Merge branch 'master' into main-menu-state-machine

This commit is contained in:
Phlosioneer
2019-02-26 22:34:42 -05:00
457 changed files with 17619 additions and 23557 deletions

View File

@@ -3833,7 +3833,7 @@ static void sub_81B3828(void)
static void sub_81B3894(void)
{
gPaletteFade.bufferTransferDisabled = TRUE;
gUnknown_0203CEC8.unk9 = gUnknown_0203CF20;
gUnknown_0203CEC8.unk9 = gLastViewedMonIndex;
InitPartyMenu(gUnknown_0203CEC8.unk8_0, 0xFF, gUnknown_0203CEC8.unkB, 1, 21, sub_81B36FC, gUnknown_0203CEC8.exitCallback);
}
@@ -7319,9 +7319,9 @@ static void sub_81B97DC(struct Pokemon *mon, u8 slotTo, u8 slotFrom)
u8 pp1 = GetMonData(mon, MON_DATA_PP1 + slotTo);
u8 pp0 = GetMonData(mon, MON_DATA_PP1 + slotFrom);
u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES);
u8 ppBonusMask1 = gUnknown_08329D22[slotTo];
u8 ppBonusMask1 = gPPUpGetMask[slotTo];
u8 ppBonusMove1 = (ppBonuses & ppBonusMask1) >> (slotTo * 2);
u8 ppBonusMask2 = gUnknown_08329D22[slotFrom];
u8 ppBonusMask2 = gPPUpGetMask[slotFrom];
u8 ppBonusMove2 = (ppBonuses & ppBonusMask2) >> (slotFrom * 2);
ppBonuses &= ~ppBonusMask1;
ppBonuses &= ~ppBonusMask2;