Decompile field_ground_effect into event_object_movement.c
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@@ -14,6 +14,7 @@ int CanCameraMoveInDirection(int direction);
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u16 GetBehaviorByMetatileId(u16 metatileId);
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void sav1_camera_get_focus_coords(u16 *x, u16 *y);
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u8 MapGridGetMetatileLayerTypeAt(s32 x, s32 y);
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u8 MapGridGetZCoordAt(int x, int y);
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u8 CameraMove(s32 deltaX, s32 deltaY);
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void mapheader_copy_mapdata_with_padding(struct MapHeader *mapHeader);
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void map_copy_with_padding(u16 *map, u16 width, u16 height);
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