Merge branch 'pretmaster' into pret_clean2

This commit is contained in:
Eduardo Quezada
2022-08-20 12:43:09 -04:00
19 changed files with 353 additions and 317 deletions
+2 -2
View File
@@ -1927,8 +1927,8 @@ BattleScript_EffectTeleport::
ppreduce ppreduce
jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_ButItFailed jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_ButItFailed
getifcantrunfrombattle BS_ATTACKER getifcantrunfrombattle BS_ATTACKER
jumpifbyte CMP_EQUAL, gBattleCommunication, 1, BattleScript_ButItFailed jumpifbyte CMP_EQUAL, gBattleCommunication, BATTLE_RUN_FORBIDDEN, BattleScript_ButItFailed
jumpifbyte CMP_EQUAL, gBattleCommunication, 2, BattleScript_PrintAbilityMadeIneffective jumpifbyte CMP_EQUAL, gBattleCommunication, BATTLE_RUN_FAILURE, BattleScript_PrintAbilityMadeIneffective
attackanimation attackanimation
waitanimation waitanimation
printstring STRINGID_PKMNFLEDFROMBATTLE printstring STRINGID_PKMNFLEDFROMBATTLE
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+114 -114
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@@ -64,31 +64,31 @@ $(CASTFORMGFXDIR)/shiny.gbapal: $(CASTFORMGFXDIR)/shiny_normal_form.gbapal \
### Tilesets ### ### Tilesets ###
$(TILESETGFXDIR)/secondary/petalburg/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/petalburg/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 159 $(GFX) $< $@ -num_tiles 159 -Wnum_tiles
$(TILESETGFXDIR)/secondary/rustboro/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/rustboro/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 498 $(GFX) $< $@ -num_tiles 498 -Wnum_tiles
$(TILESETGFXDIR)/secondary/dewford/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/dewford/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 503 $(GFX) $< $@ -num_tiles 503 -Wnum_tiles
$(TILESETGFXDIR)/secondary/slateport/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/slateport/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 504 $(GFX) $< $@ -num_tiles 504 -Wnum_tiles
$(TILESETGFXDIR)/secondary/mauville/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/mauville/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 503 $(GFX) $< $@ -num_tiles 503 -Wnum_tiles
$(TILESETGFXDIR)/secondary/lavaridge/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/lavaridge/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 450 $(GFX) $< $@ -num_tiles 450 -Wnum_tiles
$(TILESETGFXDIR)/secondary/fortree/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/fortree/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 493 $(GFX) $< $@ -num_tiles 493 -Wnum_tiles
$(TILESETGFXDIR)/secondary/pacifidlog/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/pacifidlog/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 504 $(GFX) $< $@ -num_tiles 504 -Wnum_tiles
$(TILESETGFXDIR)/secondary/sootopolis/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/sootopolis/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 328 $(GFX) $< $@ -num_tiles 328 -Wnum_tiles
SOOTOPOLISANIMDIR := $(TILESETGFXDIR)/secondary/sootopolis/anim SOOTOPOLISANIMDIR := $(TILESETGFXDIR)/secondary/sootopolis/anim
@@ -125,169 +125,169 @@ $(SOOTOPOLISANIMDIR)/stormy_water/7.4bpp: $(SOOTOPOLISANIMDIR)/stormy_water/7_ky
@cat $^ >$@ @cat $^ >$@
$(TILESETGFXDIR)/secondary/battle_frontier_outside_west/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/battle_frontier_outside_west/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 508 $(GFX) $< $@ -num_tiles 508 -Wnum_tiles
$(TILESETGFXDIR)/secondary/battle_frontier_outside_east/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/battle_frontier_outside_east/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 508 $(GFX) $< $@ -num_tiles 508 -Wnum_tiles
$(TILESETGFXDIR)/primary/building/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/primary/building/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 502 $(GFX) $< $@ -num_tiles 502 -Wnum_tiles
$(TILESETGFXDIR)/secondary/shop/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/shop/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 502 $(GFX) $< $@ -num_tiles 502 -Wnum_tiles
$(TILESETGFXDIR)/secondary/pokemon_center/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/pokemon_center/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 478 $(GFX) $< $@ -num_tiles 478 -Wnum_tiles
$(TILESETGFXDIR)/secondary/cave/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/cave/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 425 $(GFX) $< $@ -num_tiles 425 -Wnum_tiles
$(TILESETGFXDIR)/secondary/pokemon_school/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/pokemon_school/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 278 $(GFX) $< $@ -num_tiles 278 -Wnum_tiles
$(TILESETGFXDIR)/secondary/pokemon_fan_club/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/pokemon_fan_club/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 319 $(GFX) $< $@ -num_tiles 319 -Wnum_tiles
$(TILESETGFXDIR)/secondary/unused_1/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/unused_1/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 17 $(GFX) $< $@ -num_tiles 17 -Wnum_tiles
$(TILESETGFXDIR)/secondary/meteor_falls/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/meteor_falls/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 460 $(GFX) $< $@ -num_tiles 460 -Wnum_tiles
$(TILESETGFXDIR)/secondary/oceanic_museum/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/oceanic_museum/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 319 $(GFX) $< $@ -num_tiles 319 -Wnum_tiles
$(TILESETGFXDIR)/secondary/cable_club/unknown_tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/cable_club/unknown_tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 120 $(GFX) $< $@ -num_tiles 120 -Wnum_tiles
$(TILESETGFXDIR)/secondary/seashore_house/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/seashore_house/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 312 $(GFX) $< $@ -num_tiles 312 -Wnum_tiles
$(TILESETGFXDIR)/secondary/pretty_petal_flower_shop/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/pretty_petal_flower_shop/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 345 $(GFX) $< $@ -num_tiles 345 -Wnum_tiles
$(TILESETGFXDIR)/secondary/pokemon_day_care/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/pokemon_day_care/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 355 $(GFX) $< $@ -num_tiles 355 -Wnum_tiles
$(TILESETGFXDIR)/secondary/secret_base/brown_cave/unused_tiles.4bpp: $(TILESETGFXDIR)/secondary/secret_base/brown_cave/tiles.png $(TILESETGFXDIR)/secondary/secret_base/brown_cave/unused_tiles.4bpp: $(TILESETGFXDIR)/secondary/secret_base/brown_cave/tiles.png
$(GFX) $< $@ -num_tiles 82 $(GFX) $< $@ -num_tiles 82 -Wnum_tiles
$(TILESETGFXDIR)/secondary/secret_base/tree/unused_tiles.4bpp: $(TILESETGFXDIR)/secondary/secret_base/tree/tiles.png $(TILESETGFXDIR)/secondary/secret_base/tree/unused_tiles.4bpp: $(TILESETGFXDIR)/secondary/secret_base/tree/tiles.png
$(GFX) $< $@ -num_tiles 82 $(GFX) $< $@ -num_tiles 82 -Wnum_tiles
$(TILESETGFXDIR)/secondary/secret_base/shrub/unused_tiles.4bpp: $(TILESETGFXDIR)/secondary/secret_base/shrub/tiles.png $(TILESETGFXDIR)/secondary/secret_base/shrub/unused_tiles.4bpp: $(TILESETGFXDIR)/secondary/secret_base/shrub/tiles.png
$(GFX) $< $@ -num_tiles 82 $(GFX) $< $@ -num_tiles 82 -Wnum_tiles
$(TILESETGFXDIR)/secondary/secret_base/blue_cave/unused_tiles.4bpp: $(TILESETGFXDIR)/secondary/secret_base/blue_cave/tiles.png $(TILESETGFXDIR)/secondary/secret_base/blue_cave/unused_tiles.4bpp: $(TILESETGFXDIR)/secondary/secret_base/blue_cave/tiles.png
$(GFX) $< $@ -num_tiles 82 $(GFX) $< $@ -num_tiles 82 -Wnum_tiles
$(TILESETGFXDIR)/secondary/secret_base/yellow_cave/unused_tiles.4bpp: $(TILESETGFXDIR)/secondary/secret_base/yellow_cave/tiles.png $(TILESETGFXDIR)/secondary/secret_base/yellow_cave/unused_tiles.4bpp: $(TILESETGFXDIR)/secondary/secret_base/yellow_cave/tiles.png
$(GFX) $< $@ -num_tiles 82 $(GFX) $< $@ -num_tiles 82 -Wnum_tiles
$(TILESETGFXDIR)/secondary/secret_base/red_cave/unused_tiles.4bpp: $(TILESETGFXDIR)/secondary/secret_base/red_cave/tiles.png $(TILESETGFXDIR)/secondary/secret_base/red_cave/unused_tiles.4bpp: $(TILESETGFXDIR)/secondary/secret_base/red_cave/tiles.png
$(GFX) $< $@ -num_tiles 82 $(GFX) $< $@ -num_tiles 82 -Wnum_tiles
$(TILESETGFXDIR)/secondary/secret_base/brown_cave/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/secret_base/brown_cave/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 83 $(GFX) $< $@ -num_tiles 83 -Wnum_tiles
$(TILESETGFXDIR)/secondary/secret_base/tree/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/secret_base/tree/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 83 $(GFX) $< $@ -num_tiles 83 -Wnum_tiles
$(TILESETGFXDIR)/secondary/secret_base/shrub/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/secret_base/shrub/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 83 $(GFX) $< $@ -num_tiles 83 -Wnum_tiles
$(TILESETGFXDIR)/secondary/secret_base/blue_cave/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/secret_base/blue_cave/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 83 $(GFX) $< $@ -num_tiles 83 -Wnum_tiles
$(TILESETGFXDIR)/secondary/secret_base/yellow_cave/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/secret_base/yellow_cave/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 83 $(GFX) $< $@ -num_tiles 83 -Wnum_tiles
$(TILESETGFXDIR)/secondary/secret_base/red_cave/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/secret_base/red_cave/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 83 $(GFX) $< $@ -num_tiles 83 -Wnum_tiles
$(TILESETGFXDIR)/secondary/inside_of_truck/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/inside_of_truck/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 62 $(GFX) $< $@ -num_tiles 62 -Wnum_tiles
$(TILESETGFXDIR)/secondary/contest/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/contest/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 430 $(GFX) $< $@ -num_tiles 430 -Wnum_tiles
$(TILESETGFXDIR)/secondary/lilycove_museum/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/lilycove_museum/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 431 $(GFX) $< $@ -num_tiles 431 -Wnum_tiles
$(TILESETGFXDIR)/secondary/lab/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/lab/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 500 $(GFX) $< $@ -num_tiles 500 -Wnum_tiles
