Tidy up header files

This commit is contained in:
Slawter666
2018-11-13 22:28:46 +00:00
parent 1d46507110
commit 6fcf878e2f
9 changed files with 126 additions and 132 deletions

View File

@@ -1,59 +1,58 @@
#include "global.h"
#include "battle.h"
#include "recorded_battle.h"
#include "main.h"
#include "load_save.h"
#include "gpu_regs.h"
#include "scanline_effect.h"
#include "battle_setup.h"
#include "battle_scripts.h"
#include "battle_ai_script_commands.h"
#include "battle_arena.h"
#include "battle_controllers.h"
#include "battle_interface.h"
#include "pokemon.h"
#include "palette.h"
#include "task.h"
#include "event_data.h"
#include "constants/species.h"
#include "battle_message.h"
#include "battle_scripts.h"
#include "battle_setup.h"
#include "battle_tower.h"
#include "berry.h"
#include "text.h"
#include "item.h"
#include "constants/items.h"
#include "constants/hold_effects.h"
#include "constants/trainers.h"
#include "link.h"
#include "link_rfu.h"
#include "bg.h"
#include "dma3.h"
#include "string_util.h"
#include "malloc.h"
#include "event_data.h"
#include "m4a.h"
#include "window.h"
#include "random.h"
#include "constants/songs.h"
#include "sound.h"
#include "battle_message.h"
#include "sprite.h"
#include "util.h"
#include "trig.h"
#include "battle_ai_script_commands.h"
#include "constants/battle_move_effects.h"
#include "battle_controllers.h"
#include "pokedex.h"
#include "constants/abilities.h"
#include "constants/moves.h"
#include "constants/rgb.h"
#include "evolution_scene.h"
#include "roamer.h"
#include "tv.h"
#include "safari_zone.h"
#include "constants/battle_string_ids.h"
#include "data2.h"
#include "decompress.h"
#include "event_data.h"
#include "evolution_scene.h"
#include "gpu_regs.h"
#include "international_string_util.h"
#include "pokeball.h"
#include "item.h"
#include "link.h"
#include "link_rfu.h"
#include "load_save.h"
#include "main.h"
#include "malloc.h"
#include "m4a.h"
#include "palette.h"
#include "party_menu.h"
#include "battle_tower.h"
#include "battle_arena.h"
#include "pokeball.h"
#include "pokedex.h"
#include "pokemon.h"
#include "random.h"
#include "recorded_battle.h"
#include "roamer.h"
#include "safari_zone.h"
#include "scanline_effect.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "trig.h"
#include "tv.h"
#include "util.h"
#include "window.h"
#include "constants/abilities.h"
#include "constants/battle_move_effects.h"
#include "constants/battle_string_ids.h"
#include "constants/hold_effects.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/rgb.h"
#include "constants/trainers.h"
#include "constants/songs.h"
#include "constants/species.h"
struct UnknownPokemonStruct4
{