Sync player partner controller doc to player
This commit is contained in:
@@ -88,19 +88,18 @@ static void PlayerPartnerCmdEnd(void);
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static void PlayerPartnerBufferRunCommand(void);
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static void PlayerPartnerBufferRunCommand(void);
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static void PlayerPartnerBufferExecCompleted(void);
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static void PlayerPartnerBufferExecCompleted(void);
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static void sub_81BB628(u8 taskId);
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static void Task_LaunchLvlUpAnim(u8 taskId);
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static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId);
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static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId);
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static void Task_PrepareToGiveExpWithExpBar(u8 taskId);
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static void Task_PrepareToGiveExpWithExpBar(u8 taskId);
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static void sub_81BB4E4(u8 taskId);
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static void Task_GiveExpWithExpBar(u8 taskId);
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static void sub_81BB628(u8 taskId);
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static void Task_UpdateLvlInHealthbox(u8 taskId);
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static void sub_81BB688(u8 taskId);
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static void SwitchIn_WaitAndEnd(void);
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static void sub_81BB9A0(void);
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static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst);
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static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst);
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static void SetPlayerPartnerMonData(u8 monId);
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static void SetPlayerPartnerMonData(u8 monId);
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static void sub_81BD0E4(u8 battlerId, bool8 dontClearSubstituteBit);
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static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit);
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static void DoSwitchOutAnimation(void);
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static void DoSwitchOutAnimation(void);
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static void PlayerPartnerDoMoveAnimation(void);
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static void PlayerPartnerDoMoveAnimation(void);
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static void sub_81BE2C8(u8 taskId);
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static void Task_StartSendOutAnim(u8 taskId);
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static void EndDrawPartyStatusSummary(void);
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static void EndDrawPartyStatusSummary(void);
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static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
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static void (*const sPlayerPartnerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
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@@ -173,7 +172,7 @@ static const u8 sUnused[] =
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0x3b, 0x43, 0xda, 0x36, 0x79, 0x2a, 0x0e, 0x53,
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0x3b, 0x43, 0xda, 0x36, 0x79, 0x2a, 0x0e, 0x53,
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};
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};
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static void nullsub_77(void)
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static void PlayerPartnerDummy(void)
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{
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{
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}
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}
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@@ -199,7 +198,7 @@ static void CompleteOnBattlerSpriteCallbackDummy(void)
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PlayerPartnerBufferExecCompleted();
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PlayerPartnerBufferExecCompleted();
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}
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}
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static void sub_81BAE98(void)
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static void FreeTrainerSpriteAfterSlide(void)
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{
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{
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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{
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{
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@@ -210,7 +209,7 @@ static void sub_81BAE98(void)
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}
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}
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}
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}
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static void sub_81BAF00(void)
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static void Intro_DelayAndEnd(void)
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{
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{
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if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1)
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if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1)
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{
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{
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@@ -219,35 +218,35 @@ static void sub_81BAF00(void)
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}
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}
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}
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}
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static void sub_81BAF48(void)
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static void Intro_WaitForHealthbox(void)
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{
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{
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bool32 r6 = FALSE;
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bool32 finished = FALSE;
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if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
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if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
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{
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{
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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r6 = TRUE;
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finished = TRUE;
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}
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}
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else
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else
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{
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{
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy)
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&& gSprites[gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy)
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{
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{
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r6 = TRUE;
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finished = TRUE;
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}
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}
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}
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}
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if (IsCryPlayingOrClearCrySongs())
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if (IsCryPlayingOrClearCrySongs())
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r6 = FALSE;
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finished = FALSE;
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if (r6)
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if (finished)
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{
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
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gBattlerControllerFuncs[gActiveBattler] = sub_81BAF00;
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gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd;
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}
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}
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}
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}
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static void sub_81BB02C(void)
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static void Intro_ShowHealthbox(void)
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{
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive
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@@ -272,11 +271,11 @@ static void sub_81BB02C(void)
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gBattleSpritesDataPtr->animationData->introAnimActive = FALSE;
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gBattleSpritesDataPtr->animationData->introAnimActive = FALSE;
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gBattlerControllerFuncs[gActiveBattler] = sub_81BAF48;
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gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForHealthbox;