$(TILESETGFXDIR)/secondary/underwater/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/underwater/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 500 $(GFX) $< $@ -num_tiles 500 -Wnum_tiles
$(TILESETGFXDIR)/secondary/generic_building/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/generic_building/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 509 $(GFX) $< $@ -num_tiles 509 -Wnum_tiles
$(TILESETGFXDIR)/secondary/mauville_game_corner/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/mauville_game_corner/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 469 $(GFX) $< $@ -num_tiles 469 -Wnum_tiles
$(TILESETGFXDIR)/secondary/unused_2/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/unused_2/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 150 $(GFX) $< $@ -num_tiles 150 -Wnum_tiles
$(TILESETGFXDIR)/secondary/rustboro_gym/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/rustboro_gym/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 60 $(GFX) $< $@ -num_tiles 60 -Wnum_tiles
$(TILESETGFXDIR)/secondary/dewford_gym/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/dewford_gym/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 61 $(GFX) $< $@ -num_tiles 61 -Wnum_tiles
$(TILESETGFXDIR)/secondary/lavaridge_gym/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/lavaridge_gym/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 54 $(GFX) $< $@ -num_tiles 54 -Wnum_tiles
$(TILESETGFXDIR)/secondary/petalburg_gym/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/petalburg_gym/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 148 $(GFX) $< $@ -num_tiles 148 -Wnum_tiles
$(TILESETGFXDIR)/secondary/fortree_gym/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/fortree_gym/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 61 $(GFX) $< $@ -num_tiles 61 -Wnum_tiles
$(TILESETGFXDIR)/secondary/mossdeep_gym/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/mossdeep_gym/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 82 $(GFX) $< $@ -num_tiles 82 -Wnum_tiles
$(TILESETGFXDIR)/secondary/sootopolis_gym/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/sootopolis_gym/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 484 $(GFX) $< $@ -num_tiles 484 -Wnum_tiles
$(TILESETGFXDIR)/secondary/trick_house_puzzle/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/trick_house_puzzle/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 294 $(GFX) $< $@ -num_tiles 294 -Wnum_tiles
$(TILESETGFXDIR)/secondary/inside_ship/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/inside_ship/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 342 $(GFX) $< $@ -num_tiles 342 -Wnum_tiles
$(TILESETGFXDIR)/secondary/elite_four/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/elite_four/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 505 $(GFX) $< $@ -num_tiles 505 -Wnum_tiles
$(TILESETGFXDIR)/secondary/battle_frontier/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/battle_frontier/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 310 $(GFX) $< $@ -num_tiles 310 -Wnum_tiles
$(TILESETGFXDIR)/secondary/battle_factory/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/battle_factory/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 424 $(GFX) $< $@ -num_tiles 424 -Wnum_tiles
$(TILESETGFXDIR)/secondary/battle_pike/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/battle_pike/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 382 $(GFX) $< $@ -num_tiles 382 -Wnum_tiles
$(TILESETGFXDIR)/secondary/mirage_tower/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/mirage_tower/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 420 $(GFX) $< $@ -num_tiles 420 -Wnum_tiles
$(TILESETGFXDIR)/secondary/mossdeep_game_corner/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/mossdeep_game_corner/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 95 $(GFX) $< $@ -num_tiles 95 -Wnum_tiles
$(TILESETGFXDIR)/secondary/island_harbor/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/island_harbor/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 503 $(GFX) $< $@ -num_tiles 503 -Wnum_tiles
$(TILESETGFXDIR)/secondary/trainer_hill/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/trainer_hill/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 374 $(GFX) $< $@ -num_tiles 374 -Wnum_tiles
$(TILESETGFXDIR)/secondary/navel_rock/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/navel_rock/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 420 $(GFX) $< $@ -num_tiles 420 -Wnum_tiles
$(TILESETGFXDIR)/secondary/battle_frontier_ranking_hall/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/battle_frontier_ranking_hall/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 136 $(GFX) $< $@ -num_tiles 136 -Wnum_tiles
$(TILESETGFXDIR)/secondary/mystery_events_house/tiles.4bpp: %.4bpp: %.png $(TILESETGFXDIR)/secondary/mystery_events_house/tiles.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 509 $(GFX) $< $@ -num_tiles 509 -Wnum_tiles
@@ -335,13 +335,13 @@ graphics/title_screen/pokemon_logo.gbapal: %.gbapal: %.pal
$(GFX) $< $@ -num_colors 224 $(GFX) $< $@ -num_colors 224
graphics/pokemon_jump/bg.4bpp: %.4bpp: %.png graphics/pokemon_jump/bg.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 63 $(GFX) $< $@ -num_tiles 63 -Wnum_tiles
graphics/pokenav/region_map.8bpp: %.8bpp: %.png graphics/pokenav/region_map.8bpp: %.8bpp: %.png
$(GFX) $< $@ -num_tiles 233 $(GFX) $< $@ -num_tiles 233 -Wnum_tiles
$(MISCGFXDIR)/japanese_hof.4bpp: %.4bpp: %.png $(MISCGFXDIR)/japanese_hof.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 29 $(GFX) $< $@ -num_tiles 29 -Wnum_tiles
$(BATINTGFXDIR)/textbox.gbapal: $(BATINTGFXDIR)/textbox_0.gbapal \ $(BATINTGFXDIR)/textbox.gbapal: $(BATINTGFXDIR)/textbox_0.gbapal \
$(BATINTGFXDIR)/textbox_1.gbapal $(BATINTGFXDIR)/textbox_1.gbapal
@@ -385,10 +385,10 @@ $(UNUSEDGFXDIR)/redyellowgreen_frame.bin: $(UNUSEDGFXDIR)/red_frame.bin \
@cat $^ >$@ @cat $^ >$@
$(UNUSEDGFXDIR)/color_frames.4bpp: %.4bpp: %.png $(UNUSEDGFXDIR)/color_frames.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 353 $(GFX) $< $@ -num_tiles 353 -Wnum_tiles
$(BATINTGFXDIR)/unused_window2bar.4bpp: %.4bpp: %.png $(BATINTGFXDIR)/unused_window2bar.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 5 $(GFX) $< $@ -num_tiles 5 -Wnum_tiles
$(JPCONTESTGFXDIR)/composite_1.4bpp: $(JPCONTESTGFXDIR)/frame_1.4bpp \ $(JPCONTESTGFXDIR)/composite_1.4bpp: $(JPCONTESTGFXDIR)/frame_1.4bpp \
$(JPCONTESTGFXDIR)/floor.4bpp \ $(JPCONTESTGFXDIR)/floor.4bpp \
@@ -404,7 +404,7 @@ $(JPCONTESTGFXDIR)/composite_2.4bpp: $(JPCONTESTGFXDIR)/interface.4bpp \
@cat $^ >$@ @cat $^ >$@
$(JPCONTESTGFXDIR)/voltage.4bpp: %.4bpp: %.png $(JPCONTESTGFXDIR)/voltage.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 36 $(GFX) $< $@ -num_tiles 36 -Wnum_tiles
$(BTLANMSPRGFXDIR)/ice_crystals.4bpp: $(BTLANMSPRGFXDIR)/ice_crystals_0.4bpp \ $(BTLANMSPRGFXDIR)/ice_crystals.4bpp: $(BTLANMSPRGFXDIR)/ice_crystals_0.4bpp \
$(BTLANMSPRGFXDIR)/ice_crystals_1.4bpp \ $(BTLANMSPRGFXDIR)/ice_crystals_1.4bpp \
@@ -426,13 +426,13 @@ $(BTLANMSPRGFXDIR)/spark.4bpp: $(BTLANMSPRGFXDIR)/spark_0.4bpp \
@cat $^ >$@ @cat $^ >$@
$(MASKSGFXDIR)/unused_level_up.4bpp: %.4bpp: %.png $(MASKSGFXDIR)/unused_level_up.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 14 $(GFX) $< $@ -num_tiles 14 -Wnum_tiles
$(BATTRANSGFXDIR)/vs_frame.4bpp: %.4bpp: %.png $(BATTRANSGFXDIR)/vs_frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 16 $(GFX) $< $@ -num_tiles 16 -Wnum_tiles
graphics/party_menu/bg.4bpp: %.4bpp: %.png graphics/party_menu/bg.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 62 $(GFX) $< $@ -num_tiles 62 -Wnum_tiles
$(TYPESGFXDIR)/move_types.4bpp: $(types:%=$(TYPESGFXDIR)/%.4bpp) $(contest_types:%=$(TYPESGFXDIR)/contest_%.4bpp) $(TYPESGFXDIR)/move_types.4bpp: $(types:%=$(TYPESGFXDIR)/%.4bpp) $(contest_types:%=$(TYPESGFXDIR)/contest_%.4bpp)
@cat $^ >$@ @cat $^ >$@
@@ -443,29 +443,29 @@ $(TYPESGFXDIR)/move_types.gbapal: $(TYPESGFXDIR)/move_types_1.gbapal \
@cat $^ >$@ @cat $^ >$@
graphics/bag/menu.4bpp: %.4bpp: %.png graphics/bag/menu.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 53 $(GFX) $< $@ -num_tiles 53 -Wnum_tiles
$(RAYQUAZAGFXDIR)/scene_2/rayquaza.8bpp: %.8bpp: %.png $(RAYQUAZAGFXDIR)/scene_2/rayquaza.8bpp: %.8bpp: %.png
$(GFX) $< $@ -num_tiles 227 $(GFX) $< $@ -num_tiles 227 -Wnum_tiles
$(RAYQUAZAGFXDIR)/scene_2/bg.4bpp: %.4bpp: %.png $(RAYQUAZAGFXDIR)/scene_2/bg.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 313 $(GFX) $< $@ -num_tiles 313 -Wnum_tiles
$(RAYQUAZAGFXDIR)/scene_3/rayquaza.4bpp: %.4bpp: %.png $(RAYQUAZAGFXDIR)/scene_3/rayquaza.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 124 $(GFX) $< $@ -num_tiles 124 -Wnum_tiles
$(RAYQUAZAGFXDIR)/scene_3/rayquaza_tail_fix.4bpp: $(RAYQUAZAGFXDIR)/scene_3/rayquaza_tail.4bpp $(RAYQUAZAGFXDIR)/scene_3/rayquaza_tail_fix.4bpp: $(RAYQUAZAGFXDIR)/scene_3/rayquaza_tail.4bpp
cp $< $@ cp $< $@
head -c 12 /dev/zero >> $@ head -c 12 /dev/zero >> $@
$(RAYQUAZAGFXDIR)/scene_4/streaks.4bpp: %.4bpp: %.png $(RAYQUAZAGFXDIR)/scene_4/streaks.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 19 $(GFX) $< $@ -num_tiles 19 -Wnum_tiles
$(RAYQUAZAGFXDIR)/scene_4/rayquaza.4bpp: %.4bpp: %.png $(RAYQUAZAGFXDIR)/scene_4/rayquaza.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 155 $(GFX) $< $@ -num_tiles 155 -Wnum_tiles
graphics/picture_frame/lobby.4bpp: %.4bpp: %.png graphics/picture_frame/lobby.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 86 $(GFX) $< $@ -num_tiles 86 -Wnum_tiles
$(ROULETTEGFXDIR)/roulette_tilt.4bpp: $(ROULETTEGFXDIR)/shroomish.4bpp \ $(ROULETTEGFXDIR)/roulette_tilt.4bpp: $(ROULETTEGFXDIR)/shroomish.4bpp \
$(ROULETTEGFXDIR)/tailow.4bpp $(ROULETTEGFXDIR)/tailow.4bpp
@@ -478,10 +478,10 @@ $(ROULETTEGFXDIR)/wheel_icons.4bpp: $(ROULETTEGFXDIR)/wynaut.4bpp \
@cat $^ >$@ @cat $^ >$@
$(BATTRANSGFXDIR)/regis.4bpp: %.4bpp: %.png $(BATTRANSGFXDIR)/regis.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 53 $(GFX) $< $@ -num_tiles 53 -Wnum_tiles
$(BATTRANSGFXDIR)/rayquaza.4bpp: %.4bpp: %.png $(BATTRANSGFXDIR)/rayquaza.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 938 $(GFX) $< $@ -num_tiles 938 -Wnum_tiles
$(BATTRANSGFXDIR)/frontier_square_1.4bpp: $(BATTRANSGFXDIR)/frontier_squares_blanktiles.4bpp \ $(BATTRANSGFXDIR)/frontier_square_1.4bpp: $(BATTRANSGFXDIR)/frontier_squares_blanktiles.4bpp \
$(BATTRANSGFXDIR)/frontier_squares_1.4bpp $(BATTRANSGFXDIR)/frontier_squares_1.4bpp
@@ -504,20 +504,20 @@ $(SLOTMACHINEGFXDIR)/reel_time_gfx.4bpp: $(SLOTMACHINEGFXDIR)/reel_time_pikachu.
