Merge branch 'master' of https://github.com/pret/pokeemerald into menu
This commit is contained in:
+4
-4
@@ -273,13 +273,13 @@ static void sub_8035AE4(u8 taskId, u8 bank, u8 bgId, u8 destX, u8 destY)
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static void sub_8035C4C(void)
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{
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if (gBattleOutcome == BATTLE_DREW)
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if (gBattleOutcome == B_OUTCOME_DREW)
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{
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BattleHandleAddTextPrinter(gText_Draw, 0x15);
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
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{
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if (gBattleOutcome == BATTLE_WON)
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if (gBattleOutcome == B_OUTCOME_WON)
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{
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switch (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18)
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{
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@@ -324,7 +324,7 @@ static void sub_8035C4C(void)
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}
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}
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}
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else if (gBattleOutcome == BATTLE_WON)
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else if (gBattleOutcome == B_OUTCOME_WON)
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{
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if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 != 0)
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{
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@@ -363,7 +363,7 @@ void sub_8035D74(u8 taskId)
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case 0:
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if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
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{
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for (i = 0; i < BATTLE_BANKS_COUNT; i++)
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for (i = 0; i < MAX_BATTLERS_COUNT; i++)
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{
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name = gLinkPlayers[i].name;
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linkPlayer = &gLinkPlayers[i];
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