Finish union room battle

This commit is contained in:
PikalaxALT
2019-04-01 22:30:30 -04:00
committed by huderlem
parent 4be97b2dc6
commit 7571969a45
11 changed files with 271 additions and 760 deletions
+1 -1
View File
@@ -914,7 +914,7 @@ struct Story
};
static const struct Story sStorytellerStories[] = {
{GAME_STAT_50, 1, MauvilleCity_PokemonCenter_1F_Text_28E930, MauvilleCity_PokemonCenter_1F_Text_28E947, MauvilleCity_PokemonCenter_1F_Text_28E956},
{GAME_STAT_NUM_UNION_ROOM_BATTLES, 1, MauvilleCity_PokemonCenter_1F_Text_28E930, MauvilleCity_PokemonCenter_1F_Text_28E947, MauvilleCity_PokemonCenter_1F_Text_28E956},
{GAME_STAT_STARTED_TRENDS, 1, MauvilleCity_PokemonCenter_1F_Text_28E9D7, MauvilleCity_PokemonCenter_1F_Text_28E9EF, MauvilleCity_PokemonCenter_1F_Text_28E9FE},
{GAME_STAT_PLANTED_BERRIES, 1, MauvilleCity_PokemonCenter_1F_Text_28EA7D, MauvilleCity_PokemonCenter_1F_Text_28EA98, MauvilleCity_PokemonCenter_1F_Text_28EAA8},
{GAME_STAT_TRADED_BIKES, 1, MauvilleCity_PokemonCenter_1F_Text_28EB19, MauvilleCity_PokemonCenter_1F_Text_28EB31, MauvilleCity_PokemonCenter_1F_Text_28EB3E},
+1 -1
View File
@@ -2332,7 +2332,7 @@ void sub_8013F90(u8 taskId)
if (GetBlockReceivedStatus() == 3)
{
gEnemyParty[0] = *(struct Pokemon*)(gBlockRecvBuffer[GetMultiplayerId() ^ 1]);
IncrementGameStat(GAME_STAT_50);
IncrementGameStat(GAME_STAT_NUM_UNION_ROOM_BATTLES);
ResetBlockReceivedFlags();
gTasks[taskId].data[0]++;
}
+262 -97
View File
@@ -9,6 +9,7 @@
#include "alloc.h"
#include "menu.h"
#include "window.h"
#include "text_window.h"
#include "scanline_effect.h"
#include "m4a.h"
#include "dynamic_placeholder_text_util.h"
@@ -18,6 +19,9 @@
#include "international_string_util.h"
#include "sound.h"
#include "constants/songs.h"
#include "party_menu.h"
#include "battle_setup.h"
#include "link.h"
#include "union_room.h"
#include "union_room_battle.h"
@@ -31,13 +35,20 @@ struct UnkStruct_3000DAC
/*0x62*/ u8 filler_62[10];
};
struct UnkStruct_2022C6C
{
s16 a0;
};
IWRAM_DATA struct UnkStruct_3000DAC * gUnknown_03000DAC;
IWRAM_DATA bool32 gUnknown_03000DB0;
EWRAM_DATA struct UnkStruct_2022C6C * gUnknown_02022C6C = NULL;
void sub_801A43C(void);
void sub_801A6C0(u8 taskId);
static void sub_801A8B0(u8 windowId, u8 fontId, const u8 * str, u8 x, u8 y, u8 mode);
bool32 sub_801AA30(u32 * a0, u32 * a1, u32 * a2, u8 a3);
bool32 sub_801AA30(u32 * a0, u32 * a1, u32 * a2, u8 taskId);
const u16 gWirelessInfoScreenPal[] = INCBIN_U16("graphics/interface/wireless_info_screen.gbapal");
const u32 gWirelessInfoScreenGfx[] = INCBIN_U32("graphics/interface/wireless_info_screen.4bpp.lz");
@@ -128,6 +139,29 @@ const u8 gUnknown_082F0D70[][3] = {
{0x0e, 0x01, 0x02}
};
const struct BgTemplate gUnknown_082F0DD0[] = {
{
.bg = 0,
.charBaseIndex = 3,
.mapBaseIndex = 31
}
};
const struct WindowTemplate gUnknown_082F0DD4[] = {
{
.bg = 0,
.tilemapLeft = 3,
.tilemapTop = 15,
.width = 24,
.height = 4,
.paletteNum = 0xE,
.baseBlock = 0x014
},
{ 0xFF }
};
const u8 gUnknown_082F0DE4[] = { 1, 2, 3 };
void sub_801A3F4(void)
{
if (!IsDma3ManagerBusyWithBgCopy())