@cat $^ >$@ @cat $^ >$@
graphics/birch_speech/unused_beauty.4bpp: %.4bpp: %.png graphics/birch_speech/unused_beauty.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 822 $(GFX) $< $@ -num_tiles 822 -Wnum_tiles
### Pokémon Storage System ### ### Pokémon Storage System ###
$(WALLPAPERGFXDIR)/forest/frame.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/forest/frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 55 $(GFX) $< $@ -num_tiles 55 -Wnum_tiles
$(WALLPAPERGFXDIR)/forest/tiles.4bpp: $(WALLPAPERGFXDIR)/forest/frame.4bpp $(WALLPAPERGFXDIR)/forest/bg.4bpp $(WALLPAPERGFXDIR)/forest/tiles.4bpp: $(WALLPAPERGFXDIR)/forest/frame.4bpp $(WALLPAPERGFXDIR)/forest/bg.4bpp
@cat $^ >$@ @cat $^ >$@
$(WALLPAPERGFXDIR)/city/frame.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/city/frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 52 $(GFX) $< $@ -num_tiles 52 -Wnum_tiles
$(WALLPAPERGFXDIR)/city/tiles.4bpp: $(WALLPAPERGFXDIR)/city/frame.4bpp $(WALLPAPERGFXDIR)/city/bg.4bpp $(WALLPAPERGFXDIR)/city/tiles.4bpp: $(WALLPAPERGFXDIR)/city/frame.4bpp $(WALLPAPERGFXDIR)/city/bg.4bpp
@cat $^ >$@ @cat $^ >$@
@@ -526,97 +526,97 @@ $(WALLPAPERGFXDIR)/desert/tiles.4bpp: $(WALLPAPERGFXDIR)/desert/frame.4bpp $(WAL
@cat $^ >$@ @cat $^ >$@
$(WALLPAPERGFXDIR)/savanna/frame.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/savanna/frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 45 $(GFX) $< $@ -num_tiles 45 -Wnum_tiles
$(WALLPAPERGFXDIR)/savanna/bg.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/savanna/bg.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 23 $(GFX) $< $@ -num_tiles 23 -Wnum_tiles
$(WALLPAPERGFXDIR)/savanna/tiles.4bpp: $(WALLPAPERGFXDIR)/savanna/frame.4bpp $(WALLPAPERGFXDIR)/savanna/bg.4bpp $(WALLPAPERGFXDIR)/savanna/tiles.4bpp: $(WALLPAPERGFXDIR)/savanna/frame.4bpp $(WALLPAPERGFXDIR)/savanna/bg.4bpp
@cat $^ >$@ @cat $^ >$@
$(WALLPAPERGFXDIR)/crag/frame.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/crag/frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 49 $(GFX) $< $@ -num_tiles 49 -Wnum_tiles
$(WALLPAPERGFXDIR)/crag/tiles.4bpp: $(WALLPAPERGFXDIR)/crag/frame.4bpp $(WALLPAPERGFXDIR)/crag/bg.4bpp $(WALLPAPERGFXDIR)/crag/tiles.4bpp: $(WALLPAPERGFXDIR)/crag/frame.4bpp $(WALLPAPERGFXDIR)/crag/bg.4bpp
@cat $^ >$@ @cat $^ >$@
$(WALLPAPERGFXDIR)/volcano/frame.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/volcano/frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 56 $(GFX) $< $@ -num_tiles 56 -Wnum_tiles
$(WALLPAPERGFXDIR)/volcano/tiles.4bpp: $(WALLPAPERGFXDIR)/volcano/frame.4bpp $(WALLPAPERGFXDIR)/volcano/bg.4bpp $(WALLPAPERGFXDIR)/volcano/tiles.4bpp: $(WALLPAPERGFXDIR)/volcano/frame.4bpp $(WALLPAPERGFXDIR)/volcano/bg.4bpp
@cat $^ >$@ @cat $^ >$@
$(WALLPAPERGFXDIR)/snow/frame.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/snow/frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 57 $(GFX) $< $@ -num_tiles 57 -Wnum_tiles
$(WALLPAPERGFXDIR)/snow/tiles.4bpp: $(WALLPAPERGFXDIR)/snow/frame.4bpp $(WALLPAPERGFXDIR)/snow/bg.4bpp $(WALLPAPERGFXDIR)/snow/tiles.4bpp: $(WALLPAPERGFXDIR)/snow/frame.4bpp $(WALLPAPERGFXDIR)/snow/bg.4bpp
@cat $^ >$@ @cat $^ >$@
$(WALLPAPERGFXDIR)/cave/frame.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/cave/frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 55 $(GFX) $< $@ -num_tiles 55 -Wnum_tiles
$(WALLPAPERGFXDIR)/cave/tiles.4bpp: $(WALLPAPERGFXDIR)/cave/frame.4bpp $(WALLPAPERGFXDIR)/cave/bg.4bpp $(WALLPAPERGFXDIR)/cave/tiles.4bpp: $(WALLPAPERGFXDIR)/cave/frame.4bpp $(WALLPAPERGFXDIR)/cave/bg.4bpp
@cat $^ >$@ @cat $^ >$@
$(WALLPAPERGFXDIR)/beach/frame.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/beach/frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 46 $(GFX) $< $@ -num_tiles 46 -Wnum_tiles
$(WALLPAPERGFXDIR)/beach/bg.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/beach/bg.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 23 $(GFX) $< $@ -num_tiles 23 -Wnum_tiles
$(WALLPAPERGFXDIR)/beach/tiles.4bpp: $(WALLPAPERGFXDIR)/beach/frame.4bpp $(WALLPAPERGFXDIR)/beach/bg.4bpp $(WALLPAPERGFXDIR)/beach/tiles.4bpp: $(WALLPAPERGFXDIR)/beach/frame.4bpp $(WALLPAPERGFXDIR)/beach/bg.4bpp
@cat $^ >$@ @cat $^ >$@
$(WALLPAPERGFXDIR)/seafloor/frame.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/seafloor/frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 54 $(GFX) $< $@ -num_tiles 54 -Wnum_tiles
$(WALLPAPERGFXDIR)/seafloor/tiles.4bpp: $(WALLPAPERGFXDIR)/seafloor/frame.4bpp $(WALLPAPERGFXDIR)/seafloor/bg.4bpp $(WALLPAPERGFXDIR)/seafloor/tiles.4bpp: $(WALLPAPERGFXDIR)/seafloor/frame.4bpp $(WALLPAPERGFXDIR)/seafloor/bg.4bpp
@cat $^ >$@ @cat $^ >$@
$(WALLPAPERGFXDIR)/river/frame.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/river/frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 51 $(GFX) $< $@ -num_tiles 51 -Wnum_tiles
$(WALLPAPERGFXDIR)/river/bg.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/river/bg.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 11 $(GFX) $< $@ -num_tiles 11 -Wnum_tiles
$(WALLPAPERGFXDIR)/river/tiles.4bpp: $(WALLPAPERGFXDIR)/river/frame.4bpp $(WALLPAPERGFXDIR)/river/bg.4bpp $(WALLPAPERGFXDIR)/river/tiles.4bpp: $(WALLPAPERGFXDIR)/river/frame.4bpp $(WALLPAPERGFXDIR)/river/bg.4bpp
@cat $^ >$@ @cat $^ >$@
$(WALLPAPERGFXDIR)/sky/frame.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/sky/frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 45 $(GFX) $< $@ -num_tiles 45 -Wnum_tiles
$(WALLPAPERGFXDIR)/sky/tiles.4bpp: $(WALLPAPERGFXDIR)/sky/frame.4bpp $(WALLPAPERGFXDIR)/sky/bg.4bpp $(WALLPAPERGFXDIR)/sky/tiles.4bpp: $(WALLPAPERGFXDIR)/sky/frame.4bpp $(WALLPAPERGFXDIR)/sky/bg.4bpp
@cat $^ >$@ @cat $^ >$@
$(WALLPAPERGFXDIR)/polkadot/frame.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/polkadot/frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 54 $(GFX) $< $@ -num_tiles 54 -Wnum_tiles
$(WALLPAPERGFXDIR)/polkadot/tiles.4bpp: $(WALLPAPERGFXDIR)/polkadot/frame.4bpp $(WALLPAPERGFXDIR)/polkadot/bg.4bpp $(WALLPAPERGFXDIR)/polkadot/tiles.4bpp: $(WALLPAPERGFXDIR)/polkadot/frame.4bpp $(WALLPAPERGFXDIR)/polkadot/bg.4bpp
@cat $^ >$@ @cat $^ >$@
$(WALLPAPERGFXDIR)/pokecenter/frame.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/pokecenter/frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 35 $(GFX) $< $@ -num_tiles 35 -Wnum_tiles
$(WALLPAPERGFXDIR)/pokecenter/tiles.4bpp: $(WALLPAPERGFXDIR)/pokecenter/frame.4bpp $(WALLPAPERGFXDIR)/pokecenter/bg.4bpp $(WALLPAPERGFXDIR)/pokecenter/tiles.4bpp: $(WALLPAPERGFXDIR)/pokecenter/frame.4bpp $(WALLPAPERGFXDIR)/pokecenter/bg.4bpp
@cat $^ >$@ @cat $^ >$@
$(WALLPAPERGFXDIR)/machine/frame.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/machine/frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 33 $(GFX) $< $@ -num_tiles 33 -Wnum_tiles
$(WALLPAPERGFXDIR)/machine/tiles.4bpp: $(WALLPAPERGFXDIR)/machine/frame.4bpp $(WALLPAPERGFXDIR)/machine/bg.4bpp $(WALLPAPERGFXDIR)/machine/tiles.4bpp: $(WALLPAPERGFXDIR)/machine/frame.4bpp $(WALLPAPERGFXDIR)/machine/bg.4bpp
@cat $^ >$@ @cat $^ >$@
$(WALLPAPERGFXDIR)/plain/frame.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/plain/frame.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 18 $(GFX) $< $@ -num_tiles 18 -Wnum_tiles
$(WALLPAPERGFXDIR)/plain/tiles.4bpp: $(WALLPAPERGFXDIR)/plain/frame.4bpp $(WALLPAPERGFXDIR)/plain/bg.4bpp $(WALLPAPERGFXDIR)/plain/tiles.4bpp: $(WALLPAPERGFXDIR)/plain/frame.4bpp $(WALLPAPERGFXDIR)/plain/bg.4bpp
@cat $^ >$@ @cat $^ >$@
$(WALLPAPERGFXDIR)/friends_frame1.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/friends_frame1.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 57 $(GFX) $< $@ -num_tiles 57 -Wnum_tiles
$(WALLPAPERGFXDIR)/friends_frame2.4bpp: %.4bpp: %.png $(WALLPAPERGFXDIR)/friends_frame2.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 57 $(GFX) $< $@ -num_tiles 57 -Wnum_tiles
$(WALLPAPERGFXDIR)/zigzagoon/tiles.4bpp: $(WALLPAPERGFXDIR)/friends_frame1.4bpp $(WALLPAPERGFXDIR)/zigzagoon/bg.4bpp $(WALLPAPERGFXDIR)/zigzagoon/tiles.4bpp: $(WALLPAPERGFXDIR)/friends_frame1.4bpp $(WALLPAPERGFXDIR)/zigzagoon/bg.4bpp
@cat $^ >$@ @cat $^ >$@
@@ -667,13 +667,13 @@ $(WALLPAPERGFXDIR)/whiscash/tiles.4bpp: $(WALLPAPERGFXDIR)/friends_frame2.4bpp $
@cat $^ >$@ @cat $^ >$@
$(OBJEVENTGFXDIR)/pics/effects/unknown_4F6D38/0.4bpp: %.4bpp: %.png $(OBJEVENTGFXDIR)/pics/effects/unknown_4F6D38/0.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 11 $(GFX) $< $@ -num_tiles 11 -Wnum_tiles
$(INTERFACEGFXDIR)/selector_outline.4bpp: %.4bpp: %.png $(INTERFACEGFXDIR)/selector_outline.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 8 $(GFX) $< $@ -num_tiles 8 -Wnum_tiles
$(BATTRANSGFXDIR)/frontier_logo_center.4bpp: %.4bpp: %.png $(BATTRANSGFXDIR)/frontier_logo_center.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 43 $(GFX) $< $@ -num_tiles 43 -Wnum_tiles
@@ -695,28 +695,28 @@ $(PKNAVOPTIONSGFXDIR)/options.4bpp: $(PKNAVOPTIONSGFXDIR)/hoenn_map.4bpp \
@cat $^ >$@ @cat $^ >$@
$(PKNAVGFXDIR)/header.4bpp: %.4bpp: %.png $(PKNAVGFXDIR)/header.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 53 $(GFX) $< $@ -num_tiles 53 -Wnum_tiles
$(PKNAVGFXDIR)/device_outline.4bpp: %.4bpp: %.png $(PKNAVGFXDIR)/device_outline.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 53 $(GFX) $< $@ -num_tiles 53 -Wnum_tiles
$(PKNAVGFXDIR)/match_call/ui.4bpp: %.4bpp: %.png $(PKNAVGFXDIR)/match_call/ui.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 13 $(GFX) $< $@ -num_tiles 13 -Wnum_tiles
$(POKEDEXGFXDIR)/region_map.8bpp: %.8bpp: %.png $(POKEDEXGFXDIR)/region_map.8bpp: %.8bpp: %.png
$(GFX) $< $@ -num_tiles 232 $(GFX) $< $@ -num_tiles 232 -Wnum_tiles
$(POKEDEXGFXDIR)/region_map_affine.8bpp: %.8bpp: %.png $(POKEDEXGFXDIR)/region_map_affine.8bpp: %.8bpp: %.png
$(GFX) $< $@ -num_tiles 233 $(GFX) $< $@ -num_tiles 233 -Wnum_tiles
$(STARTERGFXDIR)/birch_help.4bpp: $(STARTERGFXDIR)/birch_bag.4bpp $(STARTERGFXDIR)/birch_grass.4bpp $(STARTERGFXDIR)/birch_help.4bpp: $(STARTERGFXDIR)/birch_bag.4bpp $(STARTERGFXDIR)/birch_grass.4bpp
@cat $^ >$@ @cat $^ >$@
$(NAMINGGFXDIR)/cursor.4bpp: %.4bpp: %.png $(NAMINGGFXDIR)/cursor.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 5 $(GFX) $< $@ -num_tiles 5 -Wnum_tiles
$(NAMINGGFXDIR)/cursor_squished.4bpp: %.4bpp: %.png $(NAMINGGFXDIR)/cursor_squished.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 5 $(GFX) $< $@ -num_tiles 5 -Wnum_tiles
$(NAMINGGFXDIR)/cursor_filled.4bpp: %.4bpp: %.png $(NAMINGGFXDIR)/cursor_filled.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 5 $(GFX) $< $@ -num_tiles 5 -Wnum_tiles
+3 -3
View File
@@ -50,11 +50,11 @@ void SpriteCB_VsLetterInit(struct Sprite *sprite);
void CB2_InitEndLinkBattle(void); void CB2_InitEndLinkBattle(void);
u32 GetBattleBgTemplateData(u8 arrayId, u8 caseId); u32 GetBattleBgTemplateData(u8 arrayId, u8 caseId);
u32 GetBattleWindowTemplatePixelWidth(u32 setId, u32 tableId); u32 GetBattleWindowTemplatePixelWidth(u32 setId, u32 tableId);
void SpriteCb_WildMon(struct Sprite *sprite); void SpriteCB_WildMon(struct Sprite *sprite);
void SpriteCallbackDummy_2(struct Sprite *sprite); void SpriteCallbackDummy_2(struct Sprite *sprite);
void SpriteCB_FaintOpponentMon(struct Sprite *sprite); void SpriteCB_FaintOpponentMon(struct Sprite *sprite);
void SpriteCb_ShowAsMoveTarget(struct Sprite *sprite); void SpriteCB_ShowAsMoveTarget(struct Sprite *sprite);
void SpriteCb_HideAsMoveTarget(struct Sprite *sprite); void SpriteCB_HideAsMoveTarget(struct Sprite *sprite);
void SpriteCB_OpponentMonFromBall(struct Sprite *sprite); void SpriteCB_OpponentMonFromBall(struct Sprite *sprite);
void SpriteCB_BattleSpriteStartSlideLeft(struct Sprite *sprite); void SpriteCB_BattleSpriteStartSlideLeft(struct Sprite *sprite);
void SpriteCB_FaintSlideAnim(struct Sprite *sprite); void SpriteCB_FaintSlideAnim(struct Sprite *sprite);
-1
View File
@@ -64,7 +64,6 @@ u8 GetBattlerForBattleScript(u8 caseId);
void PressurePPLose(u8 target, u8 attacker, u16 move); void PressurePPLose(u8 target, u8 attacker, u16 move);
void PressurePPLoseOnUsingPerishSong(u8 attacker); void PressurePPLoseOnUsingPerishSong(u8 attacker);
void PressurePPLoseOnUsingImprison(u8 attacker); void PressurePPLoseOnUsingImprison(u8 attacker);
void MarkAllBattlersForControllerExec(void); // unused
void MarkBattlerForControllerExec(u8 battlerId); void MarkBattlerForControllerExec(u8 battlerId);
void MarkBattlerReceivedLinkData(u8 battlerId); void MarkBattlerReceivedLinkData(u8 battlerId);
void CancelMultiTurnMoves(u8 battlerId); void CancelMultiTurnMoves(u8 battlerId);
+5
View File
@@ -316,6 +316,11 @@
#define FLEE_ITEM 1 #define FLEE_ITEM 1
#define FLEE_ABILITY 2 #define FLEE_ABILITY 2
// Return value for IsRunningFromBattleImpossible.
