Give proper names to dynamic map layouts
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@@ -1337,7 +1337,7 @@ bool8 InBattlePike(void)
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return gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM
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|| gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1
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|| gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3
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|| gMapHeader.mapLayoutId == LAYOUT_UNKNOWN_MAP_084693AC;
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|| gMapHeader.mapLayoutId == LAYOUT_UNKNOWN_084693AC;
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}
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static void SetHintedRoom(void)
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