Add glow tile empty
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@@ -56,6 +56,7 @@ enum {
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// with edge flags are cancelled out before lookup. For example, GLOW_CORNER_TL | GLOW_EDGE_L
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// with edge flags are cancelled out before lookup. For example, GLOW_CORNER_TL | GLOW_EDGE_L
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// will never be read, and has the same value as GLOW_EDGE_L.
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// will never be read, and has the same value as GLOW_EDGE_L.
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static const u8 sAreaGlowTilemapMapping[] = {
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static const u8 sAreaGlowTilemapMapping[] = {
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[0] = GLOW_TILE_EMPTY,
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[GLOW_EDGE_R] = GLOW_TILE_EDGE_R,
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[GLOW_EDGE_R] = GLOW_TILE_EDGE_R,
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[GLOW_EDGE_L] = GLOW_TILE_EDGE_L,
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[GLOW_EDGE_L] = GLOW_TILE_EDGE_L,
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[GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R,
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[GLOW_EDGE_L | GLOW_EDGE_R] = GLOW_TILE_EDGE_L_R,
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