Merge pull request #1474 from GriffinRichards/clean-miragetower
Clean up Mirage Tower
This commit is contained in:
@@ -563,7 +563,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_AddSemifinalAudience:: @ 824C594
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createvobject OBJ_EVENT_GFX_HEX_MANIAC, 28, 5, 2, 3, DIR_SOUTH
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createvobject OBJ_EVENT_GFX_SCHOOL_KID_M, 29, 5, 1, 3, DIR_SOUTH
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createvobject OBJ_EVENT_GFX_MART_EMPLOYEE, 30, 6, 2, 3, DIR_SOUTH
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createvobject OBJ_EVENT_GFX_WOMAN_5, 31, 8, 2, 3, 1
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createvobject OBJ_EVENT_GFX_WOMAN_5, 31, 8, 2, 3, DIR_SOUTH
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return
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BattleFrontier_BattleDomeBattleRoom_EventScript_AddFinalAudience:: @ 824C652
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@@ -3,6 +3,8 @@
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.set LOCALID_ATTENDANT_MULTIS, 8
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.set LOCALID_ATTENDANT_LINK_MULTIS, 9
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@ Note: LOCALID_BATTLE_TOWER_LOBBY_REPORTER is a local id for this map used elsewhere. It's defined in event_objects.h
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BattleFrontier_BattleTowerLobby_MapScripts:: @ 823E67B
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map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattleTowerLobby_OnResume
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map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerLobby_OnTransition
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@@ -1,6 +1,7 @@
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.set LOCALID_DEOXYS_ROCK, 1
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.set LOCALID_DEOXYS, 2
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@ Note: LOCALID_BIRTH_ISLAND_EXTERIOR_ROCK is a local id for this map used elsewhere. It's defined in event_objects.h
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BirthIsland_Exterior_MapScripts:: @ 8267F15
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map_script MAP_SCRIPT_ON_TRANSITION, BirthIsland_Exterior_OnTransition
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map_script MAP_SCRIPT_ON_RESUME, BirthIsland_Exterior_OnResume
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@@ -68,9 +69,9 @@ BirthIsland_Exterior_EventScript_NotSolved3:: @ 8267FBF
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BirthIsland_Exterior_EventScript_Deoxys:: @ 8267FC1
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waitse
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setfieldeffectargument 0, LOCALID_DEOXYS_ROCK
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setfieldeffectargument 1, 58
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setfieldeffectargument 2, 26
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setfieldeffectargument 0, LOCALID_BIRTH_ISLAND_EXTERIOR_ROCK
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setfieldeffectargument 1, MAP_NUM(BIRTH_ISLAND_EXTERIOR)
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setfieldeffectargument 2, MAP_GROUP(BIRTH_ISLAND_EXTERIOR)
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dofieldeffect FLDEFF_DESTROY_DEOXYS_ROCK
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playbgm MUS_RG_ENCOUNTER_DEOXYS, FALSE
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waitfieldeffect FLDEFF_DESTROY_DEOXYS_ROCK
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@@ -1,4 +1,4 @@
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.set LOCALID_MEW, 1
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@ Note: LOCALID_FARAWAY_ISLAND_MEW is a local id for this map used elsewhere. It's defined in event_objects.h
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FarawayIsland_Interior_MapScripts:: @ 8267CFA
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map_script MAP_SCRIPT_ON_RESUME, FarawayIsland_Interior_OnResume
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@@ -58,13 +58,13 @@ FarawayIsland_Interior_OnFrame: @ 8267D98
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FarawayIsland_Interior_EventScript_FindMew:: @ 8267DA2
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lockall
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playse SE_PIN
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applymovement LOCALID_MEW, Common_Movement_ExclamationMark
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applymovement LOCALID_FARAWAY_ISLAND_MEW, Common_Movement_ExclamationMark
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waitmovement 0
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applymovement LOCALID_MEW, Common_Movement_Delay48
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applymovement LOCALID_FARAWAY_ISLAND_MEW, Common_Movement_Delay48
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waitmovement 0
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applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewMoveAndHide
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applymovement LOCALID_FARAWAY_ISLAND_MEW, FarawayIsland_Interior_Movement_MewMoveAndHide
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waitmovement 0
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copyobjectxytoperm LOCALID_MEW
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copyobjectxytoperm LOCALID_FARAWAY_ISLAND_MEW
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setvar VAR_TEMP_1, 1
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releaseall
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end
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@@ -120,7 +120,7 @@ FarawayIsland_Interior_Movement_MewFloatUpEast: @ 8267DEB
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FarawayIsland_Interior_EventScript_Mew:: @ 8267DF2
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lock
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faceplayer
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applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewAppear
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applymovement LOCALID_FARAWAY_ISLAND_MEW, FarawayIsland_Interior_Movement_MewAppear
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waitmovement 0
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setvar VAR_0x8004, 0
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special SetMewAboveGrass
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@@ -171,22 +171,22 @@ FarawayIsland_Interior_EventScript_PlayerOrMewRan:: @ 8267EA4
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end
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FarawayIsland_Interior_EventScript_FoundMewNorth:: @ 8267EAF
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applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewFloatUpNorth
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applymovement LOCALID_FARAWAY_ISLAND_MEW, FarawayIsland_Interior_Movement_MewFloatUpNorth
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waitmovement 0
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return
