make various macros
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@@ -5992,8 +5992,8 @@ static void atk58_returntoball(void)
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static void atk59_handlelearnnewmove(void)
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{
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const u8* jumpPtr1 = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
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const u8* jumpPtr2 = BSScriptReadPtr(gBattlescriptCurrInstr + 5);
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const u8 *jumpPtr1 = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
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const u8 *jumpPtr2 = BSScriptReadPtr(gBattlescriptCurrInstr + 5);
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u16 ret = MonTryLearningNewMove(&gPlayerParty[gBattleStruct->expGetterId], gBattlescriptCurrInstr[9]);
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while (ret == 0xFFFE)
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