#define BATTLE_RUN_SUCCESS 0
#define BATTLE_RUN_FORBIDDEN 1
#define BATTLE_RUN_FAILURE 2
#define B_WIN_TYPE_NORMAL 0 #define B_WIN_TYPE_NORMAL 0
#define B_WIN_TYPE_ARENA 1 #define B_WIN_TYPE_ARENA 1
+3 -3
View File
@@ -35,7 +35,7 @@ static void SaveArenaChallenge(void);
static void SetArenaPrize(void); static void SetArenaPrize(void);
static void GiveArenaPrize(void); static void GiveArenaPrize(void);
static void BufferArenaOpponentName(void); static void BufferArenaOpponentName(void);
static void SpriteCb_JudgmentIcon(struct Sprite *sprite); static void SpriteCB_JudgmentIcon(struct Sprite *sprite);
static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler); static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler);
static const s8 sMindRatings[] = static const s8 sMindRatings[] =
@@ -456,7 +456,7 @@ static const struct SpriteTemplate sSpriteTemplate_JudgmentIcon =
.anims = sJudgementIconAnimCmds, .anims = sJudgementIconAnimCmds,
.images = NULL, .images = NULL,
.affineAnims = gDummySpriteAffineAnimTable, .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCb_JudgmentIcon, .callback = SpriteCB_JudgmentIcon,
}; };
static const struct CompressedSpriteSheet sBattleArenaJudgementSymbolsSpriteSheet[] = static const struct CompressedSpriteSheet sBattleArenaJudgementSymbolsSpriteSheet[] =
@@ -679,7 +679,7 @@ static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler)
StartSpriteAnim(&gSprites[pointsPlayer], animNum); StartSpriteAnim(&gSprites[pointsPlayer], animNum);
} }
static void SpriteCb_JudgmentIcon(struct Sprite *sprite) static void SpriteCB_JudgmentIcon(struct Sprite *sprite)
{ {
if (gBattleCommunication[0] > 8) if (gBattleCommunication[0] > 8)
DestroySprite(sprite); DestroySprite(sprite);
+7 -7
View File
@@ -364,7 +364,7 @@ static void HandleInputChooseTarget(void)
if (JOY_NEW(A_BUTTON)) if (JOY_NEW(A_BUTTON))
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget; gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_HideAsMoveTarget;
BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); BtlController_EmitTwoReturnValues(BUFFER_B, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8));
EndBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX); EndBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX);
PlayerBufferExecCompleted(); PlayerBufferExecCompleted();
@@ -372,7 +372,7 @@ static void HandleInputChooseTarget(void)
else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59) else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59)
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget; gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_HideAsMoveTarget;
gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove; gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove;
DoBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX, 7, 1); DoBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX, 7, 1);
DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1); DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1);
@@ -381,7 +381,7 @@ static void HandleInputChooseTarget(void)
else if (JOY_NEW(DPAD_LEFT | DPAD_UP)) else if (JOY_NEW(DPAD_LEFT | DPAD_UP))
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget; gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_HideAsMoveTarget;
do do
{ {
@@ -422,12 +422,12 @@ static void HandleInputChooseTarget(void)
if (gAbsentBattlerFlags & gBitTable[gMultiUsePlayerCursor]) if (gAbsentBattlerFlags & gBitTable[gMultiUsePlayerCursor])
i = 0; i = 0;
} while (i == 0); } while (i == 0);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_ShowAsMoveTarget; gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_ShowAsMoveTarget;
} }
else if (JOY_NEW(DPAD_RIGHT | DPAD_DOWN)) else if (JOY_NEW(DPAD_RIGHT | DPAD_DOWN))
{ {
PlaySE(SE_SELECT); PlaySE(SE_SELECT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget; gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_HideAsMoveTarget;
do do
{ {
@@ -464,7 +464,7 @@ static void HandleInputChooseTarget(void)
if (gAbsentBattlerFlags & gBitTable[gMultiUsePlayerCursor]) if (gAbsentBattlerFlags & gBitTable[gMultiUsePlayerCursor])
i = 0; i = 0;
} while (i == 0); } while (i == 0);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_ShowAsMoveTarget; gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_ShowAsMoveTarget;
} }
} }
@@ -537,7 +537,7 @@ static void HandleInputChooseMove(void)
else else
gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_ShowAsMoveTarget; gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCB_ShowAsMoveTarget;
} }
} }
else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59) else if (JOY_NEW(B_BUTTON) || gPlayerDpadHoldFrames > 59)
+52 -52
View File
@@ -108,8 +108,8 @@ static u8 UpdateTourneyTreeCursor(u8);
static void DecideRoundWinners(u8); static void DecideRoundWinners(u8);
static u8 GetOpposingNPCTournamentIdByRound(u8, u8); static u8 GetOpposingNPCTournamentIdByRound(u8, u8);
static void DrawTourneyAdvancementLine(u8, u8); static void DrawTourneyAdvancementLine(u8, u8);
static void SpriteCb_HorizontalScrollArrow(struct Sprite *); static void SpriteCB_HorizontalScrollArrow(struct Sprite *);
static void SpriteCb_VerticalScrollArrow(struct Sprite *); static void SpriteCB_VerticalScrollArrow(struct Sprite *);
static void InitDomeChallenge(void); static void InitDomeChallenge(void);
static void GetDomeData(void); static void GetDomeData(void);
static void SetDomeData(void); static void SetDomeData(void);
@@ -1089,7 +1089,7 @@ static const struct SpriteTemplate sHorizontalScrollArrowSpriteTemplate =
.anims = sSpriteAnimTable_HorizontalScrollArrow, .anims = sSpriteAnimTable_HorizontalScrollArrow,
.images = NULL, .images = NULL,
.affineAnims = gDummySpriteAffineAnimTable, .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCb_HorizontalScrollArrow .callback = SpriteCB_HorizontalScrollArrow
}; };
static const struct SpriteTemplate sVerticalScrollArrowSpriteTemplate = static const struct SpriteTemplate sVerticalScrollArrowSpriteTemplate =
@@ -1100,7 +1100,7 @@ static const struct SpriteTemplate sVerticalScrollArrowSpriteTemplate =
.anims = sSpriteAnimTable_VerticalScrollArrow, .anims = sSpriteAnimTable_VerticalScrollArrow,
.images = NULL, .images = NULL,
.affineAnims = gDummySpriteAffineAnimTable, .affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCb_VerticalScrollArrow .callback = SpriteCB_VerticalScrollArrow
}; };
// Organized by seed starting position, i.e. seed 0 battles seed 8 first // Organized by seed starting position, i.e. seed 0 battles seed 8 first
@@ -3115,7 +3115,7 @@ static void Task_ShowTourneyInfoCard(u8 taskId)
// Note: Card scrolling up means the current card goes down and another one appears from top. // Note: Card scrolling up means the current card goes down and another one appears from top.
// The same is true for scrolling left. // The same is true for scrolling left.
// That means that the sprite needs to move with the moving card in the opposite scrolling direction. // That means that the sprite needs to move with the moving card in the opposite scrolling direction.
static void SpriteCb_TrainerIconCardScrollUp(struct Sprite *sprite) static void SpriteCB_TrainerIconCardScrollUp(struct Sprite *sprite)
{ {
sprite->y += 4; sprite->y += 4;
if (sprite->data[0] != 0) if (sprite->data[0] != 0)
@@ -3135,7 +3135,7 @@ static void SpriteCb_TrainerIconCardScrollUp(struct Sprite *sprite)
} }
} }
static void SpriteCb_TrainerIconCardScrollDown(struct Sprite *sprite) static void SpriteCB_TrainerIconCardScrollDown(struct Sprite *sprite)
{ {
sprite->y -= 4; sprite->y -= 4;
if (sprite->data[0] != 0) if (sprite->data[0] != 0)
@@ -3155,7 +3155,7 @@ static void SpriteCb_TrainerIconCardScrollDown(struct Sprite *sprite)
} }
} }
static void SpriteCb_TrainerIconCardScrollLeft(struct Sprite *sprite) static void SpriteCB_TrainerIconCardScrollLeft(struct Sprite *sprite)
{ {
sprite->x += 4; sprite->x += 4;
if (sprite->data[0] != 0) if (sprite->data[0] != 0)
@@ -3175,7 +3175,7 @@ static void SpriteCb_TrainerIconCardScrollLeft(struct Sprite *sprite)
} }
} }
static void SpriteCb_TrainerIconCardScrollRight(struct Sprite *sprite) static void SpriteCB_TrainerIconCardScrollRight(struct Sprite *sprite)
{ {
sprite->x -= 4; sprite->x -= 4;
if (sprite->data[0] != 0) if (sprite->data[0] != 0)
@@ -3197,13 +3197,13 @@ static void SpriteCb_TrainerIconCardScrollRight(struct Sprite *sprite)
#define sMonIconStill data[3] #define sMonIconStill data[3]
static void SpriteCb_MonIcon(struct Sprite *sprite) static void SpriteCB_MonIconDomeInfo(struct Sprite *sprite)
{ {
if (!sprite->sMonIconStill) if (!sprite->sMonIconStill)
UpdateMonIconFrame(sprite); UpdateMonIconFrame(sprite);
} }
static void SpriteCb_MonIconCardScrollUp(struct Sprite *sprite) static void SpriteCB_MonIconCardScrollUp(struct Sprite *sprite)
{ {
if (!sprite->sMonIconStill) if (!sprite->sMonIconStill)
UpdateMonIconFrame(sprite); UpdateMonIconFrame(sprite);
@@ -3213,7 +3213,7 @@ static void SpriteCb_MonIconCardScrollUp(struct Sprite *sprite)
if (sprite->y >= -16) if (sprite->y >= -16)
sprite->invisible = FALSE; sprite->invisible = FALSE;
if (++sprite->data[1] == 40) if (++sprite->data[1] == 40)
sprite->callback = SpriteCb_MonIcon; sprite->callback = SpriteCB_MonIconDomeInfo;
} }
else else
{ {
@@ -3225,7 +3225,7 @@ static void SpriteCb_MonIconCardScrollUp(struct Sprite *sprite)
} }
} }
static void SpriteCb_MonIconCardScrollDown(struct Sprite *sprite) static void SpriteCB_MonIconCardScrollDown(struct Sprite *sprite)
{ {
if (!sprite->sMonIconStill) if (!sprite->sMonIconStill)
UpdateMonIconFrame(sprite); UpdateMonIconFrame(sprite);
@@ -3235,7 +3235,7 @@ static void SpriteCb_MonIconCardScrollDown(struct Sprite *sprite)
if (sprite->y <= 176) if (sprite->y <= 176)
sprite->invisible = FALSE; sprite->invisible = FALSE;
if (++sprite->data[1] == 40) if (++sprite->data[1] == 40)
sprite->callback = SpriteCb_MonIcon; sprite->callback = SpriteCB_MonIconDomeInfo;
} }
else else
{ {
@@ -3247,7 +3247,7 @@ static void SpriteCb_MonIconCardScrollDown(struct Sprite *sprite)
} }
} }
static void SpriteCb_MonIconCardScrollLeft(struct Sprite *sprite) static void SpriteCB_MonIconCardScrollLeft(struct Sprite *sprite)
{ {
if (!sprite->sMonIconStill) if (!sprite->sMonIconStill)
UpdateMonIconFrame(sprite); UpdateMonIconFrame(sprite);
@@ -3257,7 +3257,7 @@ static void SpriteCb_MonIconCardScrollLeft(struct Sprite *sprite)
if (sprite->x >= -16) if (sprite->x >= -16)
sprite->invisible = FALSE; sprite->invisible = FALSE;
if (++sprite->data[1] == 64) if (++sprite->data[1] == 64)
sprite->callback = SpriteCb_MonIcon; sprite->callback = SpriteCB_MonIconDomeInfo;
} }
else else
{ {
@@ -3269,7 +3269,7 @@ static void SpriteCb_MonIconCardScrollLeft(struct Sprite *sprite)
} }
} }
static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite) static void SpriteCB_MonIconCardScrollRight(struct Sprite *sprite)
{ {
if (!sprite->sMonIconStill) if (!sprite->sMonIconStill)
UpdateMonIconFrame(sprite); UpdateMonIconFrame(sprite);
@@ -3279,7 +3279,7 @@ static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite)
if (sprite->x <= DISPLAY_WIDTH + 16) if (sprite->x <= DISPLAY_WIDTH + 16)
sprite->invisible = FALSE; sprite->invisible = FALSE;
if (++sprite->data[1] == 64) if (++sprite->data[1] == 64)
sprite->callback = SpriteCb_MonIcon; sprite->callback = SpriteCB_MonIconDomeInfo;
} }
else else
{ {
@@ -3291,7 +3291,7 @@ static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite)
} }
} }
static void SpriteCb_HorizontalScrollArrow(struct Sprite *sprite) static void SpriteCB_HorizontalScrollArrow(struct Sprite *sprite)
{ {
int taskId1 = sprite->data[0]; int taskId1 = sprite->data[0];
int arrId = gTasks[gTasks[taskId1].data[4]].data[1]; int arrId = gTasks[gTasks[taskId1].data[4]].data[1];
@@ -3360,7 +3360,7 @@ static void SpriteCb_HorizontalScrollArrow(struct Sprite *sprite)
} }
} }
static void SpriteCb_VerticalScrollArrow(struct Sprite *sprite) static void SpriteCB_VerticalScrollArrow(struct Sprite *sprite)
{ {
int taskId1 = sprite->data[0]; int taskId1 = sprite->data[0];
