Write palette IDs in hex

This commit is contained in:
Martin Griffin
2022-08-19 15:29:35 +01:00
parent cce9918908
commit 6fed961ed6
129 changed files with 1262 additions and 1240 deletions
+3 -3
View File
@@ -72,7 +72,7 @@ void CB2_ShowDiploma(void)
ResetSpriteData();
ResetPaletteFade();
FreeAllSpritePalettes();
LoadPalette(sDiplomaPalettes, 0, 64);
LoadPalette(sDiplomaPalettes, BG_PLTT_ID(0x0), 2 * PLTT_SIZE_4BPP);
sDiplomaTilemapPtr = malloc(0x1000);
InitDiplomaBg();
InitDiplomaWindow();
@@ -186,7 +186,7 @@ static const struct WindowTemplate sDiplomaWinTemplates[2] =
.tilemapTop = 2,
.width = 20,
.height = 16,
.paletteNum = 15,
.paletteNum = 0xF,
.baseBlock = 1,
},
DUMMY_WIN_TEMPLATE,
@@ -196,7 +196,7 @@ static void InitDiplomaWindow(void)
{
InitWindows(sDiplomaWinTemplates);
DeactivateAllTextPrinters();
LoadPalette(gStandardMenuPalette, 0xF0, 0x20);
LoadPalette(gStandardMenuPalette, BG_PLTT_ID(0xF), PLTT_SIZE_4BPP);
FillWindowPixelBuffer(0, PIXEL_FILL(0));
PutWindowTilemap(0);
}