Decompile field_ground_effect into event_object_movement.c
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@@ -252,8 +252,7 @@ static const u8 sTileBitAttributes[] =
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TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xEF
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};
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// only used as default case for checking jump landing in field_ground_effect.
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bool8 ShouldDoJumpLandingDustEffect(u8 var)
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bool8 MetatileBehavior_IsATile(u8 var)
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{
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return TRUE;
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}
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