Document remaining symbols in pokemon.c

This commit is contained in:
GriffinR
2021-10-02 23:48:12 -04:00
parent 739e7d3c31
commit 6e62c057f5
16 changed files with 287 additions and 229 deletions

View File

@@ -3095,14 +3095,14 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
case ABILITYEFFECT_FIELD_SPORT: // 14
switch (gLastUsedAbility)
{
case 0xFD:
case ABILITYEFFECT_MUD_SPORT:
for (i = 0; i < gBattlersCount; i++)
{
if (gStatuses3[i] & STATUS3_MUDSPORT)
effect = i + 1;
}
break;
case 0xFE:
case ABILITYEFFECT_WATER_SPORT:
for (i = 0; i < gBattlersCount; i++)
{
if (gStatuses3[i] & STATUS3_WATERSPORT)