Made Types and Egg Groups into arrays

This commit is contained in:
Eduardo Quezada
2022-11-22 17:05:25 -03:00
parent 4736b4b14d
commit 7327be6f9e
18 changed files with 850 additions and 1622 deletions
+2 -2
View File
@@ -703,8 +703,8 @@ u8 GetMostSuitableMonToSwitchInto(void)
&& i != *(gBattleStruct->monToSwitchIntoId + battlerIn1)
&& i != *(gBattleStruct->monToSwitchIntoId + battlerIn2))
{
u8 type1 = gSpeciesInfo[species].type1;
u8 type2 = gSpeciesInfo[species].type2;
u8 type1 = gSpeciesInfo[species].types[0];
u8 type2 = gSpeciesInfo[species].types[1];
u8 typeDmg = TYPE_MUL_NORMAL;
ModulateByTypeEffectiveness(gBattleMons[opposingBattler].type1, type1, type2, &typeDmg);
ModulateByTypeEffectiveness(gBattleMons[opposingBattler].type2, type1, type2, &typeDmg);