Document remaining symbols in pokemon.c
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@@ -339,4 +339,10 @@
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#define MON_PIC_SIZE (64 * 64 / 2)
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#define BATTLE_ALIVE_EXCEPT_ACTIVE 0
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#define BATTLE_ALIVE_ATK_SIDE 1
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#define BATTLE_ALIVE_DEF_SIDE 2
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#define SKIP_FRONT_ANIM (1 << 7)
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#endif // GUARD_CONSTANTS_POKEMON_H
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