fix rom3 conflicts
This commit is contained in:
+6
-11
@@ -40,6 +40,7 @@
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#include "trainer_classes.h"
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#include "evolution_scene.h"
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#include "roamer.h"
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#include "tv.h"
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#include "safari_zone.h"
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#include "battle_string_ids.h"
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@@ -64,7 +65,6 @@ struct UnknownPokemonStruct2
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/*0x1D*/ u8 language;
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};
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extern u32 gBattleTypeFlags;
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extern u8 gBattleCommunication[];
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extern u8 gBattleTerrain;
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extern u16 gBattle_BG0_X;
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@@ -88,7 +88,6 @@ extern void (*gBattleMainFunc)(void);
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extern void (*gUnknown_030061E8)(void);
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extern struct UnknownPokemonStruct2 gUnknown_02022FF8[3]; // what is it used for?
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extern struct UnknownPokemonStruct2* gUnknown_02023058; // what is it used for?
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extern u8 gBattleOutcome;
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extern u8 gUnknown_02039B28[]; // possibly a struct?
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extern struct UnknownStruct6 gUnknown_02038C28; // todo: identify & document
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extern struct MusicPlayerInfo gMPlay_SE1;
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@@ -139,7 +138,6 @@ extern u8 gActionForBanks[BATTLE_BANKS_COUNT];
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extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT];
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extern u8 gCurrentActionFuncId;
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extern u8 gLastUsedAbility;
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extern u16 gLastUsedItem;
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extern u8 gUnknown_0203CF00[];
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extern const u8* gBattlescriptPtrsForSelection[BATTLE_BANKS_COUNT];
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extern const u8* gBattlescriptCurrInstr;
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@@ -152,7 +150,6 @@ extern u8 gCurrMovePos;
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extern u8 gUnknown_020241E9;
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extern u16 gLastUsedMove;
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extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
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extern const struct BattleMove gBattleMoves[];
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extern const u16 gUnknown_08C004E0[]; // battle textbox palette
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extern const struct BgTemplate gUnknown_0831AA08[];
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@@ -217,14 +214,12 @@ extern void sub_81B9150(void);
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extern void sub_800AC34(void);
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extern void sub_80B3AF8(u8 taskId); // cable club
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extern void sub_8076918(u8 bank);
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extern void sub_80729D0(u8 healthoxSpriteId);
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extern void SetHealthboxSpriteVisible(u8 healthoxSpriteId);
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extern void sub_81A56B4(void); // battle frontier 2
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extern u8 sub_81A9E28(void); // battle frontier 2
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extern void sub_81A56E8(u8 bank); // battle frontier 2
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extern void sub_81B8FB0(u8, u8); // party menu
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extern u8 pokemon_order_func(u8); // party menu
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extern void sub_80EC728(void); // tv
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extern void sub_80EE184(void); // tv
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extern bool8 InBattlePyramid(void);
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// this file's functions
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@@ -856,7 +851,7 @@ static void CB2_HandleStartBattle(void)
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{
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s32 i;
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for (i = 0; i < 2 && (gLinkPlayers[i].version & 0xFF) == 3; i++);
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for (i = 0; i < 2 && (gLinkPlayers[i].version & 0xFF) == VERSION_EMERALD; i++);
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if (i == 2)
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gBattleCommunication[MULTIUSE_STATE] = 16;
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@@ -2070,7 +2065,7 @@ static void sub_8038F34(void)
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else
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monsCount = 2;
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for (i = 0; i < monsCount && (gLinkPlayers[i].version & 0xFF) == 3; i++);
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for (i = 0; i < monsCount && (gLinkPlayers[i].version & 0xFF) == VERSION_EMERALD; i++);
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if (!gSaveBlock2Ptr->field_CA9_b && i == monsCount)
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{
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@@ -2439,7 +2434,7 @@ static void sub_8039838(struct Sprite *sprite)
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if (sprite->animEnded)
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{
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sub_8076918(sprite->tBank);
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sub_80729D0(gHealthBoxesIds[sprite->tBank]);
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SetHealthboxSpriteVisible(gHealthBoxesIds[sprite->tBank]);
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sprite->callback = sub_8039894;
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StartSpriteAnimIfDifferent(sprite, 0);
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BeginNormalPaletteFade(0x20000, 0, 10, 0, 0x2108);
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@@ -4924,7 +4919,7 @@ static void HandleEndTurn_FinishBattle(void)
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}
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}
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}