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}
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}
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}
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}
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static void sub_81BB1D4(void)
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static void WaitForMonAnimAfterLoad(void)
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{
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{
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
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PlayerPartnerBufferExecCompleted();
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PlayerPartnerBufferExecCompleted();
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@@ -339,7 +338,7 @@ static void Task_GiveExpToMon(u8 taskId)
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if (IsDoubleBattle() == TRUE
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if (IsDoubleBattle() == TRUE
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&& ((u16)(monId) == gBattlerPartyIndexes[battlerId] || (u16)(monId) == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]))
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&& ((u16)(monId) == gBattlerPartyIndexes[battlerId] || (u16)(monId) == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]))
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gTasks[taskId].func = sub_81BB628;
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gTasks[taskId].func = Task_LaunchLvlUpAnim;
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else
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else
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gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
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gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
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}
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}
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@@ -373,10 +372,10 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId)
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expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
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expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
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SetBattleBarStruct(battlerId, gHealthboxSpriteIds[battlerId], expToNextLvl, exp, -gainedExp);
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SetBattleBarStruct(battlerId, gHealthboxSpriteIds[battlerId], expToNextLvl, exp, -gainedExp);
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PlaySE(SE_EXP);
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PlaySE(SE_EXP);
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gTasks[taskId].func = sub_81BB4E4;
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gTasks[taskId].func = Task_GiveExpWithExpBar;
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}
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}
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static void sub_81BB4E4(u8 taskId)
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static void Task_GiveExpWithExpBar(u8 taskId)
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{
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{
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if (gTasks[taskId].tExpTask_frames < 13)
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if (gTasks[taskId].tExpTask_frames < 13)
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{
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{
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@@ -415,7 +414,7 @@ static void sub_81BB4E4(u8 taskId)
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gActiveBattler = battlerId;
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gActiveBattler = battlerId;
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BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELED_UP, gainedExp);
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BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELED_UP, gainedExp);
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gActiveBattler = savedActiveBank;
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gActiveBattler = savedActiveBank;
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gTasks[taskId].func = sub_81BB628;
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gTasks[taskId].func = Task_LaunchLvlUpAnim;
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}
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}
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else
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else
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{
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{
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@@ -428,7 +427,7 @@ static void sub_81BB4E4(u8 taskId)
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}
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}
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}
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}
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static void sub_81BB628(u8 taskId)
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static void Task_LaunchLvlUpAnim(u8 taskId)
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{
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{
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u8 battlerId = gTasks[taskId].tExpTask_bank;
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u8 battlerId = gTasks[taskId].tExpTask_bank;
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u8 monIndex = gTasks[taskId].tExpTask_monId;
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u8 monIndex = gTasks[taskId].tExpTask_monId;
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@@ -437,10 +436,10 @@ static void sub_81BB628(u8 taskId)
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battlerId ^= BIT_FLANK;
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battlerId ^= BIT_FLANK;
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InitAndLaunchSpecialAnimation(battlerId, battlerId, battlerId, B_ANIM_LVL_UP);
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InitAndLaunchSpecialAnimation(battlerId, battlerId, battlerId, B_ANIM_LVL_UP);
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gTasks[taskId].func = sub_81BB688;
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gTasks[taskId].func = Task_UpdateLvlInHealthbox;
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}
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}
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static void sub_81BB688(u8 taskId)
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static void Task_UpdateLvlInHealthbox(u8 taskId)
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{
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{
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u8 battlerId = gTasks[taskId].tExpTask_bank;
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u8 battlerId = gTasks[taskId].tExpTask_bank;
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@@ -485,7 +484,7 @@ static void FreeMonSpriteAfterFaintAnim(void)
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}
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}
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}
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}
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static void sub_81BB828(void)
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static void FreeMonSpriteAfterSwitchOutAnim(void)
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{
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
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{
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{
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@@ -521,7 +520,7 @@ static void DoHitAnimBlinkSpriteEffect(void)
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}
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}
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}
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}
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static void sub_81BB92C(void)
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static void SwitchIn_ShowSubstitute(void)
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{
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{
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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{
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{
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@@ -529,11 +528,11 @@ static void sub_81BB92C(void)
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if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
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if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
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gBattlerControllerFuncs[gActiveBattler] = sub_81BB9A0;
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gBattlerControllerFuncs[gActiveBattler] = SwitchIn_WaitAndEnd;
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}
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}
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}
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}
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static void sub_81BB9A0(void)
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static void SwitchIn_WaitAndEnd(void)
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{
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive
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&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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@@ -542,7 +541,7 @@ static void sub_81BB9A0(void)
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}
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}
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}
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}