@@ -3526,7 +3526,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollUp; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollUp;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3537,7 +3537,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollUp; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollUp;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3550,7 +3550,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollUp; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollUp;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3561,7 +3561,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollUp; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollUp;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3642,7 +3642,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollDown; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollDown;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3653,7 +3653,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollDown; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollDown;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3666,7 +3666,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollDown; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollDown;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3677,7 +3677,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollDown; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollDown;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3725,7 +3725,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3736,7 +3736,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3749,7 +3749,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3760,7 +3760,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3808,7 +3808,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3819,7 +3819,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3832,7 +3832,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3843,7 +3843,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollLeft; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollLeft;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3889,7 +3889,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3900,7 +3900,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3913,7 +3913,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3924,7 +3924,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3972,7 +3972,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3983,7 +3983,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot ^ 1;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -3996,7 +3996,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_TrainerIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_TrainerIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -4007,7 +4007,7 @@ static void Task_HandleInfoCardInput(u8 taskId)
{ {
if (sInfoCard->spriteIds[i] != SPRITE_NONE) if (sInfoCard->spriteIds[i] != SPRITE_NONE)
{ {
gSprites[sInfoCard->spriteIds[i]].callback = SpriteCb_MonIconCardScrollRight; gSprites[sInfoCard->spriteIds[i]].callback = SpriteCB_MonIconCardScrollRight;
gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot; gSprites[sInfoCard->spriteIds[i]].data[0] = gTasks[taskId].tUsingAlternateSlot;
gSprites[sInfoCard->spriteIds[i]].data[1] = 0; gSprites[sInfoCard->spriteIds[i]].data[1] = 0;
gSprites[sInfoCard->spriteIds[i]].data[2] = i; gSprites[sInfoCard->spriteIds[i]].data[2] = i;
@@ -4297,7 +4297,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
if (trainerId == TRAINER_PLAYER) if (trainerId == TRAINER_PLAYER)
{ {
sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[trainerTourneyId][i], sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[trainerTourneyId][i],
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sInfoTrainerMonX[i], x | sInfoTrainerMonX[i],
y + sInfoTrainerMonY[i], y + sInfoTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@@ -4306,7 +4306,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
else if (trainerId == TRAINER_FRONTIER_BRAIN) else if (trainerId == TRAINER_FRONTIER_BRAIN)
{ {
sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[trainerTourneyId][i], sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[trainerTourneyId][i],
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sInfoTrainerMonX[i], x | sInfoTrainerMonX[i],
y + sInfoTrainerMonY[i], y + sInfoTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@@ -4315,7 +4315,7 @@ static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTourneyId)
else else
{ {
sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[DOME_MONS[trainerTourneyId][i]].species, sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[DOME_MONS[trainerTourneyId][i]].species,
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sInfoTrainerMonX[i], x | sInfoTrainerMonX[i],
y + sInfoTrainerMonY[i], y + sInfoTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@@ -4786,7 +4786,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
if (trainerIds[0] == TRAINER_PLAYER) if (trainerIds[0] == TRAINER_PLAYER)
{ {
sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[0]][i], sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[0]][i],
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sLeftTrainerMonX[i], x | sLeftTrainerMonX[i],
y + sLeftTrainerMonY[i], y + sLeftTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@@ -4795,7 +4795,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN) else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN)
{ {
sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[0]][i], sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[0]][i],
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sLeftTrainerMonX[i], x | sLeftTrainerMonX[i],
y + sLeftTrainerMonY[i], y + sLeftTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@@ -4804,7 +4804,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
else else
{ {
sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[DOME_MONS[tournamentIds[0]][i]].species, sInfoCard->spriteIds[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[DOME_MONS[tournamentIds[0]][i]].species,
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sLeftTrainerMonX[i], x | sLeftTrainerMonX[i],
y + sLeftTrainerMonY[i], y + sLeftTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@@ -4826,7 +4826,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
if (trainerIds[1] == TRAINER_PLAYER) if (trainerIds[1] == TRAINER_PLAYER)
{ {
sInfoCard->spriteIds[5 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[1]][i], sInfoCard->spriteIds[5 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[1]][i],
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sRightTrainerMonX[i], x | sRightTrainerMonX[i],
y + sRightTrainerMonY[i], y + sRightTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@@ -4835,7 +4835,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN) else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN)
{ {
sInfoCard->spriteIds[5 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[1]][i], sInfoCard->spriteIds[5 + i + arrId] = CreateMonIcon(DOME_MONS[tournamentIds[1]][i],
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sRightTrainerMonX[i], x | sRightTrainerMonX[i],
y + sRightTrainerMonY[i], y + sRightTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
@@ -4844,7 +4844,7 @@ static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
else else
{ {
sInfoCard->spriteIds[5 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[DOME_MONS[tournamentIds[1]][i]].species, sInfoCard->spriteIds[5 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[DOME_MONS[tournamentIds[1]][i]].species,
SpriteCb_MonIcon, SpriteCB_MonIconDomeInfo,
x | sRightTrainerMonX[i], x | sRightTrainerMonX[i],
y + sRightTrainerMonY[i], y + sRightTrainerMonY[i],
0, 0, TRUE); 0, 0, TRUE);
+63 -65
View File
@@ -78,12 +78,12 @@ static void EndLinkBattleInSteps(void);
static void CB2_InitAskRecordBattle(void); static void CB2_InitAskRecordBattle(void);
static void CB2_AskRecordBattle(void); static void CB2_AskRecordBattle(void);
static void AskRecordBattle(void); static void AskRecordBattle(void);
static void SpriteCb_MoveWildMonToRight(struct Sprite *sprite); static void SpriteCB_MoveWildMonToRight(struct Sprite *sprite);
static void SpriteCb_WildMonShowHealthbox(struct Sprite *sprite); static void SpriteCB_WildMonShowHealthbox(struct Sprite *sprite);
static void SpriteCb_WildMonAnimate(struct Sprite *sprite); static void SpriteCB_WildMonAnimate(struct Sprite *sprite);
static void SpriteCB_Flicker(struct Sprite *sprite); static void SpriteCB_Flicker(struct Sprite *sprite);
static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite); static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite);
static void SpriteCb_BlinkVisible(struct Sprite *sprite); static void SpriteCB_BlinkVisible(struct Sprite *sprite);
static void SpriteCB_Idle(struct Sprite *sprite); static void SpriteCB_Idle(struct Sprite *sprite);
static void SpriteCB_BattleSpriteSlideLeft(struct Sprite *sprite); static void SpriteCB_BattleSpriteSlideLeft(struct Sprite *sprite);
static void TurnValuesCleanUp(bool8 var0); static void TurnValuesCleanUp(bool8 var0);
@@ -772,8 +772,7 @@ static void SetPlayerBerryDataInBattleStruct(void)
static void SetAllPlayersBerryData(void) static void SetAllPlayersBerryData(void)
{ {
s32 i; s32 i, j;
s32 j;
if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
{ {
@@ -816,8 +815,8 @@ static void SetAllPlayersBerryData(void)
gEnigmaBerries[2].itemEffect[i] = 0; gEnigmaBerries[2].itemEffect[i] = 0;
} }
gEnigmaBerries[0].holdEffect = 0; gEnigmaBerries[0].holdEffect = HOLD_EFFECT_NONE;
gEnigmaBerries[2].holdEffect = 0; gEnigmaBerries[2].holdEffect = HOLD_EFFECT_NONE;
gEnigmaBerries[0].holdEffectParam = 0; gEnigmaBerries[0].holdEffectParam = 0;
gEnigmaBerries[2].holdEffectParam = 0; gEnigmaBerries[2].holdEffectParam = 0;
} }
@@ -2650,38 +2649,38 @@ u32 GetBattleWindowTemplatePixelWidth(u32 windowsType, u32 tableId)
#define sBattler data[0] #define sBattler data[0]
#define sSpeciesId data[2] #define sSpeciesId data[2]
void SpriteCb_WildMon(struct Sprite *sprite) void SpriteCB_WildMon(struct Sprite *sprite)
{ {
sprite->callback = SpriteCb_MoveWildMonToRight; sprite->callback = SpriteCB_MoveWildMonToRight;
StartSpriteAnimIfDifferent(sprite, 0); StartSpriteAnimIfDifferent(sprite, 0);
BeginNormalPaletteFade(0x20000, 0, 10, 10, RGB(8, 8, 8)); BeginNormalPaletteFade(0x20000, 0, 10, 10, RGB(8, 8, 8));
} }
static void SpriteCb_MoveWildMonToRight(struct Sprite *sprite) static void SpriteCB_MoveWildMonToRight(struct Sprite *sprite)
{ {
if ((gIntroSlideFlags & 1) == 0) if ((gIntroSlideFlags & 1) == 0)
{ {
sprite->x2 += 2; sprite->x2 += 2;
if (sprite->x2 == 0) if (sprite->x2 == 0)
{ {
sprite->callback = SpriteCb_WildMonShowHealthbox; sprite->callback = SpriteCB_WildMonShowHealthbox;
} }
} }
} }
static void SpriteCb_WildMonShowHealthbox(struct Sprite *sprite) static void SpriteCB_WildMonShowHealthbox(struct Sprite *sprite)
{ {
if (sprite->animEnded) if (sprite->animEnded)
{ {
StartHealthboxSlideIn(sprite->sBattler); StartHealthboxSlideIn(sprite->sBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[sprite->sBattler]); SetHealthboxSpriteVisible(gHealthboxSpriteIds[sprite->sBattler]);
sprite->callback = SpriteCb_WildMonAnimate; sprite->callback = SpriteCB_WildMonAnimate;
StartSpriteAnimIfDifferent(sprite, 0); StartSpriteAnimIfDifferent(sprite, 0);
BeginNormalPaletteFade(0x20000, 0, 10, 0, RGB(8, 8, 8)); BeginNormalPaletteFade(0x20000, 0, 10, 0, RGB(8, 8, 8));
} }
} }
static void SpriteCb_WildMonAnimate(struct Sprite *sprite) static void SpriteCB_WildMonAnimate(struct Sprite *sprite)
{ {
if (!gPaletteFade.active) if (!gPaletteFade.active)
{ {
@@ -2798,14 +2797,14 @@ static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite)
} }
// Used when selecting a move, which can hit multiple targets, in double battles. // Used when selecting a move, which can hit multiple targets, in double battles.
