Rename EventObj to ObjEvent
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@@ -1414,7 +1414,7 @@ void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId)
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}
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else if (trainerId == TRAINER_FRONTIER_BRAIN)
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{
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SetFrontierBrainEventObjGfx_2();
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SetFrontierBrainObjEventGfx_2();
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return;
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}
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else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
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