Add some battle frontier constant usage
This commit is contained in:
@@ -1,6 +1,8 @@
|
||||
#ifndef GUARD_CONSTANTS_BATTLE_FRONTIER_H
|
||||
#define GUARD_CONSTANTS_BATTLE_FRONTIER_H
|
||||
|
||||
#include "constants/pokemon.h"
|
||||
|
||||
#define FRONTIER_CHALLENGE(facility, mode) ((facility << 8) + mode)
|
||||
|
||||
// Battle Frontier facility ids.
|
||||
@@ -46,6 +48,14 @@
|
||||
#define MAX_BATTLE_FRONTIER_POINTS 9999
|
||||
#define MAX_STREAK 9999
|
||||
|
||||
#define FRONTIER_MAX_LEVEL_50 50
|
||||
#define FRONTIER_MIN_LEVEL_OPEN 60
|
||||
#define FRONTIER_MAX_LEVEL_OPEN MAX_LEVEL
|
||||
|
||||
// This is the default number of battles (or floors, in Battle Pyramid) per challenge.
|
||||
// There are 2 facilities that differ: Battle Dome (DOME_ROUNDS_COUNT) and Battle Pike (NUM_PIKE_ROOMS).
|
||||
#define FRONTIER_STAGES_PER_CHALLENGE 7
|
||||
|
||||
// These sets of facility ids would be redundant if the order was consistent
|
||||
// The order is important for this set so that all the non-link records can be continuous
|
||||
#define RANKING_HALL_TOWER_SINGLES 0
|
||||
|
||||
Reference in New Issue
Block a user