Begin item_menu.c cleanup
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@@ -23,15 +23,15 @@ void LoadPokedexAreaMapGfx(const struct PokedexAreaMapTemplate *template)
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if (mode == 0)
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{
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SetBgAttribute(template->bg, BG_ATTR_METRIC, 0);
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decompress_and_copy_tile_data_to_vram(template->bg, sPokedexAreaMap_Gfx, 0, template->offset, 0);
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sub_8199D3C(decompress_and_copy_tile_data_to_vram(template->bg, sPokedexAreaMap_Tilemap, 0, 0, 1), template->offset, 32, 32, FALSE);
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DecompressAndCopyTileDataToVram(template->bg, sPokedexAreaMap_Gfx, 0, template->offset, 0);
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sub_8199D3C(DecompressAndCopyTileDataToVram(template->bg, sPokedexAreaMap_Tilemap, 0, 0, 1), template->offset, 32, 32, FALSE);
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}
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else
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{
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SetBgAttribute(template->bg, BG_ATTR_METRIC, 2);
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SetBgAttribute(template->bg, BG_ATTR_TYPE, 1);
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decompress_and_copy_tile_data_to_vram(template->bg, sPokedexAreaMapAffine_Gfx, 0, template->offset, 0);
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sub_8199D3C(decompress_and_copy_tile_data_to_vram(template->bg, sPokedexAreaMapAffine_Tilemap, 0, 0, 1), template->offset, 64, 64, TRUE);
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DecompressAndCopyTileDataToVram(template->bg, sPokedexAreaMapAffine_Gfx, 0, template->offset, 0);
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sub_8199D3C(DecompressAndCopyTileDataToVram(template->bg, sPokedexAreaMapAffine_Tilemap, 0, 0, 1), template->offset, 64, 64, TRUE);
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}
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ChangeBgX(template->bg, 0, 0);
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@@ -43,7 +43,7 @@ void LoadPokedexAreaMapGfx(const struct PokedexAreaMapTemplate *template)
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bool32 sub_81C4E90(void)
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{
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if (!free_temp_tile_data_buffers_if_possible())
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if (!FreeTempTileDataBuffersIfPossible())
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{
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ShowBg(*sPokedexAreaMapBgNum);
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return FALSE;
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