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sub_80EC728();
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PutPokemonTodayCaughtOnAir();
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}
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if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK
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@@ -11087,7 +11087,7 @@ static void atkEF_pokeball_catch_calculation(void)
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{
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if (gLastUsedItem == ITEM_MASTER_BALL)
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{
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gBattleResults.unk5_1 = 1;
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gBattleResults.usedMasterBall = TRUE;
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}
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else
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{
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+3
-3
@@ -59,7 +59,7 @@ extern u8* GetMonNick(struct Pokemon* mon, u8* dst);
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extern u8* GetBoxMonNick(struct BoxPokemon* boxMon, u8* dst);
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extern u8 sav1_map_get_name(void);
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extern s8 sub_8198C58(void);
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extern void sub_81DB5E8(u8* str1, u8* str2, u8);
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extern void TVShowConvertInternationalString(u8* str1, u8* str2, u8);
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extern void sub_806A068(u16, u8);
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extern void fade_screen(u8, u8);
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extern void overworld_free_bg_tilemaps(void);
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@@ -404,8 +404,8 @@ static bool8 sub_807158C(struct DaycareData* daycare, u8 daycareId)
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|| StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->OT_name) != 0))
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{
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StringCopy(gStringVar1, nick);
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sub_81DB5E8(gStringVar2, daycareMon->OT_name, daycareMon->language_maybe);
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sub_81DB5E8(gStringVar3, daycareMon->monName, daycareMon->unknown);
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TVShowConvertInternationalString(gStringVar2, daycareMon->OT_name, daycareMon->language_maybe);
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TVShowConvertInternationalString(gStringVar3, daycareMon->monName, daycareMon->unknown);
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return TRUE;
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}
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return FALSE;
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+1
-1
@@ -17,6 +17,7 @@
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#include "easy_chat.h"
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#include "event_data.h"
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#include "money.h"
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#include "tv.h"
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#include "coins.h"
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#include "text.h"
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@@ -36,7 +37,6 @@ extern void sub_813624C(void); // clears something pokeblock related
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extern void ResetPokedex(void);
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extern void sub_8084400(void);
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extern void ClearMailData(void);
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extern void ClearTVShowData(void);
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extern void ResetGabbyAndTy(void);
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extern void ResetSecretBases(void);
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extern void ResetLinkContestBoolean(void);
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@@ -0,0 +1,354 @@
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#include "global.h"
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#include "reshow_battle_screen.h"
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#include "battle.h"
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#include "palette.h"
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#include "main.h"
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#include "unknown_task.h"
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#include "text.h"
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#include "gpu_regs.h"
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#include "bg.h"
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#include "battle_controllers.h"
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#include "link.h"
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#include "sprite.h"
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#include "species.h"
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#include "battle_interface.h"
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extern u16 gBattle_BG0_X;
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extern u16 gBattle_BG0_Y;
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extern u16 gBattle_BG1_X;
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extern u16 gBattle_BG1_Y;
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extern u16 gBattle_BG2_X;
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extern u16 gBattle_BG2_Y;
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extern u16 gBattle_BG3_X;
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extern u16 gBattle_BG3_Y;
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extern u8 gReservedSpritePaletteCount;
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extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT];
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extern u8 gBankInMenu;
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extern u16 gBattlePartyID[BATTLE_BANKS_COUNT];
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extern u8 gNoOfAllBanks;
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extern u32 gBattleTypeFlags;
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extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
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extern u8 gBattleMonForms[BATTLE_BANKS_COUNT];
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extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
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extern struct SpriteTemplate gUnknown_0202499C;
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extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
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extern void dp12_8087EA4(void);
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extern void trs_config(void);
