Use more constants in Battle Tower code

This commit is contained in:
kageru
2020-11-17 17:21:34 +01:00
parent de153a67cf
commit 6f91f7e0e3
2 changed files with 13 additions and 12 deletions

View File

@@ -328,11 +328,12 @@ struct BattleDomeTrainer
};
#define DOME_TOURNAMENT_TRAINERS_COUNT 16
#define BATTLE_TOWER_RECORD_COUNT 5
struct BattleFrontier
{
/*0x64C*/ struct EmeraldBattleTowerRecord towerPlayer;
/*0x738*/ struct EmeraldBattleTowerRecord towerRecords[5]; // From record mixing.
/*0x738*/ struct EmeraldBattleTowerRecord towerRecords[BATTLE_TOWER_RECORD_COUNT]; // From record mixing.
/*0xBEB*/ struct BattleTowerInterview towerInterview;
/*0xBEC*/ struct BattleTowerEReaderTrainer ereaderTrainer;
/*0xCA8*/ u8 challengeStatus;