Document misc field_specials things
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@@ -538,7 +538,7 @@ extern const u8 EventScript_TV[];
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extern const u8 EventScript_ClosedSootopolisDoor[];
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extern const u8 SkyPillar_Outside_EventScript_2393F9[];
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extern const u8 EventScript_CableBoxResults[];
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extern const u8 EventScript_2A4BAC[];
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extern const u8 EventScript_PokeBlockFeeder[];
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extern const u8 Route110_TrickHouseEntrance_EventScript_26A22A[];
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extern const u8 EventScript_RegionMap[];
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extern const u8 EventScript_RunningShoesManual[];
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@@ -7,8 +7,8 @@ struct FieldInput
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bool8 checkStandardWildEncounter:1;
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bool8 pressedStartButton:1;
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bool8 pressedSelectButton:1;
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bool8 input_field_0_4:1;
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bool8 input_field_0_5:1;
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bool8 heldDirection:1;
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bool8 heldDirection2:1;
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bool8 tookStep:1;
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bool8 pressedBButton:1;
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bool8 input_field_1_0:1;
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@@ -20,7 +20,6 @@ struct FieldInput
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bool8 input_field_1_6:1;
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bool8 input_field_1_7:1;
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u8 dpadDirection;
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u8 input_field_3;
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};
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void FieldClearPlayerInput(struct FieldInput *pStruct);
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@@ -19,11 +19,11 @@ void sub_80AF688(void);
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bool8 sub_80AF6A4(void);
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void sub_80AF6D4(void);
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void sub_80AF6F0(void);
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void sub_80AF734(void);
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void sp13E_warp_to_last_warp(void);
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void DoWarp(void);
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void DoDiveWarp(void);
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void sub_80AF79C(void);
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void sub_80AF7D0(void);
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void sp13F_fall_to_last_warp(void);
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void DoDoorWarp(void);
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void DoFallWarp(void);
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void sub_80AF80C(u8 metatileBehavior);
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void sub_80AF828(void);
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void sub_80AF838(void);
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@@ -57,7 +57,7 @@ void SetWarpDestinationToDynamicWarp(u8 unused);
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void SetWarpDestinationToHealLocation(u8 a1);
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void SetWarpDestinationToLastHealLocation(void);
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void SetLastHealLocationWarp(u8 healLocationId);
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void sub_8084D5C(s16 x, s16 y);
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void UpdateEscapeWarp(s16 x, s16 y);
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void SetEscapeWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
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void SetWarpDestinationToEscapeWarp(void);
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void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
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@@ -21,7 +21,7 @@ void sub_80EB498(void);
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void sub_80EB56C(void);
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void sub_80EB9E0(void);
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void sub_80EBB28(void);
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void sub_80E9668(const struct MapPosition *position, const struct MapEvents *events);
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void WarpIntoSecretBase(const struct MapPosition *position, const struct MapEvents *events);
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// SetCurrentSecretBaseFromPosition
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void sub_80E9608(const struct MapPosition *position, const struct MapEvents *events);
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