Finish union room battle

This commit is contained in:
PikalaxALT
2019-04-01 22:30:30 -04:00
committed by huderlem
parent 4be97b2dc6
commit 7571969a45
11 changed files with 271 additions and 760 deletions

View File

@@ -51,7 +51,7 @@
#define GAME_STAT_USED_DAYCARE 47
#define GAME_STAT_RODE_CABLE_CAR 48
#define GAME_STAT_ENTERED_HOT_SPRINGS 49
#define GAME_STAT_50 50
#define GAME_STAT_NUM_UNION_ROOM_BATTLES 50
#define GAME_STAT_51 51
#define NUM_USED_GAME_STATS 52

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@@ -71,6 +71,6 @@ void RestoreSerialTimer3IntrHandlers(void);
void StartTimer1(void);
void SeedRngAndSetTrainerId(void);
u16 GetGeneratedTrainerIdLower(void);
void sub_819789C(void);
#endif // GUARD_MAIN_H

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@@ -2677,5 +2677,8 @@ extern const u8 gText_PeopleTrading[];
extern const u8 gText_PeopleBattling[];
extern const u8 gText_PeopleInUnionRoom[];
extern const u8 gText_PeopleCommunicating[];
extern const u8 gText_CommStandbyAwaitingOtherPlayer[];
extern const u8 gText_RefusedBattle[];
extern const u8 gText_BattleWasRefused[];
#endif // GUARD_STRINGS_H

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@@ -2,5 +2,6 @@
#define GUARD_UNION_ROOM_BATTLE_H
u8 sub_8013C40(void);
void sub_8014210(u16 battleFlags);
#endif //GUARD_UNION_ROOM_BATTLE_H