decompiled up to sub_81B8A7C
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@@ -55,8 +55,8 @@ extern const u8* const gBattleScriptsForMoveEffects[];
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extern void ShowSelectMovePokemonSummaryScreen(struct Pokemon* party, u8 monPartyId, u8 monCount, void (*callback)(void), u16 move); // pokemon summary screen
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extern u8 sub_81C1B94(void); // pokemon summary screen
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extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokenav.s
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extern void sub_81D3640(u8 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s
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extern void sub_81D3784(u8 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s
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extern void sub_81D3640(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s
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extern void sub_81D3784(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s
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extern u8* GetMonNickname(struct Pokemon* mon, u8* dst); // party_menu
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extern void sub_81B8E80(u8 battlerId, u8, u8); // party menu
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extern bool8 sub_81B1250(void); // ?
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2380
src/party_menu.c
2380
src/party_menu.c
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