start decompiling battle2
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@@ -2,10 +2,20 @@
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#define GUARD_unknown_task_H
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// Exported type declarations
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struct UnknownTaskStruct
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{
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volatile void *dest;
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u32 control;
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u8 unk8;
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u8 unk9;
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};
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extern struct UnknownTaskStruct gUnknown_0831AC70;
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// Exported RAM declarations
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// Exported ROM declarations
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void remove_some_task(void);
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void sub_80BA038(struct UnknownTaskStruct arg0);
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#endif //GUARD_unknown_task_H
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#endif // GUARD_unknown_task_H
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