void SpriteCb_ShowAsMoveTarget(struct Sprite *sprite) void SpriteCB_ShowAsMoveTarget(struct Sprite *sprite)
{ {
sprite->data[3] = 8; sprite->data[3] = 8;
sprite->data[4] = sprite->invisible; sprite->data[4] = sprite->invisible;
sprite->callback = SpriteCb_BlinkVisible; sprite->callback = SpriteCB_BlinkVisible;
} }
static void SpriteCb_BlinkVisible(struct Sprite *sprite) static void SpriteCB_BlinkVisible(struct Sprite *sprite)
{ {
if (--sprite->data[3] == 0) if (--sprite->data[3] == 0)
{ {
@@ -2814,7 +2813,7 @@ static void SpriteCb_BlinkVisible(struct Sprite *sprite)
} }
} }
void SpriteCb_HideAsMoveTarget(struct Sprite *sprite) void SpriteCB_HideAsMoveTarget(struct Sprite *sprite)
{ {
sprite->invisible = sprite->data[4]; sprite->invisible = sprite->data[4];
sprite->data[4] = FALSE; sprite->data[4] = FALSE;
@@ -3038,13 +3037,13 @@ static void BattleStartClearSetData(void)
gDisableStructs[i].isFirstTurn = 2; gDisableStructs[i].isFirstTurn = 2;
sUnusedBattlersArray[i] = 0; sUnusedBattlersArray[i] = 0;
gLastMoves[i] = 0; gLastMoves[i] = MOVE_NONE;
gLastLandedMoves[i] = 0; gLastLandedMoves[i] = MOVE_NONE;
gLastHitByType[i] = 0; gLastHitByType[i] = 0;
gLastResultingMoves[i] = 0; gLastResultingMoves[i] = MOVE_NONE;
gLastHitBy[i] = 0xFF; gLastHitBy[i] = 0xFF;
gLockedMoves[i] = 0; gLockedMoves[i] = MOVE_NONE;
gLastPrintedMoves[i] = 0; gLastPrintedMoves[i] = MOVE_NONE;
gBattleResources->flags->flags[i] = 0; gBattleResources->flags->flags[i] = 0;
gPalaceSelectionBattleScripts[i] = 0; gPalaceSelectionBattleScripts[i] = 0;
} }
@@ -3105,10 +3104,10 @@ static void BattleStartClearSetData(void)
for (i = 0; i < 8; i++) for (i = 0; i < 8; i++)
{ {
*((u8 *)gBattleStruct->lastTakenMove + i) = 0; *((u8 *)gBattleStruct->lastTakenMove + i) = MOVE_NONE;
*((u8 *)gBattleStruct->usedHeldItems + i) = 0; *((u8 *)gBattleStruct->usedHeldItems + i) = ITEM_NONE;
*((u8 *)gBattleStruct->choicedMove + i) = 0; *((u8 *)gBattleStruct->choicedMove + i) = MOVE_NONE;
*((u8 *)gBattleStruct->changedItems + i) = 0; *((u8 *)gBattleStruct->changedItems + i) = ITEM_NONE;
*(i + 0 * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(i + 0 * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
*(i + 1 * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(i + 1 * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
*(i + 2 * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(i + 2 * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
@@ -3205,15 +3204,15 @@ void SwitchInClearSetData(void)
gMoveResultFlags = 0; gMoveResultFlags = 0;
gDisableStructs[gActiveBattler].isFirstTurn = 2; gDisableStructs[gActiveBattler].isFirstTurn = 2;
gDisableStructs[gActiveBattler].truantSwitchInHack = disableStructCopy.truantSwitchInHack; gDisableStructs[gActiveBattler].truantSwitchInHack = disableStructCopy.truantSwitchInHack;
gLastMoves[gActiveBattler] = 0; gLastMoves[gActiveBattler] = MOVE_NONE;
gLastLandedMoves[gActiveBattler] = 0; gLastLandedMoves[gActiveBattler] = MOVE_NONE;
gLastHitByType[gActiveBattler] = 0; gLastHitByType[gActiveBattler] = 0;
gLastResultingMoves[gActiveBattler] = 0; gLastResultingMoves[gActiveBattler] = MOVE_NONE;
gLastPrintedMoves[gActiveBattler] = 0; gLastPrintedMoves[gActiveBattler] = MOVE_NONE;
gLastHitBy[gActiveBattler] = 0xFF; gLastHitBy[gActiveBattler] = 0xFF;
*(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 0) = 0; *(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 0) = MOVE_NONE;
*(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 1) = 0; *(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 1) = MOVE_NONE;
*(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
*(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; *(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0;
*(1 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(1 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
@@ -3229,18 +3228,18 @@ void SwitchInClearSetData(void)
{ {
if (i != gActiveBattler && GetBattlerSide(i) != GetBattlerSide(gActiveBattler)) if (i != gActiveBattler && GetBattlerSide(i) != GetBattlerSide(gActiveBattler))
{ {
*(gBattleStruct->lastTakenMove + i * 2 + 0) = 0; *(gBattleStruct->lastTakenMove + i * 2 + 0) = MOVE_NONE;
*(gBattleStruct->lastTakenMove + i * 2 + 1) = 0; *(gBattleStruct->lastTakenMove + i * 2 + 1) = MOVE_NONE;
} }
*(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
*(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; *(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0;
} }
*(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 0) = 0; *(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 0) = MOVE_NONE;
*(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 1) = 0; *(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 1) = MOVE_NONE;
gBattleResources->flags->flags[gActiveBattler] = 0; gBattleResources->flags->flags[gActiveBattler] = 0;
gCurrentMove = 0; gCurrentMove = MOVE_NONE;
gBattleStruct->arenaTurnCounter = 0xFF; gBattleStruct->arenaTurnCounter = 0xFF;
ClearBattlerMoveHistory(gActiveBattler); ClearBattlerMoveHistory(gActiveBattler);
@@ -3297,18 +3296,18 @@ void FaintClearSetData(void)
gDisableStructs[gActiveBattler].isFirstTurn = 2; gDisableStructs[gActiveBattler].isFirstTurn = 2;
gLastMoves[gActiveBattler] = 0; gLastMoves[gActiveBattler] = MOVE_NONE;
gLastLandedMoves[gActiveBattler] = 0; gLastLandedMoves[gActiveBattler] = MOVE_NONE;
gLastHitByType[gActiveBattler] = 0; gLastHitByType[gActiveBattler] = 0;
gLastResultingMoves[gActiveBattler] = 0; gLastResultingMoves[gActiveBattler] = MOVE_NONE;
gLastPrintedMoves[gActiveBattler] = 0; gLastPrintedMoves[gActiveBattler] = MOVE_NONE;
gLastHitBy[gActiveBattler] = 0xFF; gLastHitBy[gActiveBattler] = 0xFF;
*(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 0) = 0; *(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 0) = MOVE_NONE;
*(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 1) = 0; *(u8 *)((u8 *)(&gBattleStruct->choicedMove[gActiveBattler]) + 1) = MOVE_NONE;
*(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 0) = 0; *(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 0) = MOVE_NONE;
*(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 1) = 0; *(gBattleStruct->lastTakenMove + gActiveBattler * 2 + 1) = MOVE_NONE;
*(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
*(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; *(0 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0;
*(1 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(1 * 2 + gActiveBattler * 8 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
@@ -3324,8 +3323,8 @@ void FaintClearSetData(void)
{ {
if (i != gActiveBattler && GetBattlerSide(i) != GetBattlerSide(gActiveBattler)) if (i != gActiveBattler && GetBattlerSide(i) != GetBattlerSide(gActiveBattler))
{ {
*(gBattleStruct->lastTakenMove + i * 2 + 0) = 0; *(gBattleStruct->lastTakenMove + i * 2 + 0) = MOVE_NONE;
*(gBattleStruct->lastTakenMove + i * 2 + 1) = 0; *(gBattleStruct->lastTakenMove + i * 2 + 1) = MOVE_NONE;
} }
*(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0; *(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 0) = 0;
*(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0; *(i * 8 + gActiveBattler * 2 + (u8 *)(gBattleStruct->lastTakenMoveFrom) + 1) = 0;
@@ -3371,8 +3370,8 @@ static void BattleIntroPrepareBackgroundSlide(void)
BtlController_EmitIntroSlide(BUFFER_A, gBattleTerrain); BtlController_EmitIntroSlide(BUFFER_A, gBattleTerrain);
MarkBattlerForControllerExec(gActiveBattler); MarkBattlerForControllerExec(gActiveBattler);
gBattleMainFunc = BattleIntroDrawTrainersOrMonsSprites; gBattleMainFunc = BattleIntroDrawTrainersOrMonsSprites;
gBattleCommunication[0] = 0; gBattleCommunication[MULTIUSE_STATE] = 0;
gBattleCommunication[1] = 0; gBattleCommunication[SPRITES_INIT_STATE1] = 0;
} }
} }
@@ -3387,7 +3386,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++)
{ {
if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI) if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI)
&& GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) && GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
{ {
ptr = (u8 *)&gBattleMons[gActiveBattler]; ptr = (u8 *)&gBattleMons[gActiveBattler];
for (i = 0; i < sizeof(struct BattlePokemon); i++) for (i = 0; i < sizeof(struct BattlePokemon); i++)
@@ -3545,7 +3544,6 @@ static void BattleIntroDrawPartySummaryScreens(void)
gBattleMainFunc = BattleIntroPrintWildMonAttacked; gBattleMainFunc = BattleIntroPrintWildMonAttacked;
} }
} }
static void BattleIntroPrintTrainerWantsToBattle(void) static void BattleIntroPrintTrainerWantsToBattle(void)
@@ -3839,7 +3837,7 @@ static void TryDoEventsBeforeFirstTurn(void)
gBattleStruct->switchInAbilitiesCounter++; gBattleStruct->switchInAbilitiesCounter++;
if (effect) if (effect != 0)
return; return;
} }
if (AbilityBattleEffects(ABILITYEFFECT_INTIMIDATE1, 0, 0, 0, 0) != 0) if (AbilityBattleEffects(ABILITYEFFECT_INTIMIDATE1, 0, 0, 0, 0) != 0)
@@ -3854,7 +3852,7 @@ static void TryDoEventsBeforeFirstTurn(void)
gBattleStruct->switchInItemsCounter++; gBattleStruct->switchInItemsCounter++;
if (effect) if (effect != 0)
return; return;
} }
for (i = 0; i < MAX_BATTLERS_COUNT; i++) for (i = 0; i < MAX_BATTLERS_COUNT; i++)
@@ -3997,11 +3995,11 @@ u8 IsRunningFromBattleImpossible(void)
gPotentialItemEffectBattler = gActiveBattler; gPotentialItemEffectBattler = gActiveBattler;
if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN) if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN)
return 0; return BATTLE_RUN_SUCCESS;
if (gBattleTypeFlags & BATTLE_TYPE_LINK) if (gBattleTypeFlags & BATTLE_TYPE_LINK)
return 0; return BATTLE_RUN_SUCCESS;
if (gBattleMons[gActiveBattler].ability == ABILITY_RUN_AWAY) if (gBattleMons[gActiveBattler].ability == ABILITY_RUN_AWAY)
return 0; return BATTLE_RUN_SUCCESS;
side = GetBattlerSide(gActiveBattler); side = GetBattlerSide(gActiveBattler);
@@ -4013,7 +4011,7 @@ u8 IsRunningFromBattleImpossible(void)
gBattleScripting.battler = i; gBattleScripting.battler = i;
gLastUsedAbility = gBattleMons[i].ability; gLastUsedAbility = gBattleMons[i].ability;
gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE;
return 2; return BATTLE_RUN_FAILURE;
} }
if (side != GetBattlerSide(i) if (side != GetBattlerSide(i)
&& gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE && gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE
@@ -4023,7 +4021,7 @@ u8 IsRunningFromBattleImpossible(void)
gBattleScripting.battler = i; gBattleScripting.battler = i;
gLastUsedAbility = gBattleMons[i].ability; gLastUsedAbility = gBattleMons[i].ability;
gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE;
return 2; return BATTLE_RUN_FAILURE;
} }
} }
i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BATTLER, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0); i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BATTLER, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0);
@@ -4032,20 +4030,20 @@ u8 IsRunningFromBattleImpossible(void)
gBattleScripting.battler = i - 1; gBattleScripting.battler = i - 1;
gLastUsedAbility = gBattleMons[i - 1].ability; gLastUsedAbility = gBattleMons[i - 1].ability;
gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_PREVENTS_ESCAPE;
return 2; return BATTLE_RUN_FAILURE;
} }
if ((gBattleMons[gActiveBattler].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED)) if ((gBattleMons[gActiveBattler].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED))
|| (gStatuses3[gActiveBattler] & STATUS3_ROOTED)) || (gStatuses3[gActiveBattler] & STATUS3_ROOTED))
{ {
gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CANT_ESCAPE; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_CANT_ESCAPE;
return 1; return BATTLE_RUN_FORBIDDEN;
} }
if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
{ {
gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DONT_LEAVE_BIRCH; gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DONT_LEAVE_BIRCH;
return 1; return BATTLE_RUN_FORBIDDEN;
} }
return 0; return BATTLE_RUN_SUCCESS;
} }
void SwitchPartyOrder(u8 battler) void SwitchPartyOrder(u8 battler)
@@ -4301,7 +4299,7 @@ static void HandleTurnActionSelectionState(void)
BattleScriptExecute(BattleScript_PrintCantRunFromTrainer); BattleScriptExecute(BattleScript_PrintCantRunFromTrainer);
gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN; gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN;
} }
else if (IsRunningFromBattleImpossible() else if (IsRunningFromBattleImpossible() != BATTLE_RUN_SUCCESS
&& gBattleBufferB[gActiveBattler][1] == B_ACTION_RUN) && gBattleBufferB[gActiveBattler][1] == B_ACTION_RUN)
{ {
gSelectionBattleScripts[gActiveBattler] = BattleScript_PrintCantEscapeFromBattle; gSelectionBattleScripts[gActiveBattler] = BattleScript_PrintCantEscapeFromBattle;
+56 -57
View File
@@ -471,7 +471,7 @@ bool8 TryRunFromBattle(u8 battler)
gBattleStruct->runTries++; gBattleStruct->runTries++;
} }
if (effect) if (effect != 0)
{ {
gCurrentTurnActionNumber = gBattlersCount; gCurrentTurnActionNumber = gBattlersCount;
gBattleOutcome = B_OUTCOME_RAN; gBattleOutcome = B_OUTCOME_RAN;
@@ -823,7 +823,8 @@ void PressurePPLoseOnUsingPerishSong(u8 attacker)
} }
} }
void MarkAllBattlersForControllerExec(void) // unused // Unused
static void MarkAllBattlersForControllerExec(void)
{ {
int i; int i;
@@ -1108,8 +1109,7 @@ u8 CheckMoveLimitations(u8 battlerId, u8 unusableMoves, u8 check)
#define ALL_MOVES_MASK ((1 << MAX_MON_MOVES) - 1) #define ALL_MOVES_MASK ((1 << MAX_MON_MOVES) - 1)
bool8 AreAllMovesUnusable(void) bool8 AreAllMovesUnusable(void)
{ {
u8 unusable; u8 unusable = CheckMoveLimitations(gActiveBattler, 0, MOVE_LIMITATIONS_ALL);
unusable = CheckMoveLimitations(gActiveBattler, 0, MOVE_LIMITATIONS_ALL);
if (unusable == ALL_MOVES_MASK) // All moves are unusable. if (unusable == ALL_MOVES_MASK) // All moves are unusable.
