Made Types and Egg Groups into arrays
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@@ -913,7 +913,7 @@ static bool8 TryGetRandomWildMonIndexByType(const struct WildPokemon *wildMon, u
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for (validMonCount = 0, i = 0; i < numMon; i++)
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{
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if (gSpeciesInfo[wildMon[i].species].type1 == type || gSpeciesInfo[wildMon[i].species].type2 == type)
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if (gSpeciesInfo[wildMon[i].species].types[0] == type || gSpeciesInfo[wildMon[i].species].types[1] == type)
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validIndexes[validMonCount++] = i;
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}
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