MoveCoordsPixel
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@@ -3790,6 +3790,12 @@ void MoveCoords(u8 direction, s16 *x, s16 *y)
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*y += gUnknown_0850DB7C[direction].y;
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}
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void sub_8092F60(u8 direction, s16 *x, s16 *y)
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{
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*x += gUnknown_0850DB7C[direction].x << 4;
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*y += gUnknown_0850DB7C[direction].y << 4;
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}
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asm(".section .text.get_face_direction_anim_id");
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void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *);
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