{ {
@@ -1220,10 +1220,10 @@ u8 DoFieldEndTurnEffects(void)
} }
} }
gBattleStruct->turnSideTracker++; gBattleStruct->turnSideTracker++;
if (effect) if (effect != 0)
break; break;
} }
if (!effect) if (effect == 0)
{ {
gBattleStruct->turnCountersTracker++; gBattleStruct->turnCountersTracker++;
gBattleStruct->turnSideTracker = 0; gBattleStruct->turnSideTracker = 0;
@@ -1246,10 +1246,10 @@ u8 DoFieldEndTurnEffects(void)
} }
} }
gBattleStruct->turnSideTracker++; gBattleStruct->turnSideTracker++;
if (effect) if (effect != 0)
break; break;
} }
if (!effect) if (effect == 0)
{ {
gBattleStruct->turnCountersTracker++; gBattleStruct->turnCountersTracker++;
gBattleStruct->turnSideTracker = 0; gBattleStruct->turnSideTracker = 0;
@@ -1260,8 +1260,7 @@ u8 DoFieldEndTurnEffects(void)
{ {
side = gBattleStruct->turnSideTracker; side = gBattleStruct->turnSideTracker;
gActiveBattler = gBattlerAttacker = gSideTimers[side].mistBattlerId; gActiveBattler = gBattlerAttacker = gSideTimers[side].mistBattlerId;
if (gSideTimers[side].mistTimer != 0 if (gSideTimers[side].mistTimer != 0 && --gSideTimers[side].mistTimer == 0)
&& --gSideTimers[side].mistTimer == 0)
{ {
gSideStatuses[side] &= ~SIDE_STATUS_MIST; gSideStatuses[side] &= ~SIDE_STATUS_MIST;
BattleScriptExecute(BattleScript_SideStatusWoreOff); BattleScriptExecute(BattleScript_SideStatusWoreOff);
@@ -1270,10 +1269,10 @@ u8 DoFieldEndTurnEffects(void)
effect++; effect++;
} }
gBattleStruct->turnSideTracker++; gBattleStruct->turnSideTracker++;
if (effect) if (effect != 0)
break; break;
} }
if (!effect) if (effect == 0)
{ {
gBattleStruct->turnCountersTracker++; gBattleStruct->turnCountersTracker++;
gBattleStruct->turnSideTracker = 0; gBattleStruct->turnSideTracker = 0;
@@ -1294,10 +1293,10 @@ u8 DoFieldEndTurnEffects(void)
} }
} }
gBattleStruct->turnSideTracker++; gBattleStruct->turnSideTracker++;
if (effect) if (effect != 0)
break; break;
} }
if (!effect) if (effect == 0)
{ {
gBattleStruct->turnCountersTracker++; gBattleStruct->turnCountersTracker++;
gBattleStruct->turnSideTracker = 0; gBattleStruct->turnSideTracker = 0;
@@ -1316,10 +1315,10 @@ u8 DoFieldEndTurnEffects(void)
effect++; effect++;
} }
gBattleStruct->turnSideTracker++; gBattleStruct->turnSideTracker++;
if (effect) if (effect != 0)
break; break;
} }
if (!effect) if (effect == 0)
{ {
gBattleStruct->turnCountersTracker++; gBattleStruct->turnCountersTracker++;
} }
@@ -1687,12 +1686,12 @@ u8 DoBattlerEndTurnEffects(void)
} }
if (i == MAX_MON_MOVES) // pokemon does not have the disabled move anymore if (i == MAX_MON_MOVES) // pokemon does not have the disabled move anymore
{ {
gDisableStructs[gActiveBattler].disabledMove = 0; gDisableStructs[gActiveBattler].disabledMove = MOVE_NONE;
gDisableStructs[gActiveBattler].disableTimer = 0; gDisableStructs[gActiveBattler].disableTimer = 0;
} }
else if (--gDisableStructs[gActiveBattler].disableTimer == 0) // disable ends else if (--gDisableStructs[gActiveBattler].disableTimer == 0) // disable ends
{ {
gDisableStructs[gActiveBattler].disabledMove = 0; gDisableStructs[gActiveBattler].disabledMove = MOVE_NONE;
BattleScriptExecute(BattleScript_DisabledNoMore); BattleScriptExecute(BattleScript_DisabledNoMore);
effect++; effect++;
} }
@@ -1704,13 +1703,13 @@ u8 DoBattlerEndTurnEffects(void)
{ {
if (gBattleMons[gActiveBattler].moves[gDisableStructs[gActiveBattler].encoredMovePos] != gDisableStructs[gActiveBattler].encoredMove) // pokemon does not have the encored move anymore if (gBattleMons[gActiveBattler].moves[gDisableStructs[gActiveBattler].encoredMovePos] != gDisableStructs[gActiveBattler].encoredMove) // pokemon does not have the encored move anymore
{ {
gDisableStructs[gActiveBattler].encoredMove = 0; gDisableStructs[gActiveBattler].encoredMove = MOVE_NONE;
gDisableStructs[gActiveBattler].encoreTimer = 0; gDisableStructs[gActiveBattler].encoreTimer = 0;
} }
else if (--gDisableStructs[gActiveBattler].encoreTimer == 0 else if (--gDisableStructs[gActiveBattler].encoreTimer == 0
|| gBattleMons[gActiveBattler].pp[gDisableStructs[gActiveBattler].encoredMovePos] == 0) || gBattleMons[gActiveBattler].pp[gDisableStructs[gActiveBattler].encoredMovePos] == 0)
{ {
gDisableStructs[gActiveBattler].encoredMove = 0; gDisableStructs[gActiveBattler].encoredMove = MOVE_NONE;
gDisableStructs[gActiveBattler].encoreTimer = 0; gDisableStructs[gActiveBattler].encoreTimer = 0;
BattleScriptExecute(BattleScript_EncoredNoMore); BattleScriptExecute(BattleScript_EncoredNoMore);
effect++; effect++;
@@ -2103,7 +2102,7 @@ u8 AtkCanceller_UnableToUseMove(void)
gBattleStruct->atkCancellerTracker++; gBattleStruct->atkCancellerTracker++;
break; break;
case CANCELLER_DISABLED: // disabled move case CANCELLER_DISABLED: // disabled move
if (gDisableStructs[gBattlerAttacker].disabledMove == gCurrentMove && gDisableStructs[gBattlerAttacker].disabledMove != 0) if (gDisableStructs[gBattlerAttacker].disabledMove == gCurrentMove && gDisableStructs[gBattlerAttacker].disabledMove != MOVE_NONE)
{ {
gProtectStructs[gBattlerAttacker].usedDisabledMove = 1; gProtectStructs[gBattlerAttacker].usedDisabledMove = 1;
gBattleScripting.battler = gBattlerAttacker; gBattleScripting.battler = gBattlerAttacker;
@@ -2172,7 +2171,7 @@ u8 AtkCanceller_UnableToUseMove(void)
if ((gBattleMons[gBattlerAttacker].status1 & STATUS1_PARALYSIS) && (Random() % 4) == 0) if ((gBattleMons[gBattlerAttacker].status1 & STATUS1_PARALYSIS) && (Random() % 4) == 0)
{ {
gProtectStructs[gBattlerAttacker].prlzImmobility = 1; gProtectStructs[gBattlerAttacker].prlzImmobility = 1;
// This is removed in Emerald for some reason // This is removed in FRLG and Emerald for some reason
//CancelMultiTurnMoves(gBattlerAttacker); //CancelMultiTurnMoves(gBattlerAttacker);
gBattlescriptCurrInstr = BattleScript_MoveUsedIsParalyzed; gBattlescriptCurrInstr = BattleScript_MoveUsedIsParalyzed;
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
@@ -2210,7 +2209,7 @@ u8 AtkCanceller_UnableToUseMove(void)
} }
else else
{ {
// This is removed in Emerald for some reason // This is removed in FRLG and Emerald for some reason
//gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_MULTIPLETURNS; //gBattleMons[gBattlerAttacker].status2 &= ~STATUS2_MULTIPLETURNS;
if (gTakenDmg[gBattlerAttacker]) if (gTakenDmg[gBattlerAttacker])
{ {
@@ -2261,8 +2260,8 @@ u8 AtkCanceller_UnableToUseMove(void)
bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2) bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2)
{ {
u8 playerId, flankId;
struct Pokemon *party; struct Pokemon *party;
u8 id1, id2;
s32 i; s32 i;
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
@@ -2275,15 +2274,15 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2)
else else
party = gEnemyParty; party = gEnemyParty;
id1 = ((battler & BIT_FLANK) / 2); playerId = ((battler & BIT_FLANK) / 2);
for (i = id1 * MULTI_PARTY_SIZE; i < id1 * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE; i++) for (i = playerId * MULTI_PARTY_SIZE; i < playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE; i++)
{ {
if (GetMonData(&party[i], MON_DATA_HP) != 0 if (GetMonData(&party[i], MON_DATA_HP) != 0
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG) && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
break; break;
} }
return (i == id1 * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE); return (i == playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE);
} }
else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{ {
@@ -2292,76 +2291,76 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2)
if (GetBattlerSide(battler) == B_SIDE_PLAYER) if (GetBattlerSide(battler) == B_SIDE_PLAYER)
{ {
party = gPlayerParty; party = gPlayerParty;
id2 = GetBattlerMultiplayerId(battler); flankId = GetBattlerMultiplayerId(battler);
id1 = GetLinkTrainerFlankId(id2); playerId = GetLinkTrainerFlankId(flankId);
} }
else else
{ {
party = gEnemyParty; party = gEnemyParty;
if (battler == 1) if (battler == 1)
id1 = 0; playerId = 0;
else else
id1 = 1; playerId = 1;
} }
} }
else else
{ {
id2 = GetBattlerMultiplayerId(battler); flankId = GetBattlerMultiplayerId(battler);
if (GetBattlerSide(battler) == B_SIDE_PLAYER) if (GetBattlerSide(battler) == B_SIDE_PLAYER)
party = gPlayerParty; party = gPlayerParty;
else else
party = gEnemyParty; party = gEnemyParty;
id1 = GetLinkTrainerFlankId(id2); playerId = GetLinkTrainerFlankId(flankId);
} }
for (i = id1 * MULTI_PARTY_SIZE; i < id1 * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE; i++) for (i = playerId * MULTI_PARTY_SIZE; i < playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE; i++)
{ {
if (GetMonData(&party[i], MON_DATA_HP) != 0 if (GetMonData(&party[i], MON_DATA_HP) != 0
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG) && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
break; break;
} }
return (i == id1 * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE); return (i == playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE);
} }
else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && GetBattlerSide(battler) == B_SIDE_OPPONENT) else if ((gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) && GetBattlerSide(battler) == B_SIDE_OPPONENT)
{ {
party = gEnemyParty; party = gEnemyParty;
if (battler == 1) if (battler == 1)
id1 = 0; playerId = 0;
else else
id1 = MULTI_PARTY_SIZE; playerId = MULTI_PARTY_SIZE;
for (i = id1; i < id1 + MULTI_PARTY_SIZE; i++) for (i = playerId; i < playerId + MULTI_PARTY_SIZE; i++)
{ {
if (GetMonData(&party[i], MON_DATA_HP) != 0 if (GetMonData(&party[i], MON_DATA_HP) != 0
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG) && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
break; break;
} }
return (i == id1 + 3); return (i == playerId + 3);
} }
else else
{ {
if (GetBattlerSide(battler) == B_SIDE_OPPONENT) if (GetBattlerSide(battler) == B_SIDE_OPPONENT)
{ {
id2 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); flankId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
id1 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); playerId = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
party = gEnemyParty; party = gEnemyParty;
} }
else else
{ {
id2 = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); flankId = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT);
id1 = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); playerId = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT);
party = gPlayerParty; party = gPlayerParty;
} }
if (partyIdBattlerOn1 == PARTY_SIZE) if (partyIdBattlerOn1 == PARTY_SIZE)
partyIdBattlerOn1 = gBattlerPartyIndexes[id2]; partyIdBattlerOn1 = gBattlerPartyIndexes[flankId];
if (partyIdBattlerOn2 == PARTY_SIZE) if (partyIdBattlerOn2 == PARTY_SIZE)
partyIdBattlerOn2 = gBattlerPartyIndexes[id1]; partyIdBattlerOn2 = gBattlerPartyIndexes[playerId];
for (i = 0; i < PARTY_SIZE; i++) for (i = 0; i < PARTY_SIZE; i++)
{ {
@@ -2369,7 +2368,7 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2)
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG
&& i != partyIdBattlerOn1 && i != partyIdBattlerOn2 && i != partyIdBattlerOn1 && i != partyIdBattlerOn2
&& i != *(gBattleStruct->monToSwitchIntoId + id2) && i != id1[gBattleStruct->monToSwitchIntoId]) && i != *(gBattleStruct->monToSwitchIntoId + flankId) && i != playerId[gBattleStruct->monToSwitchIntoId])
break; break;
} }
return (i == PARTY_SIZE); return (i == PARTY_SIZE);
@@ -2506,7 +2505,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
break; break;
} }
} }
if (effect) if (effect != 0)
{ {
gBattleCommunication[MULTISTRING_CHOOSER] = GetCurrentWeather(); gBattleCommunication[MULTISTRING_CHOOSER] = GetCurrentWeather();
BattleScriptPushCursorAndCallback(BattleScript_OverworldWeatherStarts); BattleScriptPushCursorAndCallback(BattleScript_OverworldWeatherStarts);
