Give proper names to dynamic map layouts

This commit is contained in:
Marcus Huderle
2019-02-09 09:57:30 -06:00
parent 40dc6833c5
commit 6f1d2b870c
104 changed files with 227 additions and 227 deletions

View File

@@ -1337,7 +1337,7 @@ bool8 InBattlePike(void)
return gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM
|| gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1
|| gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3
|| gMapHeader.mapLayoutId == LAYOUT_UNKNOWN_MAP_084693AC;
|| gMapHeader.mapLayoutId == LAYOUT_UNKNOWN_084693AC;
}
static void SetHintedRoom(void)