Document move anims A-C

This commit is contained in:
GriffinR
2020-02-14 16:05:43 -05:00
committed by huderlem
parent b1d131ace2
commit 6eb44dc507
20 changed files with 516 additions and 477 deletions
+8 -8
View File
@@ -4,9 +4,9 @@
#include "constants/rgb.h"
void sub_810DBAC(struct Sprite *);
void sub_810DC2C(struct Sprite *);
void AnimAcidPoisonBubble(struct Sprite *);
void sub_810DCD0(struct Sprite *);
void sub_810DD50(struct Sprite *);
void AnimAcidPoisonDroplet(struct Sprite *);
void AnimBubbleEffect(struct Sprite *);
static void sub_810DC10(struct Sprite *);
static void sub_810DCB4(struct Sprite *);
@@ -108,7 +108,7 @@ const struct SpriteTemplate gUnknown_085961A8 =
.callback = sub_810DBAC,
};
const struct SpriteTemplate gUnknown_085961C0 =
const struct SpriteTemplate gAcidPoisonBubbleSpriteTemplate =
{
.tileTag = ANIM_TAG_POISON_BUBBLE,
.paletteTag = ANIM_TAG_POISON_BUBBLE,
@@ -116,7 +116,7 @@ const struct SpriteTemplate gUnknown_085961C0 =
.anims = gUnknown_08596164,
.images = NULL,
.affineAnims = gUnknown_085961A0,
.callback = sub_810DC2C,
.callback = AnimAcidPoisonBubble,
};
const struct SpriteTemplate gUnknown_085961D8 =
@@ -142,7 +142,7 @@ const union AffineAnimCmd *const gUnknown_08596208[] =
gUnknown_085961F0,
};
const struct SpriteTemplate gUnknown_0859620C =
const struct SpriteTemplate gAcidPoisonDropletSpriteTemplate =
{
.tileTag = ANIM_TAG_POISON_BUBBLE,
.paletteTag = ANIM_TAG_POISON_BUBBLE,
@@ -150,7 +150,7 @@ const struct SpriteTemplate gUnknown_0859620C =
.anims = gUnknown_08596168,
.images = NULL,
.affineAnims = gUnknown_08596208,
.callback = sub_810DD50,
.callback = AnimAcidPoisonDroplet,
};
const union AffineAnimCmd gUnknown_08596224[] =
@@ -210,7 +210,7 @@ static void sub_810DC10(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
void sub_810DC2C(struct Sprite *sprite)
void AnimAcidPoisonBubble(struct Sprite *sprite)
{
s16 l1, l2;
if (!gBattleAnimArgs[3])
@@ -265,7 +265,7 @@ static void sub_810DD24(struct Sprite *sprite)
DestroyAnimSprite(sprite);
}
void sub_810DD50(struct Sprite *sprite)
void AnimAcidPoisonDroplet(struct Sprite *sprite)
{
SetAverageBattlerPositions(gBattleAnimTarget, TRUE, &sprite->pos1.x, &sprite->pos1.y);