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static void sub_81BB9F4(void)
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static void SwitchIn_ShowHealthbox(void)
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{
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{
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
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{
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{
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@@ -559,11 +558,11 @@ static void sub_81BB9F4(void)
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StartHealthboxSlideIn(gActiveBattler);
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StartHealthboxSlideIn(gActiveBattler);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
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gBattlerControllerFuncs[gActiveBattler] = sub_81BB92C;
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gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowSubstitute;
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}
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}
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}
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}
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static void sub_81BBAE8(void)
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static void SwitchIn_TryShinyAnim(void)
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{
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
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@@ -575,7 +574,7 @@ static void sub_81BBAE8(void)
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
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{
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{
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DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
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DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
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gBattlerControllerFuncs[gActiveBattler] = sub_81BB9F4;
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gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowHealthbox;
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}
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}
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}
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}
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@@ -1210,7 +1209,7 @@ static void PlayerPartnerHandleLoadMonSprite(void)
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gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
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gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
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gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
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gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
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StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]);
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StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]);
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gBattlerControllerFuncs[gActiveBattler] = sub_81BB1D4;
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gBattlerControllerFuncs[gActiveBattler] = WaitForMonAnimAfterLoad;
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}
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}
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static void PlayerPartnerHandleSwitchInAnim(void)
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static void PlayerPartnerHandleSwitchInAnim(void)
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@@ -1218,11 +1217,11 @@ static void PlayerPartnerHandleSwitchInAnim(void)
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ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
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ClearTemporarySpeciesSpriteData(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
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gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
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gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
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BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
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BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
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sub_81BD0E4(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
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StartSendOutAnim(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
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gBattlerControllerFuncs[gActiveBattler] = sub_81BBAE8;
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gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim;
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}
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}
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static void sub_81BD0E4(u8 battlerId, bool8 dontClearSubstituteBit)
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static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit)
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{
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{
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u16 species;
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u16 species;
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@@ -1284,7 +1283,7 @@ static void DoSwitchOutAnimation(void)
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{
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON);
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_PLAYER_MON);
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gBattlerControllerFuncs[gActiveBattler] = sub_81BB828;
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gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim;
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}
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}
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break;
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break;
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}
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}
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@@ -1358,7 +1357,7 @@ static void PlayerPartnerHandleTrainerSlideBack(void)
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gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
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gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
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gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
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gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
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StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
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StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
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gBattlerControllerFuncs[gActiveBattler] = sub_81BAE98;
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gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide;
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}
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}
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#define sSpeedX data[1]
|
#define sSpeedX data[1]
|
||||||
@@ -1807,17 +1806,17 @@ static void PlayerPartnerHandleIntroTrainerBallThrow(void)
|
|||||||
|
|
||||||
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum;
|
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum;
|
||||||
|
|
||||||
taskId = CreateTask(sub_81BE2C8, 5);
|
taskId = CreateTask(Task_StartSendOutAnim, 5);
|
||||||
gTasks[taskId].data[0] = gActiveBattler;
|
gTasks[taskId].data[0] = gActiveBattler;
|
||||||
|
|
||||||
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
|
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
|
||||||
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
|
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
|
||||||
|
|
||||||
gBattleSpritesDataPtr->animationData->introAnimActive = TRUE;
|
gBattleSpritesDataPtr->animationData->introAnimActive = TRUE;
|
||||||
gBattlerControllerFuncs[gActiveBattler] = nullsub_77;
|
gBattlerControllerFuncs[gActiveBattler] = PlayerPartnerDummy;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void sub_81BE2C8(u8 taskId)
|
static void Task_StartSendOutAnim(u8 taskId)
|
||||||
{
|
{
|
||||||
if (gTasks[taskId].data[1] < 24)
|
if (gTasks[taskId].data[1] < 24)
|
||||||
{
|
{
|
||||||
@@ -1831,19 +1830,19 @@ static void sub_81BE2C8(u8 taskId)
|
|||||||
if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
|
if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
|
||||||
{
|
{
|
||||||
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
|
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
|
||||||
sub_81BD0E4(gActiveBattler, FALSE);
|
StartSendOutAnim(gActiveBattler, FALSE);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
|
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
|
||||||
sub_81BD0E4(gActiveBattler, FALSE);
|
StartSendOutAnim(gActiveBattler, FALSE);
|
||||||
gActiveBattler ^= BIT_FLANK;
|
gActiveBattler ^= BIT_FLANK;
|
||||||
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
|
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
|
||||||
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
|
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
|
||||||
sub_81BD0E4(gActiveBattler, FALSE);
|
StartSendOutAnim(gActiveBattler, FALSE);
|
||||||
gActiveBattler ^= BIT_FLANK;
|
gActiveBattler ^= BIT_FLANK;
|
||||||
}
|
}
|
||||||
gBattlerControllerFuncs[gActiveBattler] = sub_81BB02C;
|
gBattlerControllerFuncs[gActiveBattler] = Intro_ShowHealthbox;
|
||||||
gActiveBattler = savedActiveBank;
|
gActiveBattler = savedActiveBank;
|
||||||
DestroyTask(taskId);
|
DestroyTask(taskId);
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user