Rename 'hidden' Trainers/obj events to 'buried'

This commit is contained in:
SphericalIce
2021-02-14 19:25:23 +00:00
parent 78925916f3
commit 70ff6c3b84
9 changed files with 77 additions and 77 deletions

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@@ -255,7 +255,7 @@ void MovementType_CopyPlayer(struct Sprite *);
void MovementType_TreeDisguise(struct Sprite *);
void MovementType_MountainDisguise(struct Sprite *);
void MovementType_CopyPlayerInGrass(struct Sprite *);
void MovementType_Hidden(struct Sprite *);
void MovementType_Buried(struct Sprite *);
void MovementType_WalkInPlace(struct Sprite *);
void MovementType_JogInPlace(struct Sprite *);
void MovementType_RunInPlace(struct Sprite *);
@@ -413,7 +413,7 @@ bool8 cph_IM_DIFFERENT(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
bool8 CopyablePlayerMovement_GoSpeed4(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
bool8 CopyablePlayerMovement_Jump(struct ObjectEvent *, struct Sprite *, u8, bool8(u8));
u8 MovementType_CopyPlayerInGrass_Step1(struct ObjectEvent *, struct Sprite *);
u8 MovementType_Hidden_Step0(struct ObjectEvent *, struct Sprite *);
u8 MovementType_Buried_Step0(struct ObjectEvent *, struct Sprite *);
u8 MovementType_WalkInPlace_Step0(struct ObjectEvent *, struct Sprite *);
u8 MovementType_MoveInPlace_Step1(struct ObjectEvent *, struct Sprite *);
u8 MovementType_WalkSlowlyInPlace_Step0(struct ObjectEvent *, struct Sprite *);