 0
mov r9, r6
ldr r0, =gBattleMoveDamage
mov r8, r0
ldr r6, =gActiveBank
_08063DEE:
adds r1, r5, 0
adds r1, 0xD
ldr r0, [sp, 0x20]
add r0, r9
bl GetMonData
lsls r0, 16
lsrs r4, r0, 16
movs r0, 0
mov r1, r8
str r0, [r1]
cmp r4, 0
beq _08063E2A
ldr r0, =gBattleMoves
lsls r1, r4, 1
adds r1, r4
lsls r1, 2
adds r1, r0
ldrb r0, [r1, 0x1]
cmp r0, 0x1
beq _08063E2A
ldrb r0, [r6]
ldr r1, [sp, 0x4]
bl AI_CalcDmg
ldrb r1, [r6]
adds r0, r4, 0
ldr r2, [sp, 0x4]
bl TypeCalc
_08063E2A:
mov r2, r8
ldr r0, [r2]
ldr r4, [sp, 0x8]
cmp r4, r0
bge _08063E40
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x8]
lsls r0, r7, 24
lsrs r0, 24
str r0, [sp, 0xC]
_08063E40:
adds r5, 0x1
cmp r5, 0x3
ble _08063DEE
_08063E46:
mov r7, r10
ldr r0, [sp, 0x1C]
cmp r7, r0
blt _08063D8A
_08063E4E:
ldr r0, [sp, 0xC]
_08063E50:
add sp, 0x24
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end sub_8063A90
thumb_func_start ai_identify_item_effect
ai_identify_item_effect: @ 8063E84
@@ -783,8 +63,8 @@ _08063EDA:
bx r1
thumb_func_end ai_identify_item_effect
thumb_func_start sub_8063EE0
sub_8063EE0: @ 8063EE0
thumb_func_start ShouldUseItem
ShouldUseItem: @ 8063EE0
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@@ -1361,6 +641,6 @@ _0806437E:
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_8063EE0
thumb_func_end ShouldUseItem
.align 2, 0 @ Don't pad with nop.

View File

@@ -5212,7 +5212,7 @@ sub_8061F90: @ 8061F90
thumb_func_start sub_8061F9C
sub_8061F9C: @ 8061F9C
push {lr}
bl sub_8063880
bl AI_TrySwitchOrUseItem
bl OpponentBufferExecCompleted
pop {r0}
bx r0
@@ -5456,7 +5456,7 @@ sub_8062188: @ 8062188
ldrb r0, [r1]
cmp r0, 0x6
bne _08062254
bl sub_8063A90
bl GetMostSuitableMonToSwitchInto
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x6

View File

@@ -4990,7 +4990,7 @@ sub_81BDAA0: @ 81BDAA0
thumb_func_start sub_81BDAAC
sub_81BDAAC: @ 81BDAAC
push {lr}
bl sub_8063880
bl AI_TrySwitchOrUseItem
bl PlayerPartnerBufferExecCompleted
pop {r0}
bx r0
@@ -5087,7 +5087,7 @@ sub_81BDB70: @ 81BDB70
thumb_func_start sub_81BDB7C
sub_81BDB7C: @ 81BDB7C
push {r4-r6,lr}
bl sub_8063A90
bl GetMostSuitableMonToSwitchInto
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x6