Label remaining subs in battle_tower.c

This commit is contained in:
GriffinR
2020-12-24 16:18:47 -05:00
parent 49bdaeb940
commit 769ddf22c2
10 changed files with 60 additions and 47 deletions

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@@ -83,6 +83,6 @@ u8 GetFrontierEnemyMonLevel(u8 lvlMode);
s32 GetHighestLevelInPlayerParty(void);
u8 FacilityClassToGraphicsId(u8 facilityClass);
bool32 ValidateBattleTowerRecord(u8 recordId); // unused
void sub_8166188(void);
void TrySetLinkBattleTowerEnemyPartyLevel(void);
#endif //GUARD_BATTLE_TOWER_H