use more true & false constants

This commit is contained in:
BlackShark
2022-05-27 02:18:52 +02:00
parent b59fb7637a
commit 75a44fdd79
15 changed files with 28 additions and 28 deletions

View File

@@ -518,7 +518,7 @@ static void InitItemStorageMenu(u8 taskId, u8 var)
static void ItemStorageMenuPrint(const u8 *textPtr)
{
DrawDialogueFrame(0, 0);
DrawDialogueFrame(0, FALSE);
AddTextPrinterParameterized(0, FONT_NORMAL, textPtr, 0, 1, 0, 0);
}
@@ -572,7 +572,7 @@ void CB2_PlayerPCExitBagMenu(void)
static void ItemStorage_ReshowAfterBagMenu(void)
{
LoadMessageBoxAndBorderGfx();
DrawDialogueFrame(0, 1);
DrawDialogueFrame(0, TRUE);
InitItemStorageMenu(CreateTask(ItemStorage_HandleReturnToProcessInput, 0), 1);
FadeInFromBlack();
}
@@ -1241,7 +1241,7 @@ static void ItemStorage_ReturnToMenuSelect(u8 taskId)
s16 *data = gTasks[taskId].data;
if (!IsDma3ManagerBusyWithBgCopy())
{
DrawDialogueFrame(0, 0);
DrawDialogueFrame(0, FALSE);
// Select Withdraw/Toss by default depending on which was just exited
if (!tInTossMenu)