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extern bool8 IsDoubleBattle(void);
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extern u8 sub_80A614C(u8 bank);
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extern u8 sub_80A6138(u8 bank);
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extern u8 sub_80A82E4(u8 bank);
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extern void sub_806A068(u16 species, u8 bankIdentity);
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extern void sub_806A12C(u16 backPicId, u8 bankIdentity);
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extern u8 sub_80A5C6C(u8 bank, u8 caseId);
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// this file's functions
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static void CB2_ReshowBattleScreenAfterMenu(void);
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static bool8 LoadBankSpriteGfx(u8 bank);
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static void CreateBankSprite(u8 bank);
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static void CreateHealthboxSprite(u8 bank);
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static void sub_80A95F4(void);
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void nullsub_35(void)
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{
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}
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void ReshowBattleScreenAfterMenu(void)
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{
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gPaletteFade.bufferTransferDisabled = 1;
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SetHBlankCallback(NULL);
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SetVBlankCallback(NULL);
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SetGpuReg(REG_OFFSET_MOSAIC, 0);
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gBattleScripting.reshowMainState = 0;
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gBattleScripting.reshowHelperState = 0;
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SetMainCallback2(CB2_ReshowBattleScreenAfterMenu);
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}
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static void CB2_ReshowBattleScreenAfterMenu(void)
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{
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switch (gBattleScripting.reshowMainState)
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{
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case 0:
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dp12_8087EA4();
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trs_config();
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SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0);
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SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0);
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ShowBg(0);
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ShowBg(1);
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ShowBg(2);
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ShowBg(3);
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ResetPaletteFade();
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gBattle_BG0_X = 0;
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gBattle_BG0_Y = 0;
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gBattle_BG1_X = 0;
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gBattle_BG1_Y = 0;
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gBattle_BG2_X = 0;
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gBattle_BG2_Y = 0;
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gBattle_BG3_X = 0;
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gBattle_BG3_Y = 0;
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break;
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case 1:
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CpuFastFill(0, (void*)(VRAM), VRAM_SIZE);
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break;
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case 2:
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LoadBattleTextboxAndBackground();
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break;
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case 3:
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ResetSpriteData();
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break;
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case 4:
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FreeAllSpritePalettes();
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gReservedSpritePaletteCount = 4;
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break;
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case 5:
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sub_805E350();
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break;
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case 6:
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if (BattleLoadAllHealthBoxesGfx(gBattleScripting.reshowHelperState))
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{
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gBattleScripting.reshowHelperState = 0;
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}
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else
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{
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gBattleScripting.reshowHelperState++;
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gBattleScripting.reshowMainState--;
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}
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break;
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case 7:
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if (!LoadBankSpriteGfx(0))
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gBattleScripting.reshowMainState--;
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break;
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case 8:
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if (!LoadBankSpriteGfx(1))
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gBattleScripting.reshowMainState--;
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break;
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case 9:
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if (!LoadBankSpriteGfx(2))
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gBattleScripting.reshowMainState--;
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break;
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case 10:
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if (!LoadBankSpriteGfx(3))
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gBattleScripting.reshowMainState--;
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break;
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case 11:
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CreateBankSprite(0);
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break;
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case 12:
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CreateBankSprite(1);
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break;
