Merge branch 'master' of https://github.com/pret/pokeemerald into sync-trade

This commit is contained in:
GriffinR
2023-01-23 14:45:51 -05:00
280 changed files with 7680 additions and 11029 deletions
+17 -17
View File
@@ -402,8 +402,8 @@ static void InitTradeMenu(void)
gPaletteFade.bufferTransferDisabled = TRUE;
SetVBlankCallback(VBlankCB_TradeMenu);
LoadPalette(gStandardMenuPalette, 0xF0, 20);
LoadPalette(gStandardMenuPalette, 0xD0, 20);
LoadPalette(gStandardMenuPalette, BG_PLTT_ID(15), PLTT_SIZEOF(10));
LoadPalette(gStandardMenuPalette, BG_PLTT_ID(13), PLTT_SIZEOF(10));
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
SetBgTilemapBuffer(1, sTradeMenu->tilemapBuffer);
@@ -421,8 +421,8 @@ static void InitTradeMenu(void)
}
FillBgTilemapBufferRect(0, 0, 0, 0, DISPLAY_TILE_WIDTH, DISPLAY_TILE_HEIGHT, 15);
LoadUserWindowBorderGfx_(0, 20, 0xC0);
LoadUserWindowBorderGfx(2, 1, 0xE0);
LoadUserWindowBorderGfx_(0, 20, BG_PLTT_ID(12));
LoadUserWindowBorderGfx(2, 1, BG_PLTT_ID(14));
LoadMonIconPalettes();
sTradeMenu->bufferPartyState = 0;
sTradeMenu->callbackId = CB_MAIN_MENU;
@@ -979,7 +979,7 @@ static void LoadTradeBgGfx(u8 state)
switch (state)
{
case 0:
LoadPalette(gTradeMenu_Pal, 0, 0x60);
LoadPalette(gTradeMenu_Pal, BG_PLTT_ID(0), 3 * PLTT_SIZE_4BPP);
LoadBgTiles(1, gTradeMenu_Gfx, 0x1280, 0);
CopyToBgTilemapBufferRect_ChangePalette(1, gTradeMenu_Tilemap, 0, 0, 32, 20, 0);
LoadBgTilemap(2, sTradeStripesBG2Tilemap, 0x800, 0);
@@ -2532,8 +2532,8 @@ int GetUnionRoomTradeMessageId(struct RfuGameCompatibilityData player, struct Rf
else
{
// Player's Pokémon must be of the type the partner requested
if (gSpeciesInfo[playerSpecies2].type1 != requestedType
&& gSpeciesInfo[playerSpecies2].type2 != requestedType)
if (gSpeciesInfo[playerSpecies2].types[0] != requestedType
&& gSpeciesInfo[playerSpecies2].types[1] != requestedType)
return UR_TRADE_MSG_NOT_MON_PARTNER_WANTS;
}
@@ -2673,7 +2673,7 @@ static void SpriteCB_LinkMonShadow(struct Sprite *sprite)
if (++sprite->data[0] == 12)
sprite->data[0] = 0;
LoadPalette(&sLinkMonShadow_Pal[sprite->data[0]], (sprite->oam.paletteNum + 16) * 16 + 4, 2);
LoadPalette(&sLinkMonShadow_Pal[sprite->data[0]], OBJ_PLTT_ID2(sprite->oam.paletteNum) + 4, PLTT_SIZEOF(1));
}
}
@@ -2984,13 +2984,13 @@ static void TradeAnimInit_LoadGfx(void)
DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
LZDecompressWram(gBattleTextboxTilemap, gDecompressionBuffer);
CopyToBgTilemapBuffer(0, gDecompressionBuffer, BG_SCREEN_SIZE, 0);
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x20);
LoadCompressedPalette(gBattleTextboxPalette, BG_PLTT_ID(0), PLTT_SIZE_4BPP);
InitWindows(sTradeSequenceWindowTemplates);
// ... and doing the same load again
DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
LZDecompressWram(gBattleTextboxTilemap, gDecompressionBuffer);
CopyToBgTilemapBuffer(0, gDecompressionBuffer, BG_SCREEN_SIZE, 0);
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x20);
LoadCompressedPalette(gBattleTextboxPalette, BG_PLTT_ID(0), PLTT_SIZE_4BPP);
}
static void CB2_InitInGameTrade(void)
@@ -3173,7 +3173,7 @@ static void SetTradeSequenceBgGpuRegs(u8 state)
BGCNT_16COLOR |
BGCNT_SCREENBASE(18) |
BGCNT_TXT512x256);
LoadPalette(gTradeGba2_Pal, 16, 0x60);
LoadPalette(gTradeGba2_Pal, BG_PLTT_ID(1), 3 * PLTT_SIZE_4BPP);
DmaCopyLarge16(3, gTradeGba_Gfx, (void *) BG_CHAR_ADDR(1), 0x1420, 0x1000);
DmaCopy16Defvars(3, gTradePlatform_Tilemap, (void *) BG_SCREEN_ADDR(18), 0x1000);
break;
@@ -3230,7 +3230,7 @@ static void SetTradeSequenceBgGpuRegs(u8 state)
}
break;
case 3:
LoadPalette(sWirelessSignalNone_Pal, 48, 0x20);
LoadPalette(sWirelessSignalNone_Pal, BG_PLTT_ID(3), PLTT_SIZE_4BPP);
LZ77UnCompVram(sWirelessSignal_Gfx, (void *) BG_CHAR_ADDR(1));
LZ77UnCompVram(sWirelessSignal_Tilemap, (void *) BG_SCREEN_ADDR(18));
sTradeAnim->bg2vofs = 80;
@@ -3309,7 +3309,7 @@ static void SetTradeSequenceBgGpuRegs(u8 state)
BGCNT_16COLOR |
BGCNT_SCREENBASE(18) |
BGCNT_TXT512x256);
LoadPalette(gTradeGba2_Pal, 16, 0x60);
LoadPalette(gTradeGba2_Pal, BG_PLTT_ID(1), 3 * PLTT_SIZE_4BPP);
DmaCopyLarge16(3, gTradeGba_Gfx, (void *) BG_CHAR_ADDR(1), 0x1420, 0x1000);
DmaCopy16Defvars(3, gTradePlatform_Tilemap, (void *) BG_SCREEN_ADDR(18), 0x1000);
break;
@@ -4894,16 +4894,16 @@ static void Task_AnimateWirelessSignal(u8 taskId)
if (!tSignalComingBack)
{
if (paletteIdx == 256)
LoadPalette(sWirelessSignalNone_Pal, 0x30, 32);
LoadPalette(sWirelessSignalNone_Pal, BG_PLTT_ID(3), PLTT_SIZE_4BPP);
else
LoadPalette(&sWirelessSignalSend_Pal[paletteIdx], 0x30, 32);
LoadPalette(&sWirelessSignalSend_Pal[paletteIdx], BG_PLTT_ID(3), PLTT_SIZE_4BPP);
}
else
{
if (paletteIdx == 256)
LoadPalette(sWirelessSignalNone_Pal, 0x30, 32);
LoadPalette(sWirelessSignalNone_Pal, BG_PLTT_ID(3), PLTT_SIZE_4BPP);
else
LoadPalette(&sWirelessSignalRecv_Pal[paletteIdx], 0x30, 32);
LoadPalette(&sWirelessSignalRecv_Pal[paletteIdx], BG_PLTT_ID(3), PLTT_SIZE_4BPP);
}
if (sWirelessSignalAnimParams[tIdx][0] == 0 && tCounter == 0)