@@ -2548,7 +2547,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
break; break;
case ABILITY_FORECAST: case ABILITY_FORECAST:
effect = CastformDataTypeChange(battler); effect = CastformDataTypeChange(battler);
if (effect) if (effect != 0)
{ {
BattleScriptPushCursorAndCallback(BattleScript_CastformChange); BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
gBattleScripting.battler = battler; gBattleScripting.battler = battler;
@@ -2569,7 +2568,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
for (target1 = 0; target1 < gBattlersCount; target1++) for (target1 = 0; target1 < gBattlersCount; target1++)
{ {
effect = CastformDataTypeChange(target1); effect = CastformDataTypeChange(target1);
if (effect) if (effect != 0)
{ {
BattleScriptPushCursorAndCallback(BattleScript_CastformChange); BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
gBattleScripting.battler = target1; gBattleScripting.battler = target1;
@@ -2909,7 +2908,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
} }
break; break;
} }
if (effect) if (effect != 0)
{ {
switch (effect) switch (effect)
{ {
@@ -2940,7 +2939,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
if (gBattleMons[battler].ability == ABILITY_FORECAST) if (gBattleMons[battler].ability == ABILITY_FORECAST)
{ {
effect = CastformDataTypeChange(battler); effect = CastformDataTypeChange(battler);
if (effect) if (effect != 0)
{ {
BattleScriptPushCursorAndCallback(BattleScript_CastformChange); BattleScriptPushCursorAndCallback(BattleScript_CastformChange);
gBattleScripting.battler = battler; gBattleScripting.battler = battler;
@@ -3040,7 +3039,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
effect++; effect++;
} }
} }
if (effect) if (effect != 0)
{ {
BattleScriptPushCursorAndCallback(BattleScript_TraceActivates); BattleScriptPushCursorAndCallback(BattleScript_TraceActivates);
gStatuses3[i] &= ~STATUS3_TRACE; gStatuses3[i] &= ~STATUS3_TRACE;
@@ -3300,7 +3299,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
effect = ITEM_STATS_CHANGE; effect = ITEM_STATS_CHANGE;
} }
} }
if (effect) if (effect != 0)
{ {
gBattleScripting.battler = battlerId; gBattleScripting.battler = battlerId;
gPotentialItemEffectBattler = battlerId; gPotentialItemEffectBattler = battlerId;
@@ -3371,7 +3370,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
effect = ITEM_STATS_CHANGE; effect = ITEM_STATS_CHANGE;
} }
} }
if (effect) if (effect != 0)
{ {
gBattleScripting.battler = battlerId; gBattleScripting.battler = battlerId;
gPotentialItemEffectBattler = battlerId; gPotentialItemEffectBattler = battlerId;
@@ -3583,7 +3582,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
} }
break; break;
} }
if (effect) if (effect != 0)
{ {
gBattleScripting.battler = battlerId; gBattleScripting.battler = battlerId;
gPotentialItemEffectBattler = battlerId; gPotentialItemEffectBattler = battlerId;
@@ -3727,7 +3726,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
effect = ITEM_STATS_CHANGE; effect = ITEM_STATS_CHANGE;
} }
} }
if (effect) if (effect != 0)
{ {
gBattleScripting.battler = battlerId; gBattleScripting.battler = battlerId;
gPotentialItemEffectBattler = battlerId; gPotentialItemEffectBattler = battlerId;
@@ -3737,7 +3736,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
} }
break; break;
} }
if (effect) if (effect != 0)
{ {
gBattleScripting.battler = battlerId; gBattleScripting.battler = battlerId;
gPotentialItemEffectBattler = battlerId; gPotentialItemEffectBattler = battlerId;
+2 -2
View File
@@ -1945,7 +1945,7 @@ const struct SpriteTemplate gBattlerSpriteTemplates[MAX_BATTLERS_COUNT] =
.anims = NULL, .anims = NULL,
.images = gBattlerPicTable_OpponentLeft, .images = gBattlerPicTable_OpponentLeft,
.affineAnims = gAffineAnims_BattleSpriteOpponentSide, .affineAnims = gAffineAnims_BattleSpriteOpponentSide,
.callback = SpriteCb_WildMon, .callback = SpriteCB_WildMon,
}, },
[B_POSITION_PLAYER_RIGHT] = { [B_POSITION_PLAYER_RIGHT] = {
.tileTag = TAG_NONE, .tileTag = TAG_NONE,
@@ -1963,7 +1963,7 @@ const struct SpriteTemplate gBattlerSpriteTemplates[MAX_BATTLERS_COUNT] =
.anims = NULL, .anims = NULL,
.images = gBattlerPicTable_OpponentRight, .images = gBattlerPicTable_OpponentRight,
.affineAnims = gAffineAnims_BattleSpriteOpponentSide, .affineAnims = gAffineAnims_BattleSpriteOpponentSide,
.callback = SpriteCb_WildMon .callback = SpriteCB_WildMon
}, },
}; };
+3 -3
View File
@@ -305,7 +305,7 @@ static void RemoveAndCreateMonMarkingsSprite(struct Pokemon *);
static void CreateCaughtBallSprite(struct Pokemon *); static void CreateCaughtBallSprite(struct Pokemon *);
static void CreateSetStatusSprite(void); static void CreateSetStatusSprite(void);
static void CreateMoveSelectorSprites(u8); static void CreateMoveSelectorSprites(u8);
static void SpriteCb_MoveSelector(struct Sprite *); static void SpriteCB_MoveSelector(struct Sprite *);
static void DestroyMoveSelectorSprites(u8); static void DestroyMoveSelectorSprites(u8);
static void SetMainMoveSelectorColor(u8); static void SetMainMoveSelectorColor(u8);
static void KeepMoveSelectorVisible(u8); static void KeepMoveSelectorVisible(u8);
@@ -4082,14 +4082,14 @@ static void CreateMoveSelectorSprites(u8 idArrayStart)
else else
StartSpriteAnim(&gSprites[spriteIds[i]], 6); // middle StartSpriteAnim(&gSprites[spriteIds[i]], 6); // middle
gSprites[spriteIds[i]].callback = SpriteCb_MoveSelector; gSprites[spriteIds[i]].callback = SpriteCB_MoveSelector;
gSprites[spriteIds[i]].data[0] = idArrayStart; gSprites[spriteIds[i]].data[0] = idArrayStart;
gSprites[spriteIds[i]].data[1] = 0; gSprites[spriteIds[i]].data[1] = 0;
} }
} }
} }
static void SpriteCb_MoveSelector(struct Sprite *sprite) static void SpriteCB_MoveSelector(struct Sprite *sprite)
{ {
if (sprite->animNum > 3 && sprite->animNum < 7) if (sprite->animNum > 3 && sprite->animNum < 7)
{ {
+26 -6
View File
@@ -397,7 +397,7 @@ void ReadImage(char *path, int tilesWidth, int bitDepth, int metatileWidth, int
free(buffer); free(buffer);
} }
void WriteImage(char *path, int numTiles, int bitDepth, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors) void WriteImage(char *path, enum NumTilesMode numTilesMode, int numTiles, int bitDepth, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors)
{ {
int tileSize = bitDepth * 8; int tileSize = bitDepth * 8;
@@ -424,7 +424,8 @@ void WriteImage(char *path, int numTiles, int bitDepth, int metatileWidth, int m
FATAL_ERROR("The specified number of tiles (%d) is greater than the maximum possible value (%d).\n", numTiles, maxNumTiles); FATAL_ERROR("The specified number of tiles (%d) is greater than the maximum possible value (%d).\n", numTiles, maxNumTiles);
int bufferSize = numTiles * tileSize; int bufferSize = numTiles * tileSize;
unsigned char *buffer = malloc(bufferSize); int maxBufferSize = maxNumTiles * tileSize;
unsigned char *buffer = malloc(maxBufferSize);
if (buffer == NULL) if (buffer == NULL)
FATAL_ERROR("Failed to allocate memory for pixels.\n"); FATAL_ERROR("Failed to allocate memory for pixels.\n");
@@ -433,17 +434,36 @@ void WriteImage(char *path, int numTiles, int bitDepth, int metatileWidth, int m
switch (bitDepth) { switch (bitDepth) {
case 1: case 1:
ConvertToTiles1Bpp(image->pixels, buffer, numTiles, metatilesWide, metatileWidth, metatileHeight, invertColors); ConvertToTiles1Bpp(image->pixels, buffer, maxNumTiles, metatilesWide, metatileWidth, metatileHeight, invertColors);
break; break;
case 4: case 4:
ConvertToTiles4Bpp(image->pixels, buffer, numTiles, metatilesWide, metatileWidth, metatileHeight, invertColors); ConvertToTiles4Bpp(image->pixels, buffer, maxNumTiles, metatilesWide, metatileWidth, metatileHeight, invertColors);
break; break;
case 8: case 8:
ConvertToTiles8Bpp(image->pixels, buffer, numTiles, metatilesWide, metatileWidth, metatileHeight, invertColors); ConvertToTiles8Bpp(image->pixels, buffer, maxNumTiles, metatilesWide, metatileWidth, metatileHeight, invertColors);
break; break;
} }
WriteWholeFile(path, buffer, bufferSize); bool zeroPadded = true;
for (int i = bufferSize; i < maxBufferSize && zeroPadded; i++) {
if (buffer[i] != 0)
{
switch (numTilesMode)
{
case NUM_TILES_IGNORE:
break;
case NUM_TILES_WARN:
fprintf(stderr, "Ignoring -num_tiles %d because tile %d contains non-transparent pixels.\n", numTiles, 1 + i / tileSize);
zeroPadded = false;
break;
case NUM_TILES_ERROR:
FATAL_ERROR("Tile %d contains non-transparent pixels.\n", 1 + i / tileSize);
break;
}
}
}
WriteWholeFile(path, buffer, zeroPadded ? bufferSize : maxBufferSize);
free(buffer); free(buffer);
} }
+7 -1
View File
@@ -44,8 +44,14 @@ struct Image {
bool isAffine; bool isAffine;
}; };
enum NumTilesMode {
NUM_TILES_IGNORE,
NUM_TILES_WARN,
NUM_TILES_ERROR,
};
void ReadImage(char *path, int tilesWidth, int bitDepth, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors); void ReadImage(char *path, int tilesWidth, int bitDepth, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors);
void WriteImage(char *path, int numTiles, int bitDepth, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors); void WriteImage(char *path, enum NumTilesMode numTilesMode, int numTiles, int bitDepth, int metatileWidth, int metatileHeight, struct Image *image, bool invertColors);
void FreeImage(struct Image *image); void FreeImage(struct Image *image);
void ReadGbaPalette(char *path, struct Palette *palette); void ReadGbaPalette(char *path, struct Palette *palette);
void WriteGbaPalette(char *path, struct Palette *palette); void WriteGbaPalette(char *path, struct Palette *palette);
+8 -1
View File
@@ -77,7 +77,7 @@ void ConvertPngToGba(char *inputPath, char *outputPath, struct PngToGbaOptions *
ReadPng(inputPath, &image); ReadPng(inputPath, &image);
WriteImage(outputPath, options->numTiles, options->bitDepth, options->metatileWidth, options->metatileHeight, &image, !image.hasPalette); WriteImage(outputPath, options->numTilesMode, options->numTiles, options->bitDepth, options->metatileWidth, options->metatileHeight, &image, !image.hasPalette);
FreeImage(&image); FreeImage(&image);
} }
@@ -179,6 +179,7 @@ void HandlePngToGbaCommand(char *inputPath, char *outputPath, int argc, char **a
char *outputFileExtension = GetFileExtensionAfterDot(outputPath); char *outputFileExtension = GetFileExtensionAfterDot(outputPath);
int bitDepth = outputFileExtension[0] - '0'; int bitDepth = outputFileExtension[0] - '0';
struct PngToGbaOptions options; struct PngToGbaOptions options;
options.numTilesMode = NUM_TILES_IGNORE;
options.numTiles = 0; options.numTiles = 0;
options.bitDepth = bitDepth; options.bitDepth = bitDepth;
options.metatileWidth = 1; options.metatileWidth = 1;
@@ -203,6 +204,12 @@ void HandlePngToGbaCommand(char *inputPath, char *outputPath, int argc, char **a
if (options.numTiles < 1) if (options.numTiles < 1)
FATAL_ERROR("Number of tiles must be positive.\n"); FATAL_ERROR("Number of tiles must be positive.\n");
} }
else if (strcmp(option, "-Wnum_tiles") == 0) {
options.numTilesMode = NUM_TILES_WARN;
}
else if (strcmp(option, "-Werror=num_tiles") == 0) {
options.numTilesMode = NUM_TILES_ERROR;
}
else if (strcmp(option, "-mwidth") == 0) else if (strcmp(option, "-mwidth") == 0)
{ {
if (i + 1 >= argc) if (i + 1 >= argc)
+2
View File
@@ -4,6 +4,7 @@
#define OPTIONS_H #define OPTIONS_H
#include <stdbool.h> #include <stdbool.h>
#include "gfx.h"
struct GbaToPngOptions { struct GbaToPngOptions {
char *paletteFilePath; char *paletteFilePath;
@@ -18,6 +19,7 @@ struct GbaToPngOptions {
struct PngToGbaOptions { struct PngToGbaOptions {
int numTiles; int numTiles;
enum NumTilesMode numTilesMode;
int bitDepth; int bitDepth;
int metatileWidth; int metatileWidth;
int metatileHeight; int metatileHeight;