Decompile field_ground_effect into event_object_movement.c

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Marcus Huderle committed 2018-06-11 10:23:14 -05:00
1 parent 4018acfae1
commit 73327f0d44
13 files changed
+758 -1919

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@@ -252,8 +252,7 @@ static const u8 sTileBitAttributes[] =
TILE_ATTRIBUTES(FALSE, FALSE, FALSE), // ? 0xEF
};
// only used as default case for checking jump landing in field_ground_effect.
bool8 ShouldDoJumpLandingDustEffect(u8 var)
bool8 MetatileBehavior_IsATile(u8 var)
{
return TRUE;
}