label regi cave metatiles
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@@ -50,23 +50,27 @@
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// gTileset_Shop
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#define METATILE_Shop_Laptop1_Normal 0x29D
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#define METATILE_Shop_Laptop2_Normal 0x2A5
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#define METATILE_Shop_Laptop1_Flash 0x258
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#define METATILE_Shop_Laptop2_Flash 0x260
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#define METATILE_Shop_Laptop1_Flash 0x258
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#define METATILE_Shop_Laptop2_Flash 0x260
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// gTileset_BattleFrontier
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#define METATILE_BattleFrontier_Elevator_Top0 0x329
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#define METATILE_BattleFrontier_Elevator_Top1 0x32A
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#define METATILE_BattleFrontier_Elevator_Top2 0x32B
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#define METATILE_BattleFrontier_Elevator_Mid0 0x331
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#define METATILE_BattleFrontier_Elevator_Mid1 0x332
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#define METATILE_BattleFrontier_Elevator_Mid2 0x333
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#define METATILE_BattleFrontier_Elevator_Top0 0x329
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#define METATILE_BattleFrontier_Elevator_Top1 0x32A
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#define METATILE_BattleFrontier_Elevator_Top2 0x32B
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#define METATILE_BattleFrontier_Elevator_Mid0 0x331
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#define METATILE_BattleFrontier_Elevator_Mid1 0x332
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#define METATILE_BattleFrontier_Elevator_Mid2 0x333
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#define METATILE_BattleFrontier_Elevator_Bottom0 0x339
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#define METATILE_BattleFrontier_Elevator_Bottom1 0x33A
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#define METATILE_BattleFrontier_Elevator_Bottom2 0x33B
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// gTileset_Cave
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#define METATILE_Cave_SealedChamberEntrance_TopLeft 0x22A
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#define METATILE_Cave_SealedChamberEntrance_TopMid 0x22B
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#define METATILE_Cave_SealedChamberEntrance_TopRight 0x22C
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#define METATILE_Cave_SealedChamberEntrance_BottomLeft 0x232
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#define METATILE_Cave_SealedChamberEntrance_BottomMid 0x233
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#define METATILE_Cave_SealedChamberEntrance_BottomRight 0x234
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