Decompile all of battle_anim_utility_funcs
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@@ -1,4 +1,5 @@
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#include "global.h"
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#include "battle.h"
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#include "title_screen.h"
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#include "sprite.h"
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#include "gba/m4a_internal.h"
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@@ -37,8 +38,6 @@
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#define A_B_START_SELECT (A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON)
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern u16 gBattle_BG1_X;
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extern u16 gBattle_BG1_Y;
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// this file's functions
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static void MainCB2(void);
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