Add FIRST_BALL, some FIRST_BERRY_INDEX usage

This commit is contained in:
GriffinR
2021-01-19 13:39:18 -05:00
parent 305ebdbc4a
commit 752982552e
5 changed files with 39 additions and 34 deletions

View File

@@ -20,10 +20,10 @@ const struct Item gItems[] =
.price = 0,
.description = sMasterBallDesc,
.pocket = POCKET_POKE_BALLS,
.type = ITEM_MASTER_BALL - 1,
.type = ITEM_MASTER_BALL - FIRST_BALL,
.battleUsage = ITEM_B_USE_OTHER,
.battleUseFunc = ItemUseInBattle_PokeBall,
.secondaryId = ITEM_MASTER_BALL - 1,
.secondaryId = ITEM_MASTER_BALL - FIRST_BALL,
},
[ITEM_ULTRA_BALL] =
@@ -33,10 +33,10 @@ const struct Item gItems[] =
.price = 1200,
.description = sUltraBallDesc,
.pocket = POCKET_POKE_BALLS,
.type = ITEM_ULTRA_BALL - 1,
.type = ITEM_ULTRA_BALL - FIRST_BALL,
.battleUsage = ITEM_B_USE_OTHER,
.battleUseFunc = ItemUseInBattle_PokeBall,
.secondaryId = ITEM_ULTRA_BALL - 1,
.secondaryId = ITEM_ULTRA_BALL - FIRST_BALL,
},
[ITEM_GREAT_BALL] =
@@ -46,10 +46,10 @@ const struct Item gItems[] =
.price = 600,
.description = sGreatBallDesc,
.pocket = POCKET_POKE_BALLS,
.type = ITEM_GREAT_BALL - 1,
.type = ITEM_GREAT_BALL - FIRST_BALL,
.battleUsage = ITEM_B_USE_OTHER,
.battleUseFunc = ItemUseInBattle_PokeBall,
.secondaryId = ITEM_GREAT_BALL - 1,
.secondaryId = ITEM_GREAT_BALL - FIRST_BALL,
},
[ITEM_POKE_BALL] =
@@ -59,10 +59,10 @@ const struct Item gItems[] =
.price = 200,
.description = sPokeBallDesc,
.pocket = POCKET_POKE_BALLS,
.type = ITEM_POKE_BALL - 1,
.type = ITEM_POKE_BALL - FIRST_BALL,
.battleUsage = ITEM_B_USE_OTHER,
.battleUseFunc = ItemUseInBattle_PokeBall,
.secondaryId = ITEM_POKE_BALL - 1,
.secondaryId = ITEM_POKE_BALL - FIRST_BALL,
},
[ITEM_SAFARI_BALL] =
@@ -72,10 +72,10 @@ const struct Item gItems[] =
.price = 0,
.description = sSafariBallDesc,
.pocket = POCKET_POKE_BALLS,
.type = ITEM_SAFARI_BALL - 1,
.type = ITEM_SAFARI_BALL - FIRST_BALL,
.battleUsage = ITEM_B_USE_OTHER,
.battleUseFunc = ItemUseInBattle_PokeBall,
.secondaryId = ITEM_SAFARI_BALL - 1,
.secondaryId = ITEM_SAFARI_BALL - FIRST_BALL,
},
[ITEM_NET_BALL] =
@@ -85,10 +85,10 @@ const struct Item gItems[] =
.price = 1000,
.description = sNetBallDesc,
.pocket = POCKET_POKE_BALLS,
.type = ITEM_NET_BALL - 1,
.type = ITEM_NET_BALL - FIRST_BALL,
.battleUsage = ITEM_B_USE_OTHER,
.battleUseFunc = ItemUseInBattle_PokeBall,
.secondaryId = ITEM_NET_BALL - 1,
.secondaryId = ITEM_NET_BALL - FIRST_BALL,
},
[ITEM_DIVE_BALL] =
@@ -98,10 +98,10 @@ const struct Item gItems[] =
.price = 1000,
.description = sDiveBallDesc,
.pocket = POCKET_POKE_BALLS,
.type = ITEM_DIVE_BALL - 1,
.type = ITEM_DIVE_BALL - FIRST_BALL,
.battleUsage = ITEM_B_USE_OTHER,
.battleUseFunc = ItemUseInBattle_PokeBall,
.secondaryId = ITEM_DIVE_BALL - 1,
.secondaryId = ITEM_DIVE_BALL - FIRST_BALL,
},
[ITEM_NEST_BALL] =
@@ -111,10 +111,10 @@ const struct Item gItems[] =
.price = 1000,
.description = sNestBallDesc,
.pocket = POCKET_POKE_BALLS,
.type = ITEM_NEST_BALL - 1,
.type = ITEM_NEST_BALL - FIRST_BALL,
.battleUsage = ITEM_B_USE_OTHER,
.battleUseFunc = ItemUseInBattle_PokeBall,
.secondaryId = ITEM_NEST_BALL - 1,
.secondaryId = ITEM_NEST_BALL - FIRST_BALL,
},
[ITEM_REPEAT_BALL] =
@@ -124,10 +124,10 @@ const struct Item gItems[] =
.price = 1000,
.description = sRepeatBallDesc,
.pocket = POCKET_POKE_BALLS,
.type = ITEM_REPEAT_BALL - 1,
.type = ITEM_REPEAT_BALL - FIRST_BALL,
.battleUsage = ITEM_B_USE_OTHER,
.battleUseFunc = ItemUseInBattle_PokeBall,
.secondaryId = ITEM_REPEAT_BALL - 1,
.secondaryId = ITEM_REPEAT_BALL - FIRST_BALL,
},
[ITEM_TIMER_BALL] =
@@ -137,10 +137,10 @@ const struct Item gItems[] =
.price = 1000,
.description = sTimerBallDesc,
.pocket = POCKET_POKE_BALLS,
.type = ITEM_TIMER_BALL - 1,
.type = ITEM_TIMER_BALL - FIRST_BALL,
.battleUsage = ITEM_B_USE_OTHER,
.battleUseFunc = ItemUseInBattle_PokeBall,
.secondaryId = ITEM_TIMER_BALL - 1,
.secondaryId = ITEM_TIMER_BALL - FIRST_BALL,
},
[ITEM_LUXURY_BALL] =
@@ -150,10 +150,10 @@ const struct Item gItems[] =
.price = 1000,
.description = sLuxuryBallDesc,
.pocket = POCKET_POKE_BALLS,
.type = ITEM_LUXURY_BALL - 1,
.type = ITEM_LUXURY_BALL - FIRST_BALL,
.battleUsage = ITEM_B_USE_OTHER,
.battleUseFunc = ItemUseInBattle_PokeBall,
.secondaryId = ITEM_LUXURY_BALL - 1,
.secondaryId = ITEM_LUXURY_BALL - FIRST_BALL,
},
[ITEM_PREMIER_BALL] =
@@ -163,10 +163,10 @@ const struct Item gItems[] =
.price = 200,
.description = sPremierBallDesc,
.pocket = POCKET_POKE_BALLS,
.type = ITEM_PREMIER_BALL - 1,
.type = ITEM_PREMIER_BALL - FIRST_BALL,
.battleUsage = ITEM_B_USE_OTHER,
.battleUseFunc = ItemUseInBattle_PokeBall,
.secondaryId = ITEM_PREMIER_BALL - 1,
.secondaryId = ITEM_PREMIER_BALL - FIRST_BALL,
},
// Medicine