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FarawayIsland_Interior_EventScript_FoundMewSouth:: @ 8267EBA
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applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewFloatUpSouth
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applymovement LOCALID_FARAWAY_ISLAND_MEW, FarawayIsland_Interior_Movement_MewFloatUpSouth
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waitmovement 0
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return
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FarawayIsland_Interior_EventScript_FoundMewWest:: @ 8267EC5
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applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewFloatUpWest
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applymovement LOCALID_FARAWAY_ISLAND_MEW, FarawayIsland_Interior_Movement_MewFloatUpWest
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waitmovement 0
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return
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FarawayIsland_Interior_EventScript_FoundMewEast:: @ 8267ED0
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applymovement LOCALID_MEW, FarawayIsland_Interior_Movement_MewFloatUpEast
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applymovement LOCALID_FARAWAY_ISLAND_MEW, FarawayIsland_Interior_Movement_MewFloatUpEast
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waitmovement 0
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return
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@@ -194,7 +194,7 @@ FarawayIsland_Interior_EventScript_HideMewWhenGrassCut:: @ 8267EDB
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lockall
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fadescreenswapbuffers FADE_TO_BLACK
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setflag FLAG_HIDE_MEW
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removeobject LOCALID_MEW
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removeobject LOCALID_FARAWAY_ISLAND_MEW
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fadescreenswapbuffers FADE_FROM_BLACK
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msgbox FarawayIsland_Interior_Text_TheFeelingOfBeingWatchedFaded, MSGBOX_DEFAULT
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closemessage
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@@ -2,9 +2,10 @@
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.set LOCALID_VICTORIA, 2
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.set LOCALID_VIVI, 3
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.set LOCALID_VICKY, 4
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.set LOCALID_PLAYER_FALLING, 45
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.set LOCALID_ROCK_SMASH_MAN, 46
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@ Note: LOCALID_ROUTE111_PLAYER_FALLING is a local id for this map used elsewhere. It's defined in event_objects.h
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Route111_MapScripts:: @ 81F0CA7
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map_script MAP_SCRIPT_ON_LOAD, Route111_OnLoad
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map_script MAP_SCRIPT_ON_TRANSITION, Route111_OnTransition
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@@ -127,11 +128,11 @@ Route111_EventScript_MirageTowerDisappear:: @ 81F0E60
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waitstate
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delay 24
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playse SE_FALL
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addobject LOCALID_PLAYER_FALLING
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addobject LOCALID_ROUTE111_PLAYER_FALLING
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special StartPlayerDescendMirageTower
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waitstate
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showobjectat OBJ_EVENT_ID_PLAYER, MAP_LITTLEROOT_TOWN
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removeobject LOCALID_PLAYER_FALLING
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removeobject LOCALID_ROUTE111_PLAYER_FALLING
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delay 16
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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delay 16
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@@ -1,11 +1,4 @@
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.set LOCALID_UR_PLAYER_4, 2
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.set LOCALID_UR_PLAYER_8, 3
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.set LOCALID_UR_PLAYER_7, 4
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.set LOCALID_UR_PLAYER_6, 5
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.set LOCALID_UR_PLAYER_5, 6
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.set LOCALID_UR_PLAYER_3, 7
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.set LOCALID_UR_PLAYER_2, 8
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.set LOCALID_UR_PLAYER_1, 9
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@ Note: LOCALID_UNION_ROOM_PLAYER_# are local ids for this map used elsewhere. They're defined in event_objects.h
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UnionRoom_MapScripts:: @ 823D1A6
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map_script MAP_SCRIPT_ON_RESUME, UnionRoom_OnResume
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@@ -21,14 +14,14 @@ UnionRoom_OnResume: @ 823D1B1
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setflag FLAG_HIDE_UNION_ROOM_PLAYER_6
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setflag FLAG_HIDE_UNION_ROOM_PLAYER_7
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setflag FLAG_HIDE_UNION_ROOM_PLAYER_8
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removeobject LOCALID_UR_PLAYER_1
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removeobject LOCALID_UR_PLAYER_2
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removeobject LOCALID_UR_PLAYER_3
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removeobject LOCALID_UR_PLAYER_4
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removeobject LOCALID_UR_PLAYER_5
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removeobject LOCALID_UR_PLAYER_6
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removeobject LOCALID_UR_PLAYER_7
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removeobject LOCALID_UR_PLAYER_8
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removeobject LOCALID_UNION_ROOM_PLAYER_1
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removeobject LOCALID_UNION_ROOM_PLAYER_2
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removeobject LOCALID_UNION_ROOM_PLAYER_3
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removeobject LOCALID_UNION_ROOM_PLAYER_4
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removeobject LOCALID_UNION_ROOM_PLAYER_5
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removeobject LOCALID_UNION_ROOM_PLAYER_6
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removeobject LOCALID_UNION_ROOM_PLAYER_7
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removeobject LOCALID_UNION_ROOM_PLAYER_8
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special RunUnionRoom
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end
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