Write palette IDs in hex

This commit is contained in:
Martin Griffin
2022-08-19 15:29:35 +01:00
parent cce9918908
commit 6fed961ed6
129 changed files with 1262 additions and 1240 deletions
+2 -2
View File
@@ -130,8 +130,8 @@ void CB2_UnionRoomBattle(void)
FillWindowPixelBuffer(0, PIXEL_FILL(0));
FillWindowPixelBuffer(0, PIXEL_FILL(1));
FillBgTilemapBufferRect(0, 0, 0, 0, 30, 20, 0xF);
LoadUserWindowBorderGfx(0, 1, 0xD0);
LoadUserWindowBorderGfx_(0, 1, 0xD0);
LoadUserWindowBorderGfx(0, 1, BG_PLTT_ID(0xD));
LoadUserWindowBorderGfx_(0, 1, BG_PLTT_ID(0xD));
Menu_LoadStdPal();
SetVBlankCallback(VBlankCB_UnionRoomBattle);
gMain.state++;