Decompile all of battle_anim_utility_funcs
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@@ -66,14 +66,6 @@ extern u16 GetFrontierBrainMonSpecies(u8);
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extern void ReducePlayerPartyToThree(void);
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extern u8 gUnknown_0203CEF8[];
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extern u16 gBattle_BG0_X;
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extern u16 gBattle_BG0_Y;
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extern u16 gBattle_BG1_X;
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extern u16 gBattle_BG1_Y;
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extern u16 gBattle_BG2_X;
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extern u16 gBattle_BG2_Y;
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extern u16 gBattle_BG3_X;
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extern u16 gBattle_BG3_Y;
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extern const u16 gBattleFrontierHeldItems[];
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extern const struct FacilityMon gBattleFrontierMons[];
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