Write palette IDs in hex

This commit is contained in:
Martin Griffin
2022-08-19 15:29:35 +01:00
parent cce9918908
commit 6fed961ed6
129 changed files with 1262 additions and 1240 deletions
+3 -3
View File
@@ -1078,7 +1078,7 @@ u8 AddScrollIndicatorArrowPair(const struct ScrollArrowsTemplate *arrowInfo, u16
if (arrowInfo->palTag == TAG_NONE)
{
LoadPalette(sRedArrowPal, (16 * arrowInfo->palNum) + 0x100, 0x20);
LoadPalette(sRedArrowPal, OBJ_PLTT_ID(arrowInfo->palNum), PLTT_SIZE_4BPP);
}
else
{
@@ -1324,7 +1324,7 @@ static u8 ListMenuAddRedOutlineCursorObject(struct CursorStruct *cursor)
if (cursor->palTag == TAG_NONE)
{
LoadPalette(sRedArrowPal, (16 * cursor->palNum) + 0x100, 0x20);
LoadPalette(sRedArrowPal, OBJ_PLTT_ID(cursor->palNum), PLTT_SIZE_4BPP);
}
else
{
@@ -1409,7 +1409,7 @@ static u8 ListMenuAddRedArrowCursorObject(struct CursorStruct *cursor)
if (cursor->palTag == TAG_NONE)
{
LoadPalette(sRedArrowPal, (16 * cursor->palNum) + 0x100, 0x20);
LoadPalette(sRedArrowPal, OBJ_PLTT_ID(cursor->palNum), PLTT_SIZE_4BPP);
}
else
{