@@ -333,12 +367,10 @@ static void sub_801A8B0(u8 windowId, u8 fontId, const u8 * str, u8 x, u8 y, u8 m
AddTextPrinterParameterized4(windowId, fontId, x, y, 0, 0, color, -1, str);
}
#ifdef NONMATCHING
// register swap r2, r3
u8 sub_801A960(struct UnkStruct_x20 * a0, u32 * a1)
u32 sub_801A960(struct UnkStruct_x20 * a0, u32 * a1)
{
s32 i, j, r2;
u8 result = a0->unk.field_0.unk_0a_0;
u32 result = a0->unk.field_0.unk_0a_0;
for (i = 0; i < (unsigned)ARRAY_COUNT(gUnknown_082F0D70); i++)
{
@@ -370,97 +402,230 @@ u8 sub_801A960(struct UnkStruct_x20 * a0, u32 * a1)
}
return result;
}
#else
NAKED
u8 sub_801A960(struct UnkStruct_x20 * a0, u32 * a1)
bool32 sub_801AA08(u32 * a0, u32 * a1)
{
asm_unified("\tpush {r4-r7,lr}\n"
"\tmov r7, r10\n"
"\tmov r6, r9\n"
"\tmov r5, r8\n"
"\tpush {r5-r7}\n"
"\tsub sp, 0x4\n"
"\tmov r12, r0\n"
"\tadds r7, r1, 0\n"
"\tldrb r0, [r0, 0xA]\n"
"\tlsls r0, 25\n"
"\tlsrs r0, 25\n"
"\tmov r8, r0\n"
"\tmovs r4, 0\n"
"\tldr r0, =gUnknown_082F0D70\n"
"\tmov r9, r0\n"
"\tmovs r1, 0x1\n"
"\tadd r1, r9\n"
"\tmov r10, r1\n"
"\tmov r3, r12\n"
"\tadds r3, 0x4\n"
"\tstr r3, [sp]\n"
"_0801A98A:\n"
"\tlsls r0, r4, 1\n"
"\tadds r2, r0, r4\n"
"\tmov r3, r9\n"
"\tadds r1, r2, r3\n"
"\tadds r5, r0, 0\n"
"\tadds r6, r4, 0x1\n"
"\tldrb r1, [r1]\n"
"\tcmp r8, r1\n"
"\tbne _0801A9EE\n"
"\tmov r0, r12\n"
"\tldrb r1, [r0, 0x1A]\n"
"\tmovs r0, 0x3\n"
"\tands r0, r1\n"
"\tcmp r0, 0x1\n"
"\tbne _0801A9EE\n"
"\tmov r0, r9\n"
"\tadds r0, 0x2\n"
"\tadds r3, r2, r0\n"
"\tldrb r0, [r3]\n"
"\tcmp r0, 0\n"
"\tbne _0801A9DC\n"
"\tmovs r2, 0\n"
"\tmovs r1, 0\n"
"\tldr r3, [sp]\n"
"_0801A9BA:\n"
"\tadds r0, r3, r1\n"
"\tldrb r0, [r0]\n"
"\tcmp r0, 0\n"
"\tbeq _0801A9C4\n"
"\tadds r2, 0x1\n"
"_0801A9C4:\n"
"\tadds r1, 0x1\n"
"\tcmp r1, 0x3\n"
"\tble _0801A9BA\n"
"\tadds r2, 0x1\n"
"\tadds r0, r5, r4\n"
"\tadd r0, r10\n"
"\tldrb r1, [r0]\n"
"\tlsls r1, 2\n"
"\tadds r1, r7\n"
"\tb _0801A9E8\n"
"\t.pool\n"
"_0801A9DC:\n"
"\tmov r1, r10\n"
"\tadds r0, r2, r1\n"
"\tldrb r1, [r0]\n"
"\tlsls r1, 2\n"
"\tadds r1, r7\n"
"\tldrb r2, [r3]\n"
"_0801A9E8:\n"
"\tldr r0, [r1]\n"
"\tadds r0, r2\n"
"\tstr r0, [r1]\n"
"_0801A9EE:\n"
"\tadds r4, r6, 0\n"
"\tcmp r4, 0x1E\n"
"\tbls _0801A98A\n"
"\tmov r0, r8\n"
"\tadd sp, 0x4\n"
"\tpop {r3-r5}\n"
"\tmov r8, r3\n"
"\tmov r9, r4\n"
"\tmov r10, r5\n"
"\tpop {r4-r7}\n"
"\tpop {r1}\n"
"\tbx r1");
s32 i;
for (i = 0; i < 4; i++)
{
if (a0[i] != a1[i])
{
return TRUE;
}
}
return FALSE;
}
bool32 sub_801AA30(u32 * a0, u32 * a1, u32 * a2, u8 taskId)
{
bool32 r8 = FALSE;
u32 sp0[4] = {0, 0, 0, 0};
struct UnkStruct_x20 ** data = (void *)gTasks[taskId].data;
s32 i;
for (i = 0; i < 16; i++)
{
u32 r1 = sub_801A960(&(*data)[i], sp0);
if (r1 != a2[i])
{
a2[i] = r1;
r8 = TRUE;
}
}
if (sub_801AA08(sp0, a1) == 0)
{
if (r8 != TRUE)
{
return FALSE;
}
}
else
{
memcpy(a0, sp0, sizeof(sp0));
memcpy(a1, sp0, sizeof(sp0));
a0[3] = a0[0] + a0[1] + a0[2] + a0[3];
}
return TRUE;
}
void sub_801AAD4(void)
{
s32 i;
sub_8014210(10);
for (i = 0; i < 2; i++)
{
gEnemyParty[i] = gPlayerParty[gSelectedOrderFromParty[i] - 1];
}
