Document some battle_util.c
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@@ -4628,7 +4628,7 @@ void CopyPlayerPartyMonToBattleData(u8 battlerId, u8 partyIndex)
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gBattleMons[battlerId].statStages[i] = 6;
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gBattleMons[battlerId].status2 = 0;
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sub_803FA70(battlerId);
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UpdateSentPokesToOpponentValue(battlerId);
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ClearTemporarySpeciesSpriteData(battlerId, FALSE);
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}
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