Document some battle_util.c

This commit is contained in:
ExpoSeed
2020-07-27 17:10:42 -05:00
parent 79cc659d7e
commit 71dc5edf2e
4 changed files with 8 additions and 8 deletions
+4 -4
View File
@@ -259,7 +259,7 @@ void ResetSentPokesToOpponentValue(void)
gSentPokesToOpponent[(i & BIT_FLANK) >> 1] = bits;
}
void sub_803F9EC(u8 battler)
void OpponentSwitchInResetSentPokesToOpponent(u8 battler)
{
s32 i = 0;
u32 bits = 0;
@@ -279,11 +279,11 @@ void sub_803F9EC(u8 battler)
}
}
void sub_803FA70(u8 battler)
void UpdateSentPokesToOpponentValue(u8 battler)
{
if (GetBattlerSide(battler) == B_SIDE_OPPONENT)
{
sub_803F9EC(battler);
OpponentSwitchInResetSentPokesToOpponent(battler);
}
else
{
@@ -1250,7 +1250,7 @@ bool8 HandleFaintedMonActions(void)
gBattleStruct->faintedActionsState = 3;
break;
case 2:
sub_803F9EC(gBattlerFainted);
OpponentSwitchInResetSentPokesToOpponent(gBattlerFainted);
if (++gBattleStruct->faintedActionsBattlerId == gBattlersCount)
gBattleStruct->faintedActionsState = 3;
else