for (i = 0; i < 6; i++)
{
ZeroMonData(&gPlayerParty[i]);
}
for (i = 0; i < 2; i++)
{
gPlayerParty[i] = gEnemyParty[i];
}
IncrementGameStat(GAME_STAT_NUM_UNION_ROOM_BATTLES);
CalculatePlayerPartyCount();
gTrainerBattleOpponent_A = 0xC00;
SetMainCallback2(CB2_InitBattle);
}
void sub_801AB68(u8 windowId, const u8 * str, u8 x, u8 y, s32 speed)
{
s32 letterSpacing = 0;
s32 lineSpacing = 1;
FillWindowPixelBuffer(windowId, (gUnknown_082F0DE4[0] << 4) | gUnknown_082F0DE4[0]);
AddTextPrinterParameterized4(windowId, 1, x, y, letterSpacing, lineSpacing, gUnknown_082F0DE4, speed, str);
}
bool32 sub_801ABDC(s16 * state, const u8 * str, s32 speed)
{
switch (*state)
{
case 0:
DrawTextBorderOuter(0, 0x001, 0xD);
sub_801AB68(0, str, 0, 1, speed);
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
(*state)++;
break;
case 1:
if (!IsTextPrinterActive(0))
{
*state = 0;
return TRUE;
}
break;
}
return FALSE;
}
void sub_801AC40(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void sub_801AC54(void)
{
switch (gMain.state)
{
case 0:
SetGpuReg(REG_OFFSET_DISPCNT, 0x0000);
gUnknown_02022C6C = AllocZeroed(4);
ResetSpriteData();
FreeAllSpritePalettes();
ResetTasks();
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_082F0DD0, 1);
reset_temp_tile_data_buffers();
if (!InitWindows(gUnknown_082F0DD4))
{
return;
}
DeactivateAllTextPrinters();
ClearWindowTilemap(0);
FillWindowPixelBuffer(0, 0x00);
FillWindowPixelBuffer(0, 0x11);
FillBgTilemapBufferRect(0, 0, 0, 0, 30, 20, 0xF);
LoadUserWindowBorderGfx(0, 1, 0xD0);
LoadUserWindowBorderGfx_(0, 1, 0xD0);
sub_819789C();
SetVBlankCallback(sub_801AC40);
gMain.state++;
break;
case 1:
if (sub_801ABDC(&gUnknown_02022C6C->a0, gText_CommStandbyAwaitingOtherPlayer, 0))
{
gMain.state++;
}
break;
case 2:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
ShowBg(0);
gMain.state++;
break;
case 3:
if (!UpdatePaletteFade())
{
memset(gBlockSendBuffer, 0, 0x20);
if (gSelectedOrderFromParty[0] == -gSelectedOrderFromParty[1])
{
gBlockSendBuffer[0] = 0x52;
}
else
{
gBlockSendBuffer[0] = 0x51;
}
SendBlock(0, gBlockSendBuffer, 0x20);
gMain.state++;
}
break;
case 4:
if (GetBlockReceivedStatus() == 3)
{
if (gBlockRecvBuffer[0][0] == 0x51 && gBlockRecvBuffer[1][0] == 0x51)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
gMain.state = 50;
}
else
{
sub_800AC34();
if (gBlockRecvBuffer[GetMultiplayerId()][0] == 0x52)
{
gMain.state = 6;
}
else
{
gMain.state = 8;
}
}
ResetBlockReceivedFlags();
}
break;
case 50:
if (!UpdatePaletteFade())
{
sub_800ADF8();
gMain.state++;
}
break;
case 51:
if (IsLinkTaskFinished())
{
SetMainCallback2(sub_801AAD4);
}
break;
case 6:
if (gReceivedRemoteLinkPlayers == 0)
{
gMain.state++;
}
break;
case 7:
if (sub_801ABDC(&gUnknown_02022C6C->a0, gText_RefusedBattle, 1))
{
SetMainCallback2(CB2_ReturnToField);
}
break;
case 8:
if (gReceivedRemoteLinkPlayers == 0)
{
gMain.state++;
}
break;
case 9:
if (sub_801ABDC(&gUnknown_02022C6C->a0, gText_BattleWasRefused, 1))
{
SetMainCallback2(CB2_ReturnToField);
}
break;
}
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
#endif //NONMATCHING