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case 13:
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CreateBankSprite(2);
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break;
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case 14:
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CreateBankSprite(3);
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break;
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case 15:
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CreateHealthboxSprite(0);
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break;
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case 16:
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CreateHealthboxSprite(1);
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break;
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case 17:
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CreateHealthboxSprite(2);
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break;
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case 18:
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CreateHealthboxSprite(3);
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break;
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case 19:
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{
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u8 opponentBank;
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u16 species;
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LoadAndCreateEnemyShadowSprites();
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opponentBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1);
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species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
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SetBankEnemyShadowSpriteCallback(opponentBank, species);
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if (IsDoubleBattle())
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{
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opponentBank = GetBankByIdentity(IDENTITY_OPPONENT_MON2);
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species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
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SetBankEnemyShadowSpriteCallback(opponentBank, species);
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}
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ActionSelectionCreateCursorAt(gActionSelectionCursor[gBankInMenu], 0);
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if (gLinkVSyncDisabled != 0 && gReceivedRemoteLinkPlayers != 0)
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{
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sub_800E0E8();
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sub_800DFB4(0, 0);
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}
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}
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break;
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default:
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SetVBlankCallback(VBlankCB_Battle);
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sub_80A95F4();
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BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1);
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gPaletteFade.bufferTransferDisabled = 0;
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SetMainCallback2(BattleMainCB2);
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sub_805EF14();
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break;
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}
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gBattleScripting.reshowMainState++;
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}
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static void sub_80A95F4(void)
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{
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struct BGCntrlBitfield *regBgcnt1, *regBgcnt2;
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regBgcnt1 = (struct BGCntrlBitfield *)(®_BG1CNT);
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regBgcnt1->charBaseBlock = 0;
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regBgcnt2 = (struct BGCntrlBitfield *)(®_BG2CNT);
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regBgcnt2->charBaseBlock = 0;
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}
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static bool8 LoadBankSpriteGfx(u8 bank)
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{
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if (bank < gNoOfAllBanks)
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{
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if (GetBankSide(bank) != SIDE_PLAYER)
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{
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if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
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BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank);
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else
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BattleLoadSubstituteSpriteGfx(bank, FALSE);
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
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LoadBackTrainerBankSpriteGfx(gSaveBlock2Ptr->playerGender, bank);
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else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
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LoadBackTrainerBankSpriteGfx(BACK_PIC_WALLY, bank);
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else if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
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BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank);
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else
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BattleLoadSubstituteSpriteGfx(bank, FALSE);
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gBattleScripting.reshowHelperState = 0;
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}
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return TRUE;
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}
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// todo: get rid of it once the struct is declared in a header
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struct MonCoords
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{
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// This would use a bitfield, but sub_8079F44
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// uses it as a u8 and casting won't match.
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u8 coords; // u8 x:4, y:4;
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u8 y_offset;
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};
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extern const struct MonCoords gTrainerBackPicCoords[];
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static void CreateBankSprite(u8 bank)
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{
