Document remaining symbols in pokemon.c
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@@ -28,6 +28,8 @@
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#define ABILITYEFFECT_COUNT_BATTLER_SIDE 0x11
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#define ABILITYEFFECT_COUNT_ON_FIELD 0x12
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#define ABILITYEFFECT_CHECK_ON_FIELD 0x13
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#define ABILITYEFFECT_MUD_SPORT 0xFD
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#define ABILITYEFFECT_WATER_SPORT 0xFE
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#define ABILITYEFFECT_SWITCH_IN_WEATHER 0xFF
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#define ABILITY_ON_OPPOSING_FIELD(battlerId, abilityId)(AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, battlerId, abilityId, 0, 0))
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