review change battle controllers

This commit is contained in:
DizzyEggg
2017-10-31 18:04:08 +01:00
parent 2d14e6bb67
commit 712ae56167
22 changed files with 282 additions and 245 deletions
+22 -33
View File
@@ -21,6 +21,7 @@
#include "bg.h"
#include "reshow_battle_screen.h"
#include "pokeball.h"
#include "data2.h"
extern u32 gBattleExecBuffer;
extern u8 gActiveBank;
@@ -56,7 +57,7 @@ extern u16 gTrainerBattleOpponent_B;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct BattleMove gBattleMoves[];
extern const u8 gTrainerClassToFrontPicId[];
extern const u8 gUnknown_0831F578[];
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
extern void sub_806A068(u16, u8);
@@ -134,7 +135,7 @@ static void sub_8067618(u8 taskId);
static void sub_80676FC(struct Sprite *sprite);
static void sub_806782C(void);
static void (*const sLinkOpponentBufferCommands[CONTOLLER_CMDS_COUNT])(void) =
static void (*const sLinkOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
{
LinkOpponentHandleGetMonData,
LinkOpponentHandleGetRawMonData,
@@ -519,7 +520,7 @@ static void sub_8064E50(void)
UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBank], &gEnemyParty[gBattlePartyID[gActiveBank]], HEALTHBOX_ALL);
sub_8076918(gActiveBank);
SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBank]);
SetBattleSpriteInvisibilityBitToSpriteInvisibility(gActiveBank);
CopyBattleSpriteInvisibility(gActiveBank);
gBattleBankFunc[gActiveBank] = sub_8064D60;
}
}
@@ -561,7 +562,7 @@ static void LinkOpponentBufferExecCompleted(void)
u8 playerId = GetMultiplayerId();
PrepareBufferDataTransferLink(2, 4, &playerId);
gBattleBufferA[gActiveBank][0] = CONTOLLER_CMDS_COUNT - 1;
gBattleBufferA[gActiveBank][0] = CONTROLLER_CMDS_COUNT - 1;
}
else
{
@@ -573,7 +574,7 @@ static void LinkOpponentHandleGetMonData(void)
{
u8 monData[sizeof(struct Pokemon) * 2 + 56]; // this allows to get full data of two pokemon, trying to get more will result in overwriting data
u32 size = 0;
u8 monsToCheck;
u8 monToCheck;
s32 i;
if (gBattleBufferA[gActiveBank][2] == 0)
@@ -582,12 +583,12 @@ static void LinkOpponentHandleGetMonData(void)
}
else
{
monsToCheck = gBattleBufferA[gActiveBank][2];
monToCheck = gBattleBufferA[gActiveBank][2];
for (i = 0; i < 6; i++)
{
if (monsToCheck & 1)
if (monToCheck & 1)
size += CopyLinkOpponentMonData(i, monData + size);
monsToCheck >>= 1;
monToCheck >>= 1;
}
}
EmitDataTransfer(1, size, monData);
@@ -907,7 +908,7 @@ static void LinkOpponentHandleGetRawMonData(void)
static void LinkOpponentHandleSetMonData(void)
{
u8 monsToCheck;
u8 monToCheck;
u8 i;
if (gBattleBufferA[gActiveBank][2] == 0)
@@ -916,12 +917,12 @@ static void LinkOpponentHandleSetMonData(void)
}
else
{
monsToCheck = gBattleBufferA[gActiveBank][2];
monToCheck = gBattleBufferA[gActiveBank][2];
for (i = 0; i < 6; i++)
{
if (monsToCheck & 1)
if (monToCheck & 1)
SetLinkOpponentMonData(i);
monsToCheck >>= 1;
monToCheck >>= 1;
}
}
LinkOpponentBufferExecCompleted();
@@ -1166,8 +1167,6 @@ static void LinkOpponentHandleLoadMonSprite(void)
sub_80A6138(gActiveBank),
sub_80A82E4(gActiveBank));
gSprites[gBankSpriteIds[gActiveBank]].pos2.x = -240;
gSprites[gBankSpriteIds[gActiveBank]].data0 = gActiveBank;
gSprites[gBankSpriteIds[gActiveBank]].oam.paletteNum = gActiveBank;
@@ -1255,16 +1254,6 @@ static void DoSwitchOutAnimation(void)
}
}
// todo: get rid of it once the struct is declared in a header
struct MonCoords
{
// This would use a bitfield, but sub_8079F44
// uses it as a u8 and casting won't match.
u8 coords; // u8 x:4, y:4;
u8 y_offset;
};
extern const struct MonCoords gTrainerFrontPicCoords[];
static void LinkOpponentHandleDrawTrainerPic(void)
{
s16 xPos;
@@ -1290,17 +1279,17 @@ static void LinkOpponentHandleDrawTrainerPic(void)
|| (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_LEAF_GREEN)
{
if (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender != 0)
trainerPicId = gTrainerClassToFrontPicId[0x4F];
trainerPicId = gUnknown_0831F578[0x4F];
else
trainerPicId = gTrainerClassToFrontPicId[0x4E];
trainerPicId = gUnknown_0831F578[0x4E];
}
else if ((gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_RUBY
|| (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].version & 0xFF) == VERSION_SAPPHIRE)
{
if (gLinkPlayers[GetBankMultiplayerId(gActiveBank)].gender != 0)
trainerPicId = gTrainerClassToFrontPicId[0x51];
trainerPicId = gUnknown_0831F578[0x51];
else
trainerPicId = gTrainerClassToFrontPicId[0x50];
trainerPicId = gUnknown_0831F578[0x50];
}
else
{
@@ -1319,17 +1308,17 @@ static void LinkOpponentHandleDrawTrainerPic(void)
|| (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_LEAF_GREEN)
{
if (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender != 0)
trainerPicId = gTrainerClassToFrontPicId[0x4F];
trainerPicId = gUnknown_0831F578[0x4F];
else
trainerPicId = gTrainerClassToFrontPicId[0x4E];
trainerPicId = gUnknown_0831F578[0x4E];
}
else if ((gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_RUBY
|| (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].version & 0xFF) == VERSION_SAPPHIRE)
{
if (gLinkPlayers[GetMultiplayerId() ^ BIT_SIDE].gender != 0)
trainerPicId = gTrainerClassToFrontPicId[0x51];
trainerPicId = gUnknown_0831F578[0x51];
else
trainerPicId = gTrainerClassToFrontPicId[0x50];
trainerPicId = gUnknown_0831F578[0x50];
}
else
{
@@ -1849,7 +1838,7 @@ static void LinkOpponentHandleSpriteInvisibility(void)
if (IsBankSpritePresent(gActiveBank))
{
gSprites[gBankSpriteIds[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
SetBattleSpriteInvisibilityBitToSpriteInvisibility(gActiveBank);
CopyBattleSpriteInvisibility(gActiveBank);
}
LinkOpponentBufferExecCompleted();
}