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if (bank < gNoOfAllBanks)
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{
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u8 posY;
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if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute)
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posY = sub_80A614C(bank);
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else
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posY = sub_80A6138(bank);
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if (GetBankSide(bank) != SIDE_PLAYER)
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{
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if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
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return;
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sub_806A068(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
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gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(bank, 2), posY, sub_80A82E4(bank));
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gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
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gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
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gSprites[gBankSpriteIds[bank]].data0 = bank;
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gSprites[gBankSpriteIds[bank]].data2 = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
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StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]);
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if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_CASTFORM)
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gSprites[gBankSpriteIds[bank]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM];
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
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{
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sub_806A12C(gSaveBlock2Ptr->playerGender, GetBankIdentity(IDENTITY_PLAYER_MON1));
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gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, 0x50,
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(8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].coords) * 4 + 80,
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sub_80A82E4(0));
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gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
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gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
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gSprites[gBankSpriteIds[bank]].data0 = bank;
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
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{
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sub_806A12C(BACK_PIC_WALLY, GetBankIdentity(0));
|
||||
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, 0x50,
|
||||
(8 - gTrainerBackPicCoords[BACK_PIC_WALLY].coords) * 4 + 80,
|
||||
sub_80A82E4(0));
|
||||
gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
|
||||
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
|
||||
gSprites[gBankSpriteIds[bank]].data0 = bank;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
|
||||
return;
|
||||
|
||||
sub_806A068(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
|
||||
gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(bank, 2), posY, sub_80A82E4(bank));
|
||||
gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
|
||||
gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
|
||||
gSprites[gBankSpriteIds[bank]].data0 = bank;
|
||||
gSprites[gBankSpriteIds[bank]].data2 = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
|
||||
|
||||
StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]);
|
||||
if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_CASTFORM)
|
||||
gSprites[gBankSpriteIds[bank]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM];
|
||||
}
|
||||
|
||||
gSprites[gBankSpriteIds[bank]].invisible = gBattleSpritesDataPtr->bankData[bank].invisible;
|
||||
}
|
||||
}
|
||||
|
||||
static void CreateHealthboxSprite(u8 bank)
|
||||
{
|
||||
if (bank < gNoOfAllBanks)
|
||||
{
|
||||
u8 healthboxSpriteId;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
|
||||
healthboxSpriteId = CreateSafariPlayerHealthboxSprites();
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
|
||||
return;
|
||||
else
|
||||
healthboxSpriteId = CreateBankHealthboxSprites(bank);
|
||||
|
||||
gHealthBoxesIds[bank] = healthboxSpriteId;
|
||||
SetBankHealthboxSpritePos(bank);
|
||||
SetHealthboxSpriteVisible(healthboxSpriteId);
|
||||
|
||||
if (GetBankSide(bank) != SIDE_PLAYER)
|
||||
UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gEnemyParty[gBattlePartyID[bank]], HEALTHBOX_ALL);
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
|
||||
UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[gBattlePartyID[bank]], HEALTHBOX_SAFARI_ALL_TEXT);
|
||||
else
|
||||
UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[gBattlePartyID[bank]], HEALTHBOX_ALL);
|
||||
|
||||
if (GetBankIdentity(bank) == IDENTITY_OPPONENT_MON2 || GetBankIdentity(bank) == IDENTITY_PLAYER_MON2)
|
||||
nullsub_30(gHealthBoxesIds[bank], TRUE);
|
||||
else
|
||||
nullsub_30(gHealthBoxesIds[bank], FALSE);
|
||||
|
||||
if (GetBankSide(bank) != SIDE_PLAYER)
|
||||
{
|
||||
if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
|
||||
SetHealthboxSpriteInvisible(healthboxSpriteId);
|
||||
}
|
||||
else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
|
||||
SetHealthboxSpriteInvisible(healthboxSpriteId);
|
||||
}
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -114,7 +114,7 @@ void sub_80FC190(void)
|
||||
{
|
||||
SetMainCallback2(c2_exit_to_overworld_2_switch);
|
||||
}
|
||||
else if (gBattleOutcome == 8)
|
||||
else if (gBattleOutcome == BATTLE_SAFARI_OUT_OF_BALLS)
|
||||
{
|
||||
ScriptContext2_RunNewScript(gUnknown_082A4B4C);
|
||||
warp_in();
|
||||
|
||||
+2
-2
@@ -170,13 +170,13 @@ extern const u8 gText_BattlePyramidFloor[];
|
||||
void DisplayPyramidFloorWindow(void)
|
||||
{
|
||||
// TODO: fix location
|
||||
if (*(u16*)(&gSaveBlock2Ptr->field_CAA[8]) == 7)
|
||||
if (gSaveBlock2Ptr->field_CAA[4] == 7)
|
||||
sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_1);
|
||||
else
|
||||
sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_2);
|
||||
PutWindowTilemap(sBattlePyramidFloorWindowId);
|
||||
sub_81973FC(sBattlePyramidFloorWindowId, 0);
|
||||
StringCopy(gStringVar1, gUnknown_08510510[*(u16*)(&gSaveBlock2Ptr->field_CAA[8])]);
|
||||
StringCopy(gStringVar1, gUnknown_08510510[gSaveBlock2Ptr->field_CAA[4]]);
|
||||
StringExpandPlaceholders(gStringVar4, gText_BattlePyramidFloor);
|
||||
PrintTextOnWindow(sBattlePyramidFloorWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL);
|
||||
CopyWindowToVram(sBattlePyramidFloorWindowId, 2);
|
||||
|
||||
+1
-1
@@ -625,7 +625,7 @@ u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color)
|
||||
return dest;
|
||||
}
|
||||
|
||||
bool32 sub_8009228(u8 *str)
|
||||
bool32 IsStringJapanese(u8 *str)
|
||||
{
|
||||